Add LFOs and envelopes
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8c3ee6db6b
commit
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5 changed files with 247 additions and 34 deletions
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@ -97,6 +97,36 @@ export const getParamADSR = (
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param[ramp](min, end + release);
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};
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function getModulationShapeInput(val) {
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if (typeof val === 'number') {
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return val % 5;
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}
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return { tri: 0, triangle: 0, sine: 1, ramp: 2, saw: 3, square: 4 }[val] ?? 0;
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}
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export function getLfo(audioContext, begin, end, properties = {}) {
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const { shape = 0, ...props } = properties;
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const { dcoffset = -0.5, depth = 1 } = properties;
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debugger;
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const lfoprops = {
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frequency: 1,
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depth,
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skew: 0.5,
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phaseoffset: 0,
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time: begin,
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begin,
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end,
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shape: getModulationShapeInput(shape),
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dcoffset,
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min: dcoffset * depth,
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max: dcoffset * depth + depth,
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curve: 1,
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...props,
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};
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return getWorklet(audioContext, 'lfo-processor', lfoprops);
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}
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export function getCompressor(ac, threshold, ratio, knee, attack, release) {
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const options = {
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threshold: threshold ?? -3,
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@ -9,7 +9,7 @@ import './reverb.mjs';
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import './vowel.mjs';
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import { nanFallback, _mod, cycleToSeconds } from './util.mjs';
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import workletsUrl from './worklets.mjs?audioworklet';
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import { createFilter, gainNode, getCompressor, getWorklet, effectSend } from './helpers.mjs';
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import { createFilter, gainNode, getCompressor, getLfo, getWorklet, effectSend } from './helpers.mjs';
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import { map } from 'nanostores';
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import { logger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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@ -29,13 +29,6 @@ export function setMultiChannelOrbits(bool) {
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multiChannelOrbits = bool == true;
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}
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function getModulationShapeInput(val) {
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if (typeof val === 'number') {
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return val % 5;
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}
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return { tri: 0, triangle: 0, sine: 1, ramp: 2, saw: 3, square: 4 }[val] ?? 0;
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}
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export const soundMap = map();
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export function registerSound(key, onTrigger, data = {}) {
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@ -314,28 +307,6 @@ export function connectToDestination(input, channels) {
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controller.output.connectToDestination(input, channels);
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}
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export function getLfo(audioContext, begin, end, properties = {}) {
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const { shape = 0, ...props } = properties;
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const { dcoffset = -0.5, depth = 1 } = properties;
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const lfoprops = {
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frequency: 1,
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depth,
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skew: 0.5,
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phaseoffset: 0,
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time: begin,
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begin,
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end,
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shape: getModulationShapeInput(shape),
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dcoffset,
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min: dcoffset * depth,
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max: dcoffset * depth + depth,
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curve: 1,
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...props,
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};
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return getWorklet(audioContext, 'lfo-processor', lfoprops);
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}
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function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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const ac = getAudioContext();
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const lfoGain = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
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@ -682,6 +653,14 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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tremolo = cps * tremolosync;
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}
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if (value.wtPosSynced != null) {
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value.wtPosRate /= cps;
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}
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if (value.wtWarpSynced != null) {
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value.wtWarpRate /= cps;
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}
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if (tremolo !== undefined) {
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// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
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// EX: a triangle waveform will clip like this /-\ when the depth is above 1
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@ -1,11 +1,12 @@
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import { clamp } from './util.mjs';
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import { registerSound, getAudioContext, soundMap, getLfo } from './superdough.mjs';
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import { registerSound, getAudioContext, soundMap } from './superdough.mjs';
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import {
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applyFM,
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destroyAudioWorkletNode,
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gainNode,
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getADSRValues,
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getFrequencyFromValue,
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getLfo,
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getParamADSR,
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getPitchEnvelope,
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getVibratoOscillator,
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@ -4,6 +4,7 @@ import {
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destroyAudioWorkletNode,
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getADSRValues,
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getFrequencyFromValue,
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getLfo,
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getParamADSR,
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getPitchEnvelope,
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getVibratoOscillator,
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@ -235,7 +236,8 @@ async function onTriggerSynth(t, value, onended, tables, frameLen) {
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const { tableUrl, label } = getTableInfo(value, tables);
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const payload = await loadWavetableFrames(tableUrl, label, frameLen);
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const holdEnd = t + duration;
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const envEnd = holdEnd + release + 0.01;
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const endWithRelease = holdEnd + release;
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const envEnd = endWithRelease + 0.01;
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const source = getWorklet(
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ac,
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'wavetable-oscillator-processor',
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@ -258,6 +260,37 @@ async function onTriggerSynth(t, value, onended, tables, frameLen) {
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logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
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return;
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}
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const posADSRParams = [value.wtPosAttack, value.wtPosDecay, value.wtPosSustain, value.wtPosRelease];
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const warpADSRParams = [value.wtPosAttack, value.wtPosDecay, value.wtPosSustain, value.wtPosRelease];
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const wtParams = source.parameters;
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const positionParam = wtParams.get('position');
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const warpParam = wtParams.get('warp');
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if (posADSRParams.some((p) => p !== undefined)) {
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const [pAttack, pDecay, pSustain, pRelease] = getADSRValues(posADSRParams);
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getParamADSR(positionParam, pAttack, pDecay, pSustain, pRelease, 0, 1, t, holdEnd, 'linear');
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} else {
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const posLFO = getLfo(ac, t, endWithRelease, {
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frequency: value.wtPosRate,
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depth: value.wtPosDepth,
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shape: value.wtPosShape,
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skew: value.wtPosSkew,
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dcoffset: value.wtPosDCOffset ?? 0,
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});
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posLFO.connect(positionParam);
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}
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if (posADSRParams.some((p) => p !== undefined)) {
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const [wAttack, wDecay, wSustain, wRelease] = getADSRValues(warpADSRParams);
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getParamADSR(warpParam, wAttack, wDecay, wSustain, wRelease, 0, 1, t, holdEnd, 'linear');
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} else {
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const warpLFO = getLfo(ac, t, endWithRelease, {
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frequency: value.wtWarpRate,
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depth: value.wtWarpDepth,
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shape: value.wtWarpShape,
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skew: value.wtWarpSkew,
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dcoffset: value.wtWarpDCOffset ?? 0,
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});
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warpLFO.connect(warpParam);
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}
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const vibratoOscillator = getVibratoOscillator(source.detune, value, t);
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const envGain = ac.createGain();
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const node = source.connect(envGain);
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@ -271,6 +304,8 @@ async function onTriggerSynth(t, value, onended, tables, frameLen) {
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destroyAudioWorkletNode(source);
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vibratoOscillator?.stop();
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node.disconnect();
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warpLFO.disconnect();
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posLFO.disconnect();
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onended();
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},
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t,
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