fix: allow multiple visuals for the same pattern
+ using .tag function instead of single .id
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5 changed files with 15 additions and 11 deletions
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@ -106,23 +106,23 @@ function getCanvasWidget(id, options = {}) {
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registerWidget('_pianoroll', (id, options = {}, pat) => {
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.id(id).pianoroll({ fold: 1, ...options, ctx, id });
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return pat.tag(id).pianoroll({ fold: 1, ...options, ctx, id });
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});
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registerWidget('_punchcard', (id, options = {}, pat) => {
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.id(id).punchcard({ fold: 1, ...options, ctx, id });
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return pat.tag(id).punchcard({ fold: 1, ...options, ctx, id });
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});
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registerWidget('_spiral', (id, options = {}, pat) => {
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let _size = options.size || 275;
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options = { width: _size, height: _size, ...options, size: _size / 5 };
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.id(id).spiral({ ...options, ctx, id });
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return pat.tag(id).spiral({ ...options, ctx, id });
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});
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registerWidget('_scope', (id, options = {}, pat) => {
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options = { width: 500, height: 60, pos: 0.5, scale: 1, ...options };
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.id(id).scope({ ...options, ctx, id });
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return pat.tag(id).scope({ ...options, ctx, id });
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});
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