Merge branch 'main' into supradough

This commit is contained in:
Jade (Rose) Rowland 2025-08-31 22:42:07 -04:00
commit b8e1b8d7ac
60 changed files with 1247 additions and 255 deletions

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@ -1,5 +1,8 @@
import { getAudioContext } from './superdough.mjs';
import { clamp, nanFallback } from './util.mjs';
import { getNoiseBuffer } from './noise.mjs';
export const noises = ['pink', 'white', 'brown', 'crackle'];
export function gainNode(value) {
const node = getAudioContext().createGain();
@ -206,19 +209,46 @@ export function getVibratoOscillator(param, value, t) {
// ConstantSource inherits AudioScheduledSourceNode, which has scheduling abilities
// a bit of a hack, but it works very well :)
export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
const constantNode = audioContext.createConstantSource();
constantNode.start(startTime);
constantNode.stop(stopTime);
const constantNode = new ConstantSourceNode(audioContext);
// Certain browsers requires audio nodes to be connected in order for their onended events
// to fire, so we _mute it_ and then connect it to the destination
const zeroGain = gainNode(0);
zeroGain.connect(audioContext.destination);
constantNode.connect(zeroGain);
// Schedule the `onComplete` callback to occur at `stopTime`
constantNode.onended = () => {
// Ensure garbage collection
try {
zeroGain.disconnect();
} catch {
// pass
}
try {
constantNode.disconnect();
} catch {
// pass
}
onComplete();
};
constantNode.start(startTime);
constantNode.stop(stopTime);
return constantNode;
}
const mod = (freq, range = 1, type = 'sine') => {
const ctx = getAudioContext();
const osc = ctx.createOscillator();
osc.type = type;
osc.frequency.value = freq;
let osc;
if (noises.includes(type)) {
osc = ctx.createBufferSource();
osc.buffer = getNoiseBuffer(type, 2);
osc.loop = true;
} else {
osc = ctx.createOscillator();
osc.type = type;
osc.frequency.value = freq;
}
osc.start();
const g = new GainNode(ctx, { gain: range });
osc.connect(g); // -range, range
@ -253,7 +283,7 @@ export function applyFM(param, value, begin) {
modulator = fmmod.node;
stop = fmmod.stop;
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].some((v) => v !== undefined)) {
// no envelope by default
modulator.connect(param);
} else {

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@ -1,5 +1,11 @@
let log = (msg) => console.log(msg);
export function errorLogger(e, origin = 'cyclist') {
//TODO: add some kind of debug flag that enables this while in dev mode
// console.error(e);
logger(`[${origin}] error: ${e.message}`);
}
export const logger = (...args) => log(...args);
export const setLogger = (fn) => {

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@ -4,7 +4,7 @@ import { getAudioContext } from './superdough.mjs';
let noiseCache = {};
// lazy generates noise buffers and keeps them forever
function getNoiseBuffer(type, density) {
export function getNoiseBuffer(type, density) {
const ac = getAudioContext();
if (noiseCache[type]) {
return noiseCache[type];

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@ -1,6 +1,6 @@
{
"name": "superdough",
"version": "1.2.3",
"version": "1.2.4",
"description": "simple web audio synth and sampler intended for live coding. inspired by superdirt and webdirt.",
"main": "index.mjs",
"type": "module",

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@ -9,9 +9,9 @@ import './reverb.mjs';
import './vowel.mjs';
import { clamp, nanFallback, _mod, cycleToSeconds, secondsToCycle } from './util.mjs';
import workletsUrl from './worklets.mjs?audioworklet';
import { createFilter, gainNode, getCompressor, getWorklet } from './helpers.mjs';
import { createFilter, gainNode, getCompressor, getWorklet, webAudioTimeout } from './helpers.mjs';
import { map } from 'nanostores';
import { logger } from './logger.mjs';
import { logger, errorLogger } from './logger.mjs';
import { loadBuffer } from './sampler.mjs';
export const DEFAULT_MAX_POLYPHONY = 128;
@ -337,16 +337,18 @@ function getDelay(orbit, delaytime, delayfeedback, t, channels) {
//logger(`delayfeedback was clamped to ${maxfeedback} to save your ears`);
}
delayfeedback = clamp(delayfeedback, 0, 0.98);
if (!delays[orbit]) {
if (!orbits[orbit].delayNode) {
const ac = getAudioContext();
const dly = ac.createFeedbackDelay(1, delaytime, delayfeedback);
dly.start?.(t); // for some reason, this throws when audion extension is installed..
connectToDestination(dly, channels);
delays[orbit] = dly;
connectToOrbit(dly, orbit);
orbits[orbit].delayNode = dly;
}
delays[orbit].delayTime.value !== delaytime && delays[orbit].delayTime.setValueAtTime(delaytime, t);
delays[orbit].feedback.value !== delayfeedback && delays[orbit].feedback.setValueAtTime(delayfeedback, t);
return delays[orbit];
orbits[orbit].delayNode.delayTime.value !== delaytime &&
orbits[orbit].delayNode.delayTime.setValueAtTime(delaytime, t);
orbits[orbit].delayNode.feedback.value !== delayfeedback &&
orbits[orbit].delayNode.feedback.setValueAtTime(delayfeedback, t);
return orbits[orbit].delayNode;
}
export function getLfo(audioContext, begin, end, properties = {}) {
@ -371,22 +373,6 @@ export function getLfo(audioContext, begin, end, properties = {}) {
return getWorklet(audioContext, 'lfo-processor', lfoprops);
}
export function getSyncedLfo(audioContext, time, end, cps, cycle, properties = {}) {
const frequency = cycle / cps;
return getWorklet(audioContext, 'lfo-processor', {
frequency,
depth: 1,
skew: 0,
phaseoffset: 0,
time,
end,
shape: 1,
dcoffset: -0.5,
...properties,
});
}
function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
const ac = getAudioContext();
const lfoGain = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
@ -418,31 +404,73 @@ function getFilterType(ftype) {
return typeof ftype === 'number' ? filterTypes[Math.floor(_mod(ftype, filterTypes.length))] : ftype;
}
let reverbs = {};
//type orbit {
// gain: number,
// reverbNode: reverbNode
// delayNode: delayNode
//}
let orbits = {};
function connectToOrbit(node, orbit) {
if (orbits[orbit] == null) {
errorLogger(new Error('target orbit does not exist'), 'superdough');
}
node.connect(orbits[orbit].gain);
}
function setOrbit(audioContext, orbit, channels) {
if (orbits[orbit] == null) {
orbits[orbit] = {
gain: new GainNode(audioContext, { gain: 1 }),
};
connectToDestination(orbits[orbit].gain, channels);
}
}
function duckOrbit(audioContext, targetOrbit, t, attacktime = 0.1, duckdepth = 1) {
const targetArr = [targetOrbit].flat();
targetArr.forEach((target) => {
if (orbits[target] == null) {
errorLogger(new Error(`duck target orbit ${target} does not exist`), 'superdough');
return;
}
webAudioTimeout(
audioContext,
() => {
orbits[target].gain.gain.cancelScheduledValues(t);
const currVal = orbits[target].gain.gain.value;
orbits[target].gain.gain.linearRampToValueAtTime(clamp(1 - Math.pow(duckdepth, 0.5), 0.01, currVal), t);
orbits[target].gain.gain.exponentialRampToValueAtTime(1, t + Math.max(0.002, attacktime));
},
0,
t - 0.01,
);
});
}
let hasChanged = (now, before) => now !== undefined && now !== before;
function getReverb(orbit, duration, fade, lp, dim, ir, channels) {
function getReverb(orbit, duration, fade, lp, dim, ir) {
// If no reverb has been created for a given orbit, create one
if (!reverbs[orbit]) {
if (!orbits[orbit].reverbNode) {
const ac = getAudioContext();
const reverb = ac.createReverb(duration, fade, lp, dim, ir);
connectToDestination(reverb, channels);
reverbs[orbit] = reverb;
connectToOrbit(reverb, orbit);
orbits[orbit].reverbNode = reverb;
}
if (
hasChanged(duration, reverbs[orbit].duration) ||
hasChanged(fade, reverbs[orbit].fade) ||
hasChanged(lp, reverbs[orbit].lp) ||
hasChanged(dim, reverbs[orbit].dim) ||
reverbs[orbit].ir !== ir
hasChanged(duration, orbits[orbit].reverbNode.duration) ||
hasChanged(fade, orbits[orbit].reverbNode.fade) ||
hasChanged(lp, orbits[orbit].reverbNode.lp) ||
hasChanged(dim, orbits[orbit].reverbNode.dim) ||
orbits[orbit].reverbNode.ir !== ir
) {
// only regenerate when something has changed
// avoids endless regeneration on things like
// stack(s("a"), s("b").rsize(8)).room(.5)
// this only works when args may stay undefined until here
// setting default values breaks this
reverbs[orbit].generate(duration, fade, lp, dim, ir);
orbits[orbit].reverbNode.generate(duration, fade, lp, dim, ir);
}
return reverbs[orbit];
return orbits[orbit].reverbNode;
}
export let analysers = {},
@ -485,8 +513,7 @@ function effectSend(input, effect, wet) {
}
export function resetGlobalEffects() {
delays = {};
reverbs = {};
orbits = {};
analysers = {};
analysersData = {};
}
@ -539,6 +566,9 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
gain = getDefaultValue('gain'),
postgain = getDefaultValue('postgain'),
density = getDefaultValue('density'),
duckorbit,
duckattack,
duckdepth,
// filters
fanchor = getDefaultValue('fanchor'),
drive = 0.69,
@ -577,6 +607,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
coarse,
crush,
dry,
shape,
shapevol = getDefaultValue('shapevol'),
distort,
@ -610,7 +641,13 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
const orbitChannels = mapChannelNumbers(
multiChannelOrbits && orbit > 0 ? [orbit * 2 - 1, orbit * 2] : getDefaultValue('channels'),
);
const channels = value.channels != null ? mapChannelNumbers(value.channels) : orbitChannels;
setOrbit(ac, orbit, channels, t, cycle, cps);
if (duckorbit != null) {
duckOrbit(ac, duckorbit, t, duckattack, duckdepth);
}
gain = applyGainCurve(nanFallback(gain, 1));
postgain = applyGainCurve(postgain);
@ -797,7 +834,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
// last gain
const post = new GainNode(ac, { gain: postgain });
chain.push(post);
connectToDestination(post, channels);
// delay
let delaySend;
@ -832,6 +868,14 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
analyserSend = effectSend(post, analyserNode, 1);
audioNodes.push(analyserSend);
}
if (dry != null) {
dry = applyGainCurve(dry);
const dryGain = new GainNode(ac, { gain: dry });
chain.push(dryGain);
connectToOrbit(dryGain, orbit);
} else {
connectToOrbit(post, orbit);
}
// connect chain elements together
chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);

View file

@ -9,12 +9,13 @@ import {
getVibratoOscillator,
webAudioTimeout,
getWorklet,
noises,
} from './helpers.mjs';
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
const getFrequencyFromValue = (value) => {
const getFrequencyFromValue = (value, defaultNote = 36) => {
let { note, freq } = value;
note = note || 36;
note = note || defaultNote;
if (typeof note === 'string') {
note = noteToMidi(note); // e.g. c3 => 48
}
@ -40,7 +41,17 @@ const waveformAliases = [
['saw', 'sawtooth'],
['sin', 'sine'],
];
const noises = ['pink', 'white', 'brown', 'crackle'];
function makeSaturationCurve(amount, n_samples) {
const k = typeof amount === 'number' ? amount : 50;
const curve = new Float32Array(n_samples);
for (let i = 0; i < n_samples; i++) {
const x = (i * 2) / n_samples - 1;
curve[i] = Math.tanh(x * k);
}
return curve;
}
export function registerSynthSounds() {
[...waveforms].forEach((s) => {
@ -84,6 +95,75 @@ export function registerSynthSounds() {
{ type: 'synth', prebake: true },
);
});
registerSound(
'sbd',
(t, value, onended) => {
const { duration, decay = 0.5, pdecay = 0.5, penv = 36, clip } = value;
const ctx = getAudioContext();
const attackhold = 0.02;
const noiselvl = 1.2;
const noisedecay = 0.025;
const mixGain = 1;
const o = ctx.createOscillator();
o.type = 'triangle';
o.frequency.value = getFrequencyFromValue(value, 29);
o.detune.setValueAtTime(penv * 100, 0);
o.detune.setValueAtTime(penv * 100, t);
o.detune.exponentialRampToValueAtTime(0.001, t + pdecay);
const g = gainNode(1);
g.gain.setValueAtTime(1, t + attackhold);
g.gain.exponentialRampToValueAtTime(0.001, t + attackhold + decay);
o.start(t);
const noise = getNoiseOscillator('brown', t, 2);
const noiseGain = gainNode(1);
noiseGain.gain.setValueAtTime(noiselvl, t);
noiseGain.gain.exponentialRampToValueAtTime(0.001, t + noisedecay);
const sat = new WaveShaperNode(ctx);
// tri to sine diode shaper emulation
sat.curve = makeSaturationCurve(2, ctx.sampleRate);
const mix = gainNode(mixGain);
o.onended = () => {
o.disconnect();
g.disconnect();
sat.disconnect();
noise.node.disconnect();
noiseGain.disconnect();
mix.disconnect();
onended();
};
const node = o.connect(sat).connect(g).connect(mix);
noise.node.connect(noiseGain).connect(mix);
const holdEnd = t + decay;
let end = holdEnd + 0.01;
if (clip != null) {
end = Math.min(t + clip * duration, end);
}
// prevent clicking
mix.gain.setValueAtTime(mixGain, end - 0.01);
mix.gain.linearRampToValueAtTime(0, end);
o.stop(end);
noise.stop(end);
return {
node,
stop: (endTime) => {
o.stop(endTime);
},
};
},
{ type: 'synth', prebake: true },
);
registerSound(
'supersaw',
(begin, value, onended) => {
@ -121,10 +201,7 @@ export function registerSynthSounds() {
const gainAdjustment = 1 / Math.sqrt(voices);
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
// const fm = applyFM(o.parameters.get('frequency'), value, begin);
// https://codeberg.org/uzu/strudel/issues/1428
// if you think about re-enabling this, please test with fm > 1 first
// it's like 10x gain, so it's really dangerous
const fm = applyFM(o.parameters.get('frequency'), value, begin);
let envGain = gainNode(1);
envGain = o.connect(envGain);
@ -136,7 +213,7 @@ export function registerSynthSounds() {
destroyAudioWorkletNode(o);
envGain.disconnect();
onended();
// fm?.stop();
fm?.stop();
vibratoOscillator?.stop();
},
begin,

View file

@ -8,18 +8,28 @@ import FFT from './fft.js';
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const _mod = (n, m) => ((n % m) + m) % m;
// Restrict phase to the range [0, maxPhase) via wrapping
function wrapPhase(phase, maxPhase = 1) {
if (phase >= maxPhase) {
phase -= maxPhase;
} else if (phase < 0) {
phase += maxPhase;
}
return phase;
}
const blockSize = 128;
// adjust waveshape to remove frequencies above nyquist to prevent aliasing
// Smooth waveshape near discontinuities to remove frequencies above Nyquist and prevent aliasing
// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
function polyBlep(phase, dt) {
// 0 <= phase < 1
dt = Math.min(dt, 1 - dt);
// Start of cycle
if (phase < dt) {
phase /= dt;
// 2 * (phase - phase^2/2 - 0.5)
return phase + phase - phase * phase - 1;
}
// -1 < phase < 0
// End of cycle
else if (phase > 1 - dt) {
phase = (phase - 1) / dt;
// 2 * (phase^2/2 + phase + 0.5)
@ -115,7 +125,6 @@ class LFOProcessor extends AudioWorkletProcessor {
process(inputs, outputs, parameters) {
const begin = parameters['begin'][0];
// eslint-disable-next-line no-undef
if (currentTime >= parameters.end[0]) {
return false;
}
@ -143,7 +152,6 @@ class LFOProcessor extends AudioWorkletProcessor {
if (this.phase == null) {
this.phase = _mod(time * frequency + phaseoffset, 1);
}
// eslint-disable-next-line no-undef
const dt = frequency / sampleRate;
for (let n = 0; n < blockSize; n++) {
for (let i = 0; i < output.length; i++) {
@ -305,7 +313,6 @@ class LadderProcessor extends AudioWorkletProcessor {
const drive = clamp(Math.exp(parameters.drive[0]), 0.1, 2000);
let cutoff = parameters.frequency[0];
// eslint-disable-next-line no-undef
cutoff = (cutoff * 2 * _PI) / sampleRate;
cutoff = cutoff > 1 ? 1 : cutoff;
@ -438,18 +445,13 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
];
}
process(input, outputs, params) {
// eslint-disable-next-line no-undef
if (currentTime <= params.begin[0]) {
return true;
}
// eslint-disable-next-line no-undef
if (currentTime >= params.end[0]) {
// this.port.postMessage({ type: 'onended' });
return false;
}
let frequency = params.frequency[0];
//apply detune in cents
frequency = frequency * Math.pow(2, params.detune[0] / 1200);
const output = outputs[0];
const voices = params.voices[0];
@ -460,9 +462,6 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
//applies unison "spread" detune in semitones
const freq = applySemitoneDetuneToFrequency(frequency, getUnisonDetune(voices, freqspread, n));
let gainL = gain1;
let gainR = gain2;
// invert right and left gain
@ -470,21 +469,21 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
gainL = gain2;
gainR = gain1;
}
// eslint-disable-next-line no-undef
const dt = freq / sampleRate;
for (let i = 0; i < output[0].length; i++) {
// Main detuning
let freq = applySemitoneDetuneToFrequency(params.frequency[i] ?? params.frequency[0], params.detune[0] / 100);
// Individual voice detuning
freq = applySemitoneDetuneToFrequency(freq, getUnisonDetune(voices, freqspread, n));
// We must wrap this here because it is passed into sawblep below which
// has domain [0, 1]
const dt = _mod(freq / sampleRate, 1);
this.phase[n] = this.phase[n] ?? Math.random();
const v = waveshapes.sawblep(this.phase[n], dt);
output[0][i] = output[0][i] + v * gainL;
output[1][i] = output[1][i] + v * gainR;
this.phase[n] += dt;
if (this.phase[n] > 1.0) {
this.phase[n] = this.phase[n] - 1;
}
this.phase[n] = wrapPhase(this.phase[n] + dt);
}
}
return true;
@ -493,7 +492,7 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
registerProcessor('supersaw-oscillator', SuperSawOscillatorProcessor);
// Phase Vocoder sourced from // sourced from https://github.com/olvb/phaze/tree/master?tab=readme-ov-file
// Phase Vocoder sourced from https://github.com/olvb/phaze/tree/master?tab=readme-ov-file
const BUFFERED_BLOCK_SIZE = 2048;
function genHannWindow(length) {