Merge branch 'main' into glossing/random
This commit is contained in:
commit
aca500ba73
143 changed files with 13535 additions and 7573 deletions
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@ -7,12 +7,14 @@ This program is free software: you can redistribute it and/or modify it under th
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import './feedbackdelay.mjs';
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import './reverb.mjs';
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import './vowel.mjs';
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import { clamp, nanFallback, _mod, cycleToSeconds, secondsToCycle } from './util.mjs';
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import { nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
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import workletsUrl from './worklets.mjs?audioworklet';
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import { createFilter, gainNode, getCompressor, getWorklet, webAudioTimeout } from './helpers.mjs';
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import { createFilter, gainNode, getCompressor, getDistortion, getLfo, getWorklet, effectSend } from './helpers.mjs';
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import { map } from 'nanostores';
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import { logger, errorLogger } from './logger.mjs';
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import { logger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import { SuperdoughAudioController } from './superdoughoutput.mjs';
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export const DEFAULT_MAX_POLYPHONY = 128;
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const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
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@ -39,13 +41,6 @@ export function setMultiChannelOrbits(bool) {
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multiChannelOrbits = bool == true;
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}
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function getModulationShapeInput(val) {
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if (typeof val === 'number') {
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return val % 5;
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}
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return { tri: 0, triangle: 0, sine: 1, ramp: 2, saw: 3, square: 4 }[val] ?? 0;
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}
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export const soundMap = map();
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export function registerSound(key, onTrigger, data = {}) {
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@ -135,6 +130,19 @@ export async function aliasBank(...args) {
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}
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}
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/**
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* Register an alias for a sound.
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* @param {string} original - The original sound name
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* @param {string} alias - The alias to use for the sound
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*/
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export function soundAlias(original, alias) {
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if (getSound(original) == null) {
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logger('soundAlias: original sound not found');
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return;
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}
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soundMap.setKey(alias, getSound(original));
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}
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export function getSound(s) {
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if (typeof s !== 'string') {
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console.warn(`getSound: expected string got "${s}". fall back to triangle`);
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@ -160,15 +168,11 @@ let defaultDefaultValues = {
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gain: 0.8,
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postgain: 1,
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density: '.03',
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ftype: '12db',
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fanchor: 0,
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resonance: 1,
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hresonance: 1,
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bandq: 1,
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channels: [1, 2],
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phaserdepth: 0.75,
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shapevol: 1,
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distortvol: 1,
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distorttype: 0,
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delay: 0,
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byteBeatExpression: '0',
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delayfeedback: 0.5,
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@ -215,30 +219,17 @@ export function setVersionDefaults(version) {
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export const resetLoadedSounds = () => soundMap.set({});
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let audioContext;
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export const setDefaultAudioContext = () => {
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audioContext = new AudioContext();
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return audioContext;
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};
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export const getAudioContext = () => {
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if (!audioContext) {
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return setDefaultAudioContext();
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}
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return audioContext;
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};
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export function getAudioContextCurrentTime() {
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return getAudioContext().currentTime;
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let externalWorklets = [];
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export function registerWorklet(url) {
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externalWorklets.push(url);
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}
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let workletsLoading;
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function loadWorklets() {
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if (!workletsLoading) {
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const audioCtx = getAudioContext();
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workletsLoading = audioCtx.audioWorklet.addModule(workletsUrl);
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const allWorkletURLs = externalWorklets.concat([workletsUrl]);
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workletsLoading = Promise.all(allWorkletURLs.map((workletURL) => audioCtx.audioWorklet.addModule(workletURL)));
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}
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return workletsLoading;
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@ -304,89 +295,16 @@ export async function initAudioOnFirstClick(options) {
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return audioReady;
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}
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let delays = {};
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const maxfeedback = 0.98;
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let channelMerger, destinationGain;
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//update the output channel configuration to match user's audio device
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export function initializeAudioOutput() {
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const audioContext = getAudioContext();
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const maxChannelCount = audioContext.destination.maxChannelCount;
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audioContext.destination.channelCount = maxChannelCount;
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channelMerger = new ChannelMergerNode(audioContext, { numberOfInputs: audioContext.destination.channelCount });
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destinationGain = new GainNode(audioContext);
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channelMerger.connect(destinationGain);
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destinationGain.connect(audioContext.destination);
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let controller;
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function getSuperdoughAudioController() {
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if (controller == null) {
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controller = new SuperdoughAudioController(getAudioContext());
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}
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return controller;
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}
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// input: AudioNode, channels: ?Array<int>
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export const connectToDestination = (input, channels = [0, 1]) => {
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const ctx = getAudioContext();
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if (channelMerger == null) {
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initializeAudioOutput();
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}
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//This upmix can be removed if correct channel counts are set throughout the app,
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// and then strudel could theoretically support surround sound audio files
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const stereoMix = new StereoPannerNode(ctx);
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input.connect(stereoMix);
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const splitter = new ChannelSplitterNode(ctx, {
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numberOfOutputs: stereoMix.channelCount,
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});
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stereoMix.connect(splitter);
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channels.forEach((ch, i) => {
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splitter.connect(channelMerger, i % stereoMix.channelCount, ch % ctx.destination.channelCount);
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});
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};
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export const panic = () => {
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if (destinationGain == null) {
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return;
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}
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destinationGain.gain.linearRampToValueAtTime(0, getAudioContext().currentTime + 0.01);
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destinationGain = null;
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channelMerger == null;
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};
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function getDelay(orbit, delaytime, delayfeedback, t, channels) {
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if (delayfeedback > maxfeedback) {
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//logger(`delayfeedback was clamped to ${maxfeedback} to save your ears`);
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}
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delayfeedback = clamp(delayfeedback, 0, 0.98);
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if (!orbits[orbit].delayNode) {
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const ac = getAudioContext();
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const dly = ac.createFeedbackDelay(1, delaytime, delayfeedback);
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dly.start?.(t); // for some reason, this throws when audion extension is installed..
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connectToOrbit(dly, orbit);
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orbits[orbit].delayNode = dly;
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}
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orbits[orbit].delayNode.delayTime.value !== delaytime &&
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orbits[orbit].delayNode.delayTime.setValueAtTime(delaytime, t);
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orbits[orbit].delayNode.feedback.value !== delayfeedback &&
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orbits[orbit].delayNode.feedback.setValueAtTime(delayfeedback, t);
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return orbits[orbit].delayNode;
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}
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export function getLfo(audioContext, begin, end, properties = {}) {
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const { shape = 0, ...props } = properties;
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const { dcoffset = -0.5, depth = 1 } = properties;
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const lfoprops = {
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frequency: 1,
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depth,
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skew: 0.5,
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phaseoffset: 0,
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time: begin,
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begin,
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end,
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shape: getModulationShapeInput(shape),
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dcoffset,
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min: dcoffset * depth,
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max: dcoffset * depth + depth,
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curve: 1,
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...props,
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};
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return getWorklet(audioContext, 'lfo-processor', lfoprops);
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export function connectToDestination(input, channels) {
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const controller = getSuperdoughAudioController();
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controller.output.connectToDestination(input, channels);
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}
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function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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@ -420,75 +338,6 @@ function getFilterType(ftype) {
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return typeof ftype === 'number' ? filterTypes[Math.floor(_mod(ftype, filterTypes.length))] : ftype;
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}
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//type orbit {
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// gain: number,
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// reverbNode: reverbNode
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// delayNode: delayNode
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//}
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let orbits = {};
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function connectToOrbit(node, orbit) {
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if (orbits[orbit] == null) {
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errorLogger(new Error('target orbit does not exist'), 'superdough');
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}
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node.connect(orbits[orbit].gain);
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}
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function setOrbit(audioContext, orbit, channels) {
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if (orbits[orbit] == null) {
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orbits[orbit] = {
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gain: new GainNode(audioContext, { gain: 1 }),
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};
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connectToDestination(orbits[orbit].gain, channels);
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}
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}
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function duckOrbit(audioContext, targetOrbit, t, attacktime = 0.1, duckdepth = 1) {
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const targetArr = [targetOrbit].flat();
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targetArr.forEach((target) => {
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if (orbits[target] == null) {
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errorLogger(new Error(`duck target orbit ${target} does not exist`), 'superdough');
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return;
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}
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webAudioTimeout(
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audioContext,
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() => {
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orbits[target].gain.gain.cancelScheduledValues(t);
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const currVal = orbits[target].gain.gain.value;
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orbits[target].gain.gain.linearRampToValueAtTime(clamp(1 - Math.pow(duckdepth, 0.5), 0.01, currVal), t);
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orbits[target].gain.gain.exponentialRampToValueAtTime(1, t + Math.max(0.002, attacktime));
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},
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0,
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t - 0.01,
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);
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});
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}
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let hasChanged = (now, before) => now !== undefined && now !== before;
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function getReverb(orbit, duration, fade, lp, dim, ir) {
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// If no reverb has been created for a given orbit, create one
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if (!orbits[orbit].reverbNode) {
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const ac = getAudioContext();
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const reverb = ac.createReverb(duration, fade, lp, dim, ir);
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connectToOrbit(reverb, orbit);
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orbits[orbit].reverbNode = reverb;
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}
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if (
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hasChanged(duration, orbits[orbit].reverbNode.duration) ||
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hasChanged(fade, orbits[orbit].reverbNode.fade) ||
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hasChanged(lp, orbits[orbit].reverbNode.lp) ||
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hasChanged(dim, orbits[orbit].reverbNode.dim) ||
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orbits[orbit].reverbNode.ir !== ir
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) {
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// only regenerate when something has changed
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// avoids endless regeneration on things like
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// stack(s("a"), s("b").rsize(8)).room(.5)
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// this only works when args may stay undefined until here
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// setting default values breaks this
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orbits[orbit].reverbNode.generate(duration, fade, lp, dim, ir);
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}
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return orbits[orbit].reverbNode;
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}
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export let analysers = {},
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analysersData = {};
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@ -521,15 +370,8 @@ export function getAnalyzerData(type = 'time', id = 1) {
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return analysersData[id];
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}
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function effectSend(input, effect, wet) {
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const send = gainNode(wet);
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input.connect(send);
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send.connect(effect);
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return send;
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}
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export function resetGlobalEffects() {
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orbits = {};
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controller?.reset();
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analysers = {};
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analysersData = {};
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}
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@ -544,6 +386,7 @@ function mapChannelNumbers(channels) {
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export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5) => {
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// new: t is always expected to be the absolute target onset time
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const ac = getAudioContext();
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const audioController = getSuperdoughAudioController();
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let { stretch } = value;
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if (stretch != null) {
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@ -583,36 +426,13 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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postgain = getDefaultValue('postgain'),
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density = getDefaultValue('density'),
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duckorbit,
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duckonset,
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duckattack,
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duckdepth,
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djf,
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// filters
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fanchor = getDefaultValue('fanchor'),
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drive = 0.69,
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release = 0,
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// low pass
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cutoff,
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lpenv,
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lpattack,
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lpdecay,
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lpsustain,
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lprelease,
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resonance = getDefaultValue('resonance'),
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// high pass
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hpenv,
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hcutoff,
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hpattack,
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hpdecay,
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hpsustain,
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hprelease,
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hresonance = getDefaultValue('hresonance'),
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// band pass
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bpenv,
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bandf,
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bpattack,
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bpdecay,
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bpsustain,
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bprelease,
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bandq = getDefaultValue('bandq'),
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//phaser
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phaserrate: phaser,
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@ -628,6 +448,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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shapevol = getDefaultValue('shapevol'),
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distort,
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distortvol = getDefaultValue('distortvol'),
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distorttype = getDefaultValue('distorttype'),
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pan,
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vowel,
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delay = getDefaultValue('delay'),
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|
|
@ -641,6 +462,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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roomdim,
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roomsize,
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ir,
|
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irspeed,
|
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irbegin,
|
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i = getDefaultValue('i'),
|
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velocity = getDefaultValue('velocity'),
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analyze, // analyser wet
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|
|
@ -659,10 +482,9 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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);
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const channels = value.channels != null ? mapChannelNumbers(value.channels) : orbitChannels;
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setOrbit(ac, orbit, channels, t, cycle, cps);
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const orbitBus = audioController.getOrbit(orbit, channels);
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if (duckorbit != null) {
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duckOrbit(ac, duckorbit, t, duckattack, duckdepth);
|
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audioController.duck(duckorbit, t, duckonset, duckattack, duckdepth);
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}
|
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gain = applyGainCurve(nanFallback(gain, 1));
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|
|
@ -681,7 +503,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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// oldest audio nodes will be destroyed if maximum polyphony is exceeded
|
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for (let i = 0; i <= activeSoundSources.size - maxPolyphony; i++) {
|
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const ch = activeSoundSources.entries().next();
|
||||
const source = ch.value[1];
|
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const source = ch.value[1].deref();
|
||||
const chainID = ch.value[0];
|
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const endTime = t + 0.25;
|
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source?.node?.gain?.linearRampToValueAtTime(0, endTime);
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|
|
@ -709,11 +531,11 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
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audioNodes.forEach((n) => n?.disconnect());
|
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activeSoundSources.delete(chainID);
|
||||
};
|
||||
const soundHandle = await onTrigger(t, value, onEnded);
|
||||
const soundHandle = await onTrigger(t, value, onEnded, cps);
|
||||
|
||||
if (soundHandle) {
|
||||
sourceNode = soundHandle.node;
|
||||
activeSoundSources.set(chainID, soundHandle);
|
||||
activeSoundSources.set(chainID, new WeakRef(soundHandle)); // allow GC
|
||||
}
|
||||
} else {
|
||||
throw new Error(`sound ${s} not found! Is it loaded?`);
|
||||
|
|
@ -735,57 +557,87 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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|||
// gain stage
|
||||
chain.push(gainNode(gain));
|
||||
|
||||
//filter
|
||||
// filter
|
||||
const ftype = getFilterType(value.ftype);
|
||||
if (cutoff !== undefined) {
|
||||
let lp = () =>
|
||||
createFilter(
|
||||
ac,
|
||||
'lowpass',
|
||||
cutoff,
|
||||
resonance,
|
||||
lpattack,
|
||||
lpdecay,
|
||||
lpsustain,
|
||||
lprelease,
|
||||
lpenv,
|
||||
t,
|
||||
end,
|
||||
fanchor,
|
||||
ftype,
|
||||
drive,
|
||||
);
|
||||
|
||||
if (value.cutoff !== undefined) {
|
||||
const lpMap = {
|
||||
frequency: 'cutoff',
|
||||
q: 'resonance',
|
||||
attack: 'lpattack',
|
||||
decay: 'lpdecay',
|
||||
sustain: 'lpsustain',
|
||||
release: 'lprelease',
|
||||
env: 'lpenv',
|
||||
anchor: 'fanchor',
|
||||
model: 'ftype',
|
||||
drive: 'drive',
|
||||
rate: 'lprate',
|
||||
sync: 'lpsync',
|
||||
depth: 'lpdepth',
|
||||
shape: 'lpshape',
|
||||
dcoffset: 'lpdc',
|
||||
skew: 'lpskew',
|
||||
};
|
||||
const lpParams = pickAndRename(value, lpMap);
|
||||
lpParams.type = 'lowpass';
|
||||
let lp = () => createFilter(ac, t, end, lpParams, cps);
|
||||
chain.push(lp());
|
||||
if (ftype === '24db') {
|
||||
chain.push(lp());
|
||||
}
|
||||
}
|
||||
|
||||
if (hcutoff !== undefined) {
|
||||
let hp = () =>
|
||||
createFilter(
|
||||
ac,
|
||||
'highpass',
|
||||
hcutoff,
|
||||
hresonance,
|
||||
hpattack,
|
||||
hpdecay,
|
||||
hpsustain,
|
||||
hprelease,
|
||||
hpenv,
|
||||
t,
|
||||
end,
|
||||
fanchor,
|
||||
);
|
||||
if (value.hcutoff !== undefined) {
|
||||
const hpMap = {
|
||||
frequency: 'hcutoff',
|
||||
q: 'hresonance',
|
||||
attack: 'hpattack',
|
||||
decay: 'hpdecay',
|
||||
sustain: 'hpsustain',
|
||||
release: 'hprelease',
|
||||
env: 'hpenv',
|
||||
anchor: 'fanchor',
|
||||
model: 'ftype',
|
||||
drive: 'drive',
|
||||
rate: 'hprate',
|
||||
sync: 'hpsync',
|
||||
depth: 'hpdepth',
|
||||
shape: 'hpshape',
|
||||
dcoffset: 'hpdc',
|
||||
skew: 'hpskew',
|
||||
};
|
||||
const hpParams = pickAndRename(value, hpMap);
|
||||
hpParams.type = 'highpass';
|
||||
let hp = () => createFilter(ac, t, end, hpParams, cps);
|
||||
chain.push(hp());
|
||||
if (ftype === '24db') {
|
||||
chain.push(hp());
|
||||
}
|
||||
}
|
||||
|
||||
if (bandf !== undefined) {
|
||||
let bp = () =>
|
||||
createFilter(ac, 'bandpass', bandf, bandq, bpattack, bpdecay, bpsustain, bprelease, bpenv, t, end, fanchor);
|
||||
if (value.bandf !== undefined) {
|
||||
const bpMap = {
|
||||
frequency: 'bandf',
|
||||
q: 'bandq',
|
||||
attack: 'bpattack',
|
||||
decay: 'bpdecay',
|
||||
sustain: 'bpsustain',
|
||||
release: 'bprelease',
|
||||
env: 'bpenv',
|
||||
anchor: 'fanchor',
|
||||
model: 'ftype',
|
||||
drive: 'drive',
|
||||
rate: 'bprate',
|
||||
sync: 'bpsync',
|
||||
depth: 'bpdepth',
|
||||
shape: 'bpshape',
|
||||
dcoffset: 'bpdc',
|
||||
skew: 'bpskew',
|
||||
};
|
||||
const bpParams = pickAndRename(value, bpMap);
|
||||
bpParams.type = 'bandpass';
|
||||
let bp = () => createFilter(ac, t, end, bpParams, cps);
|
||||
chain.push(bp());
|
||||
if (ftype === '24db') {
|
||||
chain.push(bp());
|
||||
|
|
@ -801,12 +653,20 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
coarse !== undefined && chain.push(getWorklet(ac, 'coarse-processor', { coarse }));
|
||||
crush !== undefined && chain.push(getWorklet(ac, 'crush-processor', { crush }));
|
||||
shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape, postgain: shapevol }));
|
||||
distort !== undefined && chain.push(getWorklet(ac, 'distort-processor', { distort, postgain: distortvol }));
|
||||
distort !== undefined && chain.push(getDistortion(distort, distortvol, distorttype));
|
||||
|
||||
if (tremolosync != null) {
|
||||
tremolo = cps * tremolosync;
|
||||
}
|
||||
|
||||
if (value.wtPosSynced != null) {
|
||||
value.wtPosRate /= cps;
|
||||
}
|
||||
|
||||
if (value.wtWarpSynced != null) {
|
||||
value.wtWarpRate /= cps;
|
||||
}
|
||||
|
||||
if (tremolo !== undefined) {
|
||||
// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
|
||||
// EX: a triangle waveform will clip like this /-\ when the depth is above 1
|
||||
|
|
@ -852,14 +712,11 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
chain.push(post);
|
||||
|
||||
// delay
|
||||
let delaySend;
|
||||
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
|
||||
const delayNode = getDelay(orbit, delaytime, delayfeedback, t, orbitChannels);
|
||||
delaySend = effectSend(post, delayNode, delay);
|
||||
audioNodes.push(delaySend);
|
||||
orbitBus.getDelay(delaytime, delayfeedback, t);
|
||||
orbitBus.sendDelay(post, delay);
|
||||
}
|
||||
// reverb
|
||||
let reverbSend;
|
||||
if (room > 0) {
|
||||
let roomIR;
|
||||
if (ir !== undefined) {
|
||||
|
|
@ -872,25 +729,28 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
|||
}
|
||||
roomIR = await loadBuffer(url, ac, ir, 0);
|
||||
}
|
||||
const reverbNode = getReverb(orbit, roomsize, roomfade, roomlp, roomdim, roomIR, orbitChannels);
|
||||
reverbSend = effectSend(post, reverbNode, room);
|
||||
audioNodes.push(reverbSend);
|
||||
orbitBus.getReverb(roomsize, roomfade, roomlp, roomdim, roomIR, irspeed, irbegin);
|
||||
const send = orbitBus.sendReverb(post, room);
|
||||
audioNodes.push(send);
|
||||
}
|
||||
|
||||
if (djf != null) {
|
||||
orbitBus.getDjf(djf, t);
|
||||
}
|
||||
|
||||
// analyser
|
||||
let analyserSend;
|
||||
if (analyze) {
|
||||
const analyserNode = getAnalyserById(analyze, 2 ** (fft + 5));
|
||||
analyserSend = effectSend(post, analyserNode, 1);
|
||||
const analyserSend = effectSend(post, analyserNode, 1);
|
||||
audioNodes.push(analyserSend);
|
||||
}
|
||||
if (dry != null) {
|
||||
dry = applyGainCurve(dry);
|
||||
const dryGain = new GainNode(ac, { gain: dry });
|
||||
chain.push(dryGain);
|
||||
connectToOrbit(dryGain, orbit);
|
||||
orbitBus.connectToOutput(dryGain);
|
||||
} else {
|
||||
connectToOrbit(post, orbit);
|
||||
orbitBus.connectToOutput(post);
|
||||
}
|
||||
|
||||
// connect chain elements together
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue