Add stick button mappings to gamepad implementation and improve docs
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@ -29,6 +29,10 @@ The gamepad module provides access to buttons and analog sticks as normalized si
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| | Toggle versions: `tglLB`, `tglRB`, `tglLT`, `tglRT` |
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| D-Pad | `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase) |
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| | Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight` (or `tglU`, `tglD`, `tglL`, `tglR`) |
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| Stick Buttons | `l3`, 'r3' (or `ls`, `rs`) |
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| | Toggle versions: `tglL3`, 'tglR3' (or `tglLs`, `tglRs`) |
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| System Buttons | `start`, `back` (or uppercase `START`, `BACK`) |
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| | Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`) |
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### Analog Sticks
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