Add stick button mappings to gamepad implementation and improve docs
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@ -40,6 +40,12 @@ const pattern = sequence([
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- D-Pad
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- `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase)
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- Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight`(or `tglU`, `tglD`, `tglL`, `tglR`)
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- Stick Buttons
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- `l3`, `r3` (or `ls`, `rs`)
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- Toggle versions: `tglL3`, `tglR3` (or `tglLS`, `tglRS`)
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- System Buttons
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- `start`, `back` (or uppercase `START`, `BACK`)
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- Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`)
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### Analog Sticks
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- Left Stick
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