Merge branch 'main' into patterns-tab

This commit is contained in:
Felix Roos 2023-10-29 13:05:25 +01:00
commit b15f7bcf45
86 changed files with 4701 additions and 2624 deletions

View file

@ -9,17 +9,21 @@ import './reverb.mjs';
import './vowel.mjs';
import { clamp, nanFallback } from './util.mjs';
import workletsUrl from './worklets.mjs?url';
import { createFilter, gainNode } from './helpers.mjs';
import { createFilter, gainNode, getCompressor } from './helpers.mjs';
import { map } from 'nanostores';
import { logger } from './logger.mjs';
import { loadBuffer } from './sampler.mjs';
export const soundMap = map();
export function registerSound(key, onTrigger, data = {}) {
soundMap.setKey(key, { onTrigger, data });
}
export function getSound(s) {
return soundMap.get()[s];
}
export const resetLoadedSounds = () => soundMap.set({});
let audioContext;
@ -46,6 +50,7 @@ export const panic = () => {
};
let workletsLoading;
function loadWorklets() {
if (workletsLoading) {
return workletsLoading;
@ -89,6 +94,7 @@ export async function initAudioOnFirstClick(options) {
let delays = {};
const maxfeedback = 0.98;
function getDelay(orbit, delaytime, delayfeedback, t) {
if (delayfeedback > maxfeedback) {
//logger(`delayfeedback was clamped to ${maxfeedback} to save your ears`);
@ -107,21 +113,36 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
}
let reverbs = {};
function getReverb(orbit, duration = 2) {
let hasChanged = (now, before) => now !== undefined && now !== before;
function getReverb(orbit, duration, fade, lp, dim, ir) {
// If no reverb has been created for a given orbit, create one
if (!reverbs[orbit]) {
const ac = getAudioContext();
const reverb = ac.createReverb(duration);
const reverb = ac.createReverb(duration, fade, lp, dim, ir);
reverb.connect(getDestination());
reverbs[orbit] = reverb;
}
if (reverbs[orbit].duration !== duration) {
reverbs[orbit] = reverbs[orbit].setDuration(duration);
reverbs[orbit].duration = duration;
if (
hasChanged(duration, reverbs[orbit].duration) ||
hasChanged(fade, reverbs[orbit].fade) ||
hasChanged(lp, reverbs[orbit].lp) ||
hasChanged(dim, reverbs[orbit].dim) ||
reverbs[orbit].ir !== ir
) {
// only regenerate when something has changed
// avoids endless regeneration on things like
// stack(s("a"), s("b").rsize(8)).room(.5)
// this only works when args may stay undefined until here
// setting default values breaks this
reverbs[orbit].generate(duration, fade, lp, dim, ir);
}
return reverbs[orbit];
}
export let analyser, analyserData /* s = {} */;
export function getAnalyser(/* orbit, */ fftSize = 2048) {
if (!analyser /*s [orbit] */) {
const analyserNode = getAudioContext().createAnalyser();
@ -177,6 +198,7 @@ export const superdough = async (value, deadline, hapDuration) => {
bank,
source,
gain = 0.8,
postgain = 1,
// filters
ftype = '12db',
fanchor = 0.5,
@ -215,10 +237,20 @@ export const superdough = async (value, deadline, hapDuration) => {
delaytime = 0.25,
orbit = 1,
room,
size = 2,
roomfade,
roomlp,
roomdim,
roomsize,
ir,
i = 0,
velocity = 1,
analyze, // analyser wet
fft = 8, // fftSize 0 - 10
compressor: compressorThreshold,
compressorRatio,
compressorKnee,
compressorAttack,
compressorRelease,
} = value;
gain = nanFallback(gain, 1);
gain *= velocity; // legacy fix for velocity
@ -248,6 +280,7 @@ export const superdough = async (value, deadline, hapDuration) => {
// this can be used for things like speed(0) in the sampler
return;
}
if (ac.currentTime > t) {
logger('[webaudio] skip hap: still loading', ac.currentTime - t);
return;
@ -334,6 +367,11 @@ export const superdough = async (value, deadline, hapDuration) => {
crush !== undefined && chain.push(getWorklet(ac, 'crush-processor', { crush }));
shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape }));
compressorThreshold !== undefined &&
chain.push(
getCompressor(ac, compressorThreshold, compressorRatio, compressorKnee, compressorAttack, compressorRelease),
);
// panning
if (pan !== undefined) {
const panner = ac.createStereoPanner();
@ -342,7 +380,7 @@ export const superdough = async (value, deadline, hapDuration) => {
}
// last gain
const post = gainNode(1);
const post = gainNode(postgain);
chain.push(post);
post.connect(getDestination());
@ -354,8 +392,19 @@ export const superdough = async (value, deadline, hapDuration) => {
}
// reverb
let reverbSend;
if (room > 0 && size > 0) {
const reverbNode = getReverb(orbit, size);
if (room > 0) {
let roomIR;
if (ir !== undefined) {
let url;
let sample = getSound(ir);
if (Array.isArray(sample)) {
url = sample.data.samples[i % sample.data.samples.length];
} else if (typeof sample === 'object') {
url = Object.values(sample.data.samples).flat()[i % Object.values(sample.data.samples).length];
}
roomIR = await loadBuffer(url, ac, ir, 0);
}
const reverbNode = getReverb(orbit, roomsize, roomfade, roomlp, roomdim, roomIR);
reverbSend = effectSend(post, reverbNode, room);
}