Merge branch 'main' into fanchor
This commit is contained in:
commit
d9214b91b6
18 changed files with 533 additions and 7056 deletions
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@ -14,6 +14,15 @@ const getSlope = (y1, y2, x1, x2) => {
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}
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return (y2 - y1) / (x2 - x1);
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};
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export function getWorklet(ac, processor, params, config) {
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const node = new AudioWorkletNode(ac, processor, config);
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Object.entries(params).forEach(([key, value]) => {
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node.parameters.get(key).value = value;
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});
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return node;
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}
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export const getParamADSR = (
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param,
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attack,
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@ -103,14 +112,22 @@ export const getADSRValues = (params, curve = 'linear', defaultValues) => {
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return [Math.max(a ?? 0, envmin), Math.max(d ?? 0, envmin), Math.min(sustain, envmax), Math.max(r ?? 0, releaseMin)];
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};
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export function createFilter(context, type, frequency, Q, att, dec, sus, rel, fenv, start, end, fanchor) {
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export function createFilter(context, type, frequency, Q, att, dec, sus, rel, fenv, start, end, fanchor, model, drive) {
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const curve = 'exponential';
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const [attack, decay, sustain, release] = getADSRValues([att, dec, sus, rel], curve, [0.005, 0.14, 0, 0.1]);
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const filter = context.createBiquadFilter();
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let filter;
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let frequencyParam;
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if (model === 'ladder') {
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filter = getWorklet(context, 'ladder-processor', { frequency, q: Q, drive });
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frequencyParam = filter.parameters.get('frequency');
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} else {
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filter = context.createBiquadFilter();
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filter.type = type;
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filter.Q.value = Q;
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filter.frequency.value = frequency;
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frequencyParam = filter.frequency;
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}
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filter.type = type;
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filter.Q.value = Q;
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filter.frequency.value = frequency;
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// envelope is active when any of these values is set
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const hasEnvelope = att ?? dec ?? sus ?? rel ?? fenv;
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// Apply ADSR to filter frequency
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@ -122,7 +139,7 @@ export function createFilter(context, type, frequency, Q, att, dec, sus, rel, fe
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let min = clamp(2 ** -offset * frequency, 0, 20000);
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let max = clamp(2 ** (fenvAbs - offset) * frequency, 0, 20000);
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if (fenv < 0) [min, max] = [max, min];
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getParamADSR(filter.frequency, attack, decay, sustain, release, min, max, start, end, curve);
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getParamADSR(frequencyParam, attack, decay, sustain, release, min, max, start, end, curve);
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return filter;
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}
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return filter;
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@ -7,9 +7,9 @@ This program is free software: you can redistribute it and/or modify it under th
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import './feedbackdelay.mjs';
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import './reverb.mjs';
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import './vowel.mjs';
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import { clamp, nanFallback } from './util.mjs';
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import { clamp, nanFallback, _mod } from './util.mjs';
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import workletsUrl from './worklets.mjs?url';
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import { createFilter, gainNode, getCompressor } from './helpers.mjs';
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import { createFilter, gainNode, getCompressor, getWorklet } from './helpers.mjs';
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import { map } from 'nanostores';
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import { logger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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@ -84,14 +84,6 @@ function loadWorklets() {
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return workletsLoading;
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}
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export function getWorklet(ac, processor, params, config) {
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const node = new AudioWorkletNode(ac, processor, config);
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Object.entries(params).forEach(([key, value]) => {
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node.parameters.get(key).value = value;
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});
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return node;
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}
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// this function should be called on first user interaction (to avoid console warning)
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export async function initAudio(options = {}) {
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const { disableWorklets = false } = options;
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@ -178,26 +170,25 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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return delays[orbit];
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}
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// each orbit will have its own lfo
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const phaserLFOs = {};
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function getPhaser(orbit, t, speed = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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//gain
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const ac = getAudioContext();
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const lfoGain = ac.createGain();
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lfoGain.gain.value = sweep;
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lfoGain.gain.value = sweep * 2;
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// centerFrequency = centerFrequency * 2;
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// sweep = sweep * 1.5;
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//LFO
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if (phaserLFOs[orbit] == null) {
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phaserLFOs[orbit] = ac.createOscillator();
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phaserLFOs[orbit].frequency.value = speed;
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phaserLFOs[orbit].type = 'sine';
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phaserLFOs[orbit].start();
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}
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phaserLFOs[orbit].connect(lfoGain);
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if (phaserLFOs[orbit].frequency.value != speed) {
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phaserLFOs[orbit].frequency.setValueAtTime(speed, t);
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}
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const lfo = getWorklet(ac, 'lfo-processor', {
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frequency,
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depth: 1,
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skew: 0,
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phaseoffset: 0,
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time,
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end,
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shape: 1,
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dcoffset: -0.5,
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});
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lfo.connect(lfoGain);
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//filters
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const numStages = 2; //num of filters in series
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@ -220,10 +211,14 @@ function getPhaser(orbit, t, speed = 1, depth = 0.5, centerFrequency = 1000, swe
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return filterChain[filterChain.length - 1];
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}
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function getFilterType(ftype) {
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ftype = ftype ?? 0;
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const filterTypes = ['12db', 'ladder', '24db'];
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return typeof ftype === 'number' ? filterTypes[Math.floor(_mod(ftype, filterTypes.length))] : ftype;
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}
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let reverbs = {};
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let hasChanged = (now, before) => now !== undefined && now !== before;
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function getReverb(orbit, duration, fade, lp, dim, ir) {
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// If no reverb has been created for a given orbit, create one
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if (!reverbs[orbit]) {
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@ -322,8 +317,8 @@ export const superdough = async (value, t, hapDuration) => {
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postgain = defaults.get('postgain'),
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density = defaults.get('density'),
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// filters
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ftype = defaults.get('ftype'),
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fanchor = defaults.get('fanchor'),
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drive = 0.69,
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// low pass
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cutoff,
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lpenv,
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@ -428,6 +423,8 @@ export const superdough = async (value, t, hapDuration) => {
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// gain stage
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chain.push(gainNode(gain));
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//filter
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const ftype = getFilterType(value.ftype);
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if (cutoff !== undefined) {
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let lp = () =>
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createFilter(
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@ -443,6 +440,8 @@ export const superdough = async (value, t, hapDuration) => {
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t,
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t + hapDuration,
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fanchor,
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ftype,
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drive,
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);
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chain.push(lp());
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if (ftype === '24db') {
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@ -518,7 +517,7 @@ export const superdough = async (value, t, hapDuration) => {
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}
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// phaser
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if (phaser !== undefined && phaserdepth > 0) {
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const phaserFX = getPhaser(orbit, t, phaser, phaserdepth, phasercenter, phasersweep);
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const phaserFX = getPhaser(t, t + hapDuration, phaser, phaserdepth, phasercenter, phasersweep);
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chain.push(phaserFX);
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}
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@ -1,5 +1,5 @@
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import { clamp, midiToFreq, noteToMidi } from './util.mjs';
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import { registerSound, getAudioContext, getWorklet } from './superdough.mjs';
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import { registerSound, getAudioContext } from './superdough.mjs';
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import {
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applyFM,
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gainNode,
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@ -8,6 +8,7 @@ import {
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getPitchEnvelope,
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getVibratoOscillator,
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webAudioTimeout,
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getWorklet,
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} from './helpers.mjs';
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import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
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@ -1,7 +1,141 @@
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// coarse, crush, and shape processors adapted from dktr0's webdirt: https://github.com/dktr0/WebDirt/blob/5ce3d698362c54d6e1b68acc47eb2955ac62c793/dist/AudioWorklets.js
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// LICENSE GNU General Public License v3.0 see https://github.com/dktr0/WebDirt/blob/main/LICENSE
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// TOFIX: THIS FILE DOES NOT SUPPORT IMPORTS ON DEPOLYMENT
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const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
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const _mod = (n, m) => ((n % m) + m) % m;
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const blockSize = 128;
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// adjust waveshape to remove frequencies above nyquist to prevent aliasing
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// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
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function polyBlep(phase, dt) {
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// 0 <= phase < 1
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if (phase < dt) {
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phase /= dt;
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// 2 * (phase - phase^2/2 - 0.5)
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return phase + phase - phase * phase - 1;
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}
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// -1 < phase < 0
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else if (phase > 1 - dt) {
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phase = (phase - 1) / dt;
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// 2 * (phase^2/2 + phase + 0.5)
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return phase * phase + phase + phase + 1;
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}
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// 0 otherwise
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else {
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return 0;
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}
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}
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const waveshapes = {
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tri(phase, skew = 0.5) {
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const x = 1 - skew;
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if (phase >= skew) {
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return 1 / x - phase / x;
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}
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return phase / skew;
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},
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sine(phase) {
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return Math.sin(Math.PI * 2 * phase) * 0.5 + 0.5;
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},
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ramp(phase) {
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return phase;
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},
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saw(phase) {
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return 1 - phase;
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},
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square(phase, skew = 0.5) {
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if (phase >= skew) {
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return 0;
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}
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return 1;
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},
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custom(phase, values = [0, 1]) {
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const numParts = values.length - 1;
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const currPart = Math.floor(phase * numParts);
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const partLength = 1 / numParts;
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const startVal = clamp(values[currPart], 0, 1);
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const endVal = clamp(values[currPart + 1], 0, 1);
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const y2 = endVal;
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const y1 = startVal;
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const x1 = 0;
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const x2 = partLength;
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const slope = (y2 - y1) / (x2 - x1);
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return slope * (phase - partLength * currPart) + startVal;
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},
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sawblep(phase, dt) {
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const v = 2 * phase - 1;
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return v - polyBlep(phase, dt);
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},
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};
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const waveShapeNames = Object.keys(waveshapes);
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class LFOProcessor extends AudioWorkletProcessor {
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static get parameterDescriptors() {
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return [
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{ name: 'time', defaultValue: 0 },
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{ name: 'end', defaultValue: 0 },
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{ name: 'frequency', defaultValue: 0.5 },
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{ name: 'skew', defaultValue: 0.5 },
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{ name: 'depth', defaultValue: 1 },
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{ name: 'phaseoffset', defaultValue: 0 },
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{ name: 'shape', defaultValue: 0 },
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{ name: 'dcoffset', defaultValue: 0 },
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];
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}
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constructor() {
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super();
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this.phase;
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}
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incrementPhase(dt) {
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this.phase += dt;
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if (this.phase > 1.0) {
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this.phase = this.phase - 1;
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}
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}
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process(inputs, outputs, parameters) {
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// eslint-disable-next-line no-undef
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if (currentTime >= parameters.end[0]) {
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return false;
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}
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const output = outputs[0];
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const frequency = parameters['frequency'][0];
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const time = parameters['time'][0];
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const depth = parameters['depth'][0];
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const skew = parameters['skew'][0];
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const phaseoffset = parameters['phaseoffset'][0];
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const dcoffset = parameters['dcoffset'][0];
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const shape = waveShapeNames[parameters['shape'][0]];
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const blockSize = output[0].length ?? 0;
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if (this.phase == null) {
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this.phase = _mod(time * frequency + phaseoffset, 1);
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}
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// eslint-disable-next-line no-undef
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const dt = frequency / sampleRate;
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for (let n = 0; n < blockSize; n++) {
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for (let i = 0; i < output.length; i++) {
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const modval = (waveshapes[shape](this.phase, skew) + dcoffset) * depth;
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output[i][n] = modval;
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}
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this.incrementPhase(dt);
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}
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return true;
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}
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}
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registerProcessor('lfo-processor', LFOProcessor);
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class CoarseProcessor extends AudioWorkletProcessor {
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static get parameterDescriptors() {
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return [{ name: 'coarse', defaultValue: 1 }];
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@ -106,6 +240,77 @@ class ShapeProcessor extends AudioWorkletProcessor {
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}
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registerProcessor('shape-processor', ShapeProcessor);
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function fast_tanh(x) {
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const x2 = x * x;
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return (x * (27.0 + x2)) / (27.0 + 9.0 * x2);
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}
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const _PI = 3.14159265359;
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//adapted from https://github.com/TheBouteillacBear/webaudioworklet-wasm?tab=MIT-1-ov-file
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class LadderProcessor extends AudioWorkletProcessor {
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static get parameterDescriptors() {
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return [
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{ name: 'frequency', defaultValue: 500 },
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{ name: 'q', defaultValue: 1 },
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{ name: 'drive', defaultValue: 0.69 },
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];
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}
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constructor() {
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super();
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this.started = false;
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this.p0 = [0, 0];
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this.p1 = [0, 0];
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this.p2 = [0, 0];
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this.p3 = [0, 0];
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this.p32 = [0, 0];
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this.p33 = [0, 0];
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this.p34 = [0, 0];
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}
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process(inputs, outputs, parameters) {
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const input = inputs[0];
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const output = outputs[0];
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const hasInput = !(input[0] === undefined);
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if (this.started && !hasInput) {
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return false;
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}
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this.started = hasInput;
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const resonance = parameters.q[0];
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const drive = clamp(Math.exp(parameters.drive[0]), 0.1, 2000);
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let cutoff = parameters.frequency[0];
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// eslint-disable-next-line no-undef
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cutoff = (cutoff * 2 * _PI) / sampleRate;
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cutoff = cutoff > 1 ? 1 : cutoff;
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||||
|
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const k = Math.min(8, resonance * 0.4);
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||||
// drive makeup * resonance volume loss makeup
|
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let makeupgain = (1 / drive) * Math.min(1.75, 1 + k);
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||||
|
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for (let n = 0; n < blockSize; n++) {
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for (let i = 0; i < input.length; i++) {
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const out = this.p3[i] * 0.360891 + this.p32[i] * 0.41729 + this.p33[i] * 0.177896 + this.p34[i] * 0.0439725;
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this.p34[i] = this.p33[i];
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this.p33[i] = this.p32[i];
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this.p32[i] = this.p3[i];
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this.p0[i] += (fast_tanh(input[i][n] * drive - k * out) - fast_tanh(this.p0[i])) * cutoff;
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this.p1[i] += (fast_tanh(this.p0[i]) - fast_tanh(this.p1[i])) * cutoff;
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this.p2[i] += (fast_tanh(this.p1[i]) - fast_tanh(this.p2[i])) * cutoff;
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this.p3[i] += (fast_tanh(this.p2[i]) - fast_tanh(this.p3[i])) * cutoff;
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||||
output[i][n] = out * makeupgain;
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||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
registerProcessor('ladder-processor', LadderProcessor);
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||||
|
||||
class DistortProcessor extends AudioWorkletProcessor {
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||||
static get parameterDescriptors() {
|
||||
return [
|
||||
|
|
@ -142,34 +347,7 @@ class DistortProcessor extends AudioWorkletProcessor {
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|||
}
|
||||
registerProcessor('distort-processor', DistortProcessor);
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||||
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||||
// adjust waveshape to remove frequencies above nyquist to prevent aliasing
|
||||
// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
|
||||
const polyBlep = (phase, dt) => {
|
||||
// 0 <= phase < 1
|
||||
if (phase < dt) {
|
||||
phase /= dt;
|
||||
// 2 * (phase - phase^2/2 - 0.5)
|
||||
return phase + phase - phase * phase - 1;
|
||||
}
|
||||
|
||||
// -1 < phase < 0
|
||||
else if (phase > 1 - dt) {
|
||||
phase = (phase - 1) / dt;
|
||||
// 2 * (phase^2/2 + phase + 0.5)
|
||||
return phase * phase + phase + phase + 1;
|
||||
}
|
||||
|
||||
// 0 otherwise
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
const saw = (phase, dt) => {
|
||||
const v = 2 * phase - 1;
|
||||
return v - polyBlep(phase, dt);
|
||||
};
|
||||
|
||||
// SUPERSAW
|
||||
function lerp(a, b, n) {
|
||||
return n * (b - a) + a;
|
||||
}
|
||||
|
|
@ -269,7 +447,7 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
|||
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
this.phase[n] = this.phase[n] ?? Math.random();
|
||||
const v = saw(this.phase[n], dt);
|
||||
const v = waveshapes.sawblep(this.phase[n], dt);
|
||||
|
||||
output[0][i] = output[0][i] + v * gainL;
|
||||
output[1][i] = output[1][i] + v * gainR;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue