Merge branch 'main' into sync_midi_timing

This commit is contained in:
Switch Angel AKA Jade Rose 2025-11-05 07:25:06 +01:00
commit a1bd905c06
9 changed files with 227 additions and 31 deletions

View file

@ -1750,17 +1750,64 @@ export const { semitone } = registerControl('semitone');
// TODO: synth param
export const { voice } = registerControl('voice');
// voicings // https://codeberg.org/uzu/strudel/issues/506
// chord to voice, like C Eb Fm7 G7. the symbols can be defined via addVoicings
/**
* The chord to voice
* @name chord
* @param {string | Pattern} symbols chord symbols to voice e.g., C, Eb, Fm7, G7. The symbols can be defined via addVoicings
* @example
* chord("<Am C D F Am E Am E>").voicing()
**/
export const { chord } = registerControl('chord');
// which dictionary to use for the voicings
/**
* Which dictionary to use for the voicings. This falls back to the default dictionary if not provided
*
* @name dictionary
* @param {string} dictionaryName which dictionary (having been defined with `addVoicings`) to use
* @example
* addVoicings('house', {
'': ['7 12 16', '0 7 16', '4 7 12'],
'm': ['0 3 7']
})
chord("<Am C D F Am E Am E>")
.dict('house').anchor(66)
.voicing().room(.5)
**/
export const { dictionary, dict } = registerControl('dictionary', 'dict');
// the top note to align the voicing to, defaults to c5
/** The top note to align the voicing to. Defaults to c5
*
* @name anchor
* @param {string | Pattern} anchorNote the note to align the voicings to
* @example
* anchor("<c4 g4 c5 g5>").chord("C").voicing()
**/
export const { anchor } = registerControl('anchor');
// how the voicing is offset from the anchored position
/**
* Sets how the voicing is offset from the anchored position
*
* @name offset
* @param {number | Pattern} shift the amount to shift the voicing up or down
* @example
* chord("<Am C D F Am E Am E>").offset("<0 1 2 3 4 5>") // alter the voicing each time
**/
export const { offset } = registerControl('offset');
// how many octaves are voicing steps spread apart, defaults to 1
/**
* How many octaves are voicing steps spread apart, defaults to 1
*
* @name octaves
* @param {number | Pattern} count the number of octaves
* @example
* chord("<Am C D F Am E Am E>").octaves("<2 4>").voicing()
**/
export const { octaves } = registerControl('octaves');
// below = anchor note will be removed from the voicing, useful for melody harmonization
/**
* Remove anchor note from the voicing. Useful for melody harmonization
*
* @name mode
* @param {string | Pattern} modeName one of {below | above | duck | root}
* @example
* mode("<below above duck root>").chord("C").voicing()
*
**/
export const { mode } = registerControl(['mode', 'anchor']);
/**

View file

@ -40,6 +40,12 @@ const pattern = sequence([
- D-Pad
- `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase)
- Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight`(or `tglU`, `tglD`, `tglL`, `tglR`)
- Stick Buttons
- `l3`, `r3` (or `ls`, `rs`)
- Toggle versions: `tglL3`, `tglR3` (or `tglLS`, `tglRS`)
- System Buttons
- `start`, `back` (or uppercase `START`, `BACK`)
- Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`)
### Analog Sticks
- Left Stick

View file

@ -29,6 +29,10 @@ The gamepad module provides access to buttons and analog sticks as normalized si
| | Toggle versions: `tglLB`, `tglRB`, `tglLT`, `tglRT` |
| D-Pad | `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase) |
| | Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight` (or `tglU`, `tglD`, `tglL`, `tglR`) |
| Stick Buttons | `l3`, 'r3' (or `ls`, `rs`) |
| | Toggle versions: `tglL3`, 'tglR3' (or `tglLs`, `tglRs`) |
| System Buttons | `start`, `back` (or uppercase `START`, `BACK`) |
| | Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`) |
### Analog Sticks

View file

@ -14,6 +14,10 @@ export const buttonMap = {
rt: 7,
back: 8,
start: 9,
l3: 10,
ls: 10,
r3: 11,
rs: 11,
u: 12,
up: 12,
d: 13,