merging main
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46 changed files with 442 additions and 11291 deletions
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@ -65,7 +65,7 @@ superdough({ s: 'bd', delay: 0.5 }, 0, 1);
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- `bandf`: band pass filter cutoff
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- `bandq`: band pass filter resonance
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- `crush`: amplitude bit crusher using given number of bits
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- `shape`: distortion effect from 0 (none) to 1 (full). might get loud!
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- `distort`: distortion effect. might get loud!
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- `pan`: stereo panning from 0 (left) to 1 (right)
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- `phaser`: sets the speed of the modulation
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- `phaserdepth`: the amount the signal is affected by the phaser effect.
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@ -347,7 +347,7 @@ export const superdough = async (value, deadline, hapDuration) => {
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//music programs/audio gear usually increments inputs/outputs from 1, so imitate that behavior
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channels = (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
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gain *= velocity; // legacy fix for velocity
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gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
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let toDisconnect = []; // audio nodes that will be disconnected when the source has ended
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const onended = () => {
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toDisconnect.forEach((n) => n?.disconnect());
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