Merge branch 'main' into supradough
This commit is contained in:
commit
b8e1b8d7ac
60 changed files with 1247 additions and 255 deletions
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@ -1,5 +1,8 @@
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import { getAudioContext } from './superdough.mjs';
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import { clamp, nanFallback } from './util.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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export const noises = ['pink', 'white', 'brown', 'crackle'];
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export function gainNode(value) {
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const node = getAudioContext().createGain();
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@ -206,19 +209,46 @@ export function getVibratoOscillator(param, value, t) {
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// ConstantSource inherits AudioScheduledSourceNode, which has scheduling abilities
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// a bit of a hack, but it works very well :)
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export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
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const constantNode = audioContext.createConstantSource();
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constantNode.start(startTime);
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constantNode.stop(stopTime);
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const constantNode = new ConstantSourceNode(audioContext);
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// Certain browsers requires audio nodes to be connected in order for their onended events
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// to fire, so we _mute it_ and then connect it to the destination
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const zeroGain = gainNode(0);
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zeroGain.connect(audioContext.destination);
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constantNode.connect(zeroGain);
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// Schedule the `onComplete` callback to occur at `stopTime`
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constantNode.onended = () => {
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// Ensure garbage collection
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try {
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zeroGain.disconnect();
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} catch {
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// pass
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}
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try {
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constantNode.disconnect();
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} catch {
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// pass
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}
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onComplete();
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};
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constantNode.start(startTime);
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constantNode.stop(stopTime);
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return constantNode;
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}
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const mod = (freq, range = 1, type = 'sine') => {
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const ctx = getAudioContext();
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const osc = ctx.createOscillator();
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osc.type = type;
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osc.frequency.value = freq;
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let osc;
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if (noises.includes(type)) {
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osc = ctx.createBufferSource();
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osc.buffer = getNoiseBuffer(type, 2);
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osc.loop = true;
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} else {
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osc = ctx.createOscillator();
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osc.type = type;
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osc.frequency.value = freq;
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}
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osc.start();
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const g = new GainNode(ctx, { gain: range });
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osc.connect(g); // -range, range
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@ -253,7 +283,7 @@ export function applyFM(param, value, begin) {
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modulator = fmmod.node;
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stop = fmmod.stop;
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if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
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if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].some((v) => v !== undefined)) {
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// no envelope by default
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modulator.connect(param);
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} else {
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@ -1,5 +1,11 @@
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let log = (msg) => console.log(msg);
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export function errorLogger(e, origin = 'cyclist') {
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//TODO: add some kind of debug flag that enables this while in dev mode
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// console.error(e);
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logger(`[${origin}] error: ${e.message}`);
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}
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export const logger = (...args) => log(...args);
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export const setLogger = (fn) => {
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@ -4,7 +4,7 @@ import { getAudioContext } from './superdough.mjs';
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let noiseCache = {};
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// lazy generates noise buffers and keeps them forever
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function getNoiseBuffer(type, density) {
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export function getNoiseBuffer(type, density) {
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const ac = getAudioContext();
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if (noiseCache[type]) {
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return noiseCache[type];
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@ -1,6 +1,6 @@
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{
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"name": "superdough",
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"version": "1.2.3",
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"version": "1.2.4",
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"description": "simple web audio synth and sampler intended for live coding. inspired by superdirt and webdirt.",
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"main": "index.mjs",
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"type": "module",
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@ -9,9 +9,9 @@ import './reverb.mjs';
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import './vowel.mjs';
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import { clamp, nanFallback, _mod, cycleToSeconds, secondsToCycle } from './util.mjs';
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import workletsUrl from './worklets.mjs?audioworklet';
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import { createFilter, gainNode, getCompressor, getWorklet } from './helpers.mjs';
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import { createFilter, gainNode, getCompressor, getWorklet, webAudioTimeout } from './helpers.mjs';
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import { map } from 'nanostores';
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import { logger } from './logger.mjs';
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import { logger, errorLogger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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export const DEFAULT_MAX_POLYPHONY = 128;
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@ -337,16 +337,18 @@ function getDelay(orbit, delaytime, delayfeedback, t, channels) {
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//logger(`delayfeedback was clamped to ${maxfeedback} to save your ears`);
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}
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delayfeedback = clamp(delayfeedback, 0, 0.98);
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if (!delays[orbit]) {
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if (!orbits[orbit].delayNode) {
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const ac = getAudioContext();
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const dly = ac.createFeedbackDelay(1, delaytime, delayfeedback);
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dly.start?.(t); // for some reason, this throws when audion extension is installed..
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connectToDestination(dly, channels);
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delays[orbit] = dly;
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connectToOrbit(dly, orbit);
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orbits[orbit].delayNode = dly;
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}
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delays[orbit].delayTime.value !== delaytime && delays[orbit].delayTime.setValueAtTime(delaytime, t);
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delays[orbit].feedback.value !== delayfeedback && delays[orbit].feedback.setValueAtTime(delayfeedback, t);
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return delays[orbit];
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orbits[orbit].delayNode.delayTime.value !== delaytime &&
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orbits[orbit].delayNode.delayTime.setValueAtTime(delaytime, t);
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orbits[orbit].delayNode.feedback.value !== delayfeedback &&
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orbits[orbit].delayNode.feedback.setValueAtTime(delayfeedback, t);
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return orbits[orbit].delayNode;
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}
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export function getLfo(audioContext, begin, end, properties = {}) {
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@ -371,22 +373,6 @@ export function getLfo(audioContext, begin, end, properties = {}) {
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return getWorklet(audioContext, 'lfo-processor', lfoprops);
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}
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export function getSyncedLfo(audioContext, time, end, cps, cycle, properties = {}) {
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const frequency = cycle / cps;
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return getWorklet(audioContext, 'lfo-processor', {
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frequency,
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depth: 1,
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skew: 0,
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phaseoffset: 0,
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time,
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end,
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shape: 1,
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dcoffset: -0.5,
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...properties,
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});
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}
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function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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const ac = getAudioContext();
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const lfoGain = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
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@ -418,31 +404,73 @@ function getFilterType(ftype) {
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return typeof ftype === 'number' ? filterTypes[Math.floor(_mod(ftype, filterTypes.length))] : ftype;
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}
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let reverbs = {};
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//type orbit {
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// gain: number,
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// reverbNode: reverbNode
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// delayNode: delayNode
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//}
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let orbits = {};
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function connectToOrbit(node, orbit) {
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if (orbits[orbit] == null) {
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errorLogger(new Error('target orbit does not exist'), 'superdough');
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}
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node.connect(orbits[orbit].gain);
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}
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function setOrbit(audioContext, orbit, channels) {
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if (orbits[orbit] == null) {
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orbits[orbit] = {
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gain: new GainNode(audioContext, { gain: 1 }),
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};
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connectToDestination(orbits[orbit].gain, channels);
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}
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}
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function duckOrbit(audioContext, targetOrbit, t, attacktime = 0.1, duckdepth = 1) {
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const targetArr = [targetOrbit].flat();
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targetArr.forEach((target) => {
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if (orbits[target] == null) {
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errorLogger(new Error(`duck target orbit ${target} does not exist`), 'superdough');
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return;
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}
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webAudioTimeout(
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audioContext,
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() => {
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orbits[target].gain.gain.cancelScheduledValues(t);
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const currVal = orbits[target].gain.gain.value;
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orbits[target].gain.gain.linearRampToValueAtTime(clamp(1 - Math.pow(duckdepth, 0.5), 0.01, currVal), t);
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orbits[target].gain.gain.exponentialRampToValueAtTime(1, t + Math.max(0.002, attacktime));
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},
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0,
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t - 0.01,
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);
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});
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}
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let hasChanged = (now, before) => now !== undefined && now !== before;
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function getReverb(orbit, duration, fade, lp, dim, ir, channels) {
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function getReverb(orbit, duration, fade, lp, dim, ir) {
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// If no reverb has been created for a given orbit, create one
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if (!reverbs[orbit]) {
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if (!orbits[orbit].reverbNode) {
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const ac = getAudioContext();
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const reverb = ac.createReverb(duration, fade, lp, dim, ir);
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connectToDestination(reverb, channels);
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reverbs[orbit] = reverb;
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connectToOrbit(reverb, orbit);
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orbits[orbit].reverbNode = reverb;
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}
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if (
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hasChanged(duration, reverbs[orbit].duration) ||
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hasChanged(fade, reverbs[orbit].fade) ||
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hasChanged(lp, reverbs[orbit].lp) ||
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hasChanged(dim, reverbs[orbit].dim) ||
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reverbs[orbit].ir !== ir
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hasChanged(duration, orbits[orbit].reverbNode.duration) ||
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hasChanged(fade, orbits[orbit].reverbNode.fade) ||
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hasChanged(lp, orbits[orbit].reverbNode.lp) ||
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hasChanged(dim, orbits[orbit].reverbNode.dim) ||
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orbits[orbit].reverbNode.ir !== ir
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) {
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// only regenerate when something has changed
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// avoids endless regeneration on things like
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// stack(s("a"), s("b").rsize(8)).room(.5)
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// this only works when args may stay undefined until here
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// setting default values breaks this
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reverbs[orbit].generate(duration, fade, lp, dim, ir);
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orbits[orbit].reverbNode.generate(duration, fade, lp, dim, ir);
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}
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return reverbs[orbit];
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return orbits[orbit].reverbNode;
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}
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export let analysers = {},
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@ -485,8 +513,7 @@ function effectSend(input, effect, wet) {
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}
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export function resetGlobalEffects() {
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delays = {};
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reverbs = {};
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orbits = {};
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analysers = {};
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analysersData = {};
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}
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@ -539,6 +566,9 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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gain = getDefaultValue('gain'),
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postgain = getDefaultValue('postgain'),
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density = getDefaultValue('density'),
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duckorbit,
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duckattack,
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duckdepth,
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// filters
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fanchor = getDefaultValue('fanchor'),
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drive = 0.69,
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@ -577,6 +607,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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coarse,
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crush,
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dry,
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shape,
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shapevol = getDefaultValue('shapevol'),
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distort,
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@ -610,7 +641,13 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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const orbitChannels = mapChannelNumbers(
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multiChannelOrbits && orbit > 0 ? [orbit * 2 - 1, orbit * 2] : getDefaultValue('channels'),
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);
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const channels = value.channels != null ? mapChannelNumbers(value.channels) : orbitChannels;
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setOrbit(ac, orbit, channels, t, cycle, cps);
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if (duckorbit != null) {
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duckOrbit(ac, duckorbit, t, duckattack, duckdepth);
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}
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gain = applyGainCurve(nanFallback(gain, 1));
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postgain = applyGainCurve(postgain);
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@ -797,7 +834,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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// last gain
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const post = new GainNode(ac, { gain: postgain });
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chain.push(post);
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connectToDestination(post, channels);
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// delay
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let delaySend;
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@ -832,6 +868,14 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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analyserSend = effectSend(post, analyserNode, 1);
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audioNodes.push(analyserSend);
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}
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if (dry != null) {
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dry = applyGainCurve(dry);
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const dryGain = new GainNode(ac, { gain: dry });
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chain.push(dryGain);
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connectToOrbit(dryGain, orbit);
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} else {
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connectToOrbit(post, orbit);
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}
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// connect chain elements together
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chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);
|
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|
|
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|
|
@ -9,12 +9,13 @@ import {
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getVibratoOscillator,
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webAudioTimeout,
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getWorklet,
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noises,
|
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} from './helpers.mjs';
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import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
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|
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const getFrequencyFromValue = (value) => {
|
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const getFrequencyFromValue = (value, defaultNote = 36) => {
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let { note, freq } = value;
|
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note = note || 36;
|
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note = note || defaultNote;
|
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if (typeof note === 'string') {
|
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note = noteToMidi(note); // e.g. c3 => 48
|
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}
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|
@ -40,7 +41,17 @@ const waveformAliases = [
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['saw', 'sawtooth'],
|
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['sin', 'sine'],
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];
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const noises = ['pink', 'white', 'brown', 'crackle'];
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|
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function makeSaturationCurve(amount, n_samples) {
|
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const k = typeof amount === 'number' ? amount : 50;
|
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const curve = new Float32Array(n_samples);
|
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|
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for (let i = 0; i < n_samples; i++) {
|
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const x = (i * 2) / n_samples - 1;
|
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curve[i] = Math.tanh(x * k);
|
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}
|
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return curve;
|
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}
|
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|
||||
export function registerSynthSounds() {
|
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[...waveforms].forEach((s) => {
|
||||
|
|
@ -84,6 +95,75 @@ export function registerSynthSounds() {
|
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{ type: 'synth', prebake: true },
|
||||
);
|
||||
});
|
||||
|
||||
registerSound(
|
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'sbd',
|
||||
(t, value, onended) => {
|
||||
const { duration, decay = 0.5, pdecay = 0.5, penv = 36, clip } = value;
|
||||
const ctx = getAudioContext();
|
||||
const attackhold = 0.02;
|
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const noiselvl = 1.2;
|
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const noisedecay = 0.025;
|
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const mixGain = 1;
|
||||
|
||||
const o = ctx.createOscillator();
|
||||
o.type = 'triangle';
|
||||
o.frequency.value = getFrequencyFromValue(value, 29);
|
||||
o.detune.setValueAtTime(penv * 100, 0);
|
||||
o.detune.setValueAtTime(penv * 100, t);
|
||||
o.detune.exponentialRampToValueAtTime(0.001, t + pdecay);
|
||||
const g = gainNode(1);
|
||||
g.gain.setValueAtTime(1, t + attackhold);
|
||||
g.gain.exponentialRampToValueAtTime(0.001, t + attackhold + decay);
|
||||
o.start(t);
|
||||
|
||||
const noise = getNoiseOscillator('brown', t, 2);
|
||||
const noiseGain = gainNode(1);
|
||||
noiseGain.gain.setValueAtTime(noiselvl, t);
|
||||
noiseGain.gain.exponentialRampToValueAtTime(0.001, t + noisedecay);
|
||||
|
||||
const sat = new WaveShaperNode(ctx);
|
||||
// tri to sine diode shaper emulation
|
||||
sat.curve = makeSaturationCurve(2, ctx.sampleRate);
|
||||
|
||||
const mix = gainNode(mixGain);
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
sat.disconnect();
|
||||
noise.node.disconnect();
|
||||
noiseGain.disconnect();
|
||||
mix.disconnect();
|
||||
onended();
|
||||
};
|
||||
|
||||
const node = o.connect(sat).connect(g).connect(mix);
|
||||
noise.node.connect(noiseGain).connect(mix);
|
||||
|
||||
const holdEnd = t + decay;
|
||||
let end = holdEnd + 0.01;
|
||||
if (clip != null) {
|
||||
end = Math.min(t + clip * duration, end);
|
||||
}
|
||||
|
||||
// prevent clicking
|
||||
mix.gain.setValueAtTime(mixGain, end - 0.01);
|
||||
mix.gain.linearRampToValueAtTime(0, end);
|
||||
|
||||
o.stop(end);
|
||||
noise.stop(end);
|
||||
|
||||
return {
|
||||
node,
|
||||
stop: (endTime) => {
|
||||
o.stop(endTime);
|
||||
},
|
||||
};
|
||||
},
|
||||
{ type: 'synth', prebake: true },
|
||||
);
|
||||
|
||||
registerSound(
|
||||
'supersaw',
|
||||
(begin, value, onended) => {
|
||||
|
|
@ -121,10 +201,7 @@ export function registerSynthSounds() {
|
|||
const gainAdjustment = 1 / Math.sqrt(voices);
|
||||
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
|
||||
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
|
||||
// const fm = applyFM(o.parameters.get('frequency'), value, begin);
|
||||
// https://codeberg.org/uzu/strudel/issues/1428
|
||||
// if you think about re-enabling this, please test with fm > 1 first
|
||||
// it's like 10x gain, so it's really dangerous
|
||||
const fm = applyFM(o.parameters.get('frequency'), value, begin);
|
||||
let envGain = gainNode(1);
|
||||
envGain = o.connect(envGain);
|
||||
|
||||
|
|
@ -136,7 +213,7 @@ export function registerSynthSounds() {
|
|||
destroyAudioWorkletNode(o);
|
||||
envGain.disconnect();
|
||||
onended();
|
||||
// fm?.stop();
|
||||
fm?.stop();
|
||||
vibratoOscillator?.stop();
|
||||
},
|
||||
begin,
|
||||
|
|
|
|||
|
|
@ -8,18 +8,28 @@ import FFT from './fft.js';
|
|||
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
|
||||
const _mod = (n, m) => ((n % m) + m) % m;
|
||||
|
||||
// Restrict phase to the range [0, maxPhase) via wrapping
|
||||
function wrapPhase(phase, maxPhase = 1) {
|
||||
if (phase >= maxPhase) {
|
||||
phase -= maxPhase;
|
||||
} else if (phase < 0) {
|
||||
phase += maxPhase;
|
||||
}
|
||||
return phase;
|
||||
}
|
||||
const blockSize = 128;
|
||||
// adjust waveshape to remove frequencies above nyquist to prevent aliasing
|
||||
// Smooth waveshape near discontinuities to remove frequencies above Nyquist and prevent aliasing
|
||||
// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
|
||||
function polyBlep(phase, dt) {
|
||||
// 0 <= phase < 1
|
||||
dt = Math.min(dt, 1 - dt);
|
||||
// Start of cycle
|
||||
if (phase < dt) {
|
||||
phase /= dt;
|
||||
// 2 * (phase - phase^2/2 - 0.5)
|
||||
return phase + phase - phase * phase - 1;
|
||||
}
|
||||
|
||||
// -1 < phase < 0
|
||||
// End of cycle
|
||||
else if (phase > 1 - dt) {
|
||||
phase = (phase - 1) / dt;
|
||||
// 2 * (phase^2/2 + phase + 0.5)
|
||||
|
|
@ -115,7 +125,6 @@ class LFOProcessor extends AudioWorkletProcessor {
|
|||
|
||||
process(inputs, outputs, parameters) {
|
||||
const begin = parameters['begin'][0];
|
||||
// eslint-disable-next-line no-undef
|
||||
if (currentTime >= parameters.end[0]) {
|
||||
return false;
|
||||
}
|
||||
|
|
@ -143,7 +152,6 @@ class LFOProcessor extends AudioWorkletProcessor {
|
|||
if (this.phase == null) {
|
||||
this.phase = _mod(time * frequency + phaseoffset, 1);
|
||||
}
|
||||
// eslint-disable-next-line no-undef
|
||||
const dt = frequency / sampleRate;
|
||||
for (let n = 0; n < blockSize; n++) {
|
||||
for (let i = 0; i < output.length; i++) {
|
||||
|
|
@ -305,7 +313,6 @@ class LadderProcessor extends AudioWorkletProcessor {
|
|||
const drive = clamp(Math.exp(parameters.drive[0]), 0.1, 2000);
|
||||
|
||||
let cutoff = parameters.frequency[0];
|
||||
// eslint-disable-next-line no-undef
|
||||
cutoff = (cutoff * 2 * _PI) / sampleRate;
|
||||
cutoff = cutoff > 1 ? 1 : cutoff;
|
||||
|
||||
|
|
@ -438,18 +445,13 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
|||
];
|
||||
}
|
||||
process(input, outputs, params) {
|
||||
// eslint-disable-next-line no-undef
|
||||
if (currentTime <= params.begin[0]) {
|
||||
return true;
|
||||
}
|
||||
// eslint-disable-next-line no-undef
|
||||
if (currentTime >= params.end[0]) {
|
||||
// this.port.postMessage({ type: 'onended' });
|
||||
return false;
|
||||
}
|
||||
let frequency = params.frequency[0];
|
||||
//apply detune in cents
|
||||
frequency = frequency * Math.pow(2, params.detune[0] / 1200);
|
||||
|
||||
const output = outputs[0];
|
||||
const voices = params.voices[0];
|
||||
|
|
@ -460,9 +462,6 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
|||
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
|
||||
//applies unison "spread" detune in semitones
|
||||
const freq = applySemitoneDetuneToFrequency(frequency, getUnisonDetune(voices, freqspread, n));
|
||||
let gainL = gain1;
|
||||
let gainR = gain2;
|
||||
// invert right and left gain
|
||||
|
|
@ -470,21 +469,21 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
|||
gainL = gain2;
|
||||
gainR = gain1;
|
||||
}
|
||||
// eslint-disable-next-line no-undef
|
||||
const dt = freq / sampleRate;
|
||||
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
// Main detuning
|
||||
let freq = applySemitoneDetuneToFrequency(params.frequency[i] ?? params.frequency[0], params.detune[0] / 100);
|
||||
// Individual voice detuning
|
||||
freq = applySemitoneDetuneToFrequency(freq, getUnisonDetune(voices, freqspread, n));
|
||||
// We must wrap this here because it is passed into sawblep below which
|
||||
// has domain [0, 1]
|
||||
const dt = _mod(freq / sampleRate, 1);
|
||||
this.phase[n] = this.phase[n] ?? Math.random();
|
||||
const v = waveshapes.sawblep(this.phase[n], dt);
|
||||
|
||||
output[0][i] = output[0][i] + v * gainL;
|
||||
output[1][i] = output[1][i] + v * gainR;
|
||||
|
||||
this.phase[n] += dt;
|
||||
|
||||
if (this.phase[n] > 1.0) {
|
||||
this.phase[n] = this.phase[n] - 1;
|
||||
}
|
||||
this.phase[n] = wrapPhase(this.phase[n] + dt);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
|
@ -493,7 +492,7 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
|||
|
||||
registerProcessor('supersaw-oscillator', SuperSawOscillatorProcessor);
|
||||
|
||||
// Phase Vocoder sourced from // sourced from https://github.com/olvb/phaze/tree/master?tab=readme-ov-file
|
||||
// Phase Vocoder sourced from https://github.com/olvb/phaze/tree/master?tab=readme-ov-file
|
||||
const BUFFERED_BLOCK_SIZE = 2048;
|
||||
|
||||
function genHannWindow(length) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue