Merge branch 'main' into glossing/lfo-anything
This commit is contained in:
commit
99bec835f8
23 changed files with 1687 additions and 133 deletions
49
packages/core/bench/signal.bench.mjs
Normal file
49
packages/core/bench/signal.bench.mjs
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@ -0,0 +1,49 @@
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import { describe, bench } from 'vitest';
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import { calculateSteps, rand, useRNG } from '../index.mjs';
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const testingResolution = 128;
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const _generateRandomPattern = () => rand.iter(testingResolution).fast(testingResolution).firstCycle();
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describe('old random', () => {
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calculateSteps(true);
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bench(
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'+tactus',
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() => {
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useRNG('legacy');
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_generateRandomPattern();
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},
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{
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time: 1000,
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teardown() {
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useRNG('legacy');
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},
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},
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);
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calculateSteps(false);
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bench(
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'-tactus',
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() => {
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useRNG('precise');
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_generateRandomPattern();
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},
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{
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time: 1000,
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teardown() {
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useRNG('legacy');
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},
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},
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);
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});
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describe('random', () => {
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calculateSteps(true);
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bench('+tactus', _generateRandomPattern, { time: 1000 });
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calculateSteps(false);
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bench('-tactus', _generateRandomPattern, { time: 1000 });
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});
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calculateSteps(true);
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@ -16,7 +16,7 @@ export function steady(value) {
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}
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export const signal = (func) => {
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const query = (state) => [new Hap(undefined, state.span, func(state.span.begin))];
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const query = (state) => [new Hap(undefined, state.span, func(state.span.begin, state.controls))];
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return new Pattern(query);
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};
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@ -186,38 +186,97 @@ export const mouseY = signal(() => _mouseY);
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export const mousex = signal(() => _mouseX);
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export const mouseX = signal(() => _mouseX);
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// random signals
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// Random number generators
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const xorwise = (x) => {
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// Produce "Avalanche effect" where flipping a single bit of x
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// results in all output bits flipping with probability 0.5
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// See e.g. https://github.com/aappleby/smhasher/blob/0ff96f7835817a27d0487325b6c16033e2992eb5/src/MurmurHash3.cpp#L68-L77
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const _murmurHashFinalizer = (x) => {
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x |= 0;
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x ^= x >>> 16;
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x = Math.imul(x, 0x85ebca6b);
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x ^= x >>> 13;
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x = Math.imul(x, 0xc2b2ae35);
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x ^= x >>> 16;
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return x >>> 0; // unsigned
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};
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// Convert t to a 32 bit integer, preserving temporal resolution down to 1/2^29
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const _tToT = (t) => {
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return Math.floor(t * 536870912);
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};
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// Used to decorrelate nearby T, i, and seed prior to hashing
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const _decorrelate = (T, i = 0, seed = 0) => {
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const lowBits = (T >>> 0) >>> 0;
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const highBits = Math.floor(T / 4294967296) >>> 0; // 2^32
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let key = lowBits ^ Math.imul(highBits ^ 0x85ebca6b, 0xc2b2ae35);
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key ^= Math.imul(i ^ 0x7f4a7c15, 0x9e3779b9);
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key ^= Math.imul(seed ^ 0x165667b1, 0x27d4eb2d);
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return key >>> 0;
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};
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const randAt = (T, i = 0, seed = 0) => {
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return _murmurHashFinalizer(_decorrelate(T, i, seed)) / 4294967296; // 2^32
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};
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// n samples at time t
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const timeToRands = (t, n, seed = 0) => {
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const T = _tToT(t);
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if (n === 1) {
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return randAt(T, 0, seed);
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}
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const out = new Array(n);
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for (let i = 0; i < n; i++) out[i] = randAt(T, i, seed);
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return out;
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};
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// Old random signals. Currently the default, but can also be chosen via
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// `useRNG('legacy')`
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// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
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const __xorwise = (x) => {
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const a = (x << 13) ^ x;
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const b = (a >> 17) ^ a;
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return (b << 5) ^ b;
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};
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// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
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const _frac = (x) => x - Math.trunc(x);
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const timeToIntSeed = (x) => xorwise(Math.trunc(_frac(x / 300) * 536870912));
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const intSeedToRand = (x) => (x % 536870912) / 536870912;
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const timeToRand = (x) => Math.abs(intSeedToRand(timeToIntSeed(x)));
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const timeToRandsPrime = (seed, n) => {
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const __frac = (x) => x - Math.trunc(x);
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const __timeToIntSeed = (x) => __xorwise(Math.trunc(__frac(x / 300) * 536870912));
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const __intSeedToRand = (x) => (x % 536870912) / 536870912;
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const __timeToRandsPrime = (seed, n) => {
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if (n === 1) {
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return Math.abs(__intSeedToRand(seed));
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}
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const result = [];
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// eslint-disable-next-line
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for (let i = 0; i < n; ++i) {
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result.push(intSeedToRand(seed));
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seed = xorwise(seed);
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for (let i = 0; i < n; i++) {
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result.push(__intSeedToRand(seed));
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seed = __xorwise(seed);
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}
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return result;
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};
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const __timeToRands = (t, n) => __timeToRandsPrime(__timeToIntSeed(t), n);
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const timeToRands = (t, n) => timeToRandsPrime(timeToIntSeed(t), n);
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// End old random
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let RNG_MODE = 'legacy';
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export const getRandsAtTime = (t, n = 1, seed = 0) => {
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return RNG_MODE === 'legacy' ? __timeToRands(t + seed, n) : timeToRands(t, n, seed);
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};
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/**
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* Sets which random number generator to use. Historically Strudel would
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* use `useRNG('legacy')`, which remains the default. To use a new more statistically
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* precise RNG, try `useRNG('precise')`.
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*
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* @name useRNG
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* @param {string} mod - Mode. One of 'legacy', 'precise'
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* @example
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* useRNG('legacy')
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* // Repeats every 300 cycles
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* $: n(irand(50)).seg(16).scale("C:minor").ribbon(88, 32)
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* $: n(irand(50)).seg(16).scale("C:minor").ribbon(388, 32)
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*/
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export const useRNG = (mode = 'legacy') => (RNG_MODE = mode);
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/**
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* A discrete pattern of numbers from 0 to n-1
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@ -300,13 +359,13 @@ export const binaryNL = (n, nBits = 16) => {
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* .partials(randL(8))
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*/
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export const randL = (n) => {
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return signal((t) => (nVal) => timeToRands(t, nVal).map(Math.abs)).appLeft(reify(n));
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return signal((t) => (nVal) => getRandsAtTime(t, nVal).map(Math.abs)).appLeft(reify(n));
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};
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export const randrun = (n) => {
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return signal((t) => {
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return signal((t, controls) => {
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// Without adding 0.5, the first cycle is always 0,1,2,3,...
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const rands = timeToRands(t.floor().add(0.5), n);
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const rands = getRandsAtTime(t.floor().add(0.5), n, controls.randSeed);
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const nums = rands
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.map((n, i) => [n, i])
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.sort((a, b) => (a[0] > b[0]) - (a[0] < b[0]))
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@ -347,6 +406,37 @@ export const scramble = register('scramble', (n, pat) => {
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return _rearrangeWith(_irand(n)._segment(n), n, pat);
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});
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/**
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* Modify a pattern by applying a function to the `randomSeed` control if present
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*
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* @param {Function} func Function from seed (or undefined) to seed (or undefined)
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* @param {Pattern} pat Pattern to update
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* @returns Pattern
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*/
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export const withSeed = (func, pat) => {
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return new Pattern((state) => {
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let { randSeed, ...controls } = state.controls;
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randSeed = func(randSeed);
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return pat.query(state.setControls({ ...controls, randSeed }));
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}, pat._steps);
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};
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/**
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* Change the seed for random signals. Normally, random signals depend on time,
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* so two patterns at the same time will have the same random values. Specifying
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* a new seed changes the signal output by `rand`. This also affects other functions
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* that use randomness, like `shuffle` and `sometimes`.
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*
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* @name seed
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* @param {number} n A new seed. Can be any number.
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* @example
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* $: s("hh*4").degrade();
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* $: s("bd*4").degrade().seed(1); // Will degrade different events from the hi-hat
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*/
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export const seed = register('seed', (n, pat) => {
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return withSeed(() => n, pat);
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});
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/**
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* A continuous pattern of random numbers, between 0 and 1.
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*
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@ -356,7 +446,7 @@ export const scramble = register('scramble', (n, pat) => {
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* s("bd*4,hh*8").cutoff(rand.range(500,8000))
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*
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*/
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export const rand = signal(timeToRand);
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export const rand = signal((t, controls) => getRandsAtTime(t, 1, controls.randSeed));
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/**
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* A continuous pattern of random numbers, between -1 and 1
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*/
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@ -533,36 +623,32 @@ export const wchooseCycles = (...pairs) => _wchooseWith(rand.segment(1), ...pair
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export const wrandcat = wchooseCycles;
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function _perlin(t) {
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function _perlin(t, seed = 0) {
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let ta = Math.floor(t);
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let tb = ta + 1;
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const smootherStep = (x) => 6.0 * x ** 5 - 15.0 * x ** 4 + 10.0 * x ** 3;
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const interp = (x) => (a) => (b) => a + smootherStep(x) * (b - a);
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const v = interp(t - ta)(timeToRand(ta))(timeToRand(tb));
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const ra = getRandsAtTime(ta, 1, seed);
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const rb = getRandsAtTime(tb, 1, seed);
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const v = interp(t - ta)(ra)(rb);
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return v;
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}
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export const perlinWith = (tpat) => {
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return tpat.fmap(_perlin);
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};
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function _berlin(t) {
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function _berlin(t, seed = 0) {
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const prevRidgeStartIndex = Math.floor(t);
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const nextRidgeStartIndex = prevRidgeStartIndex + 1;
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const prevRidgeBottomPoint = timeToRand(prevRidgeStartIndex);
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const nextRidgeTopPoint = timeToRand(nextRidgeStartIndex) + prevRidgeBottomPoint;
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const prevRidgeBottomPoint = getRandsAtTime(prevRidgeStartIndex, 1, seed);
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const height = getRandsAtTime(nextRidgeStartIndex, 1, seed);
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const nextRidgeTopPoint = prevRidgeBottomPoint + height;
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const currentPercent = (t - prevRidgeStartIndex) / (nextRidgeStartIndex - prevRidgeStartIndex);
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const interp = (a, b, t) => {
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return a + (b - a) * t;
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return a + t * (b - a);
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};
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return interp(prevRidgeBottomPoint, nextRidgeTopPoint, currentPercent) / 2;
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}
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export const berlinWith = (tpat) => {
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return tpat.fmap(_berlin);
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};
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/**
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* Generates a continuous pattern of [perlin noise](https://en.wikipedia.org/wiki/Perlin_noise), in the range 0..1.
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*
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@ -572,7 +658,7 @@ export const berlinWith = (tpat) => {
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* s("bd*4,hh*8").cutoff(perlin.range(500,8000))
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*
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*/
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export const perlin = perlinWith(time.fmap((v) => Number(v)));
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export const perlin = signal((t, controls) => _perlin(t, controls.randSeed));
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/**
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* Generates a continuous pattern of [berlin noise](conceived by Jame Coyne and Jade Rowland as a joke but turned out to be surprisingly cool and useful,
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|
@ -584,7 +670,7 @@ export const perlin = perlinWith(time.fmap((v) => Number(v)));
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* n("0!16".add(berlin.fast(4).mul(14))).scale("d:minor")
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*
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*/
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export const berlin = berlinWith(time.fmap((v) => Number(v)));
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export const berlin = signal((t, controls) => _berlin(t, controls.randSeed));
|
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|
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export const degradeByWith = register(
|
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'degradeByWith',
|
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|
|
@ -884,10 +970,48 @@ export const keyDown = register('keyDown', function (pat) {
|
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});
|
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|
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/**
|
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* A pattern that gives the duration of events that are combined with it.
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* A pattern measuring the duration of events,
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* in cycles per event. `cyclesPer` doesn't have structure itself, but takes structure, and therefore
|
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* event durations, from the pattern that it is combined with.
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* For example `cyclesPer.struct("1 1 [1 1] 1")` would give the same as `"0.25 0.25 [0.125 0.125] 0.25"`.
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* See also its reciprocal, `per`, also known as `perCycle`.
|
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* @example
|
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* sound("bd sd [bd bd] sd*4 [- sd] [bd [bd bd]]").note(delta.withValue(x => 1/x + 20))
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* // Shorter events are lower in pitch
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* sound("saw saw [saw saw] saw")
|
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* .note(cyclesPer.range(50, 100))
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* @example
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* sound("bd sd [bd bd] sd*4 [- sd] [bd [bd bd]]")
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* .note(cyclesPer.add(20))
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*/
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export const delta = new Pattern(function (state) {
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export const cyclesPer = new Pattern(function (state) {
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return [new Hap(undefined, state.span, state.span.duration)];
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});
|
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|
||||
/**
|
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* A pattern measuring the 'shortness' of events, or in other words, the duration of pattern events,
|
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* in events per cycle. `per` doesn't have structure itself, but takes structure, and therefore
|
||||
* event durations, from the pattern that it is combined with.
|
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* For example `per.struct("1 1 [1 1] 1")` would give the same as `"4 4 [8 8] 4"`.
|
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* See also its reciprocal, `cyclesPer`.
|
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* @synonyms perCycle
|
||||
* @example
|
||||
* // Shorter events are more distorted
|
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* n("0 0*2 0 0*2 0 [0 0 0]@2").sound("bd")
|
||||
* .distort(per.div(2))
|
||||
*/
|
||||
export const per = new Pattern(function (state) {
|
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return [new Hap(undefined, state.span, Fraction(1).div(state.span.duration))];
|
||||
});
|
||||
|
||||
export const perCycle = per;
|
||||
|
||||
/**
|
||||
* Like `per` but measures the shortness of events according to an exponential curve. In
|
||||
* particular, where the event duration halves, the
|
||||
* returned value increases by one. `perx.struct("1 1 [1 [1 1]] 1")` would therefore be
|
||||
* the same as `"3 3 [4 [5 5]] 3"`.
|
||||
*/
|
||||
export const perx = new Pattern(function (state) {
|
||||
const n = Fraction(1).div(state.span.duration);
|
||||
return [new Hap(undefined, state.span, Math.log(n) / Math.log(2) + 1)];
|
||||
});
|
||||
|
|
|
|||
|
|
@ -740,20 +740,6 @@ describe('Pattern', () => {
|
|||
);
|
||||
});
|
||||
});
|
||||
describe('signal()', () => {
|
||||
it('Can make saw/saw2', () => {
|
||||
expect(saw.struct(true, true, true, true).firstCycle()).toStrictEqual(
|
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sequence(0, 1 / 4, 1 / 2, 3 / 4).firstCycle(),
|
||||
);
|
||||
|
||||
expect(saw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(-1, -0.5, 0, 0.5).firstCycle());
|
||||
});
|
||||
it('Can make isaw/isaw2', () => {
|
||||
expect(isaw.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.75, 0.5, 0.25).firstCycle());
|
||||
|
||||
expect(isaw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.5, 0, -0.5).firstCycle());
|
||||
});
|
||||
});
|
||||
describe('_setContext()', () => {
|
||||
it('Can set the hap context', () => {
|
||||
expect(
|
||||
|
|
|
|||
61
packages/core/test/signal.test.mjs
Normal file
61
packages/core/test/signal.test.mjs
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
signal.test.mjs - <short description TODO>
|
||||
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/test/pattern.test.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import Fraction from 'fraction.js';
|
||||
|
||||
import { describe, it, expect, vi } from 'vitest';
|
||||
|
||||
import { saw, saw2, isaw, isaw2, per, perx, cyclesPer } from '../signal.mjs';
|
||||
import { fastcat, sequence, State, TimeSpan, Hap } from '../index.mjs';
|
||||
|
||||
const st = (begin, end) => new State(ts(begin, end));
|
||||
const ts = (begin, end) => new TimeSpan(Fraction(begin), Fraction(end));
|
||||
const hap = (whole, part, value, context = {}) => new Hap(whole, part, value, context);
|
||||
|
||||
const third = Fraction(1, 3);
|
||||
const twothirds = Fraction(2, 3);
|
||||
|
||||
const sameFirst = (a, b) => {
|
||||
return expect(a.sortHapsByPart().firstCycle()).toStrictEqual(b.sortHapsByPart().firstCycle());
|
||||
};
|
||||
|
||||
describe('signal()', () => {
|
||||
it('Can make saw/saw2', () => {
|
||||
expect(saw.struct(true, true, true, true).firstCycle()).toStrictEqual(
|
||||
sequence(0, 1 / 4, 1 / 2, 3 / 4).firstCycle(),
|
||||
);
|
||||
|
||||
expect(saw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(-1, -0.5, 0, 0.5).firstCycle());
|
||||
});
|
||||
it('Can make isaw/isaw2', () => {
|
||||
expect(isaw.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.75, 0.5, 0.25).firstCycle());
|
||||
|
||||
expect(isaw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.5, 0, -0.5).firstCycle());
|
||||
});
|
||||
});
|
||||
|
||||
describe('cyclesPer', () => {
|
||||
it('gives cycles per hap', () => {
|
||||
sameFirst(
|
||||
cyclesPer.struct(true, true, true, fastcat(true, true)),
|
||||
sequence(0.25, 0.25, 0.25, fastcat(0.125, 0.125)).fmap(Fraction),
|
||||
);
|
||||
});
|
||||
});
|
||||
describe('per', () => {
|
||||
it('gives haps per cycle', () => {
|
||||
sameFirst(per.struct(true, true, true, fastcat(true, true)), sequence(4, 4, 4, fastcat(8, 8)).fmap(Fraction));
|
||||
});
|
||||
});
|
||||
|
||||
describe('perx', () => {
|
||||
it('gives exponential haps per cycle', () => {
|
||||
sameFirst(
|
||||
perx.struct(true, true, true, fastcat(true, fastcat(true, true))),
|
||||
sequence(3, 3, 3, fastcat(4, fastcat(5, 5))),
|
||||
);
|
||||
});
|
||||
});
|
||||
Loading…
Add table
Add a link
Reference in a new issue