Merge branch 'main' into patterns-tab

This commit is contained in:
Felix Roos 2023-11-17 20:36:15 +01:00
commit 80601451b6
51 changed files with 2824 additions and 1253 deletions

View file

@ -67,6 +67,10 @@ superdough({ s: 'bd', delay: 0.5 }, 0, 1);
- `crush`: amplitude bit crusher using given number of bits
- `shape`: distortion effect from 0 (none) to 1 (full). might get loud!
- `pan`: stereo panning from 0 (left) to 1 (right)
- `phaser`: sets the speed of the modulation
- `phaserdepth`: the amount the signal is affected by the phaser effect.
- `phasersweep`: the frequency sweep range of the lfo for the phaser effect.
- `phasercenter`: the amount the signal is affected by the phaser effect.
- `vowel`: vowel filter. possible values: "a", "e", "i", "o", "u"
- `delay`: delay mix
- `delayfeedback`: delay feedback

View file

@ -1,6 +1,6 @@
{
"name": "superdough",
"version": "0.9.10",
"version": "0.9.11",
"description": "simple web audio synth and sampler intended for live coding. inspired by superdirt and webdirt.",
"main": "index.mjs",
"type": "module",

View file

@ -58,7 +58,6 @@ export const getSampleBufferSource = async (s, n, note, speed, freq, bank, resol
const bufferSource = ac.createBufferSource();
bufferSource.buffer = buffer;
const playbackRate = 1.0 * Math.pow(2, transpose / 12);
// bufferSource.playbackRate.value = Math.pow(2, transpose / 12);
bufferSource.playbackRate.value = playbackRate;
return bufferSource;
};
@ -163,9 +162,17 @@ export const samples = async (sampleMap, baseUrl = sampleMap._base || '', option
if (handler) {
return handler(sampleMap);
}
if (sampleMap.startsWith('bubo:')) {
const [_, repo] = sampleMap.split(':');
sampleMap = `github:Bubobubobubobubo/dough-${repo}`;
}
if (sampleMap.startsWith('github:')) {
let [_, path] = sampleMap.split('github:');
path = path.endsWith('/') ? path.slice(0, -1) : path;
if (path.split('/').length === 2) {
// assume main as default branch if none set
path += '/main';
}
sampleMap = `https://raw.githubusercontent.com/${path}/strudel.json`;
}
if (sampleMap.startsWith('shabda:')) {
@ -233,6 +240,8 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
begin = 0,
loopEnd = 1,
end = 1,
vib,
vibmod = 0.5,
} = value;
// load sample
if (speed === 0) {
@ -248,6 +257,19 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
const bufferSource = await getSampleBufferSource(s, n, note, speed, freq, bank, resolveUrl);
// vibrato
let vibratoOscillator;
if (vib > 0) {
vibratoOscillator = getAudioContext().createOscillator();
vibratoOscillator.frequency.value = vib;
const gain = getAudioContext().createGain();
// Vibmod is the amount of vibrato, in semitones
gain.gain.value = vibmod * 100;
vibratoOscillator.connect(gain);
gain.connect(bufferSource.detune);
vibratoOscillator.start(0);
}
// asny stuff above took too long?
if (ac.currentTime > t) {
logger(`[sampler] still loading sound "${s}:${n}"`, 'highlight');
@ -279,6 +301,7 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
envelope.connect(out);
bufferSource.onended = function () {
bufferSource.disconnect();
vibratoOscillator?.stop();
envelope.disconnect();
out.disconnect();
onended();

View file

@ -112,6 +112,48 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
return delays[orbit];
}
// each orbit will have its own lfo
const phaserLFOs = {};
function getPhaser(orbit, t, speed = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
//gain
const ac = getAudioContext();
const lfoGain = ac.createGain();
lfoGain.gain.value = sweep;
//LFO
if (phaserLFOs[orbit] == null) {
phaserLFOs[orbit] = ac.createOscillator();
phaserLFOs[orbit].frequency.value = speed;
phaserLFOs[orbit].type = 'sine';
phaserLFOs[orbit].start();
}
phaserLFOs[orbit].connect(lfoGain);
if (phaserLFOs[orbit].frequency.value != speed) {
phaserLFOs[orbit].frequency.setValueAtTime(speed, t);
}
//filters
const numStages = 2; //num of filters in series
let fOffset = 0;
const filterChain = [];
for (let i = 0; i < numStages; i++) {
const filter = ac.createBiquadFilter();
filter.type = 'notch';
filter.gain.value = 1;
filter.frequency.value = centerFrequency + fOffset;
filter.Q.value = 2 - Math.min(Math.max(depth * 2, 0), 1.9);
lfoGain.connect(filter.detune);
fOffset += 282;
if (i > 0) {
filterChain[i - 1].connect(filter);
}
filterChain.push(filter);
}
return filterChain[filterChain.length - 1];
}
let reverbs = {};
let hasChanged = (now, before) => now !== undefined && now !== before;
@ -226,6 +268,12 @@ export const superdough = async (value, deadline, hapDuration) => {
bpsustain = 1,
bprelease = 0.01,
bandq = 1,
//phaser
phaser,
phaserdepth = 0.75,
phasersweep,
phasercenter,
//
coarse,
crush,
@ -261,6 +309,7 @@ export const superdough = async (value, deadline, hapDuration) => {
if (bank && s) {
s = `${bank}_${s}`;
}
// get source AudioNode
let sourceNode;
if (source) {
@ -378,6 +427,11 @@ export const superdough = async (value, deadline, hapDuration) => {
panner.pan.value = 2 * pan - 1;
chain.push(panner);
}
// phaser
if (phaser !== undefined && phaserdepth > 0) {
const phaserFX = getPhaser(orbit, t, phaser, phaserdepth, phasercenter, phasersweep);
chain.push(phaserFX);
}
// last gain
const post = gainNode(postgain);