Merge branch 'main' into space-shell/helix-keybindings
This commit is contained in:
commit
bad81e3850
15 changed files with 1101 additions and 24 deletions
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@ -293,9 +293,9 @@ export class StrudelMirror {
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console.warn('first frame could not be painted');
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}
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}
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async evaluate() {
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async evaluate(autostart = true) {
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this.flash();
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await this.repl.evaluate(this.code);
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await this.repl.evaluate(this.code, autostart);
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}
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async stop() {
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this.repl.scheduler.stop();
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@ -1,5 +1,5 @@
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import { defaultKeymap } from '@codemirror/commands';
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import { Prec } from '@codemirror/state';
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import { Prec, EditorState } from '@codemirror/state';
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import { keymap, ViewPlugin } from '@codemirror/view';
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// import { searchKeymap } from '@codemirror/search';
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import { emacs } from '@replit/codemirror-emacs';
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@ -135,5 +135,9 @@ const keymaps = {
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export function keybindings(name) {
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const active = keymaps[name];
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return [active ? Prec.high(active()) : []];
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const extensions = active ? [Prec.high(active())] : [];
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if (name === 'vim') {
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extensions.push(EditorState.allowMultipleSelections.of(true));
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}
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return extensions;
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}
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@ -5,6 +5,11 @@ export const setDefaultAudioContext = () => {
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return audioContext;
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};
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export const setAudioContext = (context) => {
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audioContext = context;
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return audioContext;
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};
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export const getAudioContext = () => {
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if (!audioContext) {
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return setDefaultAudioContext();
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@ -25,7 +25,7 @@ if (typeof DelayNode !== 'undefined') {
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}
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}
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AudioContext.prototype.createFeedbackDelay = function (wet, time, feedback) {
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BaseAudioContext.prototype.createFeedbackDelay = function (wet, time, feedback) {
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return new FeedbackDelayNode(this, wet, time, feedback);
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};
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}
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@ -42,6 +42,7 @@ export const getParamADSR = (
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decay,
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sustain,
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release,
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// min = value at start of attack, max = value at end of attack; it is possible that max < min
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min,
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max,
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begin,
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@ -59,17 +60,15 @@ export const getParamADSR = (
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max = max === 0 ? 0.001 : max;
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}
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const range = max - min;
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const peak = max;
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const sustainVal = min + sustain * range;
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const duration = end - begin;
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const envValAtTime = (time) => {
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let val;
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if (attack > time) {
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let slope = getSlope(min, peak, 0, attack);
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val = time * slope + (min > peak ? min : 0);
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val = time * getSlope(min, max, 0, attack) + min;
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} else {
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val = (time - attack) * getSlope(peak, sustainVal, 0, decay) + peak;
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val = (time - attack) * getSlope(max, sustainVal, 0, decay) + max;
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}
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if (curve === 'exponential') {
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val = val || 0.001;
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@ -2,7 +2,7 @@ import reverbGen from './reverbGen.mjs';
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import { clamp } from './util.mjs';
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if (typeof AudioContext !== 'undefined') {
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AudioContext.prototype.adjustLength = function (duration, buffer, speed = 1, offsetAmount = 0) {
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BaseAudioContext.prototype.adjustLength = function (duration, buffer, speed = 1, offsetAmount = 0) {
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const sampleOffset = Math.floor(clamp(offsetAmount, 0, 1) * buffer.length);
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const newLength = buffer.sampleRate * duration;
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const newBuffer = this.createBuffer(buffer.numberOfChannels, buffer.length, buffer.sampleRate);
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@ -23,7 +23,7 @@ if (typeof AudioContext !== 'undefined') {
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return newBuffer;
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};
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AudioContext.prototype.createReverb = function (duration, fade, lp, dim, ir, irspeed, irbegin) {
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BaseAudioContext.prototype.createReverb = function (duration, fade, lp, dim, ir, irspeed, irbegin) {
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const convolver = this.createConvolver();
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convolver.generate = (d = 2, fade = 0.1, lp = 15000, dim = 1000, ir, irspeed, irbegin) => {
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convolver.duration = d;
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@ -22,13 +22,14 @@ import {
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import { map } from 'nanostores';
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import { logger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import { getAudioContext, setAudioContext } from './audioContext.mjs';
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import { SuperdoughAudioController } from './superdoughoutput.mjs';
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import { resetSeenKeys } from './wavetable.mjs';
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export const DEFAULT_MAX_POLYPHONY = 128;
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const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
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let maxPolyphony = DEFAULT_MAX_POLYPHONY;
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export let maxPolyphony = DEFAULT_MAX_POLYPHONY;
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/**
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* Set the max polyphony. If notes are ringing out via `release` then they will
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@ -45,7 +46,7 @@ export function setMaxPolyphony(polyphony) {
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maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY;
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}
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let multiChannelOrbits = false;
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export let multiChannelOrbits = false;
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export function setMultiChannelOrbits(bool) {
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multiChannelOrbits = bool == true;
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}
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@ -234,11 +235,13 @@ export function registerWorklet(url) {
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}
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let workletsLoading;
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function loadWorklets() {
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export function loadWorklets() {
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if (!workletsLoading) {
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const audioCtx = getAudioContext();
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const allWorkletURLs = externalWorklets.concat([workletsUrl]);
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workletsLoading = Promise.all(allWorkletURLs.map((workletURL) => audioCtx.audioWorklet.addModule(workletURL)));
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workletsLoading = Promise.all(allWorkletURLs.map((workletURL) => audioCtx.audioWorklet.addModule(workletURL))).then(
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() => (workletsLoading = undefined),
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);
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}
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return workletsLoading;
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@ -255,6 +258,7 @@ export async function initAudio(options = {}) {
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setMaxPolyphony(maxPolyphony);
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setMultiChannelOrbits(multiChannelOrbits);
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resetSeenKeys();
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if (typeof window === 'undefined') {
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return;
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}
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@ -276,8 +280,9 @@ export async function initAudio(options = {}) {
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logger('[superdough] failed to set audio interface', 'warning');
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}
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}
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await audioCtx.resume();
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if ((!audioCtx) instanceof OfflineAudioContext) {
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await audioCtx.resume();
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}
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if (disableWorklets) {
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logger('[superdough]: AudioWorklets disabled with disableWorklets');
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return;
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@ -311,6 +316,12 @@ export function getSuperdoughAudioController() {
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}
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return controller;
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}
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export function setSuperdoughAudioController(newController) {
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controller = newController;
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return controller;
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}
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export function connectToDestination(input, channels) {
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const controller = getSuperdoughAudioController();
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controller.output.connectToDestination(input, channels);
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@ -348,7 +359,7 @@ export let analysers = {},
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analysersData = {};
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export function getAnalyserById(id, fftSize = 1024, smoothingTimeConstant = 0.5) {
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if (!analysers[id]) {
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if (!analysers[id] || analysers[id].audioContext != getAudioContext()) {
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// make sure this doesn't happen too often as it piles up garbage
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const analyserNode = getAudioContext().createAnalyser();
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analyserNode.fftSize = fftSize;
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@ -410,7 +421,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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// duration is passed as value too..
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value.duration = hapDuration;
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// calculate absolute time
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if (t < ac.currentTime) {
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console.warn(
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`[superdough]: cannot schedule sounds in the past (target: ${t.toFixed(2)}, now: ${ac.currentTime.toFixed(2)})`,
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@ -782,7 +792,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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}
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// analyser
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if (analyze) {
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if (analyze && !(ac instanceof OfflineAudioContext)) {
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const analyserNode = getAnalyserById(analyze, 2 ** (fft + 5));
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const analyserSend = effectSend(post, analyserNode, 1);
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audioNodes.push(analyserSend);
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@ -75,7 +75,7 @@ if (typeof GainNode !== 'undefined') {
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}
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}
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AudioContext.prototype.createVowelFilter = function (letter) {
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BaseAudioContext.prototype.createVowelFilter = function (letter) {
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return new VowelNode(this, letter);
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};
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}
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@ -40,6 +40,11 @@ export const Warpmode = Object.freeze({
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});
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const seenKeys = new Set();
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export function resetSeenKeys() {
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seenKeys.clear();
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}
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async function getPayload(url, label, frameLen = 2048) {
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const key = `${url},${frameLen}`;
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if (!seenKeys.has(key)) {
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@ -5,10 +5,21 @@ This program is free software: you can redistribute it and/or modify it under th
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*/
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import * as strudel from '@strudel/core';
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import { superdough, getAudioContext, setLogger, doughTrigger, registerWorklet } from 'superdough';
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import {
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superdough,
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getAudioContext,
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setLogger,
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doughTrigger,
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registerWorklet,
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setAudioContext,
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initAudio,
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setSuperdoughAudioController,
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resetGlobalEffects,
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errorLogger,
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} from 'superdough';
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import './supradough.mjs';
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import { workletUrl } from 'supradough';
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import { SuperdoughAudioController } from 'superdough/superdoughoutput.mjs';
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registerWorklet(workletUrl);
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const { Pattern, logger, repl } = strudel;
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@ -26,6 +37,71 @@ export const webaudioOutput = (hap, _deadline, hapDuration, cps, t) => {
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return superdough(hap2value(hap), t, hapDuration, cps, hap.whole?.begin.valueOf());
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};
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export async function renderPatternAudio(
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pattern,
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cps,
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begin,
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end,
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sampleRate,
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maxPolyphony,
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multiChannelOrbits,
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downloadName = undefined,
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) {
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let audioContext = getAudioContext();
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await audioContext.close();
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audioContext = new OfflineAudioContext(2, ((end - begin) / cps) * sampleRate, sampleRate);
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setAudioContext(audioContext);
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setSuperdoughAudioController(new SuperdoughAudioController(audioContext));
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await initAudio({
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maxPolyphony,
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multiChannelOrbits,
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});
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logger('[webaudio] preloading');
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// Calling superdough(...) in ascending onset time order is important
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// for controls that depend on the audio graph state like `cut`
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let haps = pattern
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.queryArc(begin, end, { _cps: cps })
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.sort((a, b) => a.whole.begin.valueOf() - b.whole.begin.valueOf());
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for (const hap of haps) {
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if (hap.hasOnset()) {
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try {
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await superdough(
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hap2value(hap),
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(hap.whole.begin.valueOf() - begin) / cps,
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hap.duration / cps,
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cps,
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(hap.whole?.begin.valueOf() - begin) / cps,
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);
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} catch (err) {
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errorLogger(err, 'webaudio');
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}
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}
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}
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logger('[webaudio] start rendering');
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return audioContext
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.startRendering()
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.then((renderedBuffer) => {
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const wavBuffer = audioBufferToWav(renderedBuffer);
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const blob = new Blob([wavBuffer], { type: 'audio/wav' });
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const url = URL.createObjectURL(blob);
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const a = document.createElement('a');
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a.href = url;
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downloadName = downloadName ? `${downloadName}.wav` : `${new Date().toISOString()}.wav`;
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a.download = `${downloadName}`;
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document.body.appendChild(a);
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a.click();
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document.body.removeChild(a);
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URL.revokeObjectURL(url);
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})
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.finally(async () => {
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setAudioContext(null);
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setSuperdoughAudioController(null);
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resetGlobalEffects();
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});
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}
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export function webaudioRepl(options = {}) {
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options = {
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getTime: () => getAudioContext().currentTime,
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@ -38,3 +114,98 @@ export function webaudioRepl(options = {}) {
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Pattern.prototype.dough = function () {
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return this.onTrigger(doughTrigger, 1);
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};
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function audioBufferToWav(buffer, opt) {
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opt = opt || {};
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var numChannels = buffer.numberOfChannels;
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var sampleRate = buffer.sampleRate;
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var format = opt.float32 ? 3 : 1;
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var bitDepth = format === 3 ? 32 : 16;
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var result;
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if (numChannels === 2) {
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result = interleave(buffer.getChannelData(0), buffer.getChannelData(1));
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} else {
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result = buffer.getChannelData(0);
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}
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return encodeWAV(result, format, sampleRate, numChannels, bitDepth);
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}
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function encodeWAV(samples, format, sampleRate, numChannels, bitDepth) {
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var bytesPerSample = bitDepth / 8;
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var blockAlign = numChannels * bytesPerSample;
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var buffer = new ArrayBuffer(44 + samples.length * bytesPerSample);
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var view = new DataView(buffer);
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/* RIFF identifier */
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writeString(view, 0, 'RIFF');
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/* RIFF chunk length */
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view.setUint32(4, 36 + samples.length * bytesPerSample, true);
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/* RIFF type */
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writeString(view, 8, 'WAVE');
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/* format chunk identifier */
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writeString(view, 12, 'fmt ');
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/* format chunk length */
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view.setUint32(16, 16, true);
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/* sample format (raw) */
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view.setUint16(20, format, true);
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/* channel count */
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view.setUint16(22, numChannels, true);
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/* sample rate */
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view.setUint32(24, sampleRate, true);
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/* byte rate (sample rate * block align) */
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view.setUint32(28, sampleRate * blockAlign, true);
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/* block align (channel count * bytes per sample) */
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view.setUint16(32, blockAlign, true);
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/* bits per sample */
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view.setUint16(34, bitDepth, true);
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/* data chunk identifier */
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writeString(view, 36, 'data');
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/* data chunk length */
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view.setUint32(40, samples.length * bytesPerSample, true);
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if (format === 1) {
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// Raw PCM
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floatTo16BitPCM(view, 44, samples);
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} else {
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writeFloat32(view, 44, samples);
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}
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return buffer;
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}
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function interleave(inputL, inputR) {
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var length = inputL.length + inputR.length;
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var result = new Float32Array(length);
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var index = 0;
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var inputIndex = 0;
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while (index < length) {
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result[index++] = inputL[inputIndex];
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result[index++] = inputR[inputIndex];
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inputIndex++;
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}
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return result;
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}
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function writeFloat32(output, offset, input) {
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for (var i = 0; i < input.length; i++, offset += 4) {
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output.setFloat32(offset, input[i], true);
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}
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}
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function floatTo16BitPCM(output, offset, input) {
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for (var i = 0; i < input.length; i++, offset += 2) {
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var s = Math.max(-1, Math.min(1, input[i]));
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output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7fff, true);
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}
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}
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function writeString(view, offset, string) {
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for (var i = 0; i < string.length; i++) {
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view.setUint8(offset + i, string.charCodeAt(i));
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}
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}
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