Merge branch 'main' of https://github.com/tidalcycles/strudel into add-program-change
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commit
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54 changed files with 1770 additions and 405 deletions
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@ -5,6 +5,6 @@ layout: ../../layouts/MainLayout.astro
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import { MiniRepl } from '../../docs/MiniRepl';
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import { JsDoc } from '../../docs/JsDoc';
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import DeviceMotion from '../../../../packages/motion/docs/devicemotion.mdx';
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import DeviceMotion from '@strudel/motion/docs/devicemotion.mdx';
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<DeviceMotion />
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@ -293,8 +293,6 @@ global effects use the same chain for all events of the same orbit:
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<JsDoc client:idle name="iresponse" h={0} />
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Next, we'll look at strudel's support for [Csound](/learn/csound).
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## Phaser
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### phaser
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@ -312,3 +310,5 @@ Next, we'll look at strudel's support for [Csound](/learn/csound).
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### phasersweep
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<JsDoc client:idle name="phasersweep" h={0} />
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Next, we'll look at input / output via [MIDI, OSC and other methods](/learn/input-output).
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15
website/src/pages/learn/input-devices.mdx
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15
website/src/pages/learn/input-devices.mdx
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---
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title: Input Devices
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layout: ../../layouts/MainLayout.astro
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---
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import { MiniRepl } from '../../docs/MiniRepl';
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import { JsDoc } from '../../docs/JsDoc';
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import Gamepad from '@strudel/gamepad/docs/gamepad.mdx';
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# Input Devices
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Strudel supports various input devices like Gamepads and MIDI controllers to manipulate patterns in real-time.
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<Gamepad />
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@ -100,9 +100,9 @@ Earlier versions of many of these functions had `s_` prefixes, and the `pace` fu
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<JsDoc client:idle name="contract" h={0} />
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### repeat
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### extend
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<JsDoc client:idle name="repeat" h={0} />
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<JsDoc client:idle name="extend" h={0} />
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### take
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@ -116,10 +116,6 @@ Earlier versions of many of these functions had `s_` prefixes, and the `pace` fu
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<JsDoc client:idle name="polymeter" h={0} />
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### polymeterSteps
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<JsDoc client:idle name="polymeterSteps" h={0} />
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### shrink
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<JsDoc client:idle name="shrink" h={0} />
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