Merge branch 'main' into glossing/ducking-click

This commit is contained in:
Aria 2025-09-14 18:28:00 -05:00
commit ab74ccfe7c
14 changed files with 400 additions and 62 deletions

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@ -91,6 +91,7 @@ export const { s, sound } = registerControl(['s', 'n', 'gain'], 'sound');
* Define a custom webaudio node to use as a sound source.
*
* @name source
* @synonyms src
* @param {function} getSource
* @synonyms src
*
@ -536,6 +537,7 @@ export const { tremolophase } = registerControl('tremolophase', 'tremphase');
* Shape of amplitude modulation
*
* @name tremoloshape
* @synonyms tremshape
* @param {number | Pattern} shape tri | square | sine | saw | ramp
* @example
* note("{f g c d}%16").tremsync(4).tremoloshape("<sine tri square>").s("sawtooth")
@ -551,6 +553,7 @@ export const { tremoloshape } = registerControl('tremoloshape', 'tremshape');
* note("{f g g c d a a#}%16".sub(17)).s("supersaw").lpenv(8).lpf(150).lpq(.8).ftype('ladder').drive("<.5 4>")
*
*/
export const { drive } = registerControl('drive');
/**
* Modulate the amplitude of an orbit to create a "sidechain" like effect.
@ -558,6 +561,7 @@ export const { tremoloshape } = registerControl('tremoloshape', 'tremshape');
* Can be applied to multiple orbits with the ':' mininotation, e.g. `duckorbit("2:3")`
*
* @name duckorbit
* @synonyms duck
* @param {number | Pattern} orbit target orbit
* @example
* $: n(run(16)).scale("c:minor:pentatonic").s("sawtooth").delay(.7).orbit(2)
@ -637,8 +641,6 @@ export const { duckonset } = registerControl('duckonset', 'duckons');
*/
export const { duckattack } = registerControl('duckattack', 'duckatt');
export const { drive } = registerControl('drive');
/**
* Create byte beats with custom expressions
*
@ -761,7 +763,7 @@ export const { phasercenter, phc } = registerControl('phasercenter', 'phc');
* The amount the signal is affected by the phaser effect. Defaults to 0.75
*
* @name phaserdepth
* @synonyms phd
* @synonyms phd, phasdp
* @param {number | Pattern} depth number between 0 and 1
* @example
* n(run(8)).scale("D:pentatonic").s("sawtooth").release(0.5)
@ -1256,6 +1258,7 @@ export const { dry } = registerControl('dry');
* Used when using `begin`/`end` or `chop`/`striate` and friends, to change the fade out time of the 'grain' envelope.
*
* @name fadeTime
* @synonyms fadeOutTime
* @param {number | Pattern} time between 0 and 1
* @example
* s("oh*4").end(.1).fadeTime("<0 .2 .4 .8>").osc()

View file

@ -1246,7 +1246,8 @@ export const silence = gap(1);
/* Like silence, but with a 'steps' (relative duration) of 0 */
export const nothing = gap(0);
/** A discrete value that repeats once per cycle.
/**
* A discrete value that repeats once per cycle.
*
* @returns {Pattern}
* @example
@ -1299,7 +1300,8 @@ export function sequenceP(pats) {
return result;
}
/** The given items are played at the same time at the same length.
/**
* The given items are played at the same time at the same length.
*
* @return {Pattern}
* @synonyms polyrhythm, pr
@ -1382,11 +1384,11 @@ export function stackBy(by, ...pats) {
.setSteps(steps);
}
/** Concatenation: combines a list of patterns, switching between them successively, one per cycle:
*
* synonyms: `cat`
/**
* Concatenation: combines a list of patterns, switching between them successively, one per cycle.
*
* @return {Pattern}
* @synonyms cat
* @example
* slowcat("e5", "b4", ["d5", "c5"])
*
@ -2397,6 +2399,57 @@ export const stut = register('stut', function (times, feedback, time, pat) {
return pat._echoWith(times, time, (pat, i) => pat.gain(Math.pow(feedback, i)));
});
export const applyN = register('applyN', function (n, func, p) {
let result = p;
for (let i = 0; i < n; i++) {
result = func(result);
}
return result;
});
/**
* The plyWith function repeats each event the given number of times, applying the given function to each event.\n
* @name plyWith
* @synonyms plywith
* @param {number} factor how many times to repeat
* @param {function} func function to apply, given the pattern
* @example
* "<0 [2 4]>"
* .plyWith(4, (p) => p.add(2))
* .scale("C:minor").note()
*/
export const plyWith = register(['plyWith', 'plywith'], function (factor, func, pat) {
const result = pat
.fmap((x) => cat(...listRange(0, factor - 1).map((i) => applyN(i, func, x)))._fast(factor))
.squeezeJoin();
if (__steps) {
result._steps = Fraction(factor).mulmaybe(pat._steps);
}
return result;
});
/**
* The plyForEach function repeats each event the given number of times, applying the given function to each event.
* This version of ply uses the iteration index as an argument to the function, similar to echoWith.
* @name plyForEach
* @synonyms plyforeach
* @param {number} factor how many times to repeat
* @param {function} func function to apply, given the pattern and the iteration index
* @example
* "<0 [2 4]>"
* .plyForEach(4, (p,n) => p.add(n*2))
* .scale("C:minor").note()
*/
export const plyForEach = register(['plyForEach', 'plyforeach'], function (factor, func, pat) {
const result = pat
.fmap((x) => cat(cat(pure(x), ...listRange(1, factor - 1).map((i) => func(pure(x), i))))._fast(factor))
.squeezeJoin();
if (__steps) {
result._steps = Fraction(factor).mulmaybe(pat._steps);
}
return result;
});
/**
* Divides a pattern into a given number of subdivisions, plays the subdivisions in order, but increments the starting subdivision each cycle. The pattern wraps to the first subdivision after the last subdivision is played.
* @name iter