berlin
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3 changed files with 40 additions and 6 deletions
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@ -486,13 +486,34 @@ export const wchooseCycles = (...pairs) => _wchooseWith(rand.segment(1), ...pair
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export const wrandcat = wchooseCycles;
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// this function expects pat to be a pattern of floats...
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export const perlinWith = (pat) => {
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const pata = pat.fmap(Math.floor);
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const patb = pat.fmap((t) => Math.floor(t) + 1);
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function _perlin(t) {
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let ta = Math.floor(t);
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let tb = ta + 1;
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const smootherStep = (x) => 6.0 * x ** 5 - 15.0 * x ** 4 + 10.0 * x ** 3;
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const interp = (x) => (a) => (b) => a + smootherStep(x) * (b - a);
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return pat.sub(pata).fmap(interp).appBoth(pata.fmap(timeToRand)).appBoth(patb.fmap(timeToRand));
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const v = interp(t - ta)(timeToRand(ta))(timeToRand(tb));
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return v;
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}
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export const perlinWith = (tpat) => {
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return tpat.fmap(_perlin);
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};
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function _berlin(t) {
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const prevRidgeStartIndex = Math.floor(t);
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const nextRidgeStartIndex = prevRidgeStartIndex + 1;
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const prevRidgeBottomPoint = timeToRand(prevRidgeStartIndex);
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const nextRidgeTopPoint = timeToRand(nextRidgeStartIndex) + prevRidgeBottomPoint;
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const currentPercent = (t - prevRidgeStartIndex) / (nextRidgeStartIndex - prevRidgeStartIndex);
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const interp = (a, b, t) => {
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return a + (b - a) * t;
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};
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return interp(prevRidgeBottomPoint, nextRidgeTopPoint, currentPercent) / 2;
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}
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export const berlinWith = (tpat) => {
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return tpat.fmap(_berlin);
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};
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/**
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@ -506,6 +527,18 @@ export const perlinWith = (pat) => {
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*/
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export const perlin = perlinWith(time.fmap((v) => Number(v)));
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/**
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* Generates a continuous pattern of [berlin noise](conceived by Jame Coyne and Jade Rowland as a joke but turned out to be surprisingly cool and useful,
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* like perlin noise but with sawtooth waves), in the range 0..1.
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*
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* @name berlin
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* @example
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* // ascending arpeggios
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* $: n("0!16".add(berlin.fast(4).mul(14))).scale("d:minor")._pianoroll()
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*
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*/
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export const berlin = berlinWith(time.fmap((v) => Number(v)));
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export const degradeByWith = register(
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'degradeByWith',
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(withPat, x, pat) => pat.fmap((a) => (_) => a).appLeft(withPat.filterValues((v) => v > x)),
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@ -882,7 +882,6 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
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const funcValue = this.func(local_t);
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let signal = (funcValue & 255) / 127.5 - 1;
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const out = signal * 0.2;
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for (let c = 0; c < output.length; c++) {
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//prevent speaker blowout via clipping if threshold exceeds
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output[c][i] = clamp(out, -0.4, 0.4);
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@ -1051,6 +1051,8 @@ exports[`runs examples > example "begin" example index 0 1`] = `
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]
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`;
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exports[`runs examples > example "berlin" example index 0 1`] = `[]`;
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exports[`runs examples > example "binary" example index 0 1`] = `
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[
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"[ 0/1 → 1/3 | s:hh ]",
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