simplify targettime
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8ad48e1633
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1 changed files with 2 additions and 4 deletions
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@ -38,17 +38,15 @@ export class Cyclist {
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const eventLength = duration * this.cps;
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const end = begin + eventLength;
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this.cycle = begin + secondsSinceLastTick * this.cps;
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const num_seconds_at_cps_change = this.num_cycles_at_cps_change / this.cps;
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const time_dif = time - (num_seconds_at_cps_change + num_seconds_since_cps_change) + tickdeadline;
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//account for latency and tick duration when using cycle calculations for audio downstream
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const cycle_gap = (this.latency - duration) * this.cps;
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const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
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const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
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haps.forEach((hap) => {
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if (hap.hasOnset()) {
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let targetTime = (hap.whole.begin - this.num_cycles_at_cps_change) / this.cps;
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targetTime = targetTime + num_seconds_at_cps_change + this.latency + time_dif;
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targetTime = targetTime + this.latency + tickdeadline + time - num_seconds_since_cps_change;
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const duration = hap.duration / this.cps;
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onTrigger?.(hap, tickdeadline, duration, this.cps, targetTime, this.cycle - cycle_gap);
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}
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