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@ -50,6 +50,9 @@ export function parseControlsFromHap(hap, cps) {
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}
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}
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controls.bank && (controls.s = controls.bank + controls.s);
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controls.bank && (controls.s = controls.bank + controls.s);
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controls.roomsize && (controls.size = parseNumeral(controls.roomsize));
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controls.roomsize && (controls.size = parseNumeral(controls.roomsize));
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// speed adjustment for CPS is handled on the DSP side in superdirt and pattern side in Strudel,
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// so we need to undo the adjustment before sending the message to superdirt.
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controls.unit === 'c' && controls.speed != null && (controls.speed = controls.speed / cps);
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const channels = controls.channels;
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const channels = controls.channels;
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channels != undefined && (controls.channels = JSON.stringify(channels));
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channels != undefined && (controls.channels = JSON.stringify(channels));
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return controls;
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return controls;
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