Merge branch 'main' into documentation
This commit is contained in:
commit
e6c1e97838
24 changed files with 1237 additions and 199 deletions
49
packages/core/bench/signal.bench.mjs
Normal file
49
packages/core/bench/signal.bench.mjs
Normal file
|
|
@ -0,0 +1,49 @@
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|||
import { describe, bench } from 'vitest';
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import { calculateSteps, rand, useRNG } from '../index.mjs';
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const testingResolution = 128;
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const _generateRandomPattern = () => rand.iter(testingResolution).fast(testingResolution).firstCycle();
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describe('old random', () => {
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calculateSteps(true);
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bench(
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'+tactus',
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() => {
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useRNG('legacy');
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_generateRandomPattern();
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},
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{
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time: 1000,
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teardown() {
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useRNG('legacy');
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},
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},
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);
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calculateSteps(false);
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bench(
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'-tactus',
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() => {
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useRNG('precise');
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_generateRandomPattern();
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},
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{
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time: 1000,
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teardown() {
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useRNG('legacy');
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},
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},
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);
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});
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describe('random', () => {
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calculateSteps(true);
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bench('+tactus', _generateRandomPattern, { time: 1000 });
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calculateSteps(false);
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bench('-tactus', _generateRandomPattern, { time: 1000 });
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});
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calculateSteps(true);
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|
|
@ -401,12 +401,13 @@ export const { accelerate } = registerControl('accelerate');
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* Sets the velocity from 0 to 1. Is multiplied together with gain.
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*
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* @name velocity
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* @synonyms vel
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* @example
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* s("hh*8")
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* .gain(".4!2 1 .4!2 1 .4 1")
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* .velocity(".4 1")
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*/
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export const { velocity } = registerControl('velocity');
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export const { velocity, vel } = registerControl('velocity', 'vel');
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/**
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* Controls the gain by an exponential amount.
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*
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|
@ -1482,14 +1483,13 @@ export const { lpdepth } = registerControl('lpdepth');
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* Depth of the LFO for the lowpass filter, in HZ
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*
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* @name lpdepthfrequency
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* @synonyms
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* lpdethfreq
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* @synonyms lpdepthfreq
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* @param {number | Pattern} depth depth of modulation
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpdepthfrequency("<200 500 100 0>")
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*/
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export const { lpdepthfrequency } = registerControl('lpdepthfrequency', 'lpdepthfreq');
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export const { lpdepthfrequency, lpdepthfreq } = registerControl('lpdepthfrequency', 'lpdepthfreq');
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/**
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* Shape of the LFO for the lowpass filter
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|
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@ -1543,14 +1543,13 @@ export const { bpdepth } = registerControl('bpdepth');
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* Depth of the LFO for the bandpass filter, in HZ
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*
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* @name bpdepthfrequency
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* @synonyms
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* bpdethfreq
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* @synonyms bpdepthfreq
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* @param {number | Pattern} depth depth of modulation
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).bpdepthfrequency("<200 500 100 0>")
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*/
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export const { bpdepthfrequency } = registerControl('bpdepthfrequency', 'bpdepthfreq');
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export const { bpdepthfrequency, bpdepthfreq } = registerControl('bpdepthfrequency', 'bpdepthfreq');
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/**
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* Shape of the LFO for the bandpass filter
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|
|
@ -1598,20 +1597,19 @@ export const { hpsync } = registerControl('hpsync');
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* @name hpdepth
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* @param {number | Pattern} depth depth of modulation
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*/
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export const { hpdepth, hpdepthfreq } = registerControl('hpdepth');
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export const { hpdepth } = registerControl('hpdepth');
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|
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/**
|
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* Depth of the LFO for the hipass filter, in hz
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*
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* @name hpdepthfrequency
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* @synonyms
|
||||
* hpdethfreq
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* @synonyms hpdepthfreq
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* @param {number | Pattern} depth depth of modulation
|
||||
* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).hpdepthfrequency("<200 500 100 0>")
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*/
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|
||||
export const { hpdepthfrequency } = registerControl('hpdepthfrequency', 'hpdepthfreq');
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export const { hpdepthfrequency, hpdepthfreq } = registerControl('hpdepthfrequency', 'hpdepthfreq');
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|
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/**
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* Shape of the LFO for the highpass filter
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|
|
@ -2755,8 +2753,13 @@ export const as = register('as', (mapping, pat) => {
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mapping = Array.isArray(mapping) ? mapping : [mapping];
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return pat.fmap((v) => {
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v = Array.isArray(v) ? v : [v];
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v = Object.fromEntries(mapping.map((prop, i) => [getControlName(prop), v[i]]));
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return v;
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const entries = [];
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for (let i = 0; i < mapping.length; ++i) {
|
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if (v[i] !== undefined) {
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entries.push([getControlName(mapping[i]), v[i]]);
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}
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}
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return Object.fromEntries(entries);
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});
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||||
});
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|
||||
|
|
@ -2788,3 +2791,17 @@ export const scrub = register(
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},
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false,
|
||||
);
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|
||||
/**
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||||
* Transient shaper. Gives independent control over the emphasis on transients
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* and sustains
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*
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||||
* @name transient
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* @param {number | Pattern} attack Emphasis on transients; between -1 (deaccentuate) and 1 (accentuate)
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* @param {number | Pattern} sustain Emphasis on the sustains; between -1 (deaccentuate) and 1 (accentuate)
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* @example
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* s("bd").transient("<-1 -0.5 0 0.5 1>")
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* @example
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* s("hh*16").bank("tr909").transient("<-1:1 1:-1>")
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*/
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export const { transient } = registerControl(['transient', 'transsustain']);
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|
|
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|||
90
packages/core/impure.mjs
Normal file
90
packages/core/impure.mjs
Normal file
|
|
@ -0,0 +1,90 @@
|
|||
/*
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||||
stateful.mjs - File of shame for stateful, impure and otherwise illegal pattern methods
|
||||
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/index.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { register, reify, Pattern } from './pattern.mjs';
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let timelines = {};
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export const reset_state = function () {
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reset_timelines();
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};
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export const reset_timelines = function () {
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timelines = {};
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};
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/***
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* Allows you to switch a pattern between different 'timelines'. This is particularly useful when
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* live coding, for example when you want to cue a pattern up to play from its start.
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*
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* Timelines are specified by number, so that if you had a pattern like
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* `n("<0 1 2 3>").s("num").timeline(1)` playing, then changed the '1'
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* to '2', it would always align '0' to the nearest cycle. You will likely want to trigger
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* an evaluation a little bit before the cycle starts, to avoid missing events.
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*
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* After the first use, a timeline will continue with the same 'offset'. That is, if you change
|
||||
* a pattern without changing its timeline number, it will stay on that timeline without resetting.
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*
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||||
* Rather than incrementing a timeline to reset it, it's easier to negate it, e.g. by switching between `-2`
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||||
* and `2`. This is because when you negate a timeline it will always reset.
|
||||
*
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||||
* You can also pattern the timeline if you want, to create strange resetting patterns.
|
||||
* @param {number | Pattern} timeline The timeline that the pattern should play on.
|
||||
* @example
|
||||
* n("<0 1 2 3>(3,8)")
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||||
* .sound("num")
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* // resets the timeline every two cycles, by negating the timeline.
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* // in a lot of cases this will be edited by a human live coder
|
||||
* // rather than patterned!
|
||||
* .timeline("<2 -2>".slow(2))
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*/
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||||
export const timeline = register(
|
||||
'timeline',
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function (tpat, pat) {
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tpat = reify(tpat);
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const f = function (state) {
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// Is this called from the scheduler? (rather than from e.g. the visualiser)
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const scheduler = !!state.controls.cyclist;
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const timehaps = tpat.query(state);
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const result = [];
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for (const timehap of timehaps) {
|
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const tlid = timehap.value;
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let offset;
|
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if (tlid === 0) {
|
||||
offset = 0;
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||||
} else if (tlid in timelines) {
|
||||
offset = timelines[tlid];
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||||
} else {
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||||
const timearc = timehap.wholeOrPart();
|
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if (!scheduler || state.span.begin.lt(timearc.midpoint())) {
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offset = timearc.begin;
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} else {
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||||
// Sync to end of timearc if we first see it over halfway into its
|
||||
// timespan. Allows 'cuing up' next timeline when live coding.
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offset = timearc.end;
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||||
}
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||||
}
|
||||
if (scheduler) {
|
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// update state
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timelines[tlid] = offset;
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||||
if (tlid !== 0) {
|
||||
delete timelines[-tlid];
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||||
}
|
||||
}
|
||||
|
||||
const pathaps = pat
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.late(offset)
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.query(state.setSpan(timehap.part))
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.map((h) => h.setContext(h.combineContext(timehap)));
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result.push(...pathaps);
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||||
}
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return result;
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||||
};
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return new Pattern(f, pat._steps);
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||||
},
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||||
false,
|
||||
);
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
index.mjs - <short description TODO>
|
||||
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/index.mjs>
|
||||
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/index.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
|
@ -11,20 +11,21 @@ import createClock from './zyklus.mjs';
|
|||
import { logger } from './logger.mjs';
|
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export { Fraction, controls, createClock };
|
||||
export * from './controls.mjs';
|
||||
export * from './hap.mjs';
|
||||
export * from './pattern.mjs';
|
||||
export * from './signal.mjs';
|
||||
export * from './pick.mjs';
|
||||
export * from './state.mjs';
|
||||
export * from './timespan.mjs';
|
||||
export * from './util.mjs';
|
||||
export * from './speak.mjs';
|
||||
export * from './evaluate.mjs';
|
||||
export * from './repl.mjs';
|
||||
export * from './cyclist.mjs';
|
||||
export * from './evaluate.mjs';
|
||||
export * from './hap.mjs';
|
||||
export * from './impure.mjs';
|
||||
export * from './logger.mjs';
|
||||
export * from './pattern.mjs';
|
||||
export * from './pick.mjs';
|
||||
export * from './repl.mjs';
|
||||
export * from './signal.mjs';
|
||||
export * from './speak.mjs';
|
||||
export * from './state.mjs';
|
||||
export * from './time.mjs';
|
||||
export * from './timespan.mjs';
|
||||
export * from './ui.mjs';
|
||||
export * from './util.mjs';
|
||||
export { default as drawLine } from './drawLine.mjs';
|
||||
// below won't work with runtime.mjs (json import fails)
|
||||
/* import * as p from './package.json';
|
||||
|
|
|
|||
|
|
@ -574,7 +574,8 @@ export class Pattern {
|
|||
* Returns a new Pattern, which only returns haps that meet the given test.
|
||||
* @param {Function} hap_test - a function which returns false for haps to be removed from the pattern
|
||||
* @returns Pattern
|
||||
* @noAutocomplete
|
||||
* @example
|
||||
* s("bd*8").velocity(rand).filterHaps((h) => (h.whole.begin % 1) < h.value.velocity)
|
||||
*/
|
||||
filterHaps(hap_test) {
|
||||
return new Pattern((state) => this.query(state).filter(hap_test));
|
||||
|
|
@ -585,7 +586,11 @@ export class Pattern {
|
|||
* inside haps.
|
||||
* @param {Function} value_test
|
||||
* @returns Pattern
|
||||
* @noAutocomplete
|
||||
* @example
|
||||
* const drums = s("bd sd bd sd")
|
||||
* kick: drums.filterValues((v) => v.s === 'bd').duck(2)
|
||||
* snare: drums.filterValues((v) => v.s === 'sd')
|
||||
* bass: s("saw!4").note("G#1").lpf(80).lpenv(4).orbit(2)
|
||||
*/
|
||||
filterValues(value_test) {
|
||||
return new Pattern((state) => this.query(state).filter((hap) => value_test(hap.value))).setSteps(this._steps);
|
||||
|
|
@ -1587,7 +1592,13 @@ export const func = curry((a, b) => reify(b).func(a));
|
|||
*
|
||||
* @param {string | string[]} name name of the function, or an array of names to be used as synonyms
|
||||
* @param {function} func function with 1 or more params, where last is the current pattern
|
||||
* @noAutocomplete
|
||||
* @param {bool} patternify defaults to true; if set to false, you will have more control over the arguments to `func` as they will be
|
||||
* in their raw form and it will be up to you to patternify them and/or query them for values
|
||||
* @example
|
||||
* const vlpf = register('vlpf', (freq, pat) => {
|
||||
* return pat.fmap((v) => ({...v, cutoff: freq * (v.velocity ?? 1) }));
|
||||
* })
|
||||
* s("saw").seg(8).velocity(rand).vlpf(800)
|
||||
*
|
||||
*/
|
||||
export function register(name, func, patternify = true, preserveSteps = false, join = (x) => x.innerJoin()) {
|
||||
|
|
@ -2676,8 +2687,13 @@ export const hsl = register('hsl', (h, s, l, pat) => {
|
|||
/**
|
||||
* Tags each Hap with an identifier. Good for filtering. The function populates Hap.context.tags (Array).
|
||||
* @name tag
|
||||
* @noAutocomplete
|
||||
* @param {string} tag anything unique
|
||||
* @example
|
||||
* s("saw!16").note("F1")
|
||||
* .lpf(tri.range(40, 80).slow(4)).lpenv(5).lpq(4).lpd(0.15)
|
||||
* .when(rand.late(0.1).gte(0.5), x => x.transpose("12").tag('altered'))
|
||||
* .when(rand.late(0.2).gte(0.5), x => x.s("square").tag('altered'))
|
||||
* .when("<0 1>", x => x.filter((hap) => hap.hasTag('altered')))
|
||||
*/
|
||||
Pattern.prototype.tag = function (tag) {
|
||||
return this.withContext((ctx) => ({ ...ctx, tags: (ctx.tags || []).concat([tag]) }));
|
||||
|
|
@ -2688,15 +2704,16 @@ Pattern.prototype.tag = function (tag) {
|
|||
* @name filter
|
||||
* @param {Function} test function to test Hap
|
||||
* @example
|
||||
* s("hh!7 oh").filter(hap => hap.value.s==='hh')
|
||||
* s("hh!7 oh").filter(hap => hap.value.s === 'hh')
|
||||
*/
|
||||
export const filter = register('filter', (test, pat) => pat.withHaps((haps) => haps.filter(test)));
|
||||
|
||||
/**
|
||||
* Filters haps by their begin time
|
||||
* @name filterWhen
|
||||
* @noAutocomplete
|
||||
* @param {Function} test function to test Hap.whole.begin
|
||||
* @example
|
||||
* oneCycle: s("bd*4").filterWhen((t) => t < 1)
|
||||
*/
|
||||
export const filterWhen = register('filterWhen', (test, pat) => pat.filter((h) => test(h.whole.begin)));
|
||||
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ import { errorLogger, logger } from './logger.mjs';
|
|||
import { setTime } from './time.mjs';
|
||||
import { evalScope } from './evaluate.mjs';
|
||||
import { register, Pattern, isPattern, silence, stack } from './pattern.mjs';
|
||||
import { reset_state } from './impure.mjs';
|
||||
|
||||
export function repl({
|
||||
defaultOutput,
|
||||
|
|
@ -52,6 +53,9 @@ export function repl({
|
|||
onToggle: (started) => {
|
||||
updateState({ started });
|
||||
onToggle?.(started);
|
||||
if (!started) {
|
||||
reset_state();
|
||||
}
|
||||
},
|
||||
setInterval,
|
||||
clearInterval,
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ export function steady(value) {
|
|||
}
|
||||
|
||||
export const signal = (func) => {
|
||||
const query = (state) => [new Hap(undefined, state.span, func(state.span.begin))];
|
||||
const query = (state) => [new Hap(undefined, state.span, func(state.span.begin, state.controls))];
|
||||
return new Pattern(query);
|
||||
};
|
||||
|
||||
|
|
@ -186,38 +186,97 @@ export const mouseY = signal(() => _mouseY);
|
|||
export const mousex = signal(() => _mouseX);
|
||||
export const mouseX = signal(() => _mouseX);
|
||||
|
||||
// random signals
|
||||
// Random number generators
|
||||
|
||||
const xorwise = (x) => {
|
||||
// Produce "Avalanche effect" where flipping a single bit of x
|
||||
// results in all output bits flipping with probability 0.5
|
||||
// See e.g. https://github.com/aappleby/smhasher/blob/0ff96f7835817a27d0487325b6c16033e2992eb5/src/MurmurHash3.cpp#L68-L77
|
||||
const _murmurHashFinalizer = (x) => {
|
||||
x |= 0;
|
||||
x ^= x >>> 16;
|
||||
x = Math.imul(x, 0x85ebca6b);
|
||||
x ^= x >>> 13;
|
||||
x = Math.imul(x, 0xc2b2ae35);
|
||||
x ^= x >>> 16;
|
||||
return x >>> 0; // unsigned
|
||||
};
|
||||
|
||||
// Convert t to a 32 bit integer, preserving temporal resolution down to 1/2^29
|
||||
const _tToT = (t) => {
|
||||
return Math.floor(t * 536870912);
|
||||
};
|
||||
|
||||
// Used to decorrelate nearby T, i, and seed prior to hashing
|
||||
const _decorrelate = (T, i = 0, seed = 0) => {
|
||||
const lowBits = (T >>> 0) >>> 0;
|
||||
const highBits = Math.floor(T / 4294967296) >>> 0; // 2^32
|
||||
let key = lowBits ^ Math.imul(highBits ^ 0x85ebca6b, 0xc2b2ae35);
|
||||
key ^= Math.imul(i ^ 0x7f4a7c15, 0x9e3779b9);
|
||||
key ^= Math.imul(seed ^ 0x165667b1, 0x27d4eb2d);
|
||||
return key >>> 0;
|
||||
};
|
||||
|
||||
const randAt = (T, i = 0, seed = 0) => {
|
||||
return _murmurHashFinalizer(_decorrelate(T, i, seed)) / 4294967296; // 2^32
|
||||
};
|
||||
|
||||
// n samples at time t
|
||||
const timeToRands = (t, n, seed = 0) => {
|
||||
const T = _tToT(t);
|
||||
if (n === 1) {
|
||||
return randAt(T, 0, seed);
|
||||
}
|
||||
const out = new Array(n);
|
||||
for (let i = 0; i < n; i++) out[i] = randAt(T, i, seed);
|
||||
return out;
|
||||
};
|
||||
|
||||
// Old random signals. Currently the default, but can also be chosen via
|
||||
// `useRNG('legacy')`
|
||||
|
||||
// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
|
||||
const __xorwise = (x) => {
|
||||
const a = (x << 13) ^ x;
|
||||
const b = (a >> 17) ^ a;
|
||||
return (b << 5) ^ b;
|
||||
};
|
||||
|
||||
// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
|
||||
const _frac = (x) => x - Math.trunc(x);
|
||||
|
||||
const timeToIntSeed = (x) => xorwise(Math.trunc(_frac(x / 300) * 536870912));
|
||||
|
||||
const intSeedToRand = (x) => (x % 536870912) / 536870912;
|
||||
|
||||
const timeToRand = (x) => Math.abs(intSeedToRand(timeToIntSeed(x)));
|
||||
|
||||
const timeToRandsPrime = (seed, n) => {
|
||||
const __frac = (x) => x - Math.trunc(x);
|
||||
const __timeToIntSeed = (x) => __xorwise(Math.trunc(__frac(x / 300) * 536870912));
|
||||
const __intSeedToRand = (x) => (x % 536870912) / 536870912;
|
||||
const __timeToRandsPrime = (seed, n) => {
|
||||
if (n === 1) {
|
||||
return Math.abs(__intSeedToRand(seed));
|
||||
}
|
||||
const result = [];
|
||||
// eslint-disable-next-line
|
||||
for (let i = 0; i < n; ++i) {
|
||||
result.push(intSeedToRand(seed));
|
||||
seed = xorwise(seed);
|
||||
for (let i = 0; i < n; i++) {
|
||||
result.push(__intSeedToRand(seed));
|
||||
seed = __xorwise(seed);
|
||||
}
|
||||
return result;
|
||||
};
|
||||
const __timeToRands = (t, n) => __timeToRandsPrime(__timeToIntSeed(t), n);
|
||||
|
||||
const timeToRands = (t, n) => timeToRandsPrime(timeToIntSeed(t), n);
|
||||
// End old random
|
||||
|
||||
let RNG_MODE = 'legacy';
|
||||
export const getRandsAtTime = (t, n = 1, seed = 0) => {
|
||||
return RNG_MODE === 'legacy' ? __timeToRands(t + seed, n) : timeToRands(t, n, seed);
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets which random number generator to use. Historically Strudel would
|
||||
* use `useRNG('legacy')`, which remains the default. To use a new more statistically
|
||||
* precise RNG, try `useRNG('precise')`.
|
||||
*
|
||||
* @name useRNG
|
||||
* @param {string} mod - Mode. One of 'legacy', 'precise'
|
||||
* @example
|
||||
* useRNG('legacy')
|
||||
* // Repeats every 300 cycles
|
||||
* $: n(irand(50)).seg(16).scale("C:minor").ribbon(88, 32)
|
||||
* $: n(irand(50)).seg(16).scale("C:minor").ribbon(388, 32)
|
||||
*/
|
||||
export const useRNG = (mode = 'legacy') => (RNG_MODE = mode);
|
||||
|
||||
/**
|
||||
* A discrete pattern of numbers from 0 to n-1
|
||||
|
|
@ -300,13 +359,13 @@ export const binaryNL = (n, nBits = 16) => {
|
|||
* .partials(randL(8))
|
||||
*/
|
||||
export const randL = (n) => {
|
||||
return signal((t) => (nVal) => timeToRands(t, nVal).map(Math.abs)).appLeft(reify(n));
|
||||
return signal((t) => (nVal) => getRandsAtTime(t, nVal).map(Math.abs)).appLeft(reify(n));
|
||||
};
|
||||
|
||||
export const randrun = (n) => {
|
||||
return signal((t) => {
|
||||
return signal((t, controls) => {
|
||||
// Without adding 0.5, the first cycle is always 0,1,2,3,...
|
||||
const rands = timeToRands(t.floor().add(0.5), n);
|
||||
const rands = getRandsAtTime(t.floor().add(0.5), n, controls.randSeed);
|
||||
const nums = rands
|
||||
.map((n, i) => [n, i])
|
||||
.sort((a, b) => (a[0] > b[0]) - (a[0] < b[0]))
|
||||
|
|
@ -347,6 +406,37 @@ export const scramble = register('scramble', (n, pat) => {
|
|||
return _rearrangeWith(_irand(n)._segment(n), n, pat);
|
||||
});
|
||||
|
||||
/**
|
||||
* Modify a pattern by applying a function to the `randomSeed` control if present
|
||||
*
|
||||
* @param {Function} func Function from seed (or undefined) to seed (or undefined)
|
||||
* @param {Pattern} pat Pattern to update
|
||||
* @returns Pattern
|
||||
*/
|
||||
export const withSeed = (func, pat) => {
|
||||
return new Pattern((state) => {
|
||||
let { randSeed, ...controls } = state.controls;
|
||||
randSeed = func(randSeed);
|
||||
return pat.query(state.setControls({ ...controls, randSeed }));
|
||||
}, pat._steps);
|
||||
};
|
||||
|
||||
/**
|
||||
* Change the seed for random signals. Normally, random signals depend on time,
|
||||
* so two patterns at the same time will have the same random values. Specifying
|
||||
* a new seed changes the signal output by `rand`. This also affects other functions
|
||||
* that use randomness, like `shuffle` and `sometimes`.
|
||||
*
|
||||
* @name seed
|
||||
* @param {number} n A new seed. Can be any number.
|
||||
* @example
|
||||
* $: s("hh*4").degrade();
|
||||
* $: s("bd*4").degrade().seed(1); // Will degrade different events from the hi-hat
|
||||
*/
|
||||
export const seed = register('seed', (n, pat) => {
|
||||
return withSeed(() => n, pat);
|
||||
});
|
||||
|
||||
/**
|
||||
* A continuous pattern of random numbers, between 0 and 1.
|
||||
*
|
||||
|
|
@ -356,7 +446,7 @@ export const scramble = register('scramble', (n, pat) => {
|
|||
* s("bd*4,hh*8").cutoff(rand.range(500,8000))
|
||||
*
|
||||
*/
|
||||
export const rand = signal(timeToRand);
|
||||
export const rand = signal((t, controls) => getRandsAtTime(t, 1, controls.randSeed));
|
||||
/**
|
||||
* A continuous pattern of random numbers, between -1 and 1
|
||||
*/
|
||||
|
|
@ -533,36 +623,32 @@ export const wchooseCycles = (...pairs) => _wchooseWith(rand.segment(1), ...pair
|
|||
|
||||
export const wrandcat = wchooseCycles;
|
||||
|
||||
function _perlin(t) {
|
||||
function _perlin(t, seed = 0) {
|
||||
let ta = Math.floor(t);
|
||||
let tb = ta + 1;
|
||||
const smootherStep = (x) => 6.0 * x ** 5 - 15.0 * x ** 4 + 10.0 * x ** 3;
|
||||
const interp = (x) => (a) => (b) => a + smootherStep(x) * (b - a);
|
||||
const v = interp(t - ta)(timeToRand(ta))(timeToRand(tb));
|
||||
const ra = getRandsAtTime(ta, 1, seed);
|
||||
const rb = getRandsAtTime(tb, 1, seed);
|
||||
const v = interp(t - ta)(ra)(rb);
|
||||
return v;
|
||||
}
|
||||
export const perlinWith = (tpat) => {
|
||||
return tpat.fmap(_perlin);
|
||||
};
|
||||
|
||||
function _berlin(t) {
|
||||
function _berlin(t, seed = 0) {
|
||||
const prevRidgeStartIndex = Math.floor(t);
|
||||
const nextRidgeStartIndex = prevRidgeStartIndex + 1;
|
||||
|
||||
const prevRidgeBottomPoint = timeToRand(prevRidgeStartIndex);
|
||||
const nextRidgeTopPoint = timeToRand(nextRidgeStartIndex) + prevRidgeBottomPoint;
|
||||
const prevRidgeBottomPoint = getRandsAtTime(prevRidgeStartIndex, 1, seed);
|
||||
const height = getRandsAtTime(nextRidgeStartIndex, 1, seed);
|
||||
const nextRidgeTopPoint = prevRidgeBottomPoint + height;
|
||||
|
||||
const currentPercent = (t - prevRidgeStartIndex) / (nextRidgeStartIndex - prevRidgeStartIndex);
|
||||
const interp = (a, b, t) => {
|
||||
return a + (b - a) * t;
|
||||
return a + t * (b - a);
|
||||
};
|
||||
return interp(prevRidgeBottomPoint, nextRidgeTopPoint, currentPercent) / 2;
|
||||
}
|
||||
|
||||
export const berlinWith = (tpat) => {
|
||||
return tpat.fmap(_berlin);
|
||||
};
|
||||
|
||||
/**
|
||||
* Generates a continuous pattern of [perlin noise](https://en.wikipedia.org/wiki/Perlin_noise), in the range 0..1.
|
||||
*
|
||||
|
|
@ -572,7 +658,7 @@ export const berlinWith = (tpat) => {
|
|||
* s("bd*4,hh*8").cutoff(perlin.range(500,8000))
|
||||
*
|
||||
*/
|
||||
export const perlin = perlinWith(time.fmap((v) => Number(v)));
|
||||
export const perlin = signal((t, controls) => _perlin(t, controls.randSeed));
|
||||
|
||||
/**
|
||||
* Generates a continuous pattern of [berlin noise](conceived by Jame Coyne and Jade Rowland as a joke but turned out to be surprisingly cool and useful,
|
||||
|
|
@ -584,7 +670,7 @@ export const perlin = perlinWith(time.fmap((v) => Number(v)));
|
|||
* n("0!16".add(berlin.fast(4).mul(14))).scale("d:minor")
|
||||
*
|
||||
*/
|
||||
export const berlin = berlinWith(time.fmap((v) => Number(v)));
|
||||
export const berlin = signal((t, controls) => _berlin(t, controls.randSeed));
|
||||
|
||||
export const degradeByWith = register(
|
||||
'degradeByWith',
|
||||
|
|
@ -882,3 +968,50 @@ export const whenKey = register('whenKey', function (input, func, pat) {
|
|||
export const keyDown = register('keyDown', function (pat) {
|
||||
return pat.fmap(_keyDown);
|
||||
});
|
||||
|
||||
/**
|
||||
* A pattern measuring the duration of events,
|
||||
* in cycles per event. `cyclesPer` doesn't have structure itself, but takes structure, and therefore
|
||||
* event durations, from the pattern that it is combined with.
|
||||
* For example `cyclesPer.struct("1 1 [1 1] 1")` would give the same as `"0.25 0.25 [0.125 0.125] 0.25"`.
|
||||
* See also its reciprocal, `per`, also known as `perCycle`.
|
||||
* @example
|
||||
* // Shorter events are lower in pitch
|
||||
* sound("saw saw [saw saw] saw")
|
||||
* .note(cyclesPer.range(50, 100))
|
||||
* @example
|
||||
* sound("bd sd [bd bd] sd*4 [- sd] [bd [bd bd]]")
|
||||
* .note(cyclesPer.add(20))
|
||||
*/
|
||||
export const cyclesPer = new Pattern(function (state) {
|
||||
return [new Hap(undefined, state.span, state.span.duration)];
|
||||
});
|
||||
|
||||
/**
|
||||
* A pattern measuring the 'shortness' of events, or in other words, the duration of pattern events,
|
||||
* in events per cycle. `per` doesn't have structure itself, but takes structure, and therefore
|
||||
* event durations, from the pattern that it is combined with.
|
||||
* For example `per.struct("1 1 [1 1] 1")` would give the same as `"4 4 [8 8] 4"`.
|
||||
* See also its reciprocal, `cyclesPer`.
|
||||
* @synonyms perCycle
|
||||
* @example
|
||||
* // Shorter events are more distorted
|
||||
* n("0 0*2 0 0*2 0 [0 0 0]@2").sound("bd")
|
||||
* .distort(per.div(2))
|
||||
*/
|
||||
export const per = new Pattern(function (state) {
|
||||
return [new Hap(undefined, state.span, Fraction(1).div(state.span.duration))];
|
||||
});
|
||||
|
||||
export const perCycle = per;
|
||||
|
||||
/**
|
||||
* Like `per` but measures the shortness of events according to an exponential curve. In
|
||||
* particular, where the event duration halves, the
|
||||
* returned value increases by one. `perx.struct("1 1 [1 [1 1]] 1")` would therefore be
|
||||
* the same as `"3 3 [4 [5 5]] 3"`.
|
||||
*/
|
||||
export const perx = new Pattern(function (state) {
|
||||
const n = Fraction(1).div(state.span.duration);
|
||||
return [new Hap(undefined, state.span, Math.log(n) / Math.log(2) + 1)];
|
||||
});
|
||||
|
|
|
|||
|
|
@ -740,20 +740,6 @@ describe('Pattern', () => {
|
|||
);
|
||||
});
|
||||
});
|
||||
describe('signal()', () => {
|
||||
it('Can make saw/saw2', () => {
|
||||
expect(saw.struct(true, true, true, true).firstCycle()).toStrictEqual(
|
||||
sequence(0, 1 / 4, 1 / 2, 3 / 4).firstCycle(),
|
||||
);
|
||||
|
||||
expect(saw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(-1, -0.5, 0, 0.5).firstCycle());
|
||||
});
|
||||
it('Can make isaw/isaw2', () => {
|
||||
expect(isaw.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.75, 0.5, 0.25).firstCycle());
|
||||
|
||||
expect(isaw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.5, 0, -0.5).firstCycle());
|
||||
});
|
||||
});
|
||||
describe('_setContext()', () => {
|
||||
it('Can set the hap context', () => {
|
||||
expect(
|
||||
|
|
|
|||
61
packages/core/test/signal.test.mjs
Normal file
61
packages/core/test/signal.test.mjs
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
signal.test.mjs - <short description TODO>
|
||||
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/test/pattern.test.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import Fraction from 'fraction.js';
|
||||
|
||||
import { describe, it, expect, vi } from 'vitest';
|
||||
|
||||
import { saw, saw2, isaw, isaw2, per, perx, cyclesPer } from '../signal.mjs';
|
||||
import { fastcat, sequence, State, TimeSpan, Hap } from '../index.mjs';
|
||||
|
||||
const st = (begin, end) => new State(ts(begin, end));
|
||||
const ts = (begin, end) => new TimeSpan(Fraction(begin), Fraction(end));
|
||||
const hap = (whole, part, value, context = {}) => new Hap(whole, part, value, context);
|
||||
|
||||
const third = Fraction(1, 3);
|
||||
const twothirds = Fraction(2, 3);
|
||||
|
||||
const sameFirst = (a, b) => {
|
||||
return expect(a.sortHapsByPart().firstCycle()).toStrictEqual(b.sortHapsByPart().firstCycle());
|
||||
};
|
||||
|
||||
describe('signal()', () => {
|
||||
it('Can make saw/saw2', () => {
|
||||
expect(saw.struct(true, true, true, true).firstCycle()).toStrictEqual(
|
||||
sequence(0, 1 / 4, 1 / 2, 3 / 4).firstCycle(),
|
||||
);
|
||||
|
||||
expect(saw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(-1, -0.5, 0, 0.5).firstCycle());
|
||||
});
|
||||
it('Can make isaw/isaw2', () => {
|
||||
expect(isaw.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.75, 0.5, 0.25).firstCycle());
|
||||
|
||||
expect(isaw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.5, 0, -0.5).firstCycle());
|
||||
});
|
||||
});
|
||||
|
||||
describe('cyclesPer', () => {
|
||||
it('gives cycles per hap', () => {
|
||||
sameFirst(
|
||||
cyclesPer.struct(true, true, true, fastcat(true, true)),
|
||||
sequence(0.25, 0.25, 0.25, fastcat(0.125, 0.125)).fmap(Fraction),
|
||||
);
|
||||
});
|
||||
});
|
||||
describe('per', () => {
|
||||
it('gives haps per cycle', () => {
|
||||
sameFirst(per.struct(true, true, true, fastcat(true, true)), sequence(4, 4, 4, fastcat(8, 8)).fmap(Fraction));
|
||||
});
|
||||
});
|
||||
|
||||
describe('perx', () => {
|
||||
it('gives exponential haps per cycle', () => {
|
||||
sameFirst(
|
||||
perx.struct(true, true, true, fastcat(true, fastcat(true, true))),
|
||||
sequence(3, 3, 3, fastcat(4, fastcat(5, 5))),
|
||||
);
|
||||
});
|
||||
});
|
||||
|
|
@ -479,14 +479,24 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
|||
|
||||
let listeners = {};
|
||||
const refs = {};
|
||||
const refsByChan = {};
|
||||
|
||||
/**
|
||||
* MIDI input: Opens a MIDI input port to receive MIDI control change messages.
|
||||
*
|
||||
* The output is a function that accepts a midi cc value to query as well as (optionally) a midi channel
|
||||
* @param {string | number} input MIDI device name or index defaulting to 0
|
||||
* @returns {Function}
|
||||
* @returns {function(number, number=): Pattern} A function from (cc, channel?) to a pattern.
|
||||
* When queried, the pattern will produces the most recently received midi value (normalized to 0 to 1)
|
||||
* that came through that cc number (and channel, if provided)
|
||||
* @example
|
||||
* let cc = await midin('IAC Driver Bus 1')
|
||||
* const cc = await midin('IAC Driver Bus 1')
|
||||
* note("c a f e").lpf(cc(0).range(0, 1000)).lpq(cc(1).range(0, 10)).sound("sawtooth")
|
||||
* @example
|
||||
* const allCC = await midin('IAC Driver Bus 1')
|
||||
* const cc = (ccNum) => allCC(ccNum, 2) // just channel 2
|
||||
* note("c a f e").s("saw")
|
||||
* .when(cc(0).gt(0), x => x.postgain(0))
|
||||
*/
|
||||
export async function midin(input) {
|
||||
if (isPattern(input)) {
|
||||
|
|
@ -511,17 +521,24 @@ export async function midin(input) {
|
|||
}`,
|
||||
);
|
||||
}
|
||||
// ensure refs for this input are initialized
|
||||
if (!refs[input]) {
|
||||
refs[input] = {};
|
||||
}
|
||||
const cc = (cc) => ref(() => refs[input][cc] || 0);
|
||||
refs[input] ??= {};
|
||||
refsByChan[input] ??= {};
|
||||
const cc = (cc, chan) => {
|
||||
if (chan !== undefined) {
|
||||
return ref(() => refsByChan[input][cc]?.[chan] || 0);
|
||||
}
|
||||
return ref(() => refs[input][cc] || 0);
|
||||
};
|
||||
|
||||
listeners[input] && device.removeListener('midimessage', listeners[input]);
|
||||
listeners[input] = (e) => {
|
||||
const cc = e.dataBytes[0];
|
||||
const ccNum = e.dataBytes[0];
|
||||
const v = e.dataBytes[1];
|
||||
refs[input] && (refs[input][cc] = v / 127);
|
||||
const chan = e.message.channel;
|
||||
const scaled = v / 127;
|
||||
refsByChan[input][ccNum] ??= {};
|
||||
refsByChan[input][ccNum][chan] = scaled;
|
||||
refs[input][ccNum] = scaled;
|
||||
};
|
||||
device.addListener('midimessage', listeners[input]);
|
||||
return cc;
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ import {
|
|||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
onceEnded,
|
||||
releaseAudioNode,
|
||||
} from '@strudel/webaudio';
|
||||
import gm from './gm.mjs';
|
||||
|
||||
|
|
@ -172,9 +173,8 @@ export function registerSoundfonts() {
|
|||
bufferSource.stop(envEnd);
|
||||
const stop = (releaseTime) => {};
|
||||
onceEnded(bufferSource, () => {
|
||||
bufferSource.disconnect();
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
releaseAudioNode(bufferSource);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
onended();
|
||||
});
|
||||
return { node, stop };
|
||||
|
|
|
|||
|
|
@ -189,7 +189,7 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
|
|||
getParamADSR(param, attack, decay, sustain, release, min, max, start, holdEnd, curve);
|
||||
}
|
||||
const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
|
||||
return { lfo, disconnect: () => lfo?.disconnect() };
|
||||
return lfo;
|
||||
}
|
||||
export function createFilter(context, start, end, params, cps, cycle) {
|
||||
let {
|
||||
|
|
@ -283,9 +283,12 @@ export function drywet(dry, wet, wetAmount = 0) {
|
|||
wet_gain.connect(mix);
|
||||
return {
|
||||
node: mix,
|
||||
onended: () => {
|
||||
dry_gain.disconnect(mix);
|
||||
wet_gain.disconnect(mix);
|
||||
teardown: () => {
|
||||
releaseAudioNode(dry_gain);
|
||||
releaseAudioNode(wet_gain);
|
||||
// it is not the responsability of drywet
|
||||
// to call `releaseAudioNode` on
|
||||
// the 2 external args dry and wet
|
||||
dry.disconnect(dry_gain);
|
||||
wet.disconnect(wet_gain);
|
||||
},
|
||||
|
|
@ -324,10 +327,10 @@ export function getVibratoOscillator(param, value, t) {
|
|||
gain.gain.value = vibmod * 100;
|
||||
vibratoOscillator.connect(gain);
|
||||
gain.connect(param);
|
||||
vibratoOscillator.onended = () => {
|
||||
gain.disconnect(param);
|
||||
vibratoOscillator.disconnect(gain);
|
||||
};
|
||||
onceEnded(vibratoOscillator, () => {
|
||||
releaseAudioNode(gain);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
});
|
||||
vibratoOscillator.start(t);
|
||||
return vibratoOscillator;
|
||||
}
|
||||
|
|
@ -590,7 +593,7 @@ export const releaseAudioNode = (node) => {
|
|||
// make sure all AudioScheduledSourceNodes are in a stopped state
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
|
||||
if (node instanceof AudioScheduledSourceNode) {
|
||||
if (node.onended && node.onended.name !== 'cleanup') {
|
||||
if (process.env.NODE_ENV === 'development' && node.onended && node.onended.name !== 'cleanup') {
|
||||
logger(
|
||||
`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
|
||||
);
|
||||
|
|
@ -613,6 +616,8 @@ export const releaseAudioNode = (node) => {
|
|||
// returns true and either its active source flag is true or
|
||||
// any AudioNode connected to one of its inputs is actively processing.
|
||||
if (node instanceof AudioWorkletNode) {
|
||||
// while `end` is not native to the web audio API, it is common practice in superdough
|
||||
// to use that param in the worklets to trigger returning false from the processor
|
||||
node.parameters.get('end')?.setValueAtTime(0, 0);
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { drywet } from './helpers.mjs';
|
||||
import { drywet, onceEnded, releaseAudioNode } from './helpers.mjs';
|
||||
import { getAudioContext } from './audioContext.mjs';
|
||||
|
||||
let noiseCache = {};
|
||||
|
|
@ -65,9 +65,12 @@ export function getNoiseOscillator(type = 'white', t, density = 0.02) {
|
|||
export function getNoiseMix(inputNode, wet, t) {
|
||||
const noiseOscillator = getNoiseOscillator('pink', t);
|
||||
const noiseMix = drywet(inputNode, noiseOscillator.node, wet);
|
||||
noiseOscillator.node.onended = () => noiseMix.onended();
|
||||
onceEnded(noiseOscillator.node, () => {
|
||||
releaseAudioNode(noiseOscillator.node);
|
||||
});
|
||||
return {
|
||||
node: noiseMix.node,
|
||||
stop: (time) => noiseOscillator?.stop(time),
|
||||
teardown: noiseMix.teardown,
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -243,12 +243,6 @@ export async function fetchSampleMap(url) {
|
|||
* sd: '808sd/SD0010.WAV'
|
||||
* }, 'https://raw.githubusercontent.com/tidalcycles/Dirt-Samples/master/');
|
||||
* s("[bd ~]*2, [~ hh]*2, ~ sd")
|
||||
* @example
|
||||
* samples('shabda:noise,chimp:2')
|
||||
* s("noise <chimp:0*2 chimp:1>")
|
||||
* @example
|
||||
* samples('shabda/speech/fr-FR/f:chocolat')
|
||||
* s("chocolat*4")
|
||||
*/
|
||||
|
||||
export const samples = async (sampleMap, baseUrl = sampleMap._base || '', options = {}) => {
|
||||
|
|
@ -329,10 +323,10 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
|||
const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
|
||||
node.connect(out);
|
||||
onceEnded(bufferSource, function () {
|
||||
bufferSource.disconnect();
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
out.disconnect();
|
||||
releaseAudioNode(bufferSource);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
releaseAudioNode(node);
|
||||
releaseAudioNode(out);
|
||||
onended();
|
||||
});
|
||||
let envEnd = holdEnd + release + 0.01;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,16 @@ import './reverb.mjs';
|
|||
import './vowel.mjs';
|
||||
import { nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
|
||||
import workletsUrl from './worklets.mjs?audioworklet';
|
||||
import { createFilter, gainNode, getCompressor, getDistortion, getLfo, getWorklet, effectSend } from './helpers.mjs';
|
||||
import {
|
||||
createFilter,
|
||||
gainNode,
|
||||
getCompressor,
|
||||
getDistortion,
|
||||
getLfo,
|
||||
getWorklet,
|
||||
effectSend,
|
||||
releaseAudioNode,
|
||||
} from './helpers.mjs';
|
||||
import { map } from 'nanostores';
|
||||
import { logger } from './logger.mjs';
|
||||
import { loadBuffer } from './sampler.mjs';
|
||||
|
|
@ -21,6 +30,17 @@ const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
|
|||
|
||||
let maxPolyphony = DEFAULT_MAX_POLYPHONY;
|
||||
|
||||
/**
|
||||
* Set the max polyphony. If notes are ringing out via `release` then they will
|
||||
* start to die out in first-in-first-out order once the max polyphony has been hit
|
||||
*
|
||||
* @name setMaxPolyphony
|
||||
* @param {number} Max polyphony. Defaults to 128
|
||||
* @example
|
||||
* setMaxPolyphony(4)
|
||||
* n(irand(24).seg(8)).scale("C#3:minor").room(1).release(4).gain(0.5)
|
||||
*
|
||||
*/
|
||||
export function setMaxPolyphony(polyphony) {
|
||||
maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY;
|
||||
}
|
||||
|
|
@ -43,6 +63,17 @@ export function applyGainCurve(val) {
|
|||
return gainCurveFunc(val);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply a function to all gains provided in patterns. Can be used to rescale gain to be
|
||||
* quadratic, exponential, etc. rather than linear
|
||||
*
|
||||
* @name setGainCurve
|
||||
* @param {Function} function to apply to all gain values
|
||||
* @example
|
||||
* setGainCurve((x) => x * x) // quadratic gain
|
||||
* s("bd*4").gain(0.5) // equivalent to 0.25 gain normally
|
||||
*
|
||||
*/
|
||||
export function setGainCurve(newGainCurveFunc) {
|
||||
gainCurveFunc = newGainCurveFunc;
|
||||
}
|
||||
|
|
@ -290,8 +321,8 @@ function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000
|
|||
const lfo = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
|
||||
|
||||
//filters
|
||||
const numStages = 2; //num of filters in series
|
||||
let fOffset = 0;
|
||||
const numStages = 1; //num of filters in series
|
||||
let fOffset = 282; //for backward compat in #1800
|
||||
const filterChain = [];
|
||||
for (let i = 0; i < numStages; i++) {
|
||||
const filter = ac.createBiquadFilter();
|
||||
|
|
@ -302,12 +333,9 @@ function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000
|
|||
|
||||
lfo.connect(filter.detune);
|
||||
fOffset += 282;
|
||||
if (i > 0) {
|
||||
filterChain[i - 1].connect(filter);
|
||||
}
|
||||
filterChain.push(filter);
|
||||
}
|
||||
return { phaser: filterChain[filterChain.length - 1], lfo };
|
||||
return { filterChain, lfo };
|
||||
}
|
||||
|
||||
function getFilterType(ftype) {
|
||||
|
|
@ -451,6 +479,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
compressorKnee,
|
||||
compressorAttack,
|
||||
compressorRelease,
|
||||
transient,
|
||||
transsustain,
|
||||
} = value;
|
||||
|
||||
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
|
||||
|
|
@ -506,7 +536,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
} else if (getSound(s)) {
|
||||
const { onTrigger } = getSound(s);
|
||||
const onEnded = () => {
|
||||
audioNodes.forEach((n) => n?.disconnect());
|
||||
audioNodes.forEach((n) => releaseAudioNode(n));
|
||||
activeSoundSources.delete(chainID);
|
||||
};
|
||||
const soundHandle = await onTrigger(t, value, onEnded, cps);
|
||||
|
|
@ -532,6 +562,23 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
chain.push(sourceNode);
|
||||
stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
|
||||
|
||||
transient !== undefined &&
|
||||
chain.push(
|
||||
getWorklet(
|
||||
ac,
|
||||
'transient-processor',
|
||||
{},
|
||||
{
|
||||
processorOptions: {
|
||||
attack: transient,
|
||||
sustain: transsustain,
|
||||
begin: t,
|
||||
end: endWithRelease,
|
||||
},
|
||||
},
|
||||
),
|
||||
);
|
||||
|
||||
// gain stage
|
||||
chain.push(gainNode(gain));
|
||||
|
||||
|
|
@ -697,9 +744,9 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
}
|
||||
// phaser
|
||||
if (phaserrate !== undefined && phaserdepth > 0) {
|
||||
const { phaser, lfo } = getPhaser(t, endWithRelease, phaserrate, phaserdepth, phasercenter, phasersweep);
|
||||
const { filterChain, lfo } = getPhaser(t, endWithRelease, phaserrate, phaserdepth, phasercenter, phasersweep);
|
||||
audioNodes.push(lfo);
|
||||
chain.push(phaser);
|
||||
chain.push(...filterChain);
|
||||
}
|
||||
|
||||
// last gain
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@ import {
|
|||
getVibratoOscillator,
|
||||
getWorklet,
|
||||
noises,
|
||||
onceEnded,
|
||||
releaseAudioNode,
|
||||
webAudioTimeout,
|
||||
} from './helpers.mjs';
|
||||
|
|
@ -52,7 +53,7 @@ export function registerSynthSounds() {
|
|||
const g = gainNode(0.3);
|
||||
|
||||
let sound = getOscillator(s, t, value, () => {
|
||||
g.disconnect();
|
||||
releaseAudioNode(g);
|
||||
onended();
|
||||
});
|
||||
|
||||
|
|
@ -110,15 +111,15 @@ export function registerSynthSounds() {
|
|||
|
||||
const mix = gainNode(mixGain);
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
sat.disconnect();
|
||||
noise.node.disconnect();
|
||||
noiseGain.disconnect();
|
||||
mix.disconnect();
|
||||
onceEnded(o, () => {
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(g);
|
||||
releaseAudioNode(sat);
|
||||
releaseAudioNode(noise.node);
|
||||
releaseAudioNode(noiseGain);
|
||||
releaseAudioNode(mix);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
|
||||
const node = o.connect(sat).connect(g).connect(mix);
|
||||
noise.node.connect(noiseGain).connect(mix);
|
||||
|
|
@ -384,11 +385,11 @@ export function registerSynthSounds() {
|
|||
|
||||
const { duration } = value;
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
onceEnded(o, () => {
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(g);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
|
||||
const envGain = gainNode(1);
|
||||
let node = o.connect(g).connect(envGain);
|
||||
|
|
@ -489,11 +490,12 @@ export function getOscillator(s, t, value, onended) {
|
|||
noiseMix = getNoiseMix(o, noise, t);
|
||||
}
|
||||
|
||||
o.onended = () => {
|
||||
noiseMix || o.disconnect();
|
||||
noiseMix?.node.disconnect();
|
||||
onceEnded(o, () => {
|
||||
noiseMix?.teardown();
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(noiseMix?.node);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
o.start(t);
|
||||
|
||||
return {
|
||||
|
|
|
|||
|
|
@ -320,10 +320,10 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
|||
ac,
|
||||
() => {
|
||||
releaseAudioNode(source);
|
||||
vibratoOscillator?.stop();
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
fm?.stop();
|
||||
wtPosModulators?.disconnect();
|
||||
wtWarpModulators?.disconnect();
|
||||
releaseAudioNode(wtPosModulators);
|
||||
releaseAudioNode(wtWarpModulators);
|
||||
onended();
|
||||
},
|
||||
t,
|
||||
|
|
|
|||
|
|
@ -11,6 +11,9 @@ const PI = Math.PI;
|
|||
const TWO_PI = 2 * PI;
|
||||
const INVSR = 1 / sampleRate;
|
||||
|
||||
const timeToCoeff = (t) => 1 - Math.exp(-INVSR / t);
|
||||
const dbToLin = (db) => Math.pow(10, db / 20);
|
||||
|
||||
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
|
||||
const mod = (n, m) => ((n % m) + m) % m;
|
||||
const lerp = (a, b, n) => n * (b - a) + a;
|
||||
|
|
@ -1384,3 +1387,82 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
|||
}
|
||||
|
||||
registerProcessor('wavetable-oscillator-processor', WavetableOscillatorProcessor);
|
||||
|
||||
class TransientProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [];
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super();
|
||||
this.gainCoeff = timeToCoeff(0.2);
|
||||
this.avgGain = 1;
|
||||
let {
|
||||
attackTime = 0.003,
|
||||
sustainTime = 0.08,
|
||||
attack = 0,
|
||||
sustain = 0,
|
||||
sensitivity = 0.1,
|
||||
mix = 1,
|
||||
begin = 0,
|
||||
end = 0,
|
||||
} = options.processorOptions;
|
||||
attackTime = clamp(attackTime, 0.0005, 0.05);
|
||||
sustainTime = clamp(sustainTime, 0.01, 0.5);
|
||||
this.attackCoeff = timeToCoeff(attackTime);
|
||||
this.sustainCoeff = timeToCoeff(sustainTime);
|
||||
this.attackAmt = clamp(attack, -1, 1);
|
||||
this.sustainAmt = clamp(sustain, -1, 1);
|
||||
this.scaling = 0.5 + 5 * clamp(sensitivity, 0, 1);
|
||||
this.mix = clamp(mix, 0, 1);
|
||||
this.begin = begin;
|
||||
this.end = end;
|
||||
this.attackEnv = new Float32Array(2); // assume stereo
|
||||
this.sustainEnv = new Float32Array(2);
|
||||
}
|
||||
|
||||
process(inputs, outputs, _params) {
|
||||
const input = inputs[0];
|
||||
const output = outputs[0];
|
||||
if (currentTime >= this.end) {
|
||||
return false;
|
||||
}
|
||||
if (currentTime <= this.begin) {
|
||||
return true;
|
||||
}
|
||||
const channels = input.length;
|
||||
if (channels > this.attackEnv.length) {
|
||||
this.attackEnv = new Float32Array(channels);
|
||||
this.sustainEnv = new Float32Array(channels);
|
||||
}
|
||||
let avgGain = this.avgGain;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
let attEnv = this.attackEnv[ch];
|
||||
let susEnv = this.sustainEnv[ch];
|
||||
for (let n = 0; n < blockSize; n++) {
|
||||
const sample = input[ch][n];
|
||||
const x = Math.abs(sample);
|
||||
attEnv = lerp(attEnv, x, this.attackCoeff);
|
||||
susEnv = lerp(susEnv, x, this.sustainCoeff);
|
||||
const peakiness = clamp((this.scaling * (attEnv - susEnv)) / (susEnv + 1e-6), -1.5, 1.5);
|
||||
const attScale = peakiness > 0 ? peakiness : 0;
|
||||
const susScale = peakiness < 0 ? -peakiness : 0;
|
||||
const attackGain = dbToLin(this.attackAmt * attScale * 18);
|
||||
const sustainGain = dbToLin(this.sustainAmt * susScale * 36);
|
||||
const gain = clamp(attackGain * sustainGain, 0, 8);
|
||||
avgGain = lerp(avgGain, gain, this.gainCoeff);
|
||||
const makeup = avgGain > 1e-3 ? 1 / avgGain : 1;
|
||||
const wet = sample * gain * makeup;
|
||||
let y = lerp(sample, wet, this.mix);
|
||||
y /= 1 + Math.abs(y); // soft clip
|
||||
output[ch][n] = y;
|
||||
}
|
||||
this.attackEnv[ch] = attEnv;
|
||||
this.sustainEnv[ch] = susEnv;
|
||||
}
|
||||
this.avgGain = avgGain;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('transient-processor', TransientProcessor);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue