- feat: add freq support to gm soundfonts

- refactor: toMidi -> noteToMidi
- refactor: fromMidi -> midiToFreq
This commit is contained in:
Felix Roos 2023-03-23 10:18:24 +01:00
parent 13133583ca
commit ba35a81e9b
10 changed files with 59 additions and 50 deletions

View file

@ -1,4 +1,4 @@
import { toMidi } from '@strudel.cycles/core';
import { noteToMidi, freqToMidi } from '@strudel.cycles/core';
import { getAudioContext, registerSound, getEnvelope } from '@strudel.cycles/webaudio';
import gm from './gm.mjs';
@ -18,15 +18,24 @@ async function loadFont(name) {
return loadCache[name];
}
export async function getFontBufferSource(name, pitch, ac) {
if (typeof pitch === 'string') {
pitch = toMidi(pitch);
export async function getFontBufferSource(name, value, ac) {
let { note = 'c3', freq } = value;
let midi;
if (freq) {
midi = freqToMidi(freq);
} else if (typeof note === 'string') {
midi = noteToMidi(note);
} else if (typeof note === 'number') {
midi = note;
} else {
throw new Error(`unexpected "note" type "${typeof note}"`);
}
const { buffer, zone } = await getFontPitch(name, pitch, ac);
const { buffer, zone } = await getFontPitch(name, midi, ac);
const src = ac.createBufferSource();
src.buffer = buffer;
const baseDetune = zone.originalPitch - 100.0 * zone.coarseTune - zone.fineTune;
const playbackRate = 1.0 * Math.pow(2, (100.0 * pitch - baseDetune) / 1200.0);
const playbackRate = 1.0 * Math.pow(2, (100.0 * midi - baseDetune) / 1200.0);
// src detune?
src.playbackRate.value = playbackRate;
const loop = zone.loopStart > 1 && zone.loopStart < zone.loopEnd;
@ -121,11 +130,11 @@ export function registerSoundfonts() {
registerSound(
name,
async (time, value, onended) => {
const { note = 'c3', n = 0 } = value;
const { n = 0 } = value;
const { attack = 0.001, decay = 0.001, sustain = 1, release = 0.001 } = value;
const font = fonts[n % fonts.length];
const ctx = getAudioContext();
const bufferSource = await getFontBufferSource(font, note, ctx);
const bufferSource = await getFontBufferSource(font, value, ctx);
bufferSource.start(time);
const { node: envelope, stop: releaseEnvelope } = getEnvelope(attack, decay, sustain, release, 0.3, time);
bufferSource.connect(envelope);