Add stick button mappings to gamepad implementation and improve docs

This commit is contained in:
Greg Ervin 2025-10-26 13:31:13 -05:00
parent 7cef558440
commit ee43d85f29
3 changed files with 14 additions and 0 deletions

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@ -40,6 +40,12 @@ const pattern = sequence([
- D-Pad
- `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase)
- Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight`(or `tglU`, `tglD`, `tglL`, `tglR`)
- Stick Buttons
- `l3`, `r3` (or `ls`, `rs`)
- Toggle versions: `tglL3`, `tglR3` (or `tglLS`, `tglRS`)
- System Buttons
- `start`, `back` (or uppercase `START`, `BACK`)
- Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`)
### Analog Sticks
- Left Stick