Merge branch 'main' of github.com:daslyfe/strudel

This commit is contained in:
Jade (Rose) Rowland 2024-10-13 00:01:12 -04:00
commit a91f4576f3
16 changed files with 490 additions and 158 deletions

View file

@ -809,15 +809,6 @@ export class Pattern {
//////////////////////////////////////////////////////////////////////
// Multi-pattern functions
/**
* Stacks the given pattern(s) to the current pattern.
* @name stack
* @memberof Pattern
* @example
* s("hh*4").stack(
* note("c4(5,8)")
* )
*/
stack(...pats) {
return stack(this, ...pats);
}
@ -826,30 +817,9 @@ export class Pattern {
return sequence(this, ...pats);
}
/**
* Appends the given pattern(s) to the current pattern.
* @name seq
* @memberof Pattern
* @synonyms sequence, fastcat
* @example
* s("hh*4").seq(
* note("c4(5,8)")
* )
*/
seq(...pats) {
return sequence(this, ...pats);
}
/**
* Appends the given pattern(s) to the next cycle.
* @name cat
* @memberof Pattern
* @synonyms slowcat
* @example
* s("hh*4").cat(
* note("c4(5,8)")
* )
*/
cat(...pats) {
return cat(this, ...pats);
}
@ -1280,6 +1250,12 @@ export function reify(thing) {
* @example
* stack("g3", "b3", ["e4", "d4"]).note()
* // "g3,b3,[e4,d4]".note()
*
* @example
* // As a chained function:
* s("hh*4").stack(
* note("c4(5,8)")
* )
*/
export function stack(...pats) {
// Array test here is to avoid infinite recursions..
@ -1408,6 +1384,11 @@ export function slowcatPrime(...pats) {
* cat("e5", "b4", ["d5", "c5"]).note()
* // "<e5 b4 [d5 c5]>".note()
*
* @example
* // As a chained function:
* s("hh*4").cat(
* note("c4(5,8)")
* )
*/
export function cat(...pats) {
return slowcat(...pats);
@ -1430,6 +1411,36 @@ export function arrange(...sections) {
return s_cat(...sections).slow(total);
}
/**
* Similarly to `arrange`, allows you to arrange multiple patterns together over multiple cycles.
* Unlike `arrange`, you specify a start and stop time for each pattern rather than duration, which
* means that patterns can overlap.
* @return {Pattern}
* @example
seqPLoop([0, 2, "bd(3,8)"],
[1, 3, "cp(3,8)"]
)
.sound()
*/
export function seqPLoop(...parts) {
let total = Fraction(0);
const pats = [];
for (let part of parts) {
if (part.length == 2) {
part.unshift(total);
}
total = part[1];
}
return stack(
...parts.map(([start, stop, pat]) =>
pure(reify(pat)).compress(Fraction(start).div(total), Fraction(stop).div(total)),
),
)
.slow(total)
.innerJoin(); // or resetJoin or restartJoin ??
}
export function fastcat(...pats) {
let result = slowcat(...pats);
if (pats.length > 1) {
@ -1448,12 +1459,18 @@ export function sequence(...pats) {
}
/** Like **cat**, but the items are crammed into one cycle.
* @synonyms fastcat, sequence
* @synonyms sequence, fastcat
* @example
* seq("e5", "b4", ["d5", "c5"]).note()
* // "e5 b4 [d5 c5]".note()
*
* @example
* // As a chained function:
* s("hh*4").seq(
* note("c4(5,8)")
* )
*/
export function seq(...pats) {
return fastcat(...pats);
}
@ -2016,6 +2033,34 @@ export const { zoomArc, zoomarc } = register(['zoomArc', 'zoomarc'], function (a
return pat.zoom(a.begin, a.end);
});
/**
* Splits a pattern into the given number of slices, and plays them according to a pattern of slice numbers.
* Similar to `slice`, but slices up patterns rather than sound samples.
* @param {number} number of slices
* @param {number} slices to play
* @example
* note("0 1 2 3 4 5 6 7".scale('c:mixolydian'))
*.bite(4, "3 2 1 0")
* @example
* sound("bd - bd bd*2, - sd:6 - sd:5 sd:1 - [- sd:2] -, hh [- cp:7]")
.bank("RolandTR909").speed(1.2)
.bite(4, "0 0 [1 2] <3 2> 0 0 [2 1] 3")
*/
export const bite = register(
'bite',
(npat, ipat, pat) => {
return ipat
.fmap((i) => (n) => {
const a = Fraction(i).div(n).mod(1);
const b = a.add(Fraction(1).div(n));
return pat.zoom(a, b);
})
.appLeft(npat)
.squeezeJoin();
},
false,
);
/**
* Selects the given fraction of the pattern and repeats that part to fill the remainder of the cycle.
* @param {number} fraction fraction to select
@ -2447,6 +2492,37 @@ Pattern.prototype.tag = function (tag) {
return this.withContext((ctx) => ({ ...ctx, tags: (ctx.tags || []).concat([tag]) }));
};
/**
* Filters haps using the given function
* @name filter
* @param {Function} test function to test Hap
* @example
* s("hh!7 oh").filter(hap => hap.value.s==='hh')
*/
export const filter = register('filter', (test, pat) => pat.withHaps((haps) => haps.filter(test)));
/**
* Filters haps by their begin time
* @name filterWhen
* @noAutocomplete
* @param {Function} test function to test Hap.whole.begin
*/
export const filterWhen = register('filterWhen', (test, pat) => pat.filter((h) => test(h.whole.begin)));
/**
* Use within to apply a function to only a part of a pattern.
* @name within
* @param {number} start start within cycle (0 - 1)
* @param {number} end end within cycle (0 - 1). Must be > start
* @param {Function} func function to be applied to the sub-pattern
*/
export const within = register('within', (a, b, fn, pat) =>
stack(
fn(pat.filterWhen((t) => t.cyclePos() >= a && t.cyclePos() <= b)),
pat.filterWhen((t) => t.cyclePos() < a || t.cyclePos() > b),
),
);
//////////////////////////////////////////////////////////////////////
// Tactus-related functions, i.e. ones that do stepwise
// transformations

View file

@ -169,13 +169,18 @@ const refs = {};
export async function midin(input) {
if (isPattern(input)) {
throw new Error(
`.midi does not accept Pattern input. Make sure to pass device name with single quotes. Example: .midi('${
`midin: does not accept Pattern as input. Make sure to pass device name with single quotes. Example: midin('${
WebMidi.outputs?.[0]?.name || 'IAC Driver Bus 1'
}')`,
);
}
const initial = await enableWebMidi(); // only returns on first init
const device = getDevice(input, WebMidi.inputs);
if (!device) {
throw new Error(
`midiin: device "${input}" not found.. connected devices: ${getMidiDeviceNamesString(WebMidi.inputs)}`,
);
}
if (initial) {
const otherInputs = WebMidi.inputs.filter((o) => o.name !== device.name);
logger(

View file

@ -68,7 +68,7 @@ Pattern.prototype.serial = function (br = 115200, sendcrc = false, singlecharids
if (!(name in writeMessagers)) {
getWriter(name, br);
}
const onTrigger = (time, hap, currentTime) => {
const onTrigger = (t_deprecate, hap, currentTime, cps, targetTime) => {
var message = '';
var chk = 0;
if (typeof hap.value === 'object') {
@ -105,7 +105,7 @@ Pattern.prototype.serial = function (br = 115200, sendcrc = false, singlecharids
} else {
message = hap.value;
}
const offset = (time - currentTime + latency) * 1000;
const offset = (targetTime - currentTime + latency) * 1000;
window.setTimeout(function () {
writeMessagers[name](message, chk);

View file

@ -22,16 +22,13 @@ function humanFileSize(bytes, si) {
return bytes.toFixed(1) + ' ' + units[u];
}
export const getSampleBufferSource = async (s, n, note, speed, freq, bank, resolveUrl) => {
let transpose = 0;
if (freq !== undefined && note !== undefined) {
logger('[sampler] hap has note and freq. ignoring note', 'warning');
}
let midi = valueToMidi({ freq, note }, 36);
transpose = midi - 36; // C3 is middle C
const ac = getAudioContext();
// deduces relevant info for sample loading from hap.value and sample definition
// it encapsulates the core sampler logic into a pure and synchronous function
// hapValue: Hap.value, bank: sample bank definition for sound "s" (values in strudel.json format)
export function getSampleInfo(hapValue, bank) {
const { s, n = 0, speed = 1.0 } = hapValue;
let midi = valueToMidi(hapValue, 36);
let transpose = midi - 36; // C3 is middle C;
let sampleUrl;
let index = 0;
if (Array.isArray(bank)) {
@ -50,19 +47,54 @@ export const getSampleBufferSource = async (s, n, note, speed, freq, bank, resol
index = getSoundIndex(n, bank[closest].length);
sampleUrl = bank[closest][index];
}
const label = `${s}:${index}`;
let playbackRate = Math.abs(speed) * Math.pow(2, transpose / 12);
return { transpose, sampleUrl, index, midi, label, playbackRate };
}
// takes hapValue and returns buffer + playbackRate.
export const getSampleBuffer = async (hapValue, bank, resolveUrl) => {
let { sampleUrl, label, playbackRate } = getSampleInfo(hapValue, bank);
if (resolveUrl) {
sampleUrl = await resolveUrl(sampleUrl);
}
let buffer = await loadBuffer(sampleUrl, ac, s, index);
if (speed < 0) {
const ac = getAudioContext();
const buffer = await loadBuffer(sampleUrl, ac, label);
if (hapValue.unit === 'c') {
playbackRate = playbackRate * buffer.duration;
}
return { buffer, playbackRate };
};
// creates playback ready AudioBufferSourceNode from hapValue
export const getSampleBufferSource = async (hapValue, bank, resolveUrl) => {
let { buffer, playbackRate } = await getSampleBuffer(hapValue, bank, resolveUrl);
if (hapValue.speed < 0) {
// should this be cached?
buffer = reverseBuffer(buffer);
}
const ac = getAudioContext();
const bufferSource = ac.createBufferSource();
bufferSource.buffer = buffer;
const playbackRate = 1.0 * Math.pow(2, transpose / 12);
bufferSource.playbackRate.value = playbackRate;
return bufferSource;
const { s, loopBegin = 0, loopEnd = 1, begin = 0, end = 1 } = hapValue;
// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
// the midway point through a 10-second audio buffer is still 5."
const offset = begin * bufferSource.buffer.duration;
const loop = s.startsWith('wt_') ? 1 : hapValue.loop;
if (loop) {
bufferSource.loop = true;
bufferSource.loopStart = loopBegin * bufferSource.buffer.duration - offset;
bufferSource.loopEnd = loopEnd * bufferSource.buffer.duration - offset;
}
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
const sliceDuration = (end - begin) * bufferDuration;
return { bufferSource, offset, bufferDuration, sliceDuration };
};
export const loadBuffer = (url, ac, s, n = 0) => {
@ -232,10 +264,10 @@ export const samples = async (sampleMap, baseUrl = sampleMap._base || '', option
const { prebake, tag } = options;
processSampleMap(
sampleMap,
(key, value) =>
registerSound(key, (t, hapValue, onended) => onTriggerSample(t, hapValue, onended, value), {
(key, bank) =>
registerSound(key, (t, hapValue, onended) => onTriggerSample(t, hapValue, onended, bank), {
type: 'sample',
samples: value,
samples: bank,
baseUrl,
prebake,
tag,
@ -249,38 +281,26 @@ const cutGroups = [];
export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
let {
s,
freq,
unit,
nudge = 0, // TODO: is this in seconds?
cut,
loop,
clip = undefined, // if set, samples will be cut off when the hap ends
n = 0,
note,
speed = 1, // sample playback speed
loopBegin = 0,
begin = 0,
loopEnd = 1,
end = 1,
duration,
} = value;
// load sample
if (speed === 0) {
// no playback
return;
}
loop = s.startsWith('wt_') ? 1 : value.loop;
const ac = getAudioContext();
// destructure adsr here, because the default should be different for synths and samples
let [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
//const soundfont = getSoundfontKey(s);
const time = t + nudge;
const bufferSource = await getSampleBufferSource(s, n, note, speed, freq, bank, resolveUrl);
// vibrato
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
const { bufferSource, sliceDuration, offset } = await getSampleBufferSource(value, bank, resolveUrl);
// asny stuff above took too long?
if (ac.currentTime > t) {
@ -292,26 +312,19 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
logger(`[sampler] could not load "${s}:${n}"`, 'error');
return;
}
bufferSource.playbackRate.value = Math.abs(speed) * bufferSource.playbackRate.value;
if (unit === 'c') {
// are there other units?
bufferSource.playbackRate.value = bufferSource.playbackRate.value * bufferSource.buffer.duration * 1; //cps;
}
// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
// the midway point through a 10-second audio buffer is still 5."
const offset = begin * bufferSource.buffer.duration;
if (loop) {
bufferSource.loop = true;
bufferSource.loopStart = loopBegin * bufferSource.buffer.duration - offset;
bufferSource.loopEnd = loopEnd * bufferSource.buffer.duration - offset;
}
// vibrato
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
const time = t + nudge;
bufferSource.start(time, offset);
const envGain = ac.createGain();
const node = bufferSource.connect(envGain);
// if none of these controls is set, the duration of the sound will be set to the duration of the sample slice
if (clip == null && loop == null && value.release == null) {
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
duration = (end - begin) * bufferDuration;
duration = sliceDuration;
}
let holdEnd = t + duration;

View file

@ -421,6 +421,7 @@ export const superdough = async (value, t, hapDuration) => {
};
if (bank && s) {
s = `${bank}_${s}`;
value.s = s;
}
// get source AudioNode