Merge branch 'main' into glossing/basic-node-pool

This commit is contained in:
Aria 2025-12-04 14:20:41 -06:00
commit d50af71ba1
3 changed files with 320 additions and 99 deletions

View file

@ -366,7 +366,8 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
constantNode.stop(stopTime);
return constantNode;
}
const mod = (freq, range = 1, type = 'sine') => {
const mod = (freq, type = 'sine') => {
const ctx = getAudioContext();
let osc;
if (noises.includes(type)) {
@ -378,69 +379,89 @@ const mod = (freq, range = 1, type = 'sine') => {
osc.type = type;
osc.frequency.value = freq;
}
osc.start();
const g = gainNode(range);
osc.connect(g); // -range, range
return { node: g, stop: (t) => osc.stop(t), osc: osc };
return osc;
};
const fm = (frequencyparam, harmonicityRatio, modulationIndex, wave = 'sine') => {
const fm = (frequencyparam, harmonicityRatio, wave = 'sine') => {
const carrfreq = frequencyparam.value;
const modfreq = carrfreq * harmonicityRatio;
const modgain = modfreq * modulationIndex;
return mod(modfreq, modgain, wave);
return { osc: mod(modfreq, wave), freq: modfreq };
};
export function applyFM(param, value, begin) {
const {
fmh: fmHarmonicity = 1,
fmi: fmModulationIndex,
fmenv: fmEnvelopeType = 'exp',
fmattack: fmAttack,
fmdecay: fmDecay,
fmsustain: fmSustain,
fmrelease: fmRelease,
fmvelocity: fmVelocity,
fmwave: fmWaveform = 'sine',
duration,
} = value;
let modulator;
let stop = () => {};
if (fmModulationIndex) {
const ac = getAudioContext();
const envGain = ac.createGain();
const fmmod = fm(param, fmHarmonicity, fmModulationIndex, fmWaveform);
modulator = fmmod.node;
stop = fmmod.stop;
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].some((v) => v !== undefined)) {
// no envelope by default
modulator.connect(param);
} else {
const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
const holdEnd = begin + duration;
getParamADSR(
envGain.gain,
attack,
decay,
sustain,
release,
0,
1,
begin,
holdEnd,
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
);
modulator.connect(envGain);
envGain.connect(param);
const ac = getAudioContext();
const toStop = []; // fm oscillators we will expose `stop` for
const fms = {};
// Matrix
for (let i = 1; i <= 8; i++) {
for (let j = 0; j <= 8; j++) {
let control;
if (i === j + 1) {
// Standard fm3 -> fm2 -> fm1 -> param usage
const iS = i === 1 ? '' : i;
control = `fmi${iS}`;
} else {
control = `fmi${i}${j}`;
}
const amt = value[control];
if (!amt) continue;
let io = [];
for (let [isMod, idx] of [
[true, i], // source
[false, j], // target
]) {
if (idx === 0) {
io.push(param);
continue;
}
if (!fms[idx]) {
const idxS = idx === 1 ? '' : idx;
const { osc, freq } = fm(param, value[`fmh${idxS}`] ?? 1, value[`fmwave${idxS}`] ?? 'sine');
toStop.push(osc);
const toCleanup = [osc]; // nodes we want to cleanup after oscillator `stop`
const adsr = ['attack', 'decay', 'sustain', 'release'].map((s) => value[`fm${s}${idxS}`]);
let output = osc;
if (adsr.some((v) => v !== undefined)) {
const envGain = ac.createGain();
const [attack, decay, sustain, release] = getADSRValues(adsr);
const holdEnd = begin + value.duration;
const fmEnvelopeType = value[`fmenv${idxS}`] ?? 'exp';
getParamADSR(
envGain.gain,
attack,
decay,
sustain,
release,
0,
1,
begin,
holdEnd,
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
);
toCleanup.push(envGain);
output = osc.connect(envGain);
}
fms[idx] = { input: osc.frequency, output, freq, osc, toCleanup };
}
const { input, output, freq, osc, toCleanup } = fms[idx];
const g = gainNode(amt * freq);
io.push(isMod ? output.connect(g) : input);
cleanupOnEnd(osc, [...toCleanup, g]);
}
if (!io[1]) {
logger(
`[superdough] control ${control} failed to connect FM ${i} to target ${j} due to missing frequency parameter (likely because fm${j} is noise)`,
'warning',
);
continue;
}
io[0].connect(io[1]);
}
fmmod.osc.onended = () => {
envGain.disconnect();
modulator.disconnect();
fmmod.osc.disconnect();
};
}
return { stop };
return {
stop: (t) => toStop.forEach((m) => m?.stop(t)),
};
}
// Saturation curves
@ -556,10 +577,9 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
// This helper should be used instead of the `node.onended = callback` pattern
// It adds a mechanism to help minimize gc retention
export const onceEnded = (node, callback) => {
let onended = callback;
const onended = callback;
node.onended = function cleanup() {
onended && onended();
onended = null;
this.onended = null;
};
};
@ -604,3 +624,8 @@ export const releaseAudioNode = (node) => {
node.parameters.get('end')?.setValueAtTime(0, 0);
}
};
// Once the `anchor` node has ended, release all nodes in `toCleanup`
export const cleanupOnEnd = (anchor, toCleanup) => {
onceEnded(anchor, () => toCleanup.forEach((n) => releaseAudioNode(n)));
};