merge
This commit is contained in:
commit
688e275e0c
396 changed files with 41550 additions and 30663 deletions
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@ -1,27 +1,176 @@
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/*
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superdough.mjs - <short description TODO>
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Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/strudel/blob/main/packages/superdough/superdough.mjs>
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Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/superdough.mjs>
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This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import './feedbackdelay.mjs';
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import './reverb.mjs';
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import './vowel.mjs';
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import { clamp, nanFallback } from './util.mjs';
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import workletsUrl from './worklets.mjs?url';
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import { createFilter, gainNode, getCompressor } from './helpers.mjs';
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import { clamp, nanFallback, _mod, cycleToSeconds } from './util.mjs';
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import workletsUrl from './worklets.mjs?audioworklet';
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import { createFilter, gainNode, getCompressor, getWorklet } from './helpers.mjs';
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import { map } from 'nanostores';
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import { logger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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export const DEFAULT_MAX_POLYPHONY = 128;
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const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
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let maxPolyphony = DEFAULT_MAX_POLYPHONY;
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export function setMaxPolyphony(polyphony) {
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maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY;
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}
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let multiChannelOrbits = false;
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export function setMultiChannelOrbits(bool) {
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multiChannelOrbits = bool == true;
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}
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export const soundMap = map();
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export function registerSound(key, onTrigger, data = {}) {
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key = key.toLowerCase().replace(/\s+/g, '_');
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soundMap.setKey(key, { onTrigger, data });
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}
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let gainCurveFunc = (val) => val;
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export function applyGainCurve(val) {
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return gainCurveFunc(val);
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}
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export function setGainCurve(newGainCurveFunc) {
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gainCurveFunc = newGainCurveFunc;
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}
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function aliasBankMap(aliasMap) {
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// Make all bank keys lower case for case insensitivity
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for (const key in aliasMap) {
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aliasMap[key.toLowerCase()] = aliasMap[key];
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}
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// Look through every sound...
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const soundDictionary = soundMap.get();
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for (const key in soundDictionary) {
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// Check if the sound is part of a bank...
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const [bank, suffix] = key.split('_');
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if (!suffix) continue;
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// Check if the bank is aliased...
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const aliasValue = aliasMap[bank];
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if (aliasValue) {
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if (typeof aliasValue === 'string') {
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// Alias a single alias
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soundDictionary[`${aliasValue}_${suffix}`.toLowerCase()] = soundDictionary[key];
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} else if (Array.isArray(aliasValue)) {
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// Alias multiple aliases
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for (const alias of aliasValue) {
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soundDictionary[`${alias}_${suffix}`.toLowerCase()] = soundDictionary[key];
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}
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}
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}
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}
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// Update the sound map!
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// We need to destructure here to trigger the update
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soundMap.set({ ...soundDictionary });
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}
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async function aliasBankPath(path) {
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const response = await fetch(path);
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const aliasMap = await response.json();
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aliasBankMap(aliasMap);
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}
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/**
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* Register an alias for a bank of sounds.
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* Optionally accepts a single argument map of bank aliases.
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* Optionally accepts a single argument string of a path to a JSON file containing bank aliases.
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* @param {string} bank - The bank to alias
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* @param {string} alias - The alias to use for the bank
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*/
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export async function aliasBank(...args) {
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switch (args.length) {
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case 1:
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if (typeof args[0] === 'string') {
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return aliasBankPath(args[0]);
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} else {
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return aliasBankMap(args[0]);
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}
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case 2:
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return aliasBankMap({ [args[0]]: args[1] });
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default:
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throw new Error('aliasMap expects 1 or 2 arguments, received ' + args.length);
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}
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}
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export function getSound(s) {
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return soundMap.get()[s];
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if (typeof s !== 'string') {
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console.warn(`getSound: expected string got "${s}". fall back to triangle`);
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return soundMap.get().triangle; // is this good?
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}
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return soundMap.get()[s.toLowerCase()];
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}
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export const getAudioDevices = async () => {
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await navigator.mediaDevices.getUserMedia({ audio: true });
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let mediaDevices = await navigator.mediaDevices.enumerateDevices();
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mediaDevices = mediaDevices.filter((device) => device.kind === 'audiooutput' && device.deviceId !== 'default');
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const devicesMap = new Map();
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devicesMap.set(DEFAULT_AUDIO_DEVICE_NAME, '');
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mediaDevices.forEach((device) => {
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devicesMap.set(device.label, device.deviceId);
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});
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return devicesMap;
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};
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const defaultDefaultValues = {
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s: 'triangle',
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gain: 0.8,
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postgain: 1,
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density: '.03',
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ftype: '12db',
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fanchor: 0,
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resonance: 1,
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hresonance: 1,
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bandq: 1,
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channels: [1, 2],
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phaserdepth: 0.75,
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shapevol: 1,
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distortvol: 1,
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delay: 0,
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byteBeatExpression: '0',
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delayfeedback: 0.5,
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delaysync: 3 / 16,
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orbit: 1,
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i: 1,
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velocity: 1,
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fft: 8,
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};
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let defaultControls = new Map(Object.entries(defaultDefaultValues));
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export function setDefaultValue(key, value) {
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defaultControls.set(key, value);
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}
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export function getDefaultValue(key) {
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return defaultControls.get(key);
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}
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export function setDefaultValues(defaultsobj) {
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Object.keys(defaultsobj).forEach((key) => {
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setDefaultValue(key, defaultsobj[key]);
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});
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}
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export function resetDefaultValues() {
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defaultControls = new Map(Object.entries(defaultDefaultValues));
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}
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export function setVersionDefaults(version) {
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resetDefaultValues();
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if (version === '1.0') {
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setDefaultValue('fanchor', 0.5);
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}
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}
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export const resetLoadedSounds = () => soundMap.set({});
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@ -37,50 +186,82 @@ export const getAudioContext = () => {
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if (!audioContext) {
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return setDefaultAudioContext();
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}
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return audioContext;
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};
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let workletsLoading;
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function loadWorklets() {
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if (workletsLoading) {
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return workletsLoading;
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}
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workletsLoading = getAudioContext().audioWorklet.addModule(workletsUrl);
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return workletsLoading;
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export function getAudioContextCurrentTime() {
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return getAudioContext().currentTime;
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}
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export function getWorklet(ac, processor, params, config) {
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const node = new AudioWorkletNode(ac, processor, config);
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Object.entries(params).forEach(([key, value]) => {
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node.parameters.get(key).value = value;
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});
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return node;
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let workletsLoading;
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function loadWorklets() {
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if (!workletsLoading) {
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const audioCtx = getAudioContext();
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workletsLoading = audioCtx.audioWorklet.addModule(workletsUrl);
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}
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return workletsLoading;
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}
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// this function should be called on first user interaction (to avoid console warning)
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export async function initAudio(options = {}) {
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const { disableWorklets = false } = options;
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if (typeof window !== 'undefined') {
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await getAudioContext().resume();
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if (!disableWorklets) {
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await loadWorklets().catch((err) => {
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console.warn('could not load AudioWorklet effects coarse, crush and shape', err);
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});
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} else {
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console.log('disableWorklets: AudioWorklet effects coarse, crush and shape are skipped!');
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const {
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disableWorklets = false,
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maxPolyphony,
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audioDeviceName = DEFAULT_AUDIO_DEVICE_NAME,
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multiChannelOrbits = false,
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} = options;
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setMaxPolyphony(maxPolyphony);
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setMultiChannelOrbits(multiChannelOrbits);
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if (typeof window === 'undefined') {
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return;
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}
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const audioCtx = getAudioContext();
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if (audioDeviceName != null && audioDeviceName != DEFAULT_AUDIO_DEVICE_NAME) {
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try {
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const devices = await getAudioDevices();
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const id = devices.get(audioDeviceName);
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const isValidID = (id ?? '').length > 0;
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if (audioCtx.sinkId !== id && isValidID) {
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await audioCtx.setSinkId(id);
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}
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logger(
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`[superdough] Audio Device set to ${audioDeviceName}, it might take a few seconds before audio plays on all output channels`,
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);
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} catch {
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logger('[superdough] failed to set audio interface', 'warning');
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}
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}
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}
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await audioCtx.resume();
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if (disableWorklets) {
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logger('[superdough]: AudioWorklets disabled with disableWorklets');
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return;
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}
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try {
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await loadWorklets();
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logger('[superdough] AudioWorklets loaded');
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} catch (err) {
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console.warn('could not load AudioWorklet effects', err);
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}
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logger('[superdough] ready');
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}
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let audioReady;
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export async function initAudioOnFirstClick(options) {
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return new Promise((resolve) => {
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document.addEventListener('click', async function listener() {
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await initAudio(options);
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resolve();
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document.removeEventListener('click', listener);
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if (!audioReady) {
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audioReady = new Promise((resolve) => {
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document.addEventListener('click', async function listener() {
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document.removeEventListener('click', listener);
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await initAudio(options);
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resolve();
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});
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});
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});
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}
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return audioReady;
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}
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let delays = {};
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@ -114,7 +295,7 @@ export const connectToDestination = (input, channels = [0, 1]) => {
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});
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stereoMix.connect(splitter);
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channels.forEach((ch, i) => {
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splitter.connect(channelMerger, i % stereoMix.channelCount, clamp(ch, 0, ctx.destination.channelCount - 1));
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splitter.connect(channelMerger, i % stereoMix.channelCount, ch % ctx.destination.channelCount);
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});
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};
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@ -127,7 +308,7 @@ export const panic = () => {
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channelMerger == null;
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};
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function getDelay(orbit, delaytime, delayfeedback, t) {
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function getDelay(orbit, delaytime, delayfeedback, t, channels) {
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if (delayfeedback > maxfeedback) {
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//logger(`delayfeedback was clamped to ${maxfeedback} to save your ears`);
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}
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@ -136,7 +317,7 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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const ac = getAudioContext();
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const dly = ac.createFeedbackDelay(1, delaytime, delayfeedback);
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dly.start?.(t); // for some reason, this throws when audion extension is installed..
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connectToDestination(dly, [0, 1]);
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connectToDestination(dly, channels);
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delays[orbit] = dly;
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}
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delays[orbit].delayTime.value !== delaytime && delays[orbit].delayTime.setValueAtTime(delaytime, t);
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@ -144,26 +325,23 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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return delays[orbit];
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}
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// each orbit will have its own lfo
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const phaserLFOs = {};
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function getPhaser(orbit, t, speed = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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//gain
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export function getLfo(audioContext, time, end, properties = {}) {
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return getWorklet(audioContext, 'lfo-processor', {
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frequency: 1,
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depth: 1,
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skew: 0,
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phaseoffset: 0,
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time,
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end,
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shape: 1,
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dcoffset: -0.5,
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...properties,
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});
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}
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function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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const ac = getAudioContext();
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const lfoGain = ac.createGain();
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lfoGain.gain.value = sweep;
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//LFO
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if (phaserLFOs[orbit] == null) {
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phaserLFOs[orbit] = ac.createOscillator();
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phaserLFOs[orbit].frequency.value = speed;
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phaserLFOs[orbit].type = 'sine';
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phaserLFOs[orbit].start();
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}
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phaserLFOs[orbit].connect(lfoGain);
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if (phaserLFOs[orbit].frequency.value != speed) {
|
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phaserLFOs[orbit].frequency.setValueAtTime(speed, t);
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}
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const lfoGain = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
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||||
|
||||
//filters
|
||||
const numStages = 2; //num of filters in series
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||||
|
|
@ -186,16 +364,20 @@ function getPhaser(orbit, t, speed = 1, depth = 0.5, centerFrequency = 1000, swe
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|||
return filterChain[filterChain.length - 1];
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||||
}
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||||
|
||||
function getFilterType(ftype) {
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||||
ftype = ftype ?? 0;
|
||||
const filterTypes = ['12db', 'ladder', '24db'];
|
||||
return typeof ftype === 'number' ? filterTypes[Math.floor(_mod(ftype, filterTypes.length))] : ftype;
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||||
}
|
||||
|
||||
let reverbs = {};
|
||||
|
||||
let hasChanged = (now, before) => now !== undefined && now !== before;
|
||||
|
||||
function getReverb(orbit, duration, fade, lp, dim, ir) {
|
||||
function getReverb(orbit, duration, fade, lp, dim, ir, channels) {
|
||||
// If no reverb has been created for a given orbit, create one
|
||||
if (!reverbs[orbit]) {
|
||||
const ac = getAudioContext();
|
||||
const reverb = ac.createReverb(duration, fade, lp, dim, ir);
|
||||
connectToDestination(reverb, [0, 1]);
|
||||
connectToDestination(reverb, channels);
|
||||
reverbs[orbit] = reverb;
|
||||
}
|
||||
if (
|
||||
|
|
@ -218,11 +400,12 @@ function getReverb(orbit, duration, fade, lp, dim, ir) {
|
|||
export let analysers = {},
|
||||
analysersData = {};
|
||||
|
||||
export function getAnalyserById(id, fftSize = 1024) {
|
||||
export function getAnalyserById(id, fftSize = 1024, smoothingTimeConstant = 0.5) {
|
||||
if (!analysers[id]) {
|
||||
// make sure this doesn't happen too often as it piles up garbage
|
||||
const analyserNode = getAudioContext().createAnalyser();
|
||||
analyserNode.fftSize = fftSize;
|
||||
analyserNode.smoothingTimeConstant = smoothingTimeConstant;
|
||||
// getDestination().connect(analyserNode);
|
||||
analysers[id] = analyserNode;
|
||||
analysersData[id] = new Float32Array(analysers[id].frequencyBinCount);
|
||||
|
|
@ -260,8 +443,22 @@ export function resetGlobalEffects() {
|
|||
analysersData = {};
|
||||
}
|
||||
|
||||
export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
||||
let activeSoundSources = new Map();
|
||||
//music programs/audio gear usually increments inputs/outputs from 1, we need to subtract 1 from the input because the webaudio API channels start at 0
|
||||
|
||||
function mapChannelNumbers(channels) {
|
||||
return (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
|
||||
}
|
||||
|
||||
export const superdough = async (value, t, hapDuration, cps = 0.5) => {
|
||||
const ac = getAudioContext();
|
||||
t = typeof t === 'string' && t.startsWith('=') ? Number(t.slice(1)) : ac.currentTime + t;
|
||||
let { stretch } = value;
|
||||
if (stretch != null) {
|
||||
//account for phase vocoder latency
|
||||
const latency = 0.04;
|
||||
t = t - latency;
|
||||
}
|
||||
if (typeof value !== 'object') {
|
||||
throw new Error(
|
||||
`expected hap.value to be an object, but got "${value}". Hint: append .note() or .s() to the end`,
|
||||
|
|
@ -272,7 +469,7 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
// duration is passed as value too..
|
||||
value.duration = hapDuration;
|
||||
// calculate absolute time
|
||||
t = typeof t === 'string' && t.startsWith('=') ? Number(t.slice(1)) : ac.currentTime + t;
|
||||
|
||||
if (t < ac.currentTime) {
|
||||
console.warn(
|
||||
`[superdough]: cannot schedule sounds in the past (target: ${t.toFixed(2)}, now: ${ac.currentTime.toFixed(2)})`,
|
||||
|
|
@ -285,15 +482,15 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
amdepth = 1,
|
||||
amskew = 0.5,
|
||||
amphase = 0,
|
||||
s = 'triangle',
|
||||
s = getDefaultValue('s'),
|
||||
bank,
|
||||
source,
|
||||
gain = 0.8,
|
||||
postgain = 1,
|
||||
density = 0.03,
|
||||
gain = getDefaultValue('gain'),
|
||||
postgain = getDefaultValue('postgain'),
|
||||
density = getDefaultValue('density'),
|
||||
// filters
|
||||
ftype = '12db',
|
||||
fanchor = 0.5,
|
||||
fanchor = getDefaultValue('fanchor'),
|
||||
drive = 0.69,
|
||||
// low pass
|
||||
cutoff,
|
||||
lpenv,
|
||||
|
|
@ -301,7 +498,7 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
lpdecay,
|
||||
lpsustain,
|
||||
lprelease,
|
||||
resonance = 1,
|
||||
resonance = getDefaultValue('resonance'),
|
||||
// high pass
|
||||
hpenv,
|
||||
hcutoff,
|
||||
|
|
@ -309,7 +506,7 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
hpdecay,
|
||||
hpsustain,
|
||||
hprelease,
|
||||
hresonance = 1,
|
||||
hresonance = getDefaultValue('hresonance'),
|
||||
// band pass
|
||||
bpenv,
|
||||
bandf,
|
||||
|
|
@ -317,11 +514,11 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
bpdecay,
|
||||
bpsustain,
|
||||
bprelease,
|
||||
bandq = 1,
|
||||
channels = [1, 2],
|
||||
bandq = getDefaultValue('bandq'),
|
||||
|
||||
//phaser
|
||||
phaser,
|
||||
phaserdepth = 0.75,
|
||||
phaserrate: phaser,
|
||||
phaserdepth = getDefaultValue('phaserdepth'),
|
||||
phasersweep,
|
||||
phasercenter,
|
||||
//
|
||||
|
|
@ -329,26 +526,26 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
|
||||
crush,
|
||||
shape,
|
||||
|
||||
shapevol = 1,
|
||||
shapevol = getDefaultValue('shapevol'),
|
||||
distort,
|
||||
distortvol = 1,
|
||||
distortvol = getDefaultValue('distortvol'),
|
||||
pan,
|
||||
vowel,
|
||||
delay = 0,
|
||||
delayfeedback = 0.5,
|
||||
delaytime = 0.25,
|
||||
orbit = 1,
|
||||
delay = getDefaultValue('delay'),
|
||||
delayfeedback = getDefaultValue('delayfeedback'),
|
||||
delaysync = getDefaultValue('delaysync'),
|
||||
delaytime,
|
||||
orbit = getDefaultValue('orbit'),
|
||||
room,
|
||||
roomfade,
|
||||
roomlp,
|
||||
roomdim,
|
||||
roomsize,
|
||||
ir,
|
||||
i = 0,
|
||||
velocity = 1,
|
||||
i = getDefaultValue('i'),
|
||||
velocity = getDefaultValue('velocity'),
|
||||
analyze, // analyser wet
|
||||
fft = 8, // fftSize 0 - 10
|
||||
fft = getDefaultValue('fft'), // fftSize 0 - 10
|
||||
compressor: compressorThreshold,
|
||||
compressorRatio,
|
||||
compressorKnee,
|
||||
|
|
@ -356,30 +553,59 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
compressorRelease,
|
||||
} = value;
|
||||
|
||||
gain = nanFallback(gain, 1);
|
||||
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
|
||||
|
||||
//music programs/audio gear usually increments inputs/outputs from 1, so imitate that behavior
|
||||
channels = (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
|
||||
const orbitChannels = mapChannelNumbers(
|
||||
multiChannelOrbits && orbit > 0 ? [orbit * 2 - 1, orbit * 2] : getDefaultValue('channels'),
|
||||
);
|
||||
const channels = value.channels != null ? mapChannelNumbers(value.channels) : orbitChannels;
|
||||
|
||||
gain = applyGainCurve(nanFallback(gain, 1));
|
||||
postgain = applyGainCurve(postgain);
|
||||
shapevol = applyGainCurve(shapevol);
|
||||
distortvol = applyGainCurve(distortvol);
|
||||
delay = applyGainCurve(delay);
|
||||
velocity = applyGainCurve(velocity);
|
||||
gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
|
||||
let toDisconnect = []; // audio nodes that will be disconnected when the source has ended
|
||||
const onended = () => {
|
||||
toDisconnect.forEach((n) => n?.disconnect());
|
||||
};
|
||||
|
||||
const chainID = Math.round(Math.random() * 1000000);
|
||||
|
||||
// oldest audio nodes will be destroyed if maximum polyphony is exceeded
|
||||
for (let i = 0; i <= activeSoundSources.size - maxPolyphony; i++) {
|
||||
const ch = activeSoundSources.entries().next();
|
||||
const source = ch.value[1];
|
||||
const chainID = ch.value[0];
|
||||
const endTime = t + 0.25;
|
||||
source?.node?.gain?.linearRampToValueAtTime(0, endTime);
|
||||
source?.stop?.(endTime);
|
||||
activeSoundSources.delete(chainID);
|
||||
}
|
||||
|
||||
let audioNodes = [];
|
||||
|
||||
if (['-', '~', '_'].includes(s)) {
|
||||
return;
|
||||
}
|
||||
if (bank && s) {
|
||||
s = `${bank}_${s}`;
|
||||
value.s = s;
|
||||
}
|
||||
|
||||
// get source AudioNode
|
||||
let sourceNode;
|
||||
if (source) {
|
||||
sourceNode = source(t, value, hapDuration);
|
||||
sourceNode = source(t, value, hapDuration, cps);
|
||||
} else if (getSound(s)) {
|
||||
const { onTrigger } = getSound(s);
|
||||
const soundHandle = await onTrigger(t, value, onended);
|
||||
const onEnded = () => {
|
||||
audioNodes.forEach((n) => n?.disconnect());
|
||||
activeSoundSources.delete(chainID);
|
||||
};
|
||||
const soundHandle = await onTrigger(t, value, onEnded);
|
||||
|
||||
if (soundHandle) {
|
||||
sourceNode = soundHandle.node;
|
||||
soundHandle.stop(t + hapDuration);
|
||||
activeSoundSources.set(chainID, soundHandle);
|
||||
}
|
||||
} else {
|
||||
throw new Error(`sound ${s} not found! Is it loaded?`);
|
||||
|
|
@ -396,10 +622,13 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
}
|
||||
const chain = []; // audio nodes that will be connected to each other sequentially
|
||||
chain.push(sourceNode);
|
||||
stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
|
||||
|
||||
// gain stage
|
||||
chain.push(gainNode(gain));
|
||||
|
||||
//filter
|
||||
const ftype = getFilterType(value.ftype);
|
||||
if (cutoff !== undefined) {
|
||||
let lp = () =>
|
||||
createFilter(
|
||||
|
|
@ -415,6 +644,8 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
t,
|
||||
t + hapDuration,
|
||||
fanchor,
|
||||
ftype,
|
||||
drive,
|
||||
);
|
||||
chain.push(lp());
|
||||
if (ftype === '24db') {
|
||||
|
|
@ -503,7 +734,7 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
}
|
||||
// phaser
|
||||
if (phaser !== undefined && phaserdepth > 0) {
|
||||
const phaserFX = getPhaser(orbit, t, phaser, phaserdepth, phasercenter, phasersweep);
|
||||
const phaserFX = getPhaser(t, t + hapDuration, phaser, phaserdepth, phasercenter, phasersweep);
|
||||
chain.push(phaserFX);
|
||||
}
|
||||
|
||||
|
|
@ -515,8 +746,9 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
// delay
|
||||
let delaySend;
|
||||
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
|
||||
const delyNode = getDelay(orbit, delaytime, delayfeedback, t);
|
||||
delaySend = effectSend(post, delyNode, delay);
|
||||
const delayNode = getDelay(orbit, delaytime, delayfeedback, t, orbitChannels);
|
||||
delaySend = effectSend(post, delayNode, delay);
|
||||
audioNodes.push(delaySend);
|
||||
}
|
||||
// reverb
|
||||
let reverbSend;
|
||||
|
|
@ -532,8 +764,9 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
}
|
||||
roomIR = await loadBuffer(url, ac, ir, 0);
|
||||
}
|
||||
const reverbNode = getReverb(orbit, roomsize, roomfade, roomlp, roomdim, roomIR);
|
||||
const reverbNode = getReverb(orbit, roomsize, roomfade, roomlp, roomdim, roomIR, orbitChannels);
|
||||
reverbSend = effectSend(post, reverbNode, room);
|
||||
audioNodes.push(reverbSend);
|
||||
}
|
||||
|
||||
// analyser
|
||||
|
|
@ -541,14 +774,14 @@ export const superdough = async (value, t, hapDuration, cps, cycle) => {
|
|||
if (analyze) {
|
||||
const analyserNode = getAnalyserById(analyze, 2 ** (fft + 5));
|
||||
analyserSend = effectSend(post, analyserNode, 1);
|
||||
audioNodes.push(analyserSend);
|
||||
}
|
||||
|
||||
// connect chain elements together
|
||||
chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);
|
||||
|
||||
// toDisconnect = all the node that should be disconnected in onended callback
|
||||
// this is crucial for performance
|
||||
toDisconnect = chain.concat([delaySend, reverbSend, analyserSend]);
|
||||
audioNodes = audioNodes.concat(chain);
|
||||
};
|
||||
|
||||
export const superdoughTrigger = (t, hap, ct, cps) => superdough(hap, t - ct, hap.duration / cps, cps);
|
||||
export const superdoughTrigger = (t, hap, ct, cps) => {
|
||||
superdough(hap, t - ct, hap.duration / cps, cps);
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue