Merge branch 'main' into glossing/ducking-click

This commit is contained in:
Aria 2025-09-14 18:28:00 -05:00
commit ab74ccfe7c
14 changed files with 400 additions and 62 deletions

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@ -54,11 +54,12 @@ const buildExamples = (examples) =>
`
: '';
export const Autocomplete = ({ doc, label }) =>
export const Autocomplete = (doc) =>
h`
<div class="autocomplete-info-container">
<div class="autocomplete-info-tooltip">
<h3 class="autocomplete-info-function-name">${label || getDocLabel(doc)}</h3>
<h3 class="autocomplete-info-function-name">${getDocLabel(doc)}</h3>
${doc.synonyms_text ? `<div class="autocomplete-info-function-synonyms">Synonyms: ${doc.synonyms_text}</div>` : ''}
${doc.description ? `<div class="autocomplete-info-function-description">${doc.description}</div>` : ''}
${buildParamsList(doc.params)}
${buildExamples(doc.examples)}
@ -74,15 +75,43 @@ const isValidDoc = (doc) => {
const hasExcludedTags = (doc) =>
['superdirtOnly', 'noAutocomplete'].some((tag) => doc.tags?.find((t) => t.originalTitle === tag));
const jsdocCompletions = jsdoc.docs
.filter((doc) => isValidDoc(doc) && !hasExcludedTags(doc))
// https://codemirror.net/docs/ref/#autocomplete.Completion
.map((doc) => ({
label: getDocLabel(doc),
// detail: 'xxx', // An optional short piece of information to show (with a different style) after the label.
info: () => Autocomplete({ doc }),
type: 'function', // https://codemirror.net/docs/ref/#autocomplete.Completion.type
}));
export const getSynonymDoc = (doc, synonym) => {
const synonyms = doc.synonyms || [];
const docLabel = getDocLabel(doc);
// Swap `doc.name` in for `s` in the list of synonyms
const synonymsWithDoc = [docLabel, ...synonyms].filter((x) => x && x !== synonym);
return {
...doc,
name: synonym,
longname: synonym,
synonyms: synonymsWithDoc,
synonyms_text: synonymsWithDoc.join(', '),
};
};
const jsdocCompletions = (() => {
const seen = new Set(); // avoid repetition
const completions = [];
for (const doc of jsdoc.docs) {
if (!isValidDoc(doc) || hasExcludedTags(doc)) continue;
const docLabel = getDocLabel(doc);
// Remove duplicates
const synonyms = doc.synonyms || [];
let labels = [docLabel, ...synonyms];
for (const label of labels) {
// https://codemirror.net/docs/ref/#autocomplete.Completion
if (label && !seen.has(label)) {
seen.add(label);
completions.push({
label,
info: () => Autocomplete(getSynonymDoc(doc, label)),
type: 'function', // https://codemirror.net/docs/ref/#autocomplete.Completion.type
});
}
}
}
return completions;
})();
export const strudelAutocomplete = (context) => {
const word = context.matchBefore(/\w*/);

View file

@ -1,6 +1,7 @@
const parser = typeof DOMParser !== 'undefined' ? new DOMParser() : null;
export let html = (string) => {
return parser?.parseFromString(string, 'text/html').querySelectorAll('*');
const template = document.createElement('template');
template.innerHTML = string.trim();
return template.content.childNodes;
};
let parseChunk = (chunk) => {
if (Array.isArray(chunk)) return chunk.flat().join('');

View file

@ -1,6 +1,6 @@
import { hoverTooltip } from '@codemirror/view';
import jsdoc from '../../doc.json';
import { Autocomplete } from './autocomplete.mjs';
import { Autocomplete, getSynonymDoc } from './autocomplete.mjs';
const getDocLabel = (doc) => doc.name || doc.longname;
@ -52,10 +52,11 @@ export const strudelTooltip = hoverTooltip(
let entry = jsdoc.docs.filter((doc) => getDocLabel(doc) === word)[0];
if (!entry) {
// Try for synonyms
entry = jsdoc.docs.filter((doc) => doc.synonyms && doc.synonyms.includes(word))[0];
if (!entry) {
const doc = jsdoc.docs.filter((doc) => doc.synonyms && doc.synonyms.includes(word))[0];
if (!doc) {
return null;
}
entry = getSynonymDoc(doc, word);
}
return {
@ -66,7 +67,7 @@ export const strudelTooltip = hoverTooltip(
create(view) {
let dom = document.createElement('div');
dom.className = 'strudel-tooltip';
const ac = Autocomplete({ doc: entry, label: word });
const ac = Autocomplete(entry);
dom.appendChild(ac);
return { dom };
},

View file

@ -91,6 +91,7 @@ export const { s, sound } = registerControl(['s', 'n', 'gain'], 'sound');
* Define a custom webaudio node to use as a sound source.
*
* @name source
* @synonyms src
* @param {function} getSource
* @synonyms src
*
@ -536,6 +537,7 @@ export const { tremolophase } = registerControl('tremolophase', 'tremphase');
* Shape of amplitude modulation
*
* @name tremoloshape
* @synonyms tremshape
* @param {number | Pattern} shape tri | square | sine | saw | ramp
* @example
* note("{f g c d}%16").tremsync(4).tremoloshape("<sine tri square>").s("sawtooth")
@ -551,6 +553,7 @@ export const { tremoloshape } = registerControl('tremoloshape', 'tremshape');
* note("{f g g c d a a#}%16".sub(17)).s("supersaw").lpenv(8).lpf(150).lpq(.8).ftype('ladder').drive("<.5 4>")
*
*/
export const { drive } = registerControl('drive');
/**
* Modulate the amplitude of an orbit to create a "sidechain" like effect.
@ -558,6 +561,7 @@ export const { tremoloshape } = registerControl('tremoloshape', 'tremshape');
* Can be applied to multiple orbits with the ':' mininotation, e.g. `duckorbit("2:3")`
*
* @name duckorbit
* @synonyms duck
* @param {number | Pattern} orbit target orbit
* @example
* $: n(run(16)).scale("c:minor:pentatonic").s("sawtooth").delay(.7).orbit(2)
@ -637,8 +641,6 @@ export const { duckonset } = registerControl('duckonset', 'duckons');
*/
export const { duckattack } = registerControl('duckattack', 'duckatt');
export const { drive } = registerControl('drive');
/**
* Create byte beats with custom expressions
*
@ -761,7 +763,7 @@ export const { phasercenter, phc } = registerControl('phasercenter', 'phc');
* The amount the signal is affected by the phaser effect. Defaults to 0.75
*
* @name phaserdepth
* @synonyms phd
* @synonyms phd, phasdp
* @param {number | Pattern} depth number between 0 and 1
* @example
* n(run(8)).scale("D:pentatonic").s("sawtooth").release(0.5)
@ -1256,6 +1258,7 @@ export const { dry } = registerControl('dry');
* Used when using `begin`/`end` or `chop`/`striate` and friends, to change the fade out time of the 'grain' envelope.
*
* @name fadeTime
* @synonyms fadeOutTime
* @param {number | Pattern} time between 0 and 1
* @example
* s("oh*4").end(.1).fadeTime("<0 .2 .4 .8>").osc()

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@ -1246,7 +1246,8 @@ export const silence = gap(1);
/* Like silence, but with a 'steps' (relative duration) of 0 */
export const nothing = gap(0);
/** A discrete value that repeats once per cycle.
/**
* A discrete value that repeats once per cycle.
*
* @returns {Pattern}
* @example
@ -1299,7 +1300,8 @@ export function sequenceP(pats) {
return result;
}
/** The given items are played at the same time at the same length.
/**
* The given items are played at the same time at the same length.
*
* @return {Pattern}
* @synonyms polyrhythm, pr
@ -1382,11 +1384,11 @@ export function stackBy(by, ...pats) {
.setSteps(steps);
}
/** Concatenation: combines a list of patterns, switching between them successively, one per cycle:
*
* synonyms: `cat`
/**
* Concatenation: combines a list of patterns, switching between them successively, one per cycle.
*
* @return {Pattern}
* @synonyms cat
* @example
* slowcat("e5", "b4", ["d5", "c5"])
*
@ -2397,6 +2399,57 @@ export const stut = register('stut', function (times, feedback, time, pat) {
return pat._echoWith(times, time, (pat, i) => pat.gain(Math.pow(feedback, i)));
});
export const applyN = register('applyN', function (n, func, p) {
let result = p;
for (let i = 0; i < n; i++) {
result = func(result);
}
return result;
});
/**
* The plyWith function repeats each event the given number of times, applying the given function to each event.\n
* @name plyWith
* @synonyms plywith
* @param {number} factor how many times to repeat
* @param {function} func function to apply, given the pattern
* @example
* "<0 [2 4]>"
* .plyWith(4, (p) => p.add(2))
* .scale("C:minor").note()
*/
export const plyWith = register(['plyWith', 'plywith'], function (factor, func, pat) {
const result = pat
.fmap((x) => cat(...listRange(0, factor - 1).map((i) => applyN(i, func, x)))._fast(factor))
.squeezeJoin();
if (__steps) {
result._steps = Fraction(factor).mulmaybe(pat._steps);
}
return result;
});
/**
* The plyForEach function repeats each event the given number of times, applying the given function to each event.
* This version of ply uses the iteration index as an argument to the function, similar to echoWith.
* @name plyForEach
* @synonyms plyforeach
* @param {number} factor how many times to repeat
* @param {function} func function to apply, given the pattern and the iteration index
* @example
* "<0 [2 4]>"
* .plyForEach(4, (p,n) => p.add(n*2))
* .scale("C:minor").note()
*/
export const plyForEach = register(['plyForEach', 'plyforeach'], function (factor, func, pat) {
const result = pat
.fmap((x) => cat(cat(pure(x), ...listRange(1, factor - 1).map((i) => func(pure(x), i))))._fast(factor))
.squeezeJoin();
if (__steps) {
result._steps = Fraction(factor).mulmaybe(pat._steps);
}
return result;
});
/**
* Divides a pattern into a given number of subdivisions, plays the subdivisions in order, but increments the starting subdivision each cycle. The pattern wraps to the first subdivision after the last subdivision is played.
* @name iter

View file

@ -174,7 +174,7 @@ let curves = ['linear', 'exponential'];
export function getPitchEnvelope(param, value, t, holdEnd) {
// envelope is active when any of these values is set
const hasEnvelope = value.pattack ?? value.pdecay ?? value.psustain ?? value.prelease ?? value.penv;
if (!hasEnvelope) {
if (hasEnvelope === undefined) {
return;
}
const penv = nanFallback(value.penv, 1, true);

View file

@ -113,6 +113,19 @@ export async function aliasBank(...args) {
}
}
/**
* Register an alias for a sound.
* @param {string} original - The original sound name
* @param {string} alias - The alias to use for the sound
*/
export function soundAlias(original, alias) {
if (getSound(original) == null) {
logger('soundAlias: original sound not found');
return;
}
soundMap.setKey(alias, getSound(original));
}
export function getSound(s) {
if (typeof s !== 'string') {
console.warn(`getSound: expected string got "${s}". fall back to triangle`);

View file

@ -1,4 +1,6 @@
// this is dough, the superdough without dependencies
// @ts-check
// @ts-ignore ignore next line because sampleRate is unknown
const SAMPLE_RATE = typeof sampleRate !== 'undefined' ? sampleRate : 48000;
const PI_DIV_SR = Math.PI / SAMPLE_RATE;
const ISR = 1 / SAMPLE_RATE;
@ -641,8 +643,8 @@ const note2midi = (note, defaultOctave = 3) => {
}
const chroma = chromas[pc.toLowerCase()];
const offset = acc?.split('').reduce((o, char) => o + accs[char], 0) || 0;
oct = Number(oct || defaultOctave);
return (oct + 1) * 12 + chroma + offset;
const octave = Number(oct || defaultOctave);
return (octave + 1) * 12 + chroma + offset;
};
const midi2freq = (midi) => Math.pow(2, (midi - 69) / 12) * 440;
const note2freq = (note) => {
@ -654,9 +656,152 @@ const note2freq = (note) => {
};
export class DoughVoice {
/** @type {number} */
id = 0;
/** @type {number[]} */
out = [0, 0];
/** @type {number | undefined} */
attack;
/** @type {number | undefined} */
decay;
/** @type {number | undefined} */
sustain;
/** @type {number} */
release;
/** @type {number} */
_begin;
/** @type {number} */
_duration;
/** @type {any} */
_sound;
/** @type {number} */
_channels = 1;
/** @type {BufferPlayer[] | undefined} */
_buffers;
/** @type {string | undefined} */
unit;
/** @type {ADSR | undefined} */
_penv;
/** @type {number | undefined} */
penv;
/** @type {number | undefined} */
pattack;
/** @type {number | undefined} */
pdecay;
/** @type {number | undefined} */
psustain;
/** @type {number | undefined} */
prelease;
/** @type {number | undefined} */
vib;
_vib;
/** @type {number | undefined} */
vibmod;
/** @type {SineOsc | undefined} */
_fm;
/** @type {number | undefined} */
fmh;
/** @type {number | undefined} */
fmi;
/** @type {ADSR | undefined} */
_fmenv;
/** @type {number | undefined} */
fmattack;
/** @type {number | undefined} */
fmdecay;
/** @type {number | undefined} */
fmsustain;
/** @type {number | undefined} */
fmrelease;
/** @type {ADSR | undefined} */
_lpenv;
lpenv;
/** @type {number | undefined} */
lpattack;
/** @type {number | undefined} */
lpdecay;
/** @type {number | undefined} */
lpsustain;
/** @type {number | undefined} */
lprelease;
/** @type {ADSR | undefined} */
_hpenv;
/** @type {number | undefined} */
hpenv;
/** @type {number | undefined} */
hpattack;
/** @type {number | undefined} */
hpdecay;
/** @type {number | undefined} */
hpsustain;
/** @type {number | undefined} */
hprelease;
/** @type {ADSR | undefined} */
_bpenv;
/** @type {number | undefined} */
bpenv;
/** @type {number | undefined} */
bpattack;
/** @type {number | undefined} */
bpdecay;
/** @type {number | undefined} */
bpsustain;
/** @type {number | undefined} */
bprelease;
/** @type {number | undefined} */
cutoff;
/** @type {number | undefined} */
hcutoff;
/** @type {number | undefined} */
bandf;
/** @type {number | undefined} */
coarse;
/** @type {number | undefined} */
crush;
/** @type {number | undefined} */
distort;
/** @type {number} */
freq;
/** @type {string | undefined} */
note;
/** @type {TwoPoleFilter[] | null | undefined} */
_lpf;
/** @type {TwoPoleFilter[] | null | undefined} */
_hpf;
/** @type {TwoPoleFilter[] | null | undefined} */
_bpf;
/** @type {Chorus[] | null | undefined} */
_chorus;
/** @type {Coarse[] | null | undefined} */
_coarse;
/** @type {Crush[] | null | undefined} */
_crush;
/** @type {Distort[] | null | undefined} */
_distort;
/**
* @param {DoughVoice} value
*/
constructor(value) {
value.freq ??= note2freq(value.note);
// mandatory controls
this.freq ??= note2freq(value.note);
this._begin = value._begin;
this._duration = value._duration;
this.release = value.release ?? 0;
// the rest.. we use $ for readability
let $ = this;
Object.assign($, value);
$.s = $.s ?? getDefaultValue('s');
@ -773,7 +918,7 @@ export class DoughVoice {
let freq = this.freq * this.speed;
// frequency modulation
if (this._fm) {
if (this._fm && this.fmh !== undefined && this.fmi !== undefined) {
let fmi = this.fmi;
if (this._fmenv) {
const env = this._fmenv.update(t, gate, this.fmattack, this.fmdecay, this.fmsustain, this.fmrelease);
@ -785,37 +930,31 @@ export class DoughVoice {
}
// vibrato
if (this._vib) {
if (this._vib && this.vibmod !== undefined) {
freq = freq * 2 ** ((this._vib.update(this.vib) * this.vibmod) / 12);
}
// pitch envelope
if (this._penv) {
if (this._penv && this.penv !== undefined) {
const env = this._penv.update(t, gate, this.pattack, this.pdecay, this.psustain, this.prelease);
freq = freq + env * this.penv;
}
// filters
let lpf = this.cutoff;
if (this._lpf) {
if (this._lpenv) {
const env = this._lpenv.update(t, gate, this.lpattack, this.lpdecay, this.lpsustain, this.lprelease);
lpf = this.lpenv * env * lpf + lpf;
}
if (lpf !== undefined && this._lpenv) {
const env = this._lpenv.update(t, gate, this.lpattack, this.lpdecay, this.lpsustain, this.lprelease);
lpf = this.lpenv * env * lpf + lpf;
}
let hpf = this.hcutoff;
if (this._hpf) {
if (this._hpenv) {
const env = this._hpenv.update(t, gate, this.hpattack, this.hpdecay, this.hpsustain, this.hprelease);
hpf = 2 ** this.hpenv * env * hpf + hpf;
}
if (hpf !== undefined && this._hpenv && this.hpenv !== undefined) {
const env = this._hpenv.update(t, gate, this.hpattack, this.hpdecay, this.hpsustain, this.hprelease);
hpf = 2 ** this.hpenv * env * hpf + hpf;
}
let bpf = this.bandf;
if (this._bpf) {
if (this._bpenv) {
const env = this._bpenv.update(t, gate, this.bpattack, this.bpdecay, this.bpsustain, this.bprelease);
bpf = 2 ** this.bpenv * env * bpf + bpf;
}
if (bpf !== undefined && this._bpenv && this.bpenv !== undefined) {
const env = this._bpenv.update(t, gate, this.bpattack, this.bpdecay, this.bpsustain, this.bprelease);
bpf = 2 ** this.bpenv * env * bpf + bpf;
}
// gain envelope
const env = this._adsr.update(t, gate, this.attack, this.decay, this.sustain, this.release);
@ -891,8 +1030,8 @@ export class Dough {
this.sampleRate = sampleRate;
this.t = Math.floor(currentTime * sampleRate); // samples
// console.log('init dough', this.sampleRate, this.t);
this._delayL = new PitchDelay();
this._delayR = new PitchDelay();
this._delayL = new Delay();
this._delayR = new Delay();
}
loadSample(name, channels, sampleRate) {
BufferPlayer.samples.set(name, { channels, sampleRate });
@ -965,8 +1104,9 @@ export class Dough {
}
}
// todo: how to change delaytime / delayfeedback from a voice?
const delayL = this._delayL.update(this.delaysend[0], this.delaytime, this.delayspeed);
const delayR = this._delayR.update(this.delaysend[1], this.delaytime, this.delayspeed);
const delayL = this._delayL.update(this.delaysend[0], this.delaytime);
const delayR = this._delayR.update(this.delaysend[1], this.delaytime);
this.delaysend[0] = delayL * this.delayfeedback;
this.delaysend[1] = delayR * this.delayfeedback;
this.out[0] += delayL;