Merge branch 'main' into main

This commit is contained in:
1d10t 2026-01-04 13:24:39 +01:00
commit e82602af5a

View file

@ -607,7 +607,11 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
stretch !== undefined && chain.connect(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
if (stretch !== undefined) {
const phaseVocoder = getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch });
chain.connect(phaseVocoder);
fxNodes['stretch'] = [phaseVocoder];
}
if (fx.transient !== undefined) {
const transProcessor = getWorklet(