csound build
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4 changed files with 34 additions and 5 deletions
170
packages/csound/index.mjs
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170
packages/csound/index.mjs
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import { getFrequency, logger, register } from '@strudel.cycles/core';
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import { getAudioContext } from '@strudel.cycles/webaudio';
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import csd from './project.csd?raw';
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// import livecodeOrc from './livecode.orc?raw';
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import presetsOrc from './presets.orc?raw';
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let csoundLoader, _csound;
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// initializes csound + can be used to reevaluate given instrument code
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export async function loadCSound(code = '') {
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await init();
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if (code) {
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code = `${code}`;
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// ^ ^
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// wrapping in backticks makes sure it works when calling as templated function
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await _csound?.evalCode(code);
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}
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}
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export const loadcsound = loadCSound;
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export const loadCsound = loadCSound;
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export const csound = register('csound', (instrument, pat) => {
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instrument = instrument || 'triangle';
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init(); // not async to support csound inside other patterns + to be able to call pattern methods after it
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// TODO: find a alternative way to wait for csound to load (to wait with first time playback)
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return pat.onTrigger((time, hap) => {
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if (!_csound) {
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logger('[csound] not loaded yet', 'warning');
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return;
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}
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if (typeof hap.value !== 'object') {
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throw new Error('csound only support objects as hap values');
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}
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let { gain = 0.8 } = hap.value;
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gain *= 0.2;
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const freq = Math.round(getFrequency(hap));
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const controls = Object.entries({ ...hap.value, freq })
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.flat()
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.join('/');
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// TODO: find out how to send a precise ctx based time
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// http://www.csounds.com/manual/html/i.html
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const params = [
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`"${instrument}"`, // p1: instrument name
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time - getAudioContext().currentTime, //.toFixed(precision), // p2: starting time in arbitrary unit called beats
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hap.duration + 0, // p3: duration in beats
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// instrument specific params:
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freq, //.toFixed(precision), // p4: frequency
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gain, // p5: gain
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`"${controls}"`, // p6 controls as string (like superdirt osc message)
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];
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const msg = `i ${params.join(' ')}`;
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_csound.inputMessage(msg);
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});
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});
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function eventLogger(type, args) {
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const [msg] = args;
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if (
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type === 'message' &&
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(['[commit: HEAD]'].includes(msg) ||
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msg.startsWith('--Csound version') ||
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msg.startsWith('libsndfile') ||
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msg.startsWith('sr =') ||
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msg.startsWith('0dBFS') ||
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msg.startsWith('audio buffered') ||
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msg.startsWith('writing') ||
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msg.startsWith('SECTION 1:'))
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) {
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// ignore
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return;
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}
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let logType = 'info';
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if (msg.startsWith('error:')) {
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logType = 'error';
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}
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logger(`[csound] ${msg || ''}`, logType);
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}
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async function load() {
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if (window.__csound__) {
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// Allows using some other csound instance.
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// In that case, the external Csound is responsible
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// for compiling an orchestra and starting to perform.
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logger('[load] Using external Csound', 'warning');
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_csound = window.__csound__;
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return _csound;
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} else {
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const { Csound } = await import('@csound/browser');
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_csound = await Csound({ audioContext: getAudioContext() });
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_csound.removeAllListeners('message');
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['message'].forEach((k) => _csound.on(k, (...args) => eventLogger(k, args)));
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await _csound.setOption('-m0d'); // see -m flag https://csound.com/docs/manual/CommandFlags.html
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await _csound.setOption('--sample-accurate');
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await _csound.compileCsdText(csd);
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// await _csound.compileOrc(livecodeOrc);
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await _csound.compileOrc(presetsOrc);
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await _csound.start();
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return _csound;
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}
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}
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async function init() {
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csoundLoader = csoundLoader || load();
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return csoundLoader;
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}
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let orcCache = {};
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export async function loadOrc(url) {
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await init();
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if (typeof url !== 'string') {
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throw new Error('loadOrc: expected url string');
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}
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if (url.startsWith('github:')) {
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const [_, path] = url.split('github:');
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url = `https://raw.githubusercontent.com/${path}`;
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}
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if (!orcCache[url]) {
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orcCache[url] = fetch(url)
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.then((res) => res.text())
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.then((code) => _csound.compileOrc(code));
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}
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await orcCache[url];
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}
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/**
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* Sends notes to Csound for rendering with MIDI semantics. The hap value is
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* translated to these Csound pfields:
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*
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* p1 -- Csound instrument either as a number (1-based, can be a fraction),
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* or as a string name.
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* p2 -- time in beats (usually seconds) from start of performance.
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* p3 -- duration in beats (usually seconds).
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* p4 -- MIDI key number (as a real number, not an integer but in [0, 127].
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* p5 -- MIDI velocity (as a real number, not an integer but in [0, 127].
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* p6 -- Strudel controls, as a string.
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*/
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export const csoundm = register('csoundm', (instrument, pat) => {
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let p1 = instrument;
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if (typeof instrument === 'string') {
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p1 = `"{instrument}"`;
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}
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init(); // not async to support csound inside other patterns + to be able to call pattern methods after it
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return pat.onTrigger((tidal_time, hap) => {
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if (!_csound) {
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logger('[csound] not loaded yet', 'warning');
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return;
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}
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if (typeof hap.value !== 'object') {
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throw new Error('csound only support objects as hap values');
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}
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// Time in seconds counting from now.
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const p2 = tidal_time - getAudioContext().currentTime;
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const p3 = hap.duration.valueOf() + 0;
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const frequency = getFrequency(hap);
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// Translate frequency to MIDI key number _without_ rounding.
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const C4 = 261.62558;
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let octave = Math.log(frequency / C4) / Math.log(2.0) + 8.0;
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const p4 = octave * 12.0 - 36.0;
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// We prefer floating point precision, but over the MIDI range [0, 127].
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const p5 = 127 * (hap.context?.velocity ?? 0.9);
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// The Strudel controls as a string.
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const p6 = Object.entries({ ...hap.value, frequency })
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.flat()
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.join('/');
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const i_statement = `i ${p1} ${p2} ${p3} ${p4} ${p5} "${p6}"`;
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console.log('[csoundm]:', i_statement);
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_csound.inputMessage(i_statement);
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});
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});
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