Merge branch 'main' into glossing/fmsss
This commit is contained in:
commit
d28c8dac8e
32 changed files with 1065 additions and 210 deletions
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@ -191,8 +191,7 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
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const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
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return { lfo, disconnect: () => lfo?.disconnect() };
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}
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export function createFilter(context, start, end, params, cps) {
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export function createFilter(context, start, end, params, cps, cycle) {
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let {
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frequency,
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anchor,
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@ -202,12 +201,14 @@ export function createFilter(context, start, end, params, cps) {
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q = 1,
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drive = 0.69,
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depth,
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depthfrequency,
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dcoffset = -0.5,
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skew,
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shape,
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rate,
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sync,
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} = params;
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let frequencyParam, filter;
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if (model === 'ladder') {
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filter = getWorklet(context, 'ladder-processor', { frequency, q, drive });
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@ -238,9 +239,27 @@ export function createFilter(context, start, end, params, cps) {
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if (sync != null) {
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rate = cps * sync;
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}
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const lfoValues = { depth, dcoffset, skew, shape, frequency: rate };
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getParamLfo(context, frequencyParam, start, end, lfoValues);
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return filter;
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const hasLFO = [depth, depthfrequency, skew, shape, rate].some((v) => v !== undefined);
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let lfo;
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if (hasLFO) {
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depth = depth ?? 1;
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const time = cycle / cps;
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const modDepth = depthfrequency ?? (depth ?? 1) * frequency;
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const lfoValues = {
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depth: modDepth,
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dcoffset,
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skew,
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shape,
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frequency: rate ?? cps,
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min: -frequency + 30,
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max: 20000 - frequency,
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time,
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curve: 1,
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};
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lfo = getParamLfo(context, frequencyParam, start, end, lfoValues);
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}
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return { filter, lfo };
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}
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// stays 1 until .5, then fades out
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@ -262,7 +281,15 @@ export function drywet(dry, wet, wetAmount = 0) {
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let mix = ac.createGain();
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dry_gain.connect(mix);
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wet_gain.connect(mix);
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return mix;
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return {
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node: mix,
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onended: () => {
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dry_gain.disconnect(mix);
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wet_gain.disconnect(mix);
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dry.disconnect(dry_gain);
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wet.disconnect(wet_gain);
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},
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};
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}
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let curves = ['linear', 'exponential'];
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@ -297,6 +324,10 @@ export function getVibratoOscillator(param, value, t) {
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gain.gain.value = vibmod * 100;
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vibratoOscillator.connect(gain);
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gain.connect(param);
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vibratoOscillator.onended = () => {
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gain.disconnect(param);
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vibratoOscillator.disconnect(gain);
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};
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vibratoOscillator.start(t);
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return vibratoOscillator;
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}
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@ -318,20 +349,11 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
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constantNode.connect(zeroGain);
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// Schedule the `onComplete` callback to occur at `stopTime`
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constantNode.onended = () => {
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// Ensure garbage collection
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try {
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zeroGain.disconnect();
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} catch {
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// pass
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}
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try {
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constantNode.disconnect();
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} catch {
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// pass
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}
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onceEnded(constantNode, () => {
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releaseAudioNode(zeroGain);
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releaseAudioNode(constantNode);
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onComplete();
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};
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});
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constantNode.start(startTime);
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constantNode.stop(stopTime);
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return constantNode;
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@ -429,6 +451,11 @@ export function applyFM(param, value, begin) {
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}
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io[0].connect(io[1]);
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}
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fmmod.osc.onended = () => {
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envGain.disconnect();
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modulator.disconnect();
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fmmod.osc.disconnect();
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};
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}
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return {
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stop: (t) => toStop.forEach((m) => m?.stop(t)),
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@ -532,7 +559,7 @@ export const getDistortion = (distort, postgain, algorithm) => {
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};
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export const getFrequencyFromValue = (value, defaultNote = 36) => {
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let { note, freq } = value;
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let { note, freq, octave = 0 } = value;
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note = note || defaultNote;
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if (typeof note === 'string') {
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note = noteToMidi(note); // e.g. c3 => 48
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@ -541,16 +568,60 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
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if (!freq && typeof note === 'number') {
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freq = midiToFreq(note); // + 48);
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}
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freq *= Math.pow(2, octave);
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return Number(freq);
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};
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export const destroyAudioWorkletNode = (node) => {
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if (node == null) {
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return;
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// This helper should be used instead of the `node.onended = callback` pattern
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// It adds a mechanism to help minimize gc retention
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export const onceEnded = (node, callback) => {
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let onended = callback;
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node.onended = function cleanup() {
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onended && onended();
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onended = null;
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this.onended = null;
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};
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};
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export const releaseAudioNode = (node) => {
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if (node == null) return;
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// check we received an AudioNode
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if (!(node instanceof AudioNode)) {
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throw new Error('releaseAudioNode can only release an AudioNode');
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}
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// https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/disconnect
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node.disconnect();
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node.parameters.get('end')?.setValueAtTime(0, 0);
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// make sure all AudioScheduledSourceNodes are in a stopped state
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// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
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if (node instanceof AudioScheduledSourceNode) {
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if (node.onended && node.onended.name !== 'cleanup') {
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logger(
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`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
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);
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}
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try {
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node.stop();
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} catch (e) {
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// At the stage, `start` was not called on the node
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// but an `onended` callback releasing resources may exist
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// and we want it to fire :
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// - we force a start/stop cycle so that `onended` gets called
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// - we `lock` the node so that no-one can start it
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node.start(node.context.currentTime + 5); // will never happen
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node.stop();
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}
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}
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// https://www.w3.org/TR/webaudio-1.1/#AudioNode-actively-processing
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// An AudioWorkletNode is actively processing when its AudioWorkletProcessor's [[callable process]]
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// returns true and either its active source flag is true or
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// any AudioNode connected to one of its inputs is actively processing.
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if (node instanceof AudioWorkletNode) {
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node.parameters.get('end')?.setValueAtTime(0, 0);
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}
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};
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export const cleanupNode = (node, time) => {
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