Merge branch 'main' into glossing/kabelsalat
This commit is contained in:
commit
cd48e67675
28 changed files with 714 additions and 352 deletions
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@ -877,7 +877,7 @@ export const { coarse } = registerControl('coarse');
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* note("d d d# d".fast(4)).s("supersaw").tremolo("<3 2 100> ").tremoloskew("<.5>")
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*
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*/
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export const { tremolo } = registerControl(['tremolo', 'tremolodepth', 'tremoloskew', 'tremolophase'], 'trem');
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export const { tremolo, trem } = registerControl(['tremolo', 'tremolodepth', 'tremoloskew', 'tremolophase'], 'trem');
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/**
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* Modulate the amplitude of a sound with a continuous waveform
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@ -3586,6 +3586,20 @@ export const morph = (frompat, topat, bypat) => {
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return frompat.innerBind((from) => topat.innerBind((to) => bypat.innerBind((by) => _morph(from, to, by))));
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};
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const _distortWithAlg = function (name) {
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const func = function (args, pat) {
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const argsPat = reify(args).fmap((v) => (Array.isArray(v) ? [...v, name] : [v, 1, name]));
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if (!pat) {
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return pure({}).distort(argsPat);
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}
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return pat.distort(argsPat);
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};
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Pattern.prototype[name] = function (args) {
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return func(args, this);
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};
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return func;
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};
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/**
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* Soft-clipping distortion
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*
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@ -3594,6 +3608,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const soft = _distortWithAlg('soft');
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/**
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* Hard-clipping distortion
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*
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@ -3602,6 +3618,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const hard = _distortWithAlg('hard');
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/**
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* Cubic polynomial distortion
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*
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@ -3610,6 +3628,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const cubic = _distortWithAlg('cubic');
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/**
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* Diode-emulating distortion
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*
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@ -3618,6 +3638,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const diode = _distortWithAlg('diode');
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/**
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* Asymmetrical diode distortion
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*
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@ -3626,6 +3648,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const asym = _distortWithAlg('asym');
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/**
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* Wavefolding distortion
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*
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@ -3634,6 +3658,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const fold = _distortWithAlg('fold');
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/**
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* Wavefolding distortion composed with sinusoid
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*
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@ -3642,6 +3668,8 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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export const sinefold = _distortWithAlg('sinefold');
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/**
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* Distortion via Chebyshev polynomials
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*
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@ -3650,14 +3678,7 @@ export const morph = (frompat, topat, bypat) => {
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* @param {number | Pattern} volume linear postgain of the distortion
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*
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*/
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const distAlgoNames = ['scurve', 'soft', 'hard', 'cubic', 'diode', 'asym', 'fold', 'sinefold', 'chebyshev'];
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for (const name of distAlgoNames) {
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// Add aliases for distortion algorithms
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Pattern.prototype[name] = function (args) {
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const argsPat = reify(args).fmap((v) => (Array.isArray(v) ? [...v, name] : [v, 1, name]));
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return this.distort(argsPat);
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};
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}
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export const chebyshev = _distortWithAlg('chebyshev');
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/**
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* Turns a list of patterns into a single pattern which outputs list-values
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0
packages/osc/server.js
Executable file → Normal file
0
packages/osc/server.js
Executable file → Normal file
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@ -1,11 +1,12 @@
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import { silence } from '@strudel/core';
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import { getDrawContext } from '@strudel/draw';
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import { transpiler } from '@strudel/transpiler';
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import { getAudioContext, webaudioOutput } from '@strudel/webaudio';
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import { getAudioContext, webaudioOutput, initAudioOnFirstClick } from '@strudel/webaudio';
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import { StrudelMirror, codemirrorSettings } from '@strudel/codemirror';
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import { prebake } from './prebake.mjs';
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if (typeof HTMLElement !== 'undefined') {
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initAudioOnFirstClick();
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class StrudelRepl extends HTMLElement {
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static observedAttributes = ['code'];
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settings = codemirrorSettings.get();
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@ -68,7 +68,7 @@ Pattern.prototype.serial = function (br = 115200, sendcrc = false, singlecharids
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if (!(name in writeMessagers)) {
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getWriter(name, br);
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}
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const onTrigger = (t_deprecate, hap, currentTime, cps, targetTime) => {
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const onTrigger = (hap, currentTime, _cps, targetTime) => {
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var message = '';
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var chk = 0;
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if (typeof hap.value === 'object') {
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@ -1,3 +1,12 @@
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/*
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audioContext.mjs - Audio Context manager
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Sets up a common and accessible audio context for all superdough operations
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Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/audiocontext.mjs>
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This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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let audioContext;
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export const setDefaultAudioContext = () => {
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@ -1,6 +1,7 @@
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import { getAudioContext } from './audioContext.mjs';
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import { logger } from './logger.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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import { getNodeFromPool } from './nodePools.mjs';
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import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
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export const noises = ['pink', 'white', 'brown', 'crackle'];
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@ -145,6 +146,7 @@ export function getLfo(audioContext, properties = {}) {
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}
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export function getCompressor(ac, threshold, ratio, knee, attack, release) {
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const node = getNodeFromPool('compressor', () => new DynamicsCompressorNode(ac, {}));
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const options = {
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threshold: threshold ?? -3,
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ratio: ratio ?? 10,
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@ -152,7 +154,11 @@ export function getCompressor(ac, threshold, ratio, knee, attack, release) {
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attack: attack ?? 0.005,
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release: release ?? 0.05,
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};
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return new DynamicsCompressorNode(ac, options);
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const now = ac.currentTime;
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Object.entries(options).forEach(([key, value]) => {
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node[key].setValueAtTime(value, now);
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});
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return node;
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}
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// changes the default values of the envelope based on what parameters the user has defined
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@ -233,10 +239,13 @@ export function createFilter(context, start, end, params, cps, cycle) {
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filter = getWorklet(context, 'ladder-processor', { frequency, q, drive });
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frequencyParam = filter.parameters.get('frequency');
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} else {
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filter = context.createBiquadFilter();
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const factory = () => context.createBiquadFilter();
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filter = getNodeFromPool('filter', factory);
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filter.type = type;
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filter.Q.value = q;
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filter.frequency.value = frequency;
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const now = context.currentTime;
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Object.entries({ Q: q, frequency }).forEach(([key, value]) => {
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filter[key].setValueAtTime(value, now);
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});
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frequencyParam = filter.frequency;
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}
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const envelopeValues = [params.attack, params.decay, params.sustain, params.release];
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|
|
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73
packages/superdough/nodePools.mjs
Normal file
73
packages/superdough/nodePools.mjs
Normal file
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@ -0,0 +1,73 @@
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|||
/*
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||||
nodePools.mjs - Helper functions related to pooling and re-using audio nodes
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||||
|
||||
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/nodePools.mjs>
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||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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||||
|
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const nodePools = new Map();
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const POOL_KEY = Symbol('nodePoolKey');
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const IS_WORKLET_DEAD = Symbol('nodePoolIsWorkletDead');
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const MAX_POOL_SIZE = 64;
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export const isPoolable = (node) => !!node[POOL_KEY];
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const getParams = (node) => {
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const params = new Set();
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node.parameters?.forEach((param) => params.add(param));
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const visited = new Set(); // prioritize deepest definition
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let proto = node;
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// Move up the prototype chain
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while (proto !== Object.prototype) {
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||||
for (const key of Object.getOwnPropertyNames(proto)) {
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||||
if (visited.has(key)) continue;
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||||
visited.add(key);
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const value = node[key];
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if (value instanceof AudioParam) {
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params.add(value);
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}
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}
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proto = Object.getPrototypeOf(proto);
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}
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return params;
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};
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export const releaseNodeToPool = (node) => {
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node.disconnect();
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if (node instanceof AudioScheduledSourceNode) {
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// not reusable
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return;
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}
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if (node[IS_WORKLET_DEAD]) {
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// Worklet already terminated, don't pool it
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return;
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}
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const key = node[POOL_KEY];
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if (key == null) return;
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const now = node.context?.currentTime ?? 0;
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getParams(node).forEach((param) => param.cancelScheduledValues(now));
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const pool = nodePools.get(key) ?? [];
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if (pool.length < MAX_POOL_SIZE) {
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pool.push(new WeakRef(node));
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nodePools.set(key, pool);
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}
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};
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|
||||
export const markWorkletAsDead = (worklet) => (worklet[IS_WORKLET_DEAD] = true);
|
||||
|
||||
// Attempt to get node from the pool. If this fails, fall back
|
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// to building it with the factory
|
||||
export const getNodeFromPool = (key, factory) => {
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||||
const pool = nodePools.get(key) ?? [];
|
||||
let node;
|
||||
while (pool.length) {
|
||||
const ref = pool.pop();
|
||||
node = ref?.deref();
|
||||
if (node != null && !node[IS_WORKLET_DEAD]) break;
|
||||
}
|
||||
if (node == null || node[IS_WORKLET_DEAD]) {
|
||||
node = factory();
|
||||
}
|
||||
node[POOL_KEY] = key;
|
||||
return node;
|
||||
};
|
||||
|
|
@ -9,6 +9,7 @@ import './reverb.mjs';
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|||
import './vowel.mjs';
|
||||
import { clamp, nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
|
||||
import workletsUrl from './worklets.mjs?audioworklet';
|
||||
import { getNodeFromPool, isPoolable, releaseNodeToPool } from './nodePools.mjs';
|
||||
import {
|
||||
createFilter,
|
||||
effectSend,
|
||||
|
|
@ -343,7 +344,7 @@ function getPhaser(begin, end, frequency = 1, depth = 0.5, centerFrequency = 100
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|||
let fOffset = 282; //for backward compat in #1800
|
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const filterChain = [];
|
||||
for (let i = 0; i < numStages; i++) {
|
||||
const filter = ac.createBiquadFilter();
|
||||
const filter = getNodeFromPool('filter', () => ac.createBiquadFilter());
|
||||
filter.type = 'notch';
|
||||
filter.gain.value = 1;
|
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filter.frequency.value = centerFrequency + fOffset;
|
||||
|
|
@ -429,7 +430,7 @@ class Chain {
|
|||
return this;
|
||||
}
|
||||
releaseNodes() {
|
||||
this.audioNodes.forEach((n) => releaseAudioNode(n));
|
||||
this.audioNodes.forEach((n) => (isPoolable(n) ? releaseNodeToPool(n) : releaseAudioNode(n)));
|
||||
this.audioNodes = [];
|
||||
this.tails = [];
|
||||
}
|
||||
|
|
@ -548,8 +549,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
nodes.main['source'] = [sourceNode];
|
||||
} else if (getSound(s)) {
|
||||
const { onTrigger } = getSound(s);
|
||||
// We have to use onEnded because some sources (e.g. `sampler`) have
|
||||
// an internal duration which is longer than `value.duration`
|
||||
|
||||
const onEnded = () =>
|
||||
webAudioTimeout(
|
||||
ac,
|
||||
|
|
@ -560,6 +560,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
0,
|
||||
endWithRelease,
|
||||
);
|
||||
|
||||
const soundHandle = await onTrigger(t, value, onEnded, cps);
|
||||
|
||||
if (soundHandle) {
|
||||
|
|
|
|||
|
|
@ -1,3 +1,12 @@
|
|||
/*
|
||||
superdoughoutput.mjs - Output controller for superdough
|
||||
|
||||
Handles setting up and mixing to the outputs as well as all global (orbit) effects
|
||||
|
||||
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/superdoughoutput.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import { effectSend, getWorklet, webAudioTimeout } from './helpers.mjs';
|
||||
import { errorLogger } from './logger.mjs';
|
||||
import { clamp } from './util.mjs';
|
||||
|
|
|
|||
|
|
@ -18,6 +18,7 @@ import {
|
|||
} from './helpers.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
|
||||
import { getNodeFromPool, markWorkletAsDead, releaseNodeToPool } from './nodePools.mjs';
|
||||
|
||||
const waveforms = ['triangle', 'square', 'sawtooth', 'sine', 'user', 'one'];
|
||||
const waveformAliases = [
|
||||
|
|
@ -167,22 +168,27 @@ export function registerSynthSounds() {
|
|||
const end = holdend + release + 0.01;
|
||||
const voices = clamp(unison, 1, 100);
|
||||
let panspread = voices > 1 ? clamp(spread, 0, 1) : 0;
|
||||
let o = getWorklet(
|
||||
ac,
|
||||
'supersaw-oscillator',
|
||||
{
|
||||
frequency,
|
||||
begin,
|
||||
end,
|
||||
freqspread: detune,
|
||||
voices,
|
||||
panspread,
|
||||
},
|
||||
{
|
||||
outputChannelCount: [2],
|
||||
},
|
||||
);
|
||||
|
||||
const params = {
|
||||
frequency,
|
||||
begin,
|
||||
end,
|
||||
freqspread: detune,
|
||||
voices,
|
||||
panspread,
|
||||
};
|
||||
const factory = () => new AudioWorkletNode(ac, 'supersaw-oscillator', { outputChannelCount: [2] });
|
||||
const o = getNodeFromPool('supersaw', factory);
|
||||
const now = ac.currentTime;
|
||||
Object.entries(params).forEach(([key, value]) => {
|
||||
const param = o.parameters.get(key);
|
||||
const target = value !== undefined ? value : param.defaultValue;
|
||||
param.setValueAtTime(target, now);
|
||||
});
|
||||
o.port.postMessage({ type: 'initialize' });
|
||||
o.port.onmessage = (e) => {
|
||||
if (e.data.type === 'died') markWorkletAsDead(o);
|
||||
o.port.onmessage = null;
|
||||
};
|
||||
const gainAdjustment = 1 / Math.sqrt(voices);
|
||||
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
|
||||
const vibratoHandle = getVibratoOscillator(o.parameters.get('detune'), value, begin);
|
||||
|
|
@ -195,7 +201,7 @@ export function registerSynthSounds() {
|
|||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
releaseAudioNode(o);
|
||||
releaseNodeToPool(o);
|
||||
onended();
|
||||
fmHandle?.stop();
|
||||
vibratoHandle?.stop();
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ import {
|
|||
getParamADSR,
|
||||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
getWorklet,
|
||||
releaseAudioNode,
|
||||
webAudioTimeout,
|
||||
releaseAudioNode,
|
||||
} from './helpers.mjs';
|
||||
import { getNodeFromPool, markWorkletAsDead, releaseNodeToPool } from './nodePools.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
|
||||
export const Warpmode = Object.freeze({
|
||||
|
|
@ -230,24 +230,31 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
|||
}
|
||||
const endWithRelease = holdEnd + release;
|
||||
const envEnd = endWithRelease + 0.01;
|
||||
const source = getWorklet(
|
||||
ac,
|
||||
'wavetable-oscillator-processor',
|
||||
{
|
||||
begin: t,
|
||||
end: envEnd,
|
||||
frequency,
|
||||
freqspread: value.detune,
|
||||
position: value.wt,
|
||||
warp: value.warp,
|
||||
warpMode: warpmode,
|
||||
voices: Math.max(value.unison ?? 1, 1),
|
||||
panspread: value.spread,
|
||||
phaserand: (value.wtphaserand ?? value.unison > 1) ? 1 : 0,
|
||||
},
|
||||
{ outputChannelCount: [2] },
|
||||
);
|
||||
source.port.postMessage({ type: 'table', payload });
|
||||
const params = {
|
||||
begin: t,
|
||||
end: envEnd,
|
||||
frequency,
|
||||
freqspread: value.detune,
|
||||
position: value.wt,
|
||||
warp: value.warp,
|
||||
warpMode: warpmode,
|
||||
voices: Math.max(value.unison ?? 1, 1),
|
||||
panspread: value.spread,
|
||||
phaserand: (value.wtphaserand ?? value.unison > 1) ? 1 : 0,
|
||||
};
|
||||
const factory = () => new AudioWorkletNode(ac, 'wavetable-oscillator-processor', { outputChannelCount: [2] });
|
||||
const source = getNodeFromPool('wavetable', factory);
|
||||
const now = ac.currentTime;
|
||||
Object.entries(params).forEach(([key, value]) => {
|
||||
const param = source.parameters.get(key);
|
||||
const target = value !== undefined ? value : param.defaultValue;
|
||||
param.setValueAtTime(target, now);
|
||||
});
|
||||
source.port.postMessage({ type: 'initialize', payload });
|
||||
source.port.onmessage = (e) => {
|
||||
if (e.data.type === 'died') markWorkletAsDead(source);
|
||||
source.port.onmessage = null;
|
||||
};
|
||||
if (ac.currentTime > t) {
|
||||
logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
|
||||
return;
|
||||
|
|
@ -333,7 +340,7 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
|||
const timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
releaseAudioNode(source);
|
||||
releaseNodeToPool(source);
|
||||
vibratoHandle?.stop();
|
||||
fmHandle?.stop();
|
||||
releaseAudioNode(wtPosModulators);
|
||||
|
|
|
|||
|
|
@ -466,6 +466,16 @@ registerProcessor('distort-processor', DistortProcessor);
|
|||
class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.isAlive = true; // used internally to prevent multiple death messages
|
||||
this.port.onmessage = (e) => {
|
||||
const { type, payload } = e.data || {};
|
||||
if (type === 'initialize') {
|
||||
this.initialize(payload);
|
||||
}
|
||||
};
|
||||
this.initialize();
|
||||
}
|
||||
initialize(_options) {
|
||||
this.phase = [];
|
||||
}
|
||||
static get parameterDescriptors() {
|
||||
|
|
@ -516,12 +526,16 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
|||
];
|
||||
}
|
||||
process(_input, outputs, params) {
|
||||
if (currentTime >= params.end[0]) {
|
||||
// should terminate
|
||||
if (currentTime >= params.end[0] + 0.5) {
|
||||
// Outside of grace period - should terminate
|
||||
if (this.isAlive) {
|
||||
this.port.postMessage({ type: 'died' });
|
||||
this.isAlive = false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (currentTime <= params.begin[0]) {
|
||||
// keep alive
|
||||
if (currentTime >= params.end[0] || currentTime <= params.begin[0]) {
|
||||
// Inside of grace period or not yet started
|
||||
return true;
|
||||
}
|
||||
const output = outputs[0];
|
||||
|
|
@ -1153,37 +1167,29 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
|||
|
||||
constructor(options) {
|
||||
super(options);
|
||||
this.frameLen = 0;
|
||||
this.numFrames = 0;
|
||||
this.phase = [];
|
||||
|
||||
this.isAlive = true; // used internally to prevent multiple death messages
|
||||
this.port.onmessage = (e) => {
|
||||
const { type, payload } = e.data || {};
|
||||
if (type === 'table') {
|
||||
const key = payload.key;
|
||||
this.frameLen = payload.frameLen;
|
||||
if (!tablesCache[key]) {
|
||||
const tables = [payload.frames];
|
||||
let table = tables[0];
|
||||
for (let level = 1; level < 1; level++) {
|
||||
const nextLen = table.length >> 1;
|
||||
const nextTable = table.map((frame) => {
|
||||
const avg = new Float32Array(nextLen);
|
||||
for (let i = 0; i < nextLen; i++) {
|
||||
avg[i] = (frame[2 * i] + frame[2 * i + 1]) / 2;
|
||||
}
|
||||
return avg;
|
||||
});
|
||||
tables.push(nextTable);
|
||||
table = nextTable;
|
||||
if (nextLen <= 32) break;
|
||||
}
|
||||
tablesCache[key] = tables;
|
||||
}
|
||||
this.tables = tablesCache[key];
|
||||
this.numFrames = this.tables[0].length;
|
||||
if (type === 'initialize') {
|
||||
this.initialize(payload);
|
||||
}
|
||||
};
|
||||
this.initialize();
|
||||
}
|
||||
initialize(options) {
|
||||
this.table = null;
|
||||
this.frameLen = null;
|
||||
this.numFrames = null;
|
||||
this.phase = [];
|
||||
if (options?.key) {
|
||||
const key = options.key;
|
||||
this.frameLen = options.frameLen;
|
||||
if (!tablesCache[key]) {
|
||||
tablesCache[key] = options.frames;
|
||||
}
|
||||
this.table = tablesCache[key];
|
||||
this.numFrames = this.table.length;
|
||||
}
|
||||
}
|
||||
|
||||
_mirror(x) {
|
||||
|
|
@ -1328,25 +1334,22 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
|||
return a + (b - a) * frac;
|
||||
}
|
||||
|
||||
_chooseMip(dphi) {
|
||||
const approxHarm = clamp(dphi, 1e-6, 64);
|
||||
let level = 0;
|
||||
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
|
||||
level++;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
process(_inputs, outputs, parameters) {
|
||||
if (currentTime >= parameters.end[0]) {
|
||||
if (currentTime >= parameters.end[0] + 0.5) {
|
||||
// Outside of grace period - should terminate
|
||||
if (this.isAlive) {
|
||||
this.port.postMessage({ type: 'died' });
|
||||
this.isAlive = false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (currentTime <= parameters.begin[0]) {
|
||||
if (currentTime >= parameters.end[0] || currentTime <= parameters.begin[0]) {
|
||||
// Inside of grace period or not yet started
|
||||
return true;
|
||||
}
|
||||
const outL = outputs[0][0];
|
||||
const outR = outputs[0][1] || outputs[0][0];
|
||||
if (!this.tables) {
|
||||
if (!this.table) {
|
||||
outL.fill(0);
|
||||
if (outR !== outL) outR.set(outL);
|
||||
return true;
|
||||
|
|
@ -1380,14 +1383,12 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
|||
}
|
||||
const fVoice = applySemitoneDetuneToFrequency(f, detuner(n)); // voice detune
|
||||
const dPhase = fVoice * INVSR;
|
||||
const level = this._chooseMip(dPhase);
|
||||
const table = this.tables[level];
|
||||
|
||||
// warp phase then sample
|
||||
this.phase[n] = this.phase[n] ?? Math.random() * phaseRand;
|
||||
const ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
|
||||
const s0 = this._sampleFrame(table[fIdx], ph);
|
||||
const s1 = this._sampleFrame(table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
|
||||
const s0 = this._sampleFrame(this.table[fIdx], ph);
|
||||
const s1 = this._sampleFrame(this.table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
|
||||
let s = lerp(s0, s1, interpT);
|
||||
if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
|
||||
s = -s;
|
||||
|
|
|
|||
|
|
@ -103,8 +103,10 @@ export async function renderPatternAudio(
|
|||
}
|
||||
|
||||
export function webaudioRepl(options = {}) {
|
||||
const audioContext = options.audioContext ?? getAudioContext();
|
||||
setAudioContext(audioContext);
|
||||
options = {
|
||||
getTime: () => getAudioContext().currentTime,
|
||||
getTime: () => audioContext.currentTime,
|
||||
defaultOutput: webaudioOutput,
|
||||
...options,
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue