use phase to allow smooth tempo changes
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1 changed files with 6 additions and 5 deletions
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@ -9,21 +9,22 @@ import { ClockWorker } from './clockworker.mjs';
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export class Scheduler {
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export class Scheduler {
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worker;
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worker;
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pattern;
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pattern;
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startedAt;
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phase;
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audioContext;
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audioContext;
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cps = 1;
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cps = 1;
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constructor({ audioContext, interval = 0.1, onEvent, latency = 0.1 }) {
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constructor({ audioContext, interval = 0.1, onEvent, latency = 0.1 }) {
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this.audioContext = audioContext;
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this.audioContext = audioContext;
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this.worker = new ClockWorker((tick, interval) => {
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this.worker = new ClockWorker((tick, interval) => {
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const begin = tick * interval * this.cps;
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const begin = this.phase;
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const end = (tick + 1) * interval * this.cps;
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const end = this.phase + interval * this.cps;
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this.phase = end;
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const haps = this.pattern.queryArc(begin, end);
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const haps = this.pattern.queryArc(begin, end);
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haps.forEach((e) => {
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haps.forEach((e) => {
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if (!e.part.begin.equals(e.whole.begin)) {
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if (!e.part.begin.equals(e.whole.begin)) {
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return;
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return;
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}
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}
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if (e.context.onTrigger) {
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if (e.context.onTrigger) {
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const ctxTime = e.whole.begin / this.cps + this.startedAt + latency;
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const ctxTime = (e.whole.begin - begin) / this.cps + this.audioContext.currentTime + latency;
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e.context.onTrigger(ctxTime, e, this.audioContext.currentTime, this.cps);
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e.context.onTrigger(ctxTime, e, this.audioContext.currentTime, this.cps);
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}
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}
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if (onEvent) {
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if (onEvent) {
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@ -37,7 +38,7 @@ export class Scheduler {
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throw new Error('Scheduler: no pattern set! call .setPattern first.');
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throw new Error('Scheduler: no pattern set! call .setPattern first.');
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}
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}
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this.audioContext.resume();
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this.audioContext.resume();
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this.startedAt = this.audioContext.currentTime;
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this.phase = 0;
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this.worker.start();
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this.worker.start();
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}
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}
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stop() {
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stop() {
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