implement cps + add baasic tempo control ui
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5 changed files with 49 additions and 21 deletions
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@ -10,28 +10,35 @@ import { logger } from './logger.mjs';
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export class Cyclist {
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constructor({ interval, onTrigger, onToggle, onError, getTime, latency = 0.1 }) {
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this.started = false;
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this.cps = 1; // TODO
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this.phase = 0;
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this.getTime = getTime;
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this.cps = 1;
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this.lastTick = 0; // absolute time when last tick (clock callback) happened
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this.lastBegin = 0; // query begin of last tick
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this.lastEnd = 0; // query end of last tick
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this.getTime = getTime; // get absolute time
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this.onToggle = onToggle;
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this.latency = latency;
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this.latency = latency; // fixed trigger time offset
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const round = (x) => Math.round(x * 1000) / 1000;
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this.clock = createClock(
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getTime,
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// called slightly before each cycle
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(phase, duration, tick) => {
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if (tick === 0) {
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this.origin = phase;
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}
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const begin = round(phase - this.origin);
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this.phase = begin - latency;
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const end = round(begin + duration);
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const time = getTime();
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try {
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const haps = this.pattern.queryArc(begin, end); // get Haps
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const time = getTime();
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const begin = this.lastEnd;
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this.lastBegin = begin;
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const end = round(begin + duration * this.cps);
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this.lastEnd = end;
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const haps = this.pattern.queryArc(begin, end);
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const tickdeadline = phase - time; // time left till phase begins
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this.lastTick = time + tickdeadline;
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haps.forEach((hap) => {
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if (hap.part.begin.equals(hap.whole.begin)) {
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const deadline = hap.whole.begin + this.origin - time + latency;
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const duration = hap.duration * 1;
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const deadline = (hap.whole.begin - begin) / this.cps + tickdeadline + latency;
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const duration = hap.duration / this.cps;
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onTrigger?.(hap, deadline, duration);
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}
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});
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@ -39,15 +46,13 @@ export class Cyclist {
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logger(`[cyclist] error: ${e.message}`);
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onError?.(e);
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}
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}, // called slightly before each cycle
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},
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interval, // duration of each cycle
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);
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}
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getPhase() {
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return this.getTime() - this.origin - this.latency;
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}
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now() {
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return this.getTime() - this.origin + this.clock.minLatency;
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const secondsSinceLastTick = this.getTime() - this.lastTick - this.clock.duration;
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return this.lastBegin + secondsSinceLastTick * this.cps; // + this.clock.minLatency;
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}
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setStarted(v) {
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this.started = v;
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@ -44,6 +44,6 @@ function createClock(
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};
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const getPhase = () => phase;
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// setCallback
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return { setDuration, start, stop, pause, duration, getPhase, minLatency };
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return { setDuration, start, stop, pause, duration, interval, getPhase, minLatency };
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}
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export default createClock;
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@ -1,5 +1,6 @@
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import { useEffect, useRef } from 'react';
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import { setHighlights } from '../components/CodeMirror6';
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const round = (x) => Math.round(x * 1000) / 1000;
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function useHighlighting({ view, pattern, active, getTime }) {
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const highlights = useRef([]);
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@ -14,7 +15,7 @@ function useHighlighting({ view, pattern, active, getTime }) {
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// force min framerate of 10 fps => fixes crash on tab refocus, where lastEnd could be far away
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// see https://github.com/tidalcycles/strudel/issues/108
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const begin = Math.max(lastEnd.current ?? audioTime, audioTime - 1 / 10, -0.01); // negative time seems buggy
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const span = [begin, audioTime + 1 / 60];
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const span = [round(begin), round(audioTime + 1 / 60)];
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lastEnd.current = span[1];
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highlights.current = highlights.current.filter((hap) => hap.whole.end > audioTime); // keep only highlights that are still active
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const haps = pattern.queryArc(...span).filter((hap) => hap.hasOnset());
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