Revert "refactor: remove old draw logic"

This reverts commit 95719654f3.
This commit is contained in:
Felix Roos 2023-05-10 11:44:55 +02:00
parent 12228c56d9
commit 6e02bf59e9
7 changed files with 208 additions and 6 deletions

View file

@ -4,7 +4,7 @@ Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/st
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { Pattern, noteToMidi, freqToMidi } from './index.mjs';
import { Pattern, noteToMidi, getDrawContext, freqToMidi, isNote } from './index.mjs';
const scale = (normalized, min, max) => normalized * (max - min) + min;
const getValue = (e) => {
@ -29,6 +29,134 @@ const getValue = (e) => {
return value;
};
Pattern.prototype.pianoroll = function ({
cycles = 4,
playhead = 0.5,
overscan = 1,
flipTime = 0,
flipValues = 0,
hideNegative = false,
// inactive = '#C9E597',
// inactive = '#FFCA28',
inactive = '#7491D2',
active = '#FFCA28',
// background = '#2A3236',
background = 'transparent',
smear = 0,
playheadColor = 'white',
minMidi = 10,
maxMidi = 90,
autorange = 0,
timeframe: timeframeProp,
fold = 0,
vertical = 0,
} = {}) {
const ctx = getDrawContext();
const w = ctx.canvas.width;
const h = ctx.canvas.height;
let from = -cycles * playhead;
let to = cycles * (1 - playhead);
if (timeframeProp) {
console.warn('timeframe is deprecated! use from/to instead');
from = 0;
to = timeframeProp;
}
const timeAxis = vertical ? h : w;
const valueAxis = vertical ? w : h;
let timeRange = vertical ? [timeAxis, 0] : [0, timeAxis]; // pixel range for time
const timeExtent = to - from; // number of seconds that fit inside the canvas frame
const valueRange = vertical ? [0, valueAxis] : [valueAxis, 0]; // pixel range for values
let valueExtent = maxMidi - minMidi + 1; // number of "slots" for values, overwritten if autorange true
let barThickness = valueAxis / valueExtent; // pixels per value, overwritten if autorange true
let foldValues = [];
flipTime && timeRange.reverse();
flipValues && valueRange.reverse();
this.draw(
(ctx, events, t) => {
ctx.fillStyle = background;
ctx.globalAlpha = 1; // reset!
if (!smear) {
ctx.clearRect(0, 0, w, h);
ctx.fillRect(0, 0, w, h);
}
const inFrame = (event) =>
(!hideNegative || event.whole.begin >= 0) && event.whole.begin <= t + to && event.whole.end >= t + from;
events.filter(inFrame).forEach((event) => {
const isActive = event.whole.begin <= t && event.whole.end > t;
ctx.fillStyle = event.context?.color || inactive;
ctx.strokeStyle = event.context?.color || active;
ctx.globalAlpha = event.context.velocity ?? 1;
const timePx = scale((event.whole.begin - (flipTime ? to : from)) / timeExtent, ...timeRange);
let durationPx = scale(event.duration / timeExtent, 0, timeAxis);
const value = getValue(event);
const valuePx = scale(
fold ? foldValues.indexOf(value) / foldValues.length : (Number(value) - minMidi) / valueExtent,
...valueRange,
);
let margin = 0;
const offset = scale(t / timeExtent, ...timeRange);
let coords;
if (vertical) {
coords = [
valuePx + 1 - (flipValues ? barThickness : 0), // x
timeAxis - offset + timePx + margin + 1 - (flipTime ? 0 : durationPx), // y
barThickness - 2, // width
durationPx - 2, // height
];
} else {
coords = [
timePx - offset + margin + 1 - (flipTime ? durationPx : 0), // x
valuePx + 1 - (flipValues ? 0 : barThickness), // y
durationPx - 2, // widith
barThickness - 2, // height
];
}
isActive ? ctx.strokeRect(...coords) : ctx.fillRect(...coords);
});
ctx.globalAlpha = 1; // reset!
const playheadPosition = scale(-from / timeExtent, ...timeRange);
// draw playhead
ctx.strokeStyle = playheadColor;
ctx.beginPath();
if (vertical) {
ctx.moveTo(0, playheadPosition);
ctx.lineTo(valueAxis, playheadPosition);
} else {
ctx.moveTo(playheadPosition, 0);
ctx.lineTo(playheadPosition, valueAxis);
}
ctx.stroke();
},
{
from: from - overscan,
to: to + overscan,
onQuery: (events) => {
const { min, max, values } = events.reduce(
({ min, max, values }, e) => {
const v = getValue(e);
return {
min: v < min ? v : min,
max: v > max ? v : max,
values: values.includes(v) ? values : [...values, v],
};
},
{ min: Infinity, max: -Infinity, values: [] },
);
if (autorange) {
minMidi = min;
maxMidi = max;
valueExtent = maxMidi - minMidi + 1;
}
foldValues = values.sort((a, b) => String(a).localeCompare(String(b)));
barThickness = fold ? valueAxis / foldValues.length : valueAxis / valueExtent;
},
},
);
return this;
};
// this function allows drawing a pianoroll without ties to Pattern.prototype
// it will probably replace the above in the future
export function pianoroll({
@ -170,11 +298,11 @@ Pattern.prototype.punchcard = function (options) {
);
};
Pattern.prototype.pianoroll = function (options) {
/* Pattern.prototype.pianoroll = function (options) {
return this.onPaint((ctx, time, haps, drawTime) =>
pianoroll({ ctx, time, haps, ...getDrawOptions(drawTime, { fold: 0, ...options }) }),
);
};
}; */
export function drawPianoroll(options) {
const { drawTime, ...rest } = options;