Merge branch 'main' into glossing/hook-up-octave
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commit
ae47d767ce
6 changed files with 515 additions and 17 deletions
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@ -1294,6 +1294,8 @@ export const { fanchor } = registerControl('fanchor');
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*
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* @name lprate
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* @param {number | Pattern} rate rate in hertz
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lprate("<4 8 2 1>")
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*/
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export const { lprate } = registerControl('lprate');
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@ -1302,6 +1304,8 @@ export const { lprate } = registerControl('lprate');
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*
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* @name lpsync
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* @param {number | Pattern} rate rate in cycles
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpsync("<4 8 2 1>")
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*/
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export const { lpsync } = registerControl('lpsync');
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@ -1310,8 +1314,23 @@ export const { lpsync } = registerControl('lpsync');
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*
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* @name lpdepth
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* @param {number | Pattern} depth depth of modulation
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpdepth("<1 .5 1.8 0>")
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*/
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export const { lpdepth } = registerControl('lpdepth');
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/**
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* Depth of the LFO for the lowpass filter, in HZ
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*
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* @name lpdepthfrequency
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* @synonyms
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* lpdethfreq
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* @param {number | Pattern} depth depth of modulation
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpdepthfrequency("<200 500 100 0>")
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*/
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export const { lpdepthfrequency } = registerControl('lpdepthfrequency', 'lpdepthfreq');
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/**
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* Shape of the LFO for the lowpass filter
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@ -1361,6 +1380,19 @@ export const { bpsync } = registerControl('bpsync');
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*/
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export const { bpdepth } = registerControl('bpdepth');
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/**
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* Depth of the LFO for the bandpass filter, in HZ
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*
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* @name bpdepthfrequency
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* @synonyms
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* bpdethfreq
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* @param {number | Pattern} depth depth of modulation
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).bpdepthfrequency("<200 500 100 0>")
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*/
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export const { bpdepthfrequency } = registerControl('bpdepthfrequency', 'bpdepthfreq');
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/**
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* Shape of the LFO for the bandpass filter
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*
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@ -1407,7 +1439,20 @@ export const { hpsync } = registerControl('hpsync');
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* @name hpdepth
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* @param {number | Pattern} depth depth of modulation
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*/
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export const { hpdepth } = registerControl('hpdepth');
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export const { hpdepth, hpdepthfreq } = registerControl('hpdepth');
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/**
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* Depth of the LFO for the hipass filter, in hz
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*
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* @name hpdepthfrequency
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* @synonyms
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* hpdethfreq
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* @param {number | Pattern} depth depth of modulation
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* @example
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* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).hpdepthfrequency("<200 500 100 0>")
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*/
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export const { hpdepthfrequency } = registerControl('hpdepthfrequency', 'hpdepthfreq');
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/**
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* Shape of the LFO for the highpass filter
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@ -1832,6 +1877,7 @@ export const { octave } = registerControl('octave');
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* An `orbit` is a global parameter context for patterns. Patterns with the same orbit will share the same global effects.
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*
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* @name orbit
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* @synonyms o
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* @param {number | Pattern} number
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* @example
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* stack(
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@ -1839,7 +1885,7 @@ export const { octave } = registerControl('octave');
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* s("~ sd ~ sd").delay(.5).delaytime(.125).orbit(2)
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* )
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*/
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export const { orbit } = registerControl('orbit');
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export const { orbit } = registerControl('orbit', 'o');
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// TODO: what is this? not found in tidal doc Answer: gain is limited to maximum of 2. This allows you to go over that
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export const { overgain } = registerControl('overgain');
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// TODO: what is this? not found in tidal doc. Similar to above, but limited to 1
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@ -152,9 +152,9 @@ export function repl({
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// allows muting a pattern x with x_ or _x
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return silence;
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}
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if (id === '$') {
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if (id.includes('$')) {
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// allows adding anonymous patterns with $:
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id = `$${anonymousIndex}`;
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id = `${id}${anonymousIndex}`;
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anonymousIndex++;
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}
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pPatterns[id] = this;
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@ -215,8 +215,19 @@ export function repl({
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let { pattern, meta } = await _evaluate(code, transpiler, transpilerOptions);
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if (Object.keys(pPatterns).length) {
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let patterns = [];
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let soloActive = false;
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for (const [key, value] of Object.entries(pPatterns)) {
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patterns.push(value.withState((state) => state.setControls({ id: key })));
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// handle soloed patterns ex: S$: s("bd!4")
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const isSolod = key.length > 1 && key.startsWith('S');
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if (isSolod && soloActive === false) {
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// first time we see a soloed pattern, clear existing patterns
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patterns = [];
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soloActive = true;
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}
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if (!soloActive || (soloActive && isSolod)) {
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const valWithState = value.withState((state) => state.setControls({ id: key }));
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patterns.push(valWithState);
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}
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}
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if (eachTransform) {
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// Explicit lambda so only element (not index and array) are passed
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@ -227,8 +238,8 @@ export function repl({
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pattern = eachTransform(pattern);
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}
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if (allTransforms.length) {
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for (let i in allTransforms) {
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pattern = allTransforms[i](pattern);
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for (const transform of allTransforms) {
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pattern = transform(pattern);
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}
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}
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