Add bite function (#1187)

For patterning slices of patterns. ref #31.
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Alex McLean 2024-09-19 23:26:30 +01:00 committed by GitHub
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@ -2046,6 +2046,34 @@ export const { zoomArc, zoomarc } = register(['zoomArc', 'zoomarc'], function (a
return pat.zoom(a.begin, a.end);
});
/**
* Splits a pattern into the given number of slices, and plays them according to a pattern of slice numbers.
* Similar to `slice`, but slices up patterns rather than sound samples.
* @param {number} number of slices
* @param {number} slices to play
* @example
* note("0 1 2 3 4 5 6 7".scale('c:mixolydian'))
*.bite(4, "3 2 1 0")
* @example
* sound("bd - bd bd*2, - sd:6 - sd:5 sd:1 - [- sd:2] -, hh [- cp:7]")
.bank("RolandTR909").speed(1.2)
.bite(4, "0 0 [1 2] <3 2> 0 0 [2 1] 3")
*/
export const bite = register(
'bite',
(npat, ipat, pat) => {
return ipat
.fmap((i) => (n) => {
const a = Fraction(i).div(n).mod(1);
const b = a.add(Fraction(1).div(n));
return pat.zoom(a, b);
})
.appLeft(npat)
.squeezeJoin();
},
false,
);
/**
* Selects the given fraction of the pattern and repeats that part to fill the remainder of the cycle.
* @param {number} fraction fraction to select