works great
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2 changed files with 152 additions and 47 deletions
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@ -144,26 +144,25 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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return delays[orbit];
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}
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// each orbit will have its own lfo
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const phaserLFOs = {};
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function getPhaser(orbit, t, speed = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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//gain
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const ac = getAudioContext();
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const lfoGain = ac.createGain();
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lfoGain.gain.value = sweep;
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lfoGain.gain.value = sweep * 2;
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// centerFrequency = centerFrequency * 2;
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// sweep = sweep * 1.5;
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//LFO
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if (phaserLFOs[orbit] == null) {
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phaserLFOs[orbit] = ac.createOscillator();
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phaserLFOs[orbit].frequency.value = speed;
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phaserLFOs[orbit].type = 'sine';
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phaserLFOs[orbit].start();
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}
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phaserLFOs[orbit].connect(lfoGain);
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if (phaserLFOs[orbit].frequency.value != speed) {
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phaserLFOs[orbit].frequency.setValueAtTime(speed, t);
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}
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const lfo = getWorklet(ac, 'lfo-processor', {
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frequency,
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depth: 1,
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skew: 0,
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phaseoffset: 0,
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time,
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end,
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shape: 1,
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dcoffset: -0.5,
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});
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lfo.connect(lfoGain);
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//filters
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const numStages = 2; //num of filters in series
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@ -484,7 +483,7 @@ export const superdough = async (value, t, hapDuration) => {
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}
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// phaser
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if (phaser !== undefined && phaserdepth > 0) {
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const phaserFX = getPhaser(orbit, t, phaser, phaserdepth, phasercenter, phasersweep);
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const phaserFX = getPhaser(t, t + hapDuration, phaser, phaserdepth, phasercenter, phasersweep);
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chain.push(phaserFX);
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}
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