Merge branch 'main' into glossing/ducking-click
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ab74ccfe7c
14 changed files with 400 additions and 62 deletions
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@ -91,6 +91,7 @@ export const { s, sound } = registerControl(['s', 'n', 'gain'], 'sound');
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* Define a custom webaudio node to use as a sound source.
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*
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* @name source
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* @synonyms src
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* @param {function} getSource
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* @synonyms src
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*
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@ -536,6 +537,7 @@ export const { tremolophase } = registerControl('tremolophase', 'tremphase');
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* Shape of amplitude modulation
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*
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* @name tremoloshape
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* @synonyms tremshape
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* @param {number | Pattern} shape tri | square | sine | saw | ramp
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* @example
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* note("{f g c d}%16").tremsync(4).tremoloshape("<sine tri square>").s("sawtooth")
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@ -551,6 +553,7 @@ export const { tremoloshape } = registerControl('tremoloshape', 'tremshape');
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* note("{f g g c d a a#}%16".sub(17)).s("supersaw").lpenv(8).lpf(150).lpq(.8).ftype('ladder').drive("<.5 4>")
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*
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*/
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export const { drive } = registerControl('drive');
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/**
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* Modulate the amplitude of an orbit to create a "sidechain" like effect.
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@ -558,6 +561,7 @@ export const { tremoloshape } = registerControl('tremoloshape', 'tremshape');
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* Can be applied to multiple orbits with the ':' mininotation, e.g. `duckorbit("2:3")`
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*
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* @name duckorbit
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* @synonyms duck
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* @param {number | Pattern} orbit target orbit
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* @example
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* $: n(run(16)).scale("c:minor:pentatonic").s("sawtooth").delay(.7).orbit(2)
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@ -637,8 +641,6 @@ export const { duckonset } = registerControl('duckonset', 'duckons');
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*/
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export const { duckattack } = registerControl('duckattack', 'duckatt');
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export const { drive } = registerControl('drive');
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/**
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* Create byte beats with custom expressions
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*
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@ -761,7 +763,7 @@ export const { phasercenter, phc } = registerControl('phasercenter', 'phc');
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* The amount the signal is affected by the phaser effect. Defaults to 0.75
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*
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* @name phaserdepth
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* @synonyms phd
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* @synonyms phd, phasdp
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* @param {number | Pattern} depth number between 0 and 1
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* @example
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* n(run(8)).scale("D:pentatonic").s("sawtooth").release(0.5)
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@ -1256,6 +1258,7 @@ export const { dry } = registerControl('dry');
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* Used when using `begin`/`end` or `chop`/`striate` and friends, to change the fade out time of the 'grain' envelope.
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*
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* @name fadeTime
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* @synonyms fadeOutTime
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* @param {number | Pattern} time between 0 and 1
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* @example
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* s("oh*4").end(.1).fadeTime("<0 .2 .4 .8>").osc()
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@ -1246,7 +1246,8 @@ export const silence = gap(1);
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/* Like silence, but with a 'steps' (relative duration) of 0 */
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export const nothing = gap(0);
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/** A discrete value that repeats once per cycle.
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/**
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* A discrete value that repeats once per cycle.
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*
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* @returns {Pattern}
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* @example
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@ -1299,7 +1300,8 @@ export function sequenceP(pats) {
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return result;
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}
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/** The given items are played at the same time at the same length.
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/**
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* The given items are played at the same time at the same length.
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*
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* @return {Pattern}
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* @synonyms polyrhythm, pr
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@ -1382,11 +1384,11 @@ export function stackBy(by, ...pats) {
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.setSteps(steps);
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}
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/** Concatenation: combines a list of patterns, switching between them successively, one per cycle:
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*
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* synonyms: `cat`
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/**
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* Concatenation: combines a list of patterns, switching between them successively, one per cycle.
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*
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* @return {Pattern}
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* @synonyms cat
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* @example
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* slowcat("e5", "b4", ["d5", "c5"])
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*
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@ -2397,6 +2399,57 @@ export const stut = register('stut', function (times, feedback, time, pat) {
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return pat._echoWith(times, time, (pat, i) => pat.gain(Math.pow(feedback, i)));
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});
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export const applyN = register('applyN', function (n, func, p) {
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let result = p;
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for (let i = 0; i < n; i++) {
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result = func(result);
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}
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return result;
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});
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/**
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* The plyWith function repeats each event the given number of times, applying the given function to each event.\n
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* @name plyWith
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* @synonyms plywith
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* @param {number} factor how many times to repeat
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* @param {function} func function to apply, given the pattern
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* @example
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* "<0 [2 4]>"
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* .plyWith(4, (p) => p.add(2))
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* .scale("C:minor").note()
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*/
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export const plyWith = register(['plyWith', 'plywith'], function (factor, func, pat) {
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const result = pat
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.fmap((x) => cat(...listRange(0, factor - 1).map((i) => applyN(i, func, x)))._fast(factor))
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.squeezeJoin();
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if (__steps) {
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result._steps = Fraction(factor).mulmaybe(pat._steps);
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}
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return result;
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});
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/**
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* The plyForEach function repeats each event the given number of times, applying the given function to each event.
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* This version of ply uses the iteration index as an argument to the function, similar to echoWith.
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* @name plyForEach
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* @synonyms plyforeach
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* @param {number} factor how many times to repeat
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* @param {function} func function to apply, given the pattern and the iteration index
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* @example
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* "<0 [2 4]>"
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* .plyForEach(4, (p,n) => p.add(n*2))
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* .scale("C:minor").note()
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*/
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export const plyForEach = register(['plyForEach', 'plyforeach'], function (factor, func, pat) {
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const result = pat
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.fmap((x) => cat(cat(pure(x), ...listRange(1, factor - 1).map((i) => func(pure(x), i))))._fast(factor))
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.squeezeJoin();
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if (__steps) {
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result._steps = Fraction(factor).mulmaybe(pat._steps);
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}
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return result;
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});
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/**
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* Divides a pattern into a given number of subdivisions, plays the subdivisions in order, but increments the starting subdivision each cycle. The pattern wraps to the first subdivision after the last subdivision is played.
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* @name iter
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