commit
fd17377c18
11 changed files with 2563 additions and 47 deletions
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@ -39,6 +39,53 @@ const getADSR = (attack, decay, sustain, release, velocity, begin, end) => {
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return gainNode;
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};
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const getOscillator = ({ s, freq, t, duration, release }) => {
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// make oscillator
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const o = getAudioContext().createOscillator();
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o.type = s || 'triangle';
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o.frequency.value = Number(freq);
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o.start(t);
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o.stop(t + duration + release);
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return o;
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};
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const getSoundfontKey = (s) => {
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if (!globalThis.soundfontList) {
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// soundfont package not loaded
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return false;
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}
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if (globalThis.soundfontList?.instruments?.includes(s)) {
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return s;
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}
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// check if s is one of the soundfonts, which are loaded into globalThis, to avoid coupling both packages
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const nameIndex = globalThis.soundfontList?.instrumentNames?.indexOf(s);
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// convert number nameIndex (0-128) to 3 digit string (001-128)
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const name = nameIndex < 10 ? `00${nameIndex}` : nameIndex < 100 ? `0${nameIndex}` : nameIndex;
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if (nameIndex !== -1) {
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// TODO: indices of instrumentNames do not seem to match instruments
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return globalThis.soundfontList.instruments.find((instrument) => instrument.startsWith(name));
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}
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return;
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};
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const getSampleBufferSource = async (s, n) => {
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const ac = getAudioContext();
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// is sample from loaded samples(..)
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const samples = getLoadedSamples();
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if (!samples) {
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throw new Error('no samples loaded');
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}
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const bank = samples?.[s];
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if (!bank) {
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throw new Error('sample not found:', s, 'try one of ' + Object.keys(samples));
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}
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const sampleUrl = bank[n % bank.length];
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const buffer = await loadBuffer(sampleUrl, ac);
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const bufferSource = ac.createBufferSource();
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bufferSource.buffer = buffer;
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return bufferSource;
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};
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Pattern.prototype.out = function () {
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return this.onTrigger(async (t, hap, ct) => {
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const ac = getAudioContext();
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@ -48,6 +95,7 @@ Pattern.prototype.out = function () {
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let {
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freq,
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s,
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sf,
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n = 0,
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gain = 1,
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cutoff,
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@ -67,20 +115,16 @@ Pattern.prototype.out = function () {
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} = hap.value;
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// the chain will hold all audio nodes that connect to each other
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const chain = [];
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if (typeof n === 'string') {
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n = toMidi(n); // e.g. c3 => 48
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}
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if (!s || ['sine', 'square', 'triangle', 'sawtooth'].includes(s)) {
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// get frequency
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if (!freq && typeof n === 'number') {
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freq = fromMidi(n); // + 48);
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}
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if (!freq && typeof n === 'string') {
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freq = fromMidi(toMidi(n));
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}
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// make oscillator
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const o = ac.createOscillator();
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o.type = s || 'triangle';
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o.frequency.value = Number(freq);
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o.start(t);
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o.stop(t + hap.duration + release);
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const o = getOscillator({ t, s, freq, duration: hap.duration, release });
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chain.push(o);
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// level down oscillators as they are really loud compared to samples i've tested
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const g = ac.createGain();
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@ -92,42 +136,59 @@ Pattern.prototype.out = function () {
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chain.push(adsr);
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} else {
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// load sample
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const samples = getLoadedSamples();
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if (!samples) {
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console.warn('no samples loaded');
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if (speed === 0) {
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// no playback
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return;
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}
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const bank = samples?.[s];
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if (!bank) {
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console.warn('sample not found:', s, 'try one of ' + Object.keys(samples));
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if (!s) {
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console.warn('no sample specified');
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return;
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} else {
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if (speed === 0) {
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// no playback
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return;
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}
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if (!s) {
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console.warn('no sample specified');
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return;
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}
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const bank = samples[s];
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const sampleUrl = bank[n % bank.length];
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let buffer = await loadBuffer(sampleUrl, ac);
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if (ac.currentTime > t) {
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console.warn('sample still loading:', s, n);
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return;
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}
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const src = ac.createBufferSource();
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src.buffer = buffer;
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src.playbackRate.value = Math.abs(speed);
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// TODO: nudge, unit, cut, loop
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}
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const soundfont = getSoundfontKey(s);
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let bufferSource;
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let duration = src.buffer.duration;
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const offset = begin * duration;
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duration = ((end - begin) * duration) / Math.abs(speed);
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src.start(t, offset, duration);
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src.stop(t + duration);
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chain.push(src);
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try {
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if (soundfont) {
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// is soundfont
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bufferSource = await globalThis.getFontBufferSource(soundfont, n, ac);
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} else {
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// is sample from loaded samples(..)
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bufferSource = await getSampleBufferSource(s, n);
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}
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} catch (err) {
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console.warn(err);
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return;
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}
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// asny stuff above took too long?
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if (ac.currentTime > t) {
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console.warn('sample still loading:', s, n);
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return;
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}
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if (!bufferSource) {
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console.warn('no buffer source');
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return;
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}
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bufferSource.playbackRate.value = Math.abs(speed) * bufferSource.playbackRate.value;
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// TODO: nudge, unit, cut, loop
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let duration = soundfont ? hap.duration : bufferSource.buffer.duration;
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// let duration = bufferSource.buffer.duration;
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const offset = begin * duration;
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duration = ((end - begin) * duration) / Math.abs(speed);
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if (soundfont) {
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bufferSource.start(t, offset); // duration does not work here for some reason
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} else {
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bufferSource.start(t, offset, duration);
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}
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bufferSource.stop(t + duration);
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chain.push(bufferSource);
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if (soundfont) {
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const env = ac.createGain();
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env.gain.value = 1;
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const fadeLength = 0.1;
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env.gain.value = 0.5;
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env.gain.setValueAtTime(0.5, t + duration - fadeLength);
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env.gain.linearRampToValueAtTime(0, t + duration);
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chain.push(env);
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}
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}
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// filters
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