Merge branch 'main' into glossing/fmsss

This commit is contained in:
Aria 2025-12-03 10:42:35 -06:00
commit d28c8dac8e
32 changed files with 1065 additions and 210 deletions

View file

@ -191,8 +191,7 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
return { lfo, disconnect: () => lfo?.disconnect() };
}
export function createFilter(context, start, end, params, cps) {
export function createFilter(context, start, end, params, cps, cycle) {
let {
frequency,
anchor,
@ -202,12 +201,14 @@ export function createFilter(context, start, end, params, cps) {
q = 1,
drive = 0.69,
depth,
depthfrequency,
dcoffset = -0.5,
skew,
shape,
rate,
sync,
} = params;
let frequencyParam, filter;
if (model === 'ladder') {
filter = getWorklet(context, 'ladder-processor', { frequency, q, drive });
@ -238,9 +239,27 @@ export function createFilter(context, start, end, params, cps) {
if (sync != null) {
rate = cps * sync;
}
const lfoValues = { depth, dcoffset, skew, shape, frequency: rate };
getParamLfo(context, frequencyParam, start, end, lfoValues);
return filter;
const hasLFO = [depth, depthfrequency, skew, shape, rate].some((v) => v !== undefined);
let lfo;
if (hasLFO) {
depth = depth ?? 1;
const time = cycle / cps;
const modDepth = depthfrequency ?? (depth ?? 1) * frequency;
const lfoValues = {
depth: modDepth,
dcoffset,
skew,
shape,
frequency: rate ?? cps,
min: -frequency + 30,
max: 20000 - frequency,
time,
curve: 1,
};
lfo = getParamLfo(context, frequencyParam, start, end, lfoValues);
}
return { filter, lfo };
}
// stays 1 until .5, then fades out
@ -262,7 +281,15 @@ export function drywet(dry, wet, wetAmount = 0) {
let mix = ac.createGain();
dry_gain.connect(mix);
wet_gain.connect(mix);
return mix;
return {
node: mix,
onended: () => {
dry_gain.disconnect(mix);
wet_gain.disconnect(mix);
dry.disconnect(dry_gain);
wet.disconnect(wet_gain);
},
};
}
let curves = ['linear', 'exponential'];
@ -297,6 +324,10 @@ export function getVibratoOscillator(param, value, t) {
gain.gain.value = vibmod * 100;
vibratoOscillator.connect(gain);
gain.connect(param);
vibratoOscillator.onended = () => {
gain.disconnect(param);
vibratoOscillator.disconnect(gain);
};
vibratoOscillator.start(t);
return vibratoOscillator;
}
@ -318,20 +349,11 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
constantNode.connect(zeroGain);
// Schedule the `onComplete` callback to occur at `stopTime`
constantNode.onended = () => {
// Ensure garbage collection
try {
zeroGain.disconnect();
} catch {
// pass
}
try {
constantNode.disconnect();
} catch {
// pass
}
onceEnded(constantNode, () => {
releaseAudioNode(zeroGain);
releaseAudioNode(constantNode);
onComplete();
};
});
constantNode.start(startTime);
constantNode.stop(stopTime);
return constantNode;
@ -429,6 +451,11 @@ export function applyFM(param, value, begin) {
}
io[0].connect(io[1]);
}
fmmod.osc.onended = () => {
envGain.disconnect();
modulator.disconnect();
fmmod.osc.disconnect();
};
}
return {
stop: (t) => toStop.forEach((m) => m?.stop(t)),
@ -532,7 +559,7 @@ export const getDistortion = (distort, postgain, algorithm) => {
};
export const getFrequencyFromValue = (value, defaultNote = 36) => {
let { note, freq } = value;
let { note, freq, octave = 0 } = value;
note = note || defaultNote;
if (typeof note === 'string') {
note = noteToMidi(note); // e.g. c3 => 48
@ -541,16 +568,60 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
if (!freq && typeof note === 'number') {
freq = midiToFreq(note); // + 48);
}
freq *= Math.pow(2, octave);
return Number(freq);
};
export const destroyAudioWorkletNode = (node) => {
if (node == null) {
return;
// This helper should be used instead of the `node.onended = callback` pattern
// It adds a mechanism to help minimize gc retention
export const onceEnded = (node, callback) => {
let onended = callback;
node.onended = function cleanup() {
onended && onended();
onended = null;
this.onended = null;
};
};
export const releaseAudioNode = (node) => {
if (node == null) return;
// check we received an AudioNode
if (!(node instanceof AudioNode)) {
throw new Error('releaseAudioNode can only release an AudioNode');
}
// https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/disconnect
node.disconnect();
node.parameters.get('end')?.setValueAtTime(0, 0);
// make sure all AudioScheduledSourceNodes are in a stopped state
// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
if (node instanceof AudioScheduledSourceNode) {
if (node.onended && node.onended.name !== 'cleanup') {
logger(
`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
);
}
try {
node.stop();
} catch (e) {
// At the stage, `start` was not called on the node
// but an `onended` callback releasing resources may exist
// and we want it to fire :
// - we force a start/stop cycle so that `onended` gets called
// - we `lock` the node so that no-one can start it
node.start(node.context.currentTime + 5); // will never happen
node.stop();
}
}
// https://www.w3.org/TR/webaudio-1.1/#AudioNode-actively-processing
// An AudioWorkletNode is actively processing when its AudioWorkletProcessor's [[callable process]]
// returns true and either its active source flag is true or
// any AudioNode connected to one of its inputs is actively processing.
if (node instanceof AudioWorkletNode) {
node.parameters.get('end')?.setValueAtTime(0, 0);
}
};
export const cleanupNode = (node, time) => {