Merge branch 'main' into supradough
This commit is contained in:
commit
a26559fd3d
13 changed files with 653 additions and 48 deletions
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@ -7,7 +7,7 @@ This program is free software: you can redistribute it and/or modify it under th
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import './feedbackdelay.mjs';
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import './reverb.mjs';
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import './vowel.mjs';
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import { clamp, nanFallback, _mod, cycleToSeconds } from './util.mjs';
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import { clamp, nanFallback, _mod, cycleToSeconds, secondsToCycle } from './util.mjs';
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import workletsUrl from './worklets.mjs?audioworklet';
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import { createFilter, gainNode, getCompressor, getWorklet } from './helpers.mjs';
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import { map } from 'nanostores';
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@ -28,6 +28,13 @@ export function setMultiChannelOrbits(bool) {
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multiChannelOrbits = bool == true;
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}
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function getModulationShapeInput(val) {
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if (typeof val === 'number') {
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return val % 5;
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}
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return { tri: 0, triangle: 0, sine: 1, ramp: 2, saw: 3, square: 4 }[val] ?? 0;
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}
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export const soundMap = map();
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export function registerSound(key, onTrigger, data = {}) {
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@ -342,9 +349,33 @@ function getDelay(orbit, delaytime, delayfeedback, t, channels) {
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return delays[orbit];
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}
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export function getLfo(audioContext, time, end, properties = {}) {
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return getWorklet(audioContext, 'lfo-processor', {
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export function getLfo(audioContext, begin, end, properties = {}) {
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const { shape = 0, ...props } = properties;
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const { dcoffset = -0.5, depth = 1 } = properties;
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const lfoprops = {
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frequency: 1,
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depth,
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skew: 0.5,
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phaseoffset: 0,
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time: begin,
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begin,
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end,
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shape: getModulationShapeInput(shape),
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dcoffset,
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min: dcoffset * depth,
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max: dcoffset * depth + depth,
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curve: 1,
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...props,
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};
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return getWorklet(audioContext, 'lfo-processor', lfoprops);
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}
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export function getSyncedLfo(audioContext, time, end, cps, cycle, properties = {}) {
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const frequency = cycle / cps;
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return getWorklet(audioContext, 'lfo-processor', {
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frequency,
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depth: 1,
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skew: 0,
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phaseoffset: 0,
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@ -467,9 +498,10 @@ function mapChannelNumbers(channels) {
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return (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
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}
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export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5) => {
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// new: t is always expected to be the absolute target onset time
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const ac = getAudioContext();
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let { stretch } = value;
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if (stretch != null) {
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//account for phase vocoder latency
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@ -495,6 +527,12 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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}
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// destructure
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let {
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tremolo,
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tremolosync,
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tremolodepth = 1,
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tremoloskew,
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tremolophase = 0,
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tremoloshape,
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s = getDefaultValue('s'),
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bank,
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source,
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@ -504,6 +542,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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// filters
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fanchor = getDefaultValue('fanchor'),
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drive = 0.69,
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release = 0,
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// low pass
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cutoff,
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lpenv,
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@ -536,6 +575,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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phasercenter,
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//
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coarse,
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crush,
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shape,
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shapevol = getDefaultValue('shapevol'),
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@ -578,8 +618,11 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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distortvol = applyGainCurve(distortvol);
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delay = applyGainCurve(delay);
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velocity = applyGainCurve(velocity);
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tremolodepth = applyGainCurve(tremolodepth);
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gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
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const end = t + hapDuration;
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const endWithRelease = end + release;
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const chainID = Math.round(Math.random() * 1000000);
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// oldest audio nodes will be destroyed if maximum polyphony is exceeded
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@ -654,7 +697,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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lprelease,
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lpenv,
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t,
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t + hapDuration,
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end,
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fanchor,
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ftype,
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drive,
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@ -678,7 +721,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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hprelease,
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hpenv,
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t,
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t + hapDuration,
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end,
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fanchor,
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);
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chain.push(hp());
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@ -689,20 +732,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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if (bandf !== undefined) {
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let bp = () =>
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createFilter(
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ac,
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'bandpass',
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bandf,
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bandq,
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bpattack,
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bpdecay,
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bpsustain,
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bprelease,
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bpenv,
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t,
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t + hapDuration,
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fanchor,
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);
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createFilter(ac, 'bandpass', bandf, bandq, bpattack, bpdecay, bpsustain, bprelease, bpenv, t, end, fanchor);
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chain.push(bp());
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if (ftype === '24db') {
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chain.push(bp());
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@ -720,6 +750,33 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape, postgain: shapevol }));
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distort !== undefined && chain.push(getWorklet(ac, 'distort-processor', { distort, postgain: distortvol }));
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if (tremolosync != null) {
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tremolo = cps * tremolosync;
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}
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if (tremolo !== undefined) {
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// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
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// EX: a triangle waveform will clip like this /-\ when the depth is above 1
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const gain = Math.max(1 - tremolodepth, 0);
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const amGain = new GainNode(ac, { gain });
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const time = cycle / cps;
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const lfo = getLfo(ac, t, endWithRelease, {
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skew: tremoloskew ?? (tremoloshape != null ? 0.5 : 1),
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frequency: tremolo,
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depth: tremolodepth,
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time,
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dcoffset: 0,
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shape: tremoloshape,
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phaseoffset: tremolophase,
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min: 0,
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max: 1,
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curve: 1.5,
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});
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lfo.connect(amGain.gain);
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chain.push(amGain);
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}
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compressorThreshold !== undefined &&
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chain.push(
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getCompressor(ac, compressorThreshold, compressorRatio, compressorKnee, compressorAttack, compressorRelease),
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@ -733,7 +790,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5) => {
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}
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// phaser
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if (phaser !== undefined && phaserdepth > 0) {
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const phaserFX = getPhaser(t, t + hapDuration, phaser, phaserdepth, phasercenter, phasersweep);
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const phaserFX = getPhaser(t, endWithRelease, phaser, phaserdepth, phasercenter, phasersweep);
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chain.push(phaserFX);
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}
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