This commit is contained in:
Jade (Rose) Rowland 2026-01-10 01:07:09 -05:00
commit 6a47139e0d
56 changed files with 4142 additions and 558 deletions

View file

@ -27,7 +27,7 @@ import { updateWidgets, widgetPlugin } from './widget.mjs';
export { toggleBlockComment, toggleBlockCommentByLine, toggleComment, toggleLineComment } from '@codemirror/commands';
const extensions = {
export const extensions = {
isLineWrappingEnabled: (on) => (on ? EditorView.lineWrapping : []),
isBracketMatchingEnabled: (on) => (on ? bracketMatching({ brackets: '()[]{}<>' }) : []),
isBracketClosingEnabled: (on) => (on ? closeBrackets() : []),
@ -48,7 +48,7 @@ const extensions = {
]
: [],
};
const compartments = Object.fromEntries(Object.keys(extensions).map((key) => [key, new Compartment()]));
export const compartments = Object.fromEntries(Object.keys(extensions).map((key) => [key, new Compartment()]));
export const defaultSettings = {
keybindings: 'codemirror',
@ -293,9 +293,9 @@ export class StrudelMirror {
console.warn('first frame could not be painted');
}
}
async evaluate() {
async evaluate(autostart = true) {
this.flash();
await this.repl.evaluate(this.code);
await this.repl.evaluate(this.code, autostart);
}
async stop() {
this.repl.scheduler.stop();
@ -411,7 +411,7 @@ export class StrudelMirror {
}
}
function parseBooleans(value) {
export function parseBooleans(value) {
return { true: true, false: false }[value] ?? value;
}

View file

@ -4,3 +4,4 @@ export * from './flash.mjs';
export * from './slider.mjs';
export * from './themes.mjs';
export * from './widget.mjs';
export { Vim } from './keybindings.mjs';

View file

@ -1,5 +1,5 @@
import { defaultKeymap } from '@codemirror/commands';
import { Prec } from '@codemirror/state';
import { Prec, EditorState } from '@codemirror/state';
import { keymap, ViewPlugin } from '@codemirror/view';
// import { searchKeymap } from '@codemirror/search';
import { emacs } from '@replit/codemirror-emacs';
@ -131,7 +131,13 @@ const keymaps = {
vscode: vscodeExtension,
};
export { Vim } from '@replit/codemirror-vim';
export function keybindings(name) {
const active = keymaps[name];
return [active ? Prec.high(active()) : []];
const extensions = active ? [Prec.high(active())] : [];
if (name === 'vim') {
extensions.push(EditorState.allowMultipleSelections.of(true));
}
return extensions;
}

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@ -0,0 +1,49 @@
import { describe, bench } from 'vitest';
import { calculateSteps, rand, useRNG } from '../index.mjs';
const testingResolution = 128;
const _generateRandomPattern = () => rand.iter(testingResolution).fast(testingResolution).firstCycle();
describe('old random', () => {
calculateSteps(true);
bench(
'+tactus',
() => {
useRNG('legacy');
_generateRandomPattern();
},
{
time: 1000,
teardown() {
useRNG('legacy');
},
},
);
calculateSteps(false);
bench(
'-tactus',
() => {
useRNG('precise');
_generateRandomPattern();
},
{
time: 1000,
teardown() {
useRNG('legacy');
},
},
);
});
describe('random', () => {
calculateSteps(true);
bench('+tactus', _generateRandomPattern, { time: 1000 });
calculateSteps(false);
bench('-tactus', _generateRandomPattern, { time: 1000 });
});
calculateSteps(true);

View file

@ -4,7 +4,8 @@ Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { Pattern, register, reify } from './pattern.mjs';
import { logger } from './logger.mjs';
import { Pattern, pure, register, reify } from './pattern.mjs';
export function createParam(names) {
let isMulti = Array.isArray(names);
@ -401,12 +402,13 @@ export const { accelerate } = registerControl('accelerate');
* Sets the velocity from 0 to 1. Is multiplied together with gain.
*
* @name velocity
* @synonyms vel
* @example
* s("hh*8")
* .gain(".4!2 1 .4!2 1 .4 1")
* .velocity(".4 1")
*/
export const { velocity } = registerControl('velocity');
export const { velocity, vel } = registerControl('velocity', 'vel');
/**
* Controls the gain by an exponential amount.
*
@ -1482,14 +1484,13 @@ export const { lpdepth } = registerControl('lpdepth');
* Depth of the LFO for the lowpass filter, in HZ
*
* @name lpdepthfrequency
* @synonyms
* lpdethfreq
* @synonyms lpdepthfreq
* @param {number | Pattern} depth depth of modulation
* @example
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpdepthfrequency("<200 500 100 0>")
*/
export const { lpdepthfrequency } = registerControl('lpdepthfrequency', 'lpdepthfreq');
export const { lpdepthfrequency, lpdepthfreq } = registerControl('lpdepthfrequency', 'lpdepthfreq');
/**
* Shape of the LFO for the lowpass filter
@ -1543,14 +1544,13 @@ export const { bpdepth } = registerControl('bpdepth');
* Depth of the LFO for the bandpass filter, in HZ
*
* @name bpdepthfrequency
* @synonyms
* bpdethfreq
* @synonyms bpdepthfreq
* @param {number | Pattern} depth depth of modulation
* @example
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).bpdepthfrequency("<200 500 100 0>")
*/
export const { bpdepthfrequency } = registerControl('bpdepthfrequency', 'bpdepthfreq');
export const { bpdepthfrequency, bpdepthfreq } = registerControl('bpdepthfrequency', 'bpdepthfreq');
/**
* Shape of the LFO for the bandpass filter
@ -1598,20 +1598,19 @@ export const { hpsync } = registerControl('hpsync');
* @name hpdepth
* @param {number | Pattern} depth depth of modulation
*/
export const { hpdepth, hpdepthfreq } = registerControl('hpdepth');
export const { hpdepth } = registerControl('hpdepth');
/**
* Depth of the LFO for the hipass filter, in hz
*
* @name hpdepthfrequency
* @synonyms
* hpdethfreq
* @synonyms hpdepthfreq
* @param {number | Pattern} depth depth of modulation
* @example
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).hpdepthfrequency("<200 500 100 0>")
*/
export const { hpdepthfrequency } = registerControl('hpdepthfrequency', 'hpdepthfreq');
export const { hpdepthfrequency, hpdepthfreq } = registerControl('hpdepthfrequency', 'hpdepthfreq');
/**
* Shape of the LFO for the highpass filter
@ -2046,6 +2045,28 @@ export const { octave, oct } = registerControl('octave', 'oct');
* )
*/
export const { orbit } = registerControl('orbit', 'o');
/**
* A `bus` is a send which can be used for mixing patterns. It combines with..
* s("bus") to play that bus through another pattern (for, say, applying non-linear
* effects like distortion to multiple signals)
*
* otherPat.bmod(..) (to modulate another pattern with the bus)
*
* @name bus
* @param {number | Pattern} number
*/
export const { bus } = registerControl('bus');
/**
* Postgain multiplier prior to sending the signal to the audio bus.
*
* @name busgain
* @synonyms bgain
* @param {number | Pattern} number
*/
export const { busgain, bgain } = registerControl('busgain', 'bgain');
// TODO: what is this? not found in tidal doc Answer: gain is limited to maximum of 2. This allows you to go over that
export const { overgain } = registerControl('overgain');
// TODO: what is this? not found in tidal doc. Similar to above, but limited to 1
@ -2090,8 +2111,7 @@ export const { panorient } = registerControl('panorient');
// ['pitch2'],
// ['pitch3'],
// ['portamento'],
// TODO: LFO rate see https://tidalcycles.org/docs/patternlib/tutorials/synthesizers/#supersquare
export const { rate } = registerControl('rate');
// TODO: slide param for certain synths
export const { slide } = registerControl('slide');
// TODO: detune? https://tidalcycles.org/docs/patternlib/tutorials/synthesizers/#supersquare
@ -2517,7 +2537,6 @@ export const { curve } = registerControl('curve');
export const { deltaSlide } = registerControl('deltaSlide');
export const { pitchJump } = registerControl('pitchJump');
export const { pitchJumpTime } = registerControl('pitchJumpTime');
export const { lfo, repeatTime } = registerControl('lfo', 'repeatTime');
// noise on the frequency or as bubo calls it "frequency fog" :)
export const { znoise } = registerControl('znoise');
export const { zmod } = registerControl('zmod');
@ -2755,8 +2774,13 @@ export const as = register('as', (mapping, pat) => {
mapping = Array.isArray(mapping) ? mapping : [mapping];
return pat.fmap((v) => {
v = Array.isArray(v) ? v : [v];
v = Object.fromEntries(mapping.map((prop, i) => [getControlName(prop), v[i]]));
return v;
const entries = [];
for (let i = 0; i < mapping.length; ++i) {
if (v[i] !== undefined) {
entries.push([getControlName(mapping[i]), v[i]]);
}
}
return Object.fromEntries(entries);
});
});
@ -2788,3 +2812,267 @@ export const scrub = register(
},
false,
);
const subControlAliases = new Map();
const registerSubControl = (control, subControl, ...aliases) => {
const aliasMap = subControlAliases.get(control) ?? new Map();
const allKeys = new Set([subControl, ...aliases]);
for (const alias of allKeys) {
aliasMap.set(String(alias).toLowerCase(), subControl);
}
subControlAliases.set(control, aliasMap);
};
const registerSubControls = (control, subControlAliases = []) => {
for (const [subControl, ...aliases] of subControlAliases) {
registerSubControl(control, subControl, ...aliases);
}
};
const getMainSubcontrolName = (control, subKey) => {
const aliasMap = subControlAliases.get(control);
if (!aliasMap) return subKey;
return aliasMap.get(String(subKey).toLowerCase()) ?? subKey;
};
registerSubControls('lfo', [
['control', 'c'],
['subControl', 'sc'],
['rate', 'r'],
['depth', 'dep', 'dr'],
['depthabs', 'da'],
['dcoffset', 'dc'],
['shape', 'sh'],
['skew', 'sk'],
['curve', 'cu'],
['sync', 's'],
['fxi'],
]);
registerSubControls('env', [
['control', 'c'],
['subControl', 'sc'],
['attack', 'att', 'a'],
['decay', 'dec', 'd'],
['sustain', 'sus', 's'],
['release', 'rel', 'r'],
['depth', 'dep', 'dr'],
['depthabs', 'da'],
['acurve', 'ac'],
['dcurve', 'dc'],
['rcurve', 'rc'],
['fxi'],
]);
registerSubControls('bmod', [
['bus', 'b'],
['control', 'c'],
['subControl', 'sc'],
['depth', 'dep', 'dr'],
['depthabs', 'da'],
['dc'],
['fxi'],
]);
Pattern.prototype.modulate = function (type, config, idPat) {
config = { control: undefined, ...config };
const modulatorKeys = ['lfo', 'env', 'bmod'];
if (!modulatorKeys.includes(type)) {
logger(`[core] Modulation type ${type} not found. Please use one of 'lfo', 'env', 'bmod'`);
return this;
}
let output = this;
let defaultValue = undefined;
// Copy value into a temporary `v` container and attach a single `id` (to be shared across
// each config entry). At the output we destructure and throw away the id
output = output.fmap((v) => (id) => ({ v, id })).appLeft(reify(idPat));
for (const [rawKey, value] of Object.entries(config)) {
const key = getMainSubcontrolName(type, rawKey);
const valuePat = reify(value);
output = output
.fmap(({ v, id }) => (c) => {
if (defaultValue === undefined) {
// default control to the control set just before this in the chain
// e.g. pat.gain(0.5).lfo({..}) will be a gain-LFO
let control = getControlName(Object.keys(v).at(-1));
if (modulatorKeys.includes(control)) {
control = `${control}_${[...v[control].__ids].at(-1)}`;
}
defaultValue = control;
}
v[type] ??= { __ids: new Set() };
const t = v[type];
id ??= t.__ids.size;
t[id] ??= { control: defaultValue };
t.__ids.add(id); // keeps track of insertion order
if (c === undefined) return { v, id };
if (key === 'control' || key === 'subControl') {
t[id][key] = getControlName(c);
} else {
t[id][key] = c;
}
return { v, id };
})
.appLeft(valuePat);
}
return output.fmap(({ v }) => v);
};
/**
* Configures an LFO. Can be called in sequence like pat.lfo(...).lfo(...) to set up multiple LFOs.
* There are two ways to declare which control will be modulated:
* 1. Explicitly put `control` in the config (e.g. `lfo({ c: "lpf" })`)
* 2. If the control parameter is absent, the control _immediately before_ the `lfo` call will be used
* (e.g. `s("saw").lpf(500).lfo()` to modulate `lpf`)
*
* Modulators can be referred to by `id` so that they can be updated later e.g. inside
* a `sometimes`. See example below.
*
* @name lfo
* @param {Object} config LFO configuration.
* @param {string | Pattern} [config.control] Node to modulate. Aliases: c
* @param {string | Pattern} [config.subControl] Sub-control name to append to the control key. Aliases: sc
* @param {number | Pattern} [config.rate] Modulation rate. Aliases: r
* @param {number | Pattern} [config.depth] Relative modulation depth. Aliases: dep, dr
* @param {number | Pattern} [config.depthabs] Absolute modulation depth. Aliases: da
* @param {number | Pattern} [config.dcoffset] DC offset / bias for the waveform. Aliases: dc
* @param {number | Pattern} [config.shape] Shape index. Aliases: sh
* @param {number | Pattern} [config.skew] Skew amount. Aliases: sk
* @param {number | Pattern} [config.curve] Exponential curve amount. Aliases: cu
* @param {number | Pattern} [config.sync] Tempo-synced modulation rate. Aliases: s
* @param {number | Pattern} [config.fxi] FX index to target
* @param {string | Pattern} id ID to use for this modulator
* @returns Pattern
*
* @example
* s("saw").note("F1").lpf(500).lfo()
*
* @example
* s("saw").lfo().lpf(500).lfo({ s: 0.3 })
*
* @example
* s("saw").lpf(500).diode(0.3)
* .lfo({ c: "lpf" })
*
* @example
* s("pulse").lpf(500).lfo()
* .lfo({ c: "s" })
* .diode(0.3)
* .sometimes(x => x.lfo({ s: "8" }, 1)) // lfo #1 (0-indexed)
*
* @example
* s("pulse").lpf(500).lfo({ depth: 4 }, 'lpf_mod')
* .lfo({ c: "s" })
* .diode(0.3)
* .sometimes(x => x.lfo({ s: "8" }, 'lpf_mod'))
*/
Pattern.prototype.lfo = function (config, id) {
return this.modulate('lfo', config, id);
};
export const lfo = (config) => pure({}).lfo(config);
/**
* Configures an envelope. Can be called in sequence like pat.env(...).env(...) to set up multiple envelopes
* There are two ways to declare which control will be modulated:
* 1. Explicitly put `control` in the config (e.g. `env({ c: "lpf" })`)
* 2. If the control parameter is absent, the control _immediately before_ the `env` call will be used
* (e.g. `s("saw").lpf(500).env({ a: 1 })` to modulate `lpf`)
*
* Modulators can be referred to by `id` so that they can be updated later e.g. inside
* a `sometimes`. See example below.
*
* @name env
* @param {Object} config Envelope configuration.
* @param {string | Pattern} [config.control] Node to modulate. Aliases: c
* @param {string | Pattern} [config.subControl] Sub-control name to append to the control key. Aliases: sc
* @param {number | Pattern} [config.depth] Relative modulation depth. Aliases: dep, dr
* @param {number | Pattern} [config.depthabs] Absolute modulation depth. Aliases: da
* @param {number | Pattern} [config.attack] Time to reach depth. Aliases: att, a
* @param {number | Pattern} [config.decay] Time to reach sustain. Aliases: dec, d
* @param {number | Pattern} [config.sustain] Sustain depth. Aliases: sus, s
* @param {number | Pattern} [config.release] Time to return to nominal value. Aliases: rel, r
* @param {number | Pattern} [config.acurve] Snappiness of attack curve (-1 = relaxed, 1 = snappy). Aliases: ac
* @param {number | Pattern} [config.dcurve] Snappiness of decay curve (-1 = relaxed, 1 = snappy). Aliases: dc
* @param {number | Pattern} [config.rcurve] Snappiness of release curve (-1 = relaxed, 1 = snappy). Aliases: rc
* @param {number | Pattern} [config.fxi] FX index to target
* @param {string | Pattern} id ID to use for this modulator
* @returns Pattern
*
* @example
* s("saw").note("F1").lpf(500).env({ a: 1 })
*
* @example
* s("saw").env({ d: 1 }).note("F1")
* .lpq(4).lpf(50)
* .env({ a: 0.1, d: 1, ac: 0.8, dc: 0.3, depth: 50 })
*
* @example
* s("saw").lpf(500).diode(0.3)
* .env({ c: "lpf", a: 0.5, d: 0.5 })
*
* @example
* s("pulse").lpf(500).env({ a: 1 })
* .env({ c: "s", a: 1 })
* .diode(0.3)
* .sometimes(x => x.env({ a: "0.5" }, 1)) // envelope #1 (0-indexed)
*
* @example
* s("pulse").lpf(500).env({ a: 1 }, 'lpf_mod')
* .env({ c: "s", a: 1 })
* .diode(0.3)
* .sometimes(x => x.env({ a: "0.5" }, 'lpf_mod'))
*/
Pattern.prototype.env = function (config, id) {
return this.modulate('env', config, id);
};
export const env = (config) => pure({}).env(config);
/**
* Modulates with the output from a given `bus`.
* Can be called in sequence like pat.bmod(...).bmod(...) to set up multiple modulators
*
* Send to an audio bus with `otherPat.bus(..)`.
*
* There are two ways to declare which control will be modulated:
* 1. Explicitly put `control` in the config (e.g. `bmod({ id: 2, c: "lpf" })`)
* 2. If the control parameter is absent, the control _immediately before_ the `bmod` call will be used
* (e.g. `s("saw").lpf(500).bmod({ id: 2 })` to modulate `lpf`)
*
* Modulators can be referred to by `id` so that they can be updated later e.g. inside
* a `sometimes`. See example below.
*
* @name bmod
* @param {Object} config Bus modulation configuration.
* @param {string | Pattern} [config.bus] Bus to get modulation signal from
* @param {string | Pattern} [config.control] Node to modulate. Aliases: c
* @param {string | Pattern} [config.subControl] Sub-control name to append to the control key. Aliases: sc
* @param {number | Pattern} [config.depth] Relative modulation depth. Aliases: dep, dr
* @param {number | Pattern} [config.depthabs] Absolute modulation depth. Aliases: da
* @param {number | Pattern} [config.dc] DC offset prior to application
* @param {number | Pattern} [config.fxi] FX index to target
* @param {string | Pattern} id ID to use for this modulator
* @returns Pattern
*
* @example
* modulator: s("one").seg(64).gain(slider(0, 0, 1)).bus(1).dry(0)
* carrier: s("saw").bmod({ b: 1 })
*
*/
Pattern.prototype.bmod = function (config, id) {
return this.modulate('bmod', config, id);
};
export const bmod = (config) => pure({}).bmod(config);
/**
* Transient shaper. Gives independent control over the emphasis on transients
* and sustains
*
* @name transient
* @param {number | Pattern} attack Emphasis on transients; between -1 (deaccentuate) and 1 (accentuate)
* @param {number | Pattern} sustain Emphasis on the sustains; between -1 (deaccentuate) and 1 (accentuate)
* @example
* s("bd").transient("<-1 -0.5 0 0.5 1>")
* @example
* s("hh*16").bank("tr909").transient("<-1:1 1:-1>")
*/
export const { transient } = registerControl(['transient', 'transsustain']);
export const { FXrelease, FXrel, FXr, fxr } = registerControl('FXrelease', 'FXrel', 'FXr', 'fxr');

90
packages/core/impure.mjs Normal file
View file

@ -0,0 +1,90 @@
/*
stateful.mjs - File of shame for stateful, impure and otherwise illegal pattern methods
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/index.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { register, reify, Pattern } from './pattern.mjs';
let timelines = {};
export const reset_state = function () {
reset_timelines();
};
export const reset_timelines = function () {
timelines = {};
};
/***
* Allows you to switch a pattern between different 'timelines'. This is particularly useful when
* live coding, for example when you want to cue a pattern up to play from its start.
*
* Timelines are specified by number, so that if you had a pattern like
* `n("<0 1 2 3>").s("num").timeline(1)` playing, then changed the '1'
* to '2', it would always align '0' to the nearest cycle. You will likely want to trigger
* an evaluation a little bit before the cycle starts, to avoid missing events.
*
* After the first use, a timeline will continue with the same 'offset'. That is, if you change
* a pattern without changing its timeline number, it will stay on that timeline without resetting.
*
* Rather than incrementing a timeline to reset it, it's easier to negate it, e.g. by switching between `-2`
* and `2`. This is because when you negate a timeline it will always reset.
*
* You can also pattern the timeline if you want, to create strange resetting patterns.
* @param {number | Pattern} timeline The timeline that the pattern should play on.
* @example
* n("<0 1 2 3>(3,8)")
* .sound("num")
* // resets the timeline every two cycles, by negating the timeline.
* // in a lot of cases this will be edited by a human live coder
* // rather than patterned!
* .timeline("<2 -2>".slow(2))
*/
export const timeline = register(
'timeline',
function (tpat, pat) {
tpat = reify(tpat);
const f = function (state) {
// Is this called from the scheduler? (rather than from e.g. the visualiser)
const scheduler = !!state.controls.cyclist;
const timehaps = tpat.query(state);
const result = [];
for (const timehap of timehaps) {
const tlid = timehap.value;
let offset;
if (tlid === 0) {
offset = 0;
} else if (tlid in timelines) {
offset = timelines[tlid];
} else {
const timearc = timehap.wholeOrPart();
if (!scheduler || state.span.begin.lt(timearc.midpoint())) {
offset = timearc.begin;
} else {
// Sync to end of timearc if we first see it over halfway into its
// timespan. Allows 'cuing up' next timeline when live coding.
offset = timearc.end;
}
}
if (scheduler) {
// update state
timelines[tlid] = offset;
if (tlid !== 0) {
delete timelines[-tlid];
}
}
const pathaps = pat
.late(offset)
.query(state.setSpan(timehap.part))
.map((h) => h.setContext(h.combineContext(timehap)));
result.push(...pathaps);
}
return result;
};
return new Pattern(f, pat._steps);
},
false,
);

View file

@ -1,6 +1,6 @@
/*
index.mjs - <short description TODO>
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/index.mjs>
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/index.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
@ -11,20 +11,21 @@ import createClock from './zyklus.mjs';
import { logger } from './logger.mjs';
export { Fraction, controls, createClock };
export * from './controls.mjs';
export * from './hap.mjs';
export * from './pattern.mjs';
export * from './signal.mjs';
export * from './pick.mjs';
export * from './state.mjs';
export * from './timespan.mjs';
export * from './util.mjs';
export * from './speak.mjs';
export * from './evaluate.mjs';
export * from './repl.mjs';
export * from './cyclist.mjs';
export * from './evaluate.mjs';
export * from './hap.mjs';
export * from './impure.mjs';
export * from './logger.mjs';
export * from './pattern.mjs';
export * from './pick.mjs';
export * from './repl.mjs';
export * from './signal.mjs';
export * from './speak.mjs';
export * from './state.mjs';
export * from './time.mjs';
export * from './timespan.mjs';
export * from './ui.mjs';
export * from './util.mjs';
export { default as drawLine } from './drawLine.mjs';
// below won't work with runtime.mjs (json import fails)
/* import * as p from './package.json';

View file

@ -574,7 +574,8 @@ export class Pattern {
* Returns a new Pattern, which only returns haps that meet the given test.
* @param {Function} hap_test - a function which returns false for haps to be removed from the pattern
* @returns Pattern
* @noAutocomplete
* @example
* s("bd*8").velocity(rand).filterHaps((h) => (h.whole.begin % 1) < h.value.velocity)
*/
filterHaps(hap_test) {
return new Pattern((state) => this.query(state).filter(hap_test));
@ -585,7 +586,11 @@ export class Pattern {
* inside haps.
* @param {Function} value_test
* @returns Pattern
* @noAutocomplete
* @example
* const drums = s("bd sd bd sd")
* kick: drums.filterValues((v) => v.s === 'bd').duck(2)
* snare: drums.filterValues((v) => v.s === 'sd')
* bass: s("saw!4").note("G#1").lpf(80).lpenv(4).orbit(2)
*/
filterValues(value_test) {
return new Pattern((state) => this.query(state).filter((hap) => value_test(hap.value))).setSteps(this._steps);
@ -1587,7 +1592,13 @@ export const func = curry((a, b) => reify(b).func(a));
*
* @param {string | string[]} name name of the function, or an array of names to be used as synonyms
* @param {function} func function with 1 or more params, where last is the current pattern
* @noAutocomplete
* @param {bool} patternify defaults to true; if set to false, you will have more control over the arguments to `func` as they will be
* in their raw form and it will be up to you to patternify them and/or query them for values
* @example
* const vlpf = register('vlpf', (freq, pat) => {
* return pat.fmap((v) => ({...v, cutoff: freq * (v.velocity ?? 1) }));
* })
* s("saw").seg(8).velocity(rand).vlpf(800)
*
*/
export function register(name, func, patternify = true, preserveSteps = false, join = (x) => x.innerJoin()) {
@ -2676,8 +2687,13 @@ export const hsl = register('hsl', (h, s, l, pat) => {
/**
* Tags each Hap with an identifier. Good for filtering. The function populates Hap.context.tags (Array).
* @name tag
* @noAutocomplete
* @param {string} tag anything unique
* @example
* s("saw!16").note("F1")
* .lpf(tri.range(40, 80).slow(4)).lpenv(5).lpq(4).lpd(0.15)
* .when(rand.late(0.1).gte(0.5), x => x.transpose("12").tag('altered'))
* .when(rand.late(0.2).gte(0.5), x => x.s("square").tag('altered'))
* .when("<0 1>", x => x.filter((hap) => hap.hasTag('altered')))
*/
Pattern.prototype.tag = function (tag) {
return this.withContext((ctx) => ({ ...ctx, tags: (ctx.tags || []).concat([tag]) }));
@ -2688,15 +2704,16 @@ Pattern.prototype.tag = function (tag) {
* @name filter
* @param {Function} test function to test Hap
* @example
* s("hh!7 oh").filter(hap => hap.value.s==='hh')
* s("hh!7 oh").filter(hap => hap.value.s === 'hh')
*/
export const filter = register('filter', (test, pat) => pat.withHaps((haps) => haps.filter(test)));
/**
* Filters haps by their begin time
* @name filterWhen
* @noAutocomplete
* @param {Function} test function to test Hap.whole.begin
* @example
* oneCycle: s("bd*4").filterWhen((t) => t < 1)
*/
export const filterWhen = register('filterWhen', (test, pat) => pat.filter((h) => test(h.whole.begin)));
@ -3704,3 +3721,35 @@ Pattern.prototype.phases = function (list) {
export const phases = (list) => {
return _ensureListPattern(list).as('phases');
};
/**
* Establishes an FX chain. Can be called by chaining .FX(fx1).FX(fx2)..
* calls and/or in a single .FX(fx1, fx2, ..) call. The fx1, .. are _patterns_ which
* establish the controls of the given effect. See examples.
* @name FX
* @memberof Pattern
* @returns Pattern
* @example
* $: s("[sbd <hh [bd | lt | oh]>]*4").dec(.4)
* .FX(
* phaser(0.5).gain(2),
* bpf(800),
* distort(1.3),
* room(0.2),
* delay(0.5).gain(1.25),
* distort(0.3),
* ).fxr(1.7) // sets release time of effects (like delay)
* @example
* $: s("saw").fm(0.5)
* .delay(0.3) // outer effects are applied *last*
* .FX(coarse(4)) // first coarse
* .FX(lpf(500).lpe(4).lpa(1).lpd(2)) // then lpf
* .FX(distort(1)) // then distort
*/
Pattern.prototype.FX = function (...effects) {
effects = effects.map(reify);
return this.withValue((v) => (vEff) => {
const currFX = v.FX ?? [];
return { ...v, FX: currFX.concat(vEff) };
}).appLeft(parray(effects));
};

View file

@ -5,6 +5,7 @@ import { errorLogger, logger } from './logger.mjs';
import { setTime } from './time.mjs';
import { evalScope } from './evaluate.mjs';
import { register, Pattern, isPattern, silence, stack } from './pattern.mjs';
import { reset_state } from './impure.mjs';
export function repl({
defaultOutput,
@ -52,6 +53,9 @@ export function repl({
onToggle: (started) => {
updateState({ started });
onToggle?.(started);
if (!started) {
reset_state();
}
},
setInterval,
clearInterval,

View file

@ -16,7 +16,7 @@ export function steady(value) {
}
export const signal = (func) => {
const query = (state) => [new Hap(undefined, state.span, func(state.span.begin))];
const query = (state) => [new Hap(undefined, state.span, func(state.span.begin, state.controls))];
return new Pattern(query);
};
@ -186,38 +186,97 @@ export const mouseY = signal(() => _mouseY);
export const mousex = signal(() => _mouseX);
export const mouseX = signal(() => _mouseX);
// random signals
// Random number generators
const xorwise = (x) => {
// Produce "Avalanche effect" where flipping a single bit of x
// results in all output bits flipping with probability 0.5
// See e.g. https://github.com/aappleby/smhasher/blob/0ff96f7835817a27d0487325b6c16033e2992eb5/src/MurmurHash3.cpp#L68-L77
const _murmurHashFinalizer = (x) => {
x |= 0;
x ^= x >>> 16;
x = Math.imul(x, 0x85ebca6b);
x ^= x >>> 13;
x = Math.imul(x, 0xc2b2ae35);
x ^= x >>> 16;
return x >>> 0; // unsigned
};
// Convert t to a 32 bit integer, preserving temporal resolution down to 1/2^29
const _tToT = (t) => {
return Math.floor(t * 536870912);
};
// Used to decorrelate nearby T, i, and seed prior to hashing
const _decorrelate = (T, i = 0, seed = 0) => {
const lowBits = (T >>> 0) >>> 0;
const highBits = Math.floor(T / 4294967296) >>> 0; // 2^32
let key = lowBits ^ Math.imul(highBits ^ 0x85ebca6b, 0xc2b2ae35);
key ^= Math.imul(i ^ 0x7f4a7c15, 0x9e3779b9);
key ^= Math.imul(seed ^ 0x165667b1, 0x27d4eb2d);
return key >>> 0;
};
const randAt = (T, i = 0, seed = 0) => {
return _murmurHashFinalizer(_decorrelate(T, i, seed)) / 4294967296; // 2^32
};
// n samples at time t
const timeToRands = (t, n, seed = 0) => {
const T = _tToT(t);
if (n === 1) {
return randAt(T, 0, seed);
}
const out = new Array(n);
for (let i = 0; i < n; i++) out[i] = randAt(T, i, seed);
return out;
};
// Old random signals. Currently the default, but can also be chosen via
// `useRNG('legacy')`
// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
const __xorwise = (x) => {
const a = (x << 13) ^ x;
const b = (a >> 17) ^ a;
return (b << 5) ^ b;
};
// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
const _frac = (x) => x - Math.trunc(x);
const timeToIntSeed = (x) => xorwise(Math.trunc(_frac(x / 300) * 536870912));
const intSeedToRand = (x) => (x % 536870912) / 536870912;
const timeToRand = (x) => Math.abs(intSeedToRand(timeToIntSeed(x)));
const timeToRandsPrime = (seed, n) => {
const __frac = (x) => x - Math.trunc(x);
const __timeToIntSeed = (x) => __xorwise(Math.trunc(__frac(x / 300) * 536870912));
const __intSeedToRand = (x) => (x % 536870912) / 536870912;
const __timeToRandsPrime = (seed, n) => {
if (n === 1) {
return Math.abs(__intSeedToRand(seed));
}
const result = [];
// eslint-disable-next-line
for (let i = 0; i < n; ++i) {
result.push(intSeedToRand(seed));
seed = xorwise(seed);
for (let i = 0; i < n; i++) {
result.push(__intSeedToRand(seed));
seed = __xorwise(seed);
}
return result;
};
const __timeToRands = (t, n) => __timeToRandsPrime(__timeToIntSeed(t), n);
const timeToRands = (t, n) => timeToRandsPrime(timeToIntSeed(t), n);
// End old random
let RNG_MODE = 'legacy';
export const getRandsAtTime = (t, n = 1, seed = 0) => {
return RNG_MODE === 'legacy' ? __timeToRands(t + seed, n) : timeToRands(t, n, seed);
};
/**
* Sets which random number generator to use. Historically Strudel would
* use `useRNG('legacy')`, which remains the default. To use a new more statistically
* precise RNG, try `useRNG('precise')`.
*
* @name useRNG
* @param {string} mod - Mode. One of 'legacy', 'precise'
* @example
* useRNG('legacy')
* // Repeats every 300 cycles
* $: n(irand(50)).seg(16).scale("C:minor").ribbon(88, 32)
* $: n(irand(50)).seg(16).scale("C:minor").ribbon(388, 32)
*/
export const useRNG = (mode = 'legacy') => (RNG_MODE = mode);
/**
* A discrete pattern of numbers from 0 to n-1
@ -300,13 +359,13 @@ export const binaryNL = (n, nBits = 16) => {
* .partials(randL(8))
*/
export const randL = (n) => {
return signal((t) => (nVal) => timeToRands(t, nVal).map(Math.abs)).appLeft(reify(n));
return signal((t) => (nVal) => getRandsAtTime(t, nVal).map(Math.abs)).appLeft(reify(n));
};
export const randrun = (n) => {
return signal((t) => {
return signal((t, controls) => {
// Without adding 0.5, the first cycle is always 0,1,2,3,...
const rands = timeToRands(t.floor().add(0.5), n);
const rands = getRandsAtTime(t.floor().add(0.5), n, controls.randSeed);
const nums = rands
.map((n, i) => [n, i])
.sort((a, b) => (a[0] > b[0]) - (a[0] < b[0]))
@ -347,6 +406,37 @@ export const scramble = register('scramble', (n, pat) => {
return _rearrangeWith(_irand(n)._segment(n), n, pat);
});
/**
* Modify a pattern by applying a function to the `randomSeed` control if present
*
* @param {Function} func Function from seed (or undefined) to seed (or undefined)
* @param {Pattern} pat Pattern to update
* @returns Pattern
*/
export const withSeed = (func, pat) => {
return new Pattern((state) => {
let { randSeed, ...controls } = state.controls;
randSeed = func(randSeed);
return pat.query(state.setControls({ ...controls, randSeed }));
}, pat._steps);
};
/**
* Change the seed for random signals. Normally, random signals depend on time,
* so two patterns at the same time will have the same random values. Specifying
* a new seed changes the signal output by `rand`. This also affects other functions
* that use randomness, like `shuffle` and `sometimes`.
*
* @name seed
* @param {number} n A new seed. Can be any number.
* @example
* $: s("hh*4").degrade();
* $: s("bd*4").degrade().seed(1); // Will degrade different events from the hi-hat
*/
export const seed = register('seed', (n, pat) => {
return withSeed(() => n, pat);
});
/**
* A continuous pattern of random numbers, between 0 and 1.
*
@ -356,7 +446,7 @@ export const scramble = register('scramble', (n, pat) => {
* s("bd*4,hh*8").cutoff(rand.range(500,8000))
*
*/
export const rand = signal(timeToRand);
export const rand = signal((t, controls) => getRandsAtTime(t, 1, controls.randSeed));
/**
* A continuous pattern of random numbers, between -1 and 1
*/
@ -533,36 +623,32 @@ export const wchooseCycles = (...pairs) => _wchooseWith(rand.segment(1), ...pair
export const wrandcat = wchooseCycles;
function _perlin(t) {
function _perlin(t, seed = 0) {
let ta = Math.floor(t);
let tb = ta + 1;
const smootherStep = (x) => 6.0 * x ** 5 - 15.0 * x ** 4 + 10.0 * x ** 3;
const interp = (x) => (a) => (b) => a + smootherStep(x) * (b - a);
const v = interp(t - ta)(timeToRand(ta))(timeToRand(tb));
const ra = getRandsAtTime(ta, 1, seed);
const rb = getRandsAtTime(tb, 1, seed);
const v = interp(t - ta)(ra)(rb);
return v;
}
export const perlinWith = (tpat) => {
return tpat.fmap(_perlin);
};
function _berlin(t) {
function _berlin(t, seed = 0) {
const prevRidgeStartIndex = Math.floor(t);
const nextRidgeStartIndex = prevRidgeStartIndex + 1;
const prevRidgeBottomPoint = timeToRand(prevRidgeStartIndex);
const nextRidgeTopPoint = timeToRand(nextRidgeStartIndex) + prevRidgeBottomPoint;
const prevRidgeBottomPoint = getRandsAtTime(prevRidgeStartIndex, 1, seed);
const height = getRandsAtTime(nextRidgeStartIndex, 1, seed);
const nextRidgeTopPoint = prevRidgeBottomPoint + height;
const currentPercent = (t - prevRidgeStartIndex) / (nextRidgeStartIndex - prevRidgeStartIndex);
const interp = (a, b, t) => {
return a + (b - a) * t;
return a + t * (b - a);
};
return interp(prevRidgeBottomPoint, nextRidgeTopPoint, currentPercent) / 2;
}
export const berlinWith = (tpat) => {
return tpat.fmap(_berlin);
};
/**
* Generates a continuous pattern of [perlin noise](https://en.wikipedia.org/wiki/Perlin_noise), in the range 0..1.
*
@ -572,7 +658,7 @@ export const berlinWith = (tpat) => {
* s("bd*4,hh*8").cutoff(perlin.range(500,8000))
*
*/
export const perlin = perlinWith(time.fmap((v) => Number(v)));
export const perlin = signal((t, controls) => _perlin(t, controls.randSeed));
/**
* Generates a continuous pattern of [berlin noise](conceived by Jame Coyne and Jade Rowland as a joke but turned out to be surprisingly cool and useful,
@ -584,7 +670,7 @@ export const perlin = perlinWith(time.fmap((v) => Number(v)));
* n("0!16".add(berlin.fast(4).mul(14))).scale("d:minor")
*
*/
export const berlin = berlinWith(time.fmap((v) => Number(v)));
export const berlin = signal((t, controls) => _berlin(t, controls.randSeed));
export const degradeByWith = register(
'degradeByWith',
@ -882,3 +968,50 @@ export const whenKey = register('whenKey', function (input, func, pat) {
export const keyDown = register('keyDown', function (pat) {
return pat.fmap(_keyDown);
});
/**
* A pattern measuring the duration of events,
* in cycles per event. `cyclesPer` doesn't have structure itself, but takes structure, and therefore
* event durations, from the pattern that it is combined with.
* For example `cyclesPer.struct("1 1 [1 1] 1")` would give the same as `"0.25 0.25 [0.125 0.125] 0.25"`.
* See also its reciprocal, `per`, also known as `perCycle`.
* @example
* // Shorter events are lower in pitch
* sound("saw saw [saw saw] saw")
* .note(cyclesPer.range(50, 100))
* @example
* sound("bd sd [bd bd] sd*4 [- sd] [bd [bd bd]]")
* .note(cyclesPer.add(20))
*/
export const cyclesPer = new Pattern(function (state) {
return [new Hap(undefined, state.span, state.span.duration)];
});
/**
* A pattern measuring the 'shortness' of events, or in other words, the duration of pattern events,
* in events per cycle. `per` doesn't have structure itself, but takes structure, and therefore
* event durations, from the pattern that it is combined with.
* For example `per.struct("1 1 [1 1] 1")` would give the same as `"4 4 [8 8] 4"`.
* See also its reciprocal, `cyclesPer`.
* @synonyms perCycle
* @example
* // Shorter events are more distorted
* n("0 0*2 0 0*2 0 [0 0 0]@2").sound("bd")
* .distort(per.div(2))
*/
export const per = new Pattern(function (state) {
return [new Hap(undefined, state.span, Fraction(1).div(state.span.duration))];
});
export const perCycle = per;
/**
* Like `per` but measures the shortness of events according to an exponential curve. In
* particular, where the event duration halves, the
* returned value increases by one. `perx.struct("1 1 [1 [1 1]] 1")` would therefore be
* the same as `"3 3 [4 [5 5]] 3"`.
*/
export const perx = new Pattern(function (state) {
const n = Fraction(1).div(state.span.duration);
return [new Hap(undefined, state.span, Math.log(n) / Math.log(2) + 1)];
});

View file

@ -740,20 +740,6 @@ describe('Pattern', () => {
);
});
});
describe('signal()', () => {
it('Can make saw/saw2', () => {
expect(saw.struct(true, true, true, true).firstCycle()).toStrictEqual(
sequence(0, 1 / 4, 1 / 2, 3 / 4).firstCycle(),
);
expect(saw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(-1, -0.5, 0, 0.5).firstCycle());
});
it('Can make isaw/isaw2', () => {
expect(isaw.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.75, 0.5, 0.25).firstCycle());
expect(isaw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.5, 0, -0.5).firstCycle());
});
});
describe('_setContext()', () => {
it('Can set the hap context', () => {
expect(

View file

@ -0,0 +1,61 @@
/*
signal.test.mjs - <short description TODO>
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/test/pattern.test.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import Fraction from 'fraction.js';
import { describe, it, expect, vi } from 'vitest';
import { saw, saw2, isaw, isaw2, per, perx, cyclesPer } from '../signal.mjs';
import { fastcat, sequence, State, TimeSpan, Hap } from '../index.mjs';
const st = (begin, end) => new State(ts(begin, end));
const ts = (begin, end) => new TimeSpan(Fraction(begin), Fraction(end));
const hap = (whole, part, value, context = {}) => new Hap(whole, part, value, context);
const third = Fraction(1, 3);
const twothirds = Fraction(2, 3);
const sameFirst = (a, b) => {
return expect(a.sortHapsByPart().firstCycle()).toStrictEqual(b.sortHapsByPart().firstCycle());
};
describe('signal()', () => {
it('Can make saw/saw2', () => {
expect(saw.struct(true, true, true, true).firstCycle()).toStrictEqual(
sequence(0, 1 / 4, 1 / 2, 3 / 4).firstCycle(),
);
expect(saw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(-1, -0.5, 0, 0.5).firstCycle());
});
it('Can make isaw/isaw2', () => {
expect(isaw.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.75, 0.5, 0.25).firstCycle());
expect(isaw2.struct(true, true, true, true).firstCycle()).toStrictEqual(sequence(1, 0.5, 0, -0.5).firstCycle());
});
});
describe('cyclesPer', () => {
it('gives cycles per hap', () => {
sameFirst(
cyclesPer.struct(true, true, true, fastcat(true, true)),
sequence(0.25, 0.25, 0.25, fastcat(0.125, 0.125)).fmap(Fraction),
);
});
});
describe('per', () => {
it('gives haps per cycle', () => {
sameFirst(per.struct(true, true, true, fastcat(true, true)), sequence(4, 4, 4, fastcat(8, 8)).fmap(Fraction));
});
});
describe('perx', () => {
it('gives exponential haps per cycle', () => {
sameFirst(
perx.struct(true, true, true, fastcat(true, fastcat(true, true))),
sequence(3, 3, 3, fastcat(4, fastcat(5, 5))),
);
});
});

View file

@ -479,14 +479,24 @@ Pattern.prototype.midi = function (midiport, options = {}) {
let listeners = {};
const refs = {};
const refsByChan = {};
/**
* MIDI input: Opens a MIDI input port to receive MIDI control change messages.
*
* The output is a function that accepts a midi cc value to query as well as (optionally) a midi channel
* @param {string | number} input MIDI device name or index defaulting to 0
* @returns {Function}
* @returns {function(number, number=): Pattern} A function from (cc, channel?) to a pattern.
* When queried, the pattern will produces the most recently received midi value (normalized to 0 to 1)
* that came through that cc number (and channel, if provided)
* @example
* let cc = await midin('IAC Driver Bus 1')
* const cc = await midin('IAC Driver Bus 1')
* note("c a f e").lpf(cc(0).range(0, 1000)).lpq(cc(1).range(0, 10)).sound("sawtooth")
* @example
* const allCC = await midin('IAC Driver Bus 1')
* const cc = (ccNum) => allCC(ccNum, 2) // just channel 2
* note("c a f e").s("saw")
* .when(cc(0).gt(0), x => x.postgain(0))
*/
export async function midin(input) {
if (isPattern(input)) {
@ -511,17 +521,24 @@ export async function midin(input) {
}`,
);
}
// ensure refs for this input are initialized
if (!refs[input]) {
refs[input] = {};
}
const cc = (cc) => ref(() => refs[input][cc] || 0);
refs[input] ??= {};
refsByChan[input] ??= {};
const cc = (cc, chan) => {
if (chan !== undefined) {
return ref(() => refsByChan[input][cc]?.[chan] || 0);
}
return ref(() => refs[input][cc] || 0);
};
listeners[input] && device.removeListener('midimessage', listeners[input]);
listeners[input] = (e) => {
const cc = e.dataBytes[0];
const ccNum = e.dataBytes[0];
const v = e.dataBytes[1];
refs[input] && (refs[input][cc] = v / 127);
const chan = e.message.channel;
const scaled = v / 127;
refsByChan[input][ccNum] ??= {};
refsByChan[input][ccNum][chan] = scaled;
refs[input][ccNum] = scaled;
};
device.addListener('midimessage', listeners[input]);
return cc;

View file

@ -46,4 +46,4 @@ all(osc)
[open in repl](https://strudel.cc/#JDogcygiYmQqNCIpCgphbGwob3NjKQ%3D%3D)
You can read more about [how to use Superdirt with Strudel the Tutorial](https://strudel.cc/learn/input-output/#superdirt-api)
You can read more about [how to use Superdirt with Strudel](https://strudel.cc/learn/input-output/#oscsuperdirtstrudeldirt) in the tutorial.

View file

@ -7,6 +7,7 @@ import {
getPitchEnvelope,
getVibratoOscillator,
onceEnded,
releaseAudioNode,
} from '@strudel/webaudio';
import gm from './gm.mjs';
@ -165,19 +166,18 @@ export function registerSoundfonts() {
let envEnd = holdEnd + release + 0.01;
// vibrato
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, time);
const vibratoHandle = getVibratoOscillator(bufferSource.detune, value, time);
// pitch envelope
getPitchEnvelope(bufferSource.detune, value, time, holdEnd);
bufferSource.stop(envEnd);
const stop = (releaseTime) => {};
onceEnded(bufferSource, () => {
bufferSource.disconnect();
vibratoOscillator?.stop();
node.disconnect();
releaseAudioNode(bufferSource);
vibratoHandle?.stop();
onended();
});
return { node, stop };
return { node, stop, nodes: { source: [bufferSource], ...vibratoHandle?.nodes } };
},
{ type: 'soundfont', prebake: true, fonts },
);

View file

@ -14,6 +14,11 @@ export const setDefaultAudioContext = () => {
return audioContext;
};
export const setAudioContext = (context) => {
audioContext = context;
return audioContext;
};
export const getAudioContext = () => {
if (!audioContext) {
return setDefaultAudioContext();

View file

@ -5,19 +5,18 @@ if (typeof DelayNode !== 'undefined') {
wet = Math.abs(wet);
this.delayTime.value = time;
const feedbackGain = ac.createGain();
feedbackGain.gain.value = Math.min(Math.abs(feedback), 0.995);
this.feedback = feedbackGain.gain;
this.feedbackGain = ac.createGain();
this.feedbackGain.gain.value = Math.min(Math.abs(feedback), 0.995);
this.feedback = this.feedbackGain.gain;
const delayGain = ac.createGain();
delayGain.gain.value = wet;
this.delayGain = delayGain;
this.delayGain = ac.createGain();
this.delayGain.gain.value = wet;
this.connect(feedbackGain);
this.connect(delayGain);
feedbackGain.connect(this);
this.connect(this.feedbackGain);
this.connect(this.delayGain);
this.feedbackGain.connect(this);
this.connect = (target) => delayGain.connect(target);
this.connect = (target) => this.delayGain.connect(target);
return this;
}
start(t) {
@ -25,7 +24,7 @@ if (typeof DelayNode !== 'undefined') {
}
}
AudioContext.prototype.createFeedbackDelay = function (wet, time, feedback) {
BaseAudioContext.prototype.createFeedbackDelay = function (wet, time, feedback) {
return new FeedbackDelayNode(this, wet, time, feedback);
};
}

View file

@ -43,6 +43,7 @@ export const getParamADSR = (
decay,
sustain,
release,
// min = value at start of attack, max = value at end of attack; it is possible that max < min
min,
max,
begin,
@ -60,17 +61,15 @@ export const getParamADSR = (
max = max === 0 ? 0.001 : max;
}
const range = max - min;
const peak = max;
const sustainVal = min + sustain * range;
const duration = end - begin;
const envValAtTime = (time) => {
let val;
if (attack > time) {
let slope = getSlope(min, peak, 0, attack);
val = time * slope + (min > peak ? min : 0);
val = time * getSlope(min, max, 0, attack) + min;
} else {
val = (time - attack) * getSlope(peak, sustainVal, 0, decay) + peak;
val = (time - attack) * getSlope(max, sustainVal, 0, decay) + max;
}
if (curve === 'exponential') {
val = val || 0.001;
@ -106,22 +105,40 @@ function getModulationShapeInput(val) {
return { tri: 0, triangle: 0, sine: 1, ramp: 2, saw: 3, square: 4 }[val] ?? 0;
}
export function getLfo(audioContext, begin, end, properties = {}) {
const { shape = 0, ...props } = properties;
const { dcoffset = -0.5, depth = 1 } = properties;
export function getEnvelope(audioContext, properties = {}) {
return getWorklet(audioContext, 'envelope-processor', properties);
}
export function getLfo(audioContext, properties = {}) {
const {
shape = 0,
begin = 0,
end = 0,
time,
depth = 1,
dcoffset = -0.5,
frequency = 1,
skew = 0.5,
phaseoffset = 0,
curve = 1,
min,
max,
...props
} = properties;
const lfoprops = {
frequency: 1,
depth,
skew: 0.5,
phaseoffset: 0,
time: begin,
begin,
end,
shape: getModulationShapeInput(shape),
time: time ?? begin,
depth,
dcoffset,
min: dcoffset * depth,
max: dcoffset * depth + depth,
curve: 1,
frequency,
skew,
phaseoffset,
curve,
shape: getModulationShapeInput(shape),
min: min ?? dcoffset * depth,
max: max ?? dcoffset * depth + depth,
...props,
};
@ -168,7 +185,9 @@ export function getParamLfo(audioContext, param, start, end, lfoValues) {
}
let lfo;
if (depth) {
lfo = getLfo(audioContext, start, end, {
lfo = getLfo(audioContext, {
begin: start,
end,
depth,
dcoffset,
...getLfoInputs,
@ -195,7 +214,7 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
getParamADSR(param, attack, decay, sustain, release, min, max, start, holdEnd, curve);
}
const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
return { lfo, disconnect: () => lfo?.disconnect() };
return lfo;
}
export function createFilter(context, start, end, params, cps, cycle) {
let {
@ -292,9 +311,12 @@ export function drywet(dry, wet, wetAmount = 0) {
wet_gain.connect(mix);
return {
node: mix,
onended: () => {
dry_gain.disconnect(mix);
wet_gain.disconnect(mix);
teardown: () => {
releaseAudioNode(dry_gain);
releaseAudioNode(wet_gain);
// it is not the responsability of drywet
// to call `releaseAudioNode` on
// the 2 external args dry and wet
dry.disconnect(dry_gain);
wet.disconnect(wet_gain);
},
@ -333,12 +355,12 @@ export function getVibratoOscillator(param, value, t) {
gain.gain.value = vibmod * 100;
vibratoOscillator.connect(gain);
gain.connect(param);
vibratoOscillator.onended = () => {
gain.disconnect(param);
vibratoOscillator.disconnect(gain);
};
onceEnded(vibratoOscillator, () => {
releaseAudioNode(gain);
releaseAudioNode(vibratoOscillator);
});
vibratoOscillator.start(t);
return vibratoOscillator;
return { stop: (t) => vibratoOscillator.stop(t), nodes: { vib: [vibratoOscillator], vib_gain: [gain] } };
}
}
@ -394,6 +416,7 @@ export function applyFM(param, value, begin) {
const ac = getAudioContext();
const toStop = []; // fm oscillators we will expose `stop` for
const fms = {};
const nodes = {};
// Matrix
for (let i = 1; i <= 8; i++) {
for (let j = 0; j <= 8; j++) {
@ -444,11 +467,14 @@ export function applyFM(param, value, begin) {
output = osc.connect(envGain);
}
fms[idx] = { input: osc.frequency, output, freq, osc, toCleanup };
nodes[`fm_${idx}`] = [osc];
}
const { input, output, freq, osc, toCleanup } = fms[idx];
const g = gainNode(amt * freq);
io.push(isMod ? output.connect(g) : input);
cleanupOnEnd(osc, [...toCleanup, g]);
const gAmt = gainNode(amt);
const gFreq = gainNode(freq);
io.push(isMod ? output.connect(gAmt).connect(gFreq) : input);
cleanupOnEnd(osc, [...toCleanup, gAmt, gFreq]);
nodes[`fm_${idx}_gain`] = [gAmt];
}
if (!io[1]) {
logger(
@ -461,6 +487,7 @@ export function applyFM(param, value, begin) {
}
}
return {
nodes,
stop: (t) => toStop.forEach((m) => m?.stop(t)),
};
}
@ -599,7 +626,7 @@ export const releaseAudioNode = (node) => {
// make sure all AudioScheduledSourceNodes are in a stopped state
// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
if (node instanceof AudioScheduledSourceNode) {
if (node.onended && node.onended.name !== 'cleanup') {
if (process.env.NODE_ENV === 'development' && node.onended && node.onended.name !== 'cleanup') {
logger(
`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
);
@ -622,6 +649,8 @@ export const releaseAudioNode = (node) => {
// returns true and either its active source flag is true or
// any AudioNode connected to one of its inputs is actively processing.
if (node instanceof AudioWorkletNode) {
// while `end` is not native to the web audio API, it is common practice in superdough
// to use that param in the worklets to trigger returning false from the processor
node.parameters.get('end')?.setValueAtTime(0, 0);
}
};

View file

@ -10,6 +10,7 @@ export * from './helpers.mjs';
export * from './synth.mjs';
export * from './zzfx.mjs';
export * from './logger.mjs';
export * from './modulators.mjs';
export * from './dspworklet.mjs';
export * from './audioContext.mjs';
export * from './wavetable.mjs';

View file

@ -0,0 +1,178 @@
/*
modulators.mjs - Helpers for constructing modulators (envelopes, LFOs, etc.)
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/modulators.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { getAudioContext } from './audioContext.mjs';
import { gainNode, getEnvelope, getLfo, webAudioTimeout } from './helpers.mjs';
import { errorLogger } from './logger.mjs';
import { getSuperdoughControlTargets } from './superdoughdata.mjs';
import { clamp } from './util.mjs';
const getNodeParam = (node, name) => {
// Worklet case
if (node?.parameters) {
const p = node.parameters.get(name);
if (p instanceof AudioParam) {
return p;
}
}
// Built-in node case
let p = node?.[name];
if (p === undefined && name === 'frequency') {
// Fallbacks for source nodes without 'frequency' params (e.g. soundfonts)
p = node?.['detune'] ?? node?.['playbackRate'];
}
if (p instanceof AudioParam) {
return p;
}
return undefined;
};
const controlTargets = getSuperdoughControlTargets();
const getControlData = (control, subControl) => {
const controlNoIdx = control.split('_')[0];
return controlTargets[`${controlNoIdx}_${subControl}`] ?? controlTargets[controlNoIdx];
};
const getRangeForParam = (paramName, currentValue) => {
// We clamp the frequency to a reasonable range unless the currentValue
// is low, which indicates this may be an LFO
if (paramName === 'frequency' && currentValue >= 30) {
return { min: 20 - currentValue, max: 24000 - currentValue };
}
return { min: undefined, max: undefined };
};
const clampWithWaveShaper = (modulator, min, max) => {
const ac = getAudioContext();
const curve = new Float32Array(256);
for (let i = 0; i < curve.length; i++) {
const x = (i / (curve.length - 1)) * 2 - 1;
curve[i] = clamp(x * max, min, max);
}
const shaper = new WaveShaperNode(ac, { curve });
const scaleGain = gainNode(1 / max);
modulator.connect(scaleGain).connect(shaper);
return { modulator, toCleanup: [shaper, scaleGain] };
};
const getTargetParamsForControl = (control, nodes, subControl) => {
const targetInfo = getControlData(control, subControl);
if (!targetInfo) {
errorLogger(
new Error(`Could not find control data for target '${control}'. It may not be modulatable.`),
'superdough',
);
return { targetParams: [], paramName: control };
}
const paramName = targetInfo.param;
const nodeKey = nodes[targetInfo.node] ? targetInfo.node : control;
const targetNodes = nodes[nodeKey];
if (!targetNodes) {
const keys = Object.keys(nodes);
errorLogger(
new Error(`Could not connect to target '${nodeKey}' — it does not exist. Available targets: ${keys.join(', ')}`),
'superdough',
);
return { targetParams: [], paramName };
}
const audioParams = [];
targetNodes.forEach((targetNode) => {
const targetParam = getNodeParam(targetNode, paramName);
audioParams.push(targetParam);
});
return { targetParams: audioParams, paramName };
};
export const connectLFO = (id, params, nodeTracker) => {
const {
rate = 1,
sync,
cps,
cycle,
control = 'lfo',
subControl,
fxi = 'main',
depth = 1,
depthabs,
...filteredParams
} = params;
const { targetParams, paramName } = getTargetParamsForControl(control, nodeTracker[fxi], subControl);
if (!targetParams.length) return;
let currentValue = targetParams[0].value;
currentValue = currentValue === 0 ? 1 : currentValue;
const { min, max } = getRangeForParam(paramName, currentValue);
const depthValue = depthabs != null ? depthabs : depth * currentValue;
const modParams = {
...filteredParams,
frequency: sync !== undefined ? sync * cps : rate,
time: cycle / cps,
depth: depthValue,
min,
max,
};
const lfoNode = getLfo(getAudioContext(), modParams);
nodeTracker.main[`lfo_${id}`] = [lfoNode];
targetParams.forEach((t) => lfoNode.connect(t));
return lfoNode;
};
export const connectEnvelope = (id, params, nodeTracker) => {
const { control, subControl, acurve, dcurve, rcurve, depth = 1, depthabs, fxi = 'main', ...filteredParams } = params;
const { targetParams, paramName } = getTargetParamsForControl(control, nodeTracker[fxi], subControl);
if (!targetParams.length) return;
let currentValue = targetParams[0].value;
currentValue = currentValue === 0 ? 1 : currentValue;
const { min, max } = getRangeForParam(paramName, currentValue);
const depthValue = depthabs != null ? depthabs : depth * currentValue;
const envNode = getEnvelope(getAudioContext(), {
...filteredParams,
depth: depthValue,
min,
max,
attackCurve: acurve,
decayCurve: dcurve,
releaseCurve: rcurve,
});
nodeTracker.main[`env_${id}`] = [envNode];
targetParams.forEach((t) => envNode.connect(t));
return envNode;
};
export const connectBusModulator = (params, nodeTracker, controller) => {
const ac = getAudioContext();
const { control, subControl, depth = 1, depthabs, fxi = 'main' } = params;
const { targetParams, paramName } = getTargetParamsForControl(control, nodeTracker[fxi], subControl);
if (!targetParams.length) return { toCleanup: [] };
const signal = controller.getBus(params.bus);
const dc = new ConstantSourceNode(ac, { offset: params.dc ?? 0 });
dc.start(params.begin);
const shifted = dc.connect(gainNode(1));
signal.connect(shifted);
let currentValue = targetParams[0].value;
currentValue = currentValue === 0 ? 1 : currentValue;
const { min, max } = getRangeForParam(paramName, currentValue);
const depthValue = depthabs != null ? depthabs : depth * currentValue;
const depthGain = gainNode((Math.sign(depthValue) * Math.abs(depthValue)) / 0.3);
const unClamped = shifted.connect(depthGain);
const toCleanup = [];
let modulator = unClamped;
if (min !== undefined && max !== undefined) {
const wsData = clampWithWaveShaper(unClamped, min, max);
modulator = wsData.modulator;
toCleanup.push(...wsData.toCleanup);
}
webAudioTimeout(
ac,
() => {
targetParams.forEach((t) => modulator.connect(t));
},
0,
params.begin,
);
toCleanup.push(dc, shifted, depthGain);
return { modulator, toCleanup };
};

View file

@ -1,4 +1,4 @@
import { drywet } from './helpers.mjs';
import { drywet, onceEnded, releaseAudioNode } from './helpers.mjs';
import { getAudioContext } from './audioContext.mjs';
let noiseCache = {};
@ -65,9 +65,12 @@ export function getNoiseOscillator(type = 'white', t, density = 0.02) {
export function getNoiseMix(inputNode, wet, t) {
const noiseOscillator = getNoiseOscillator('pink', t);
const noiseMix = drywet(inputNode, noiseOscillator.node, wet);
noiseOscillator.node.onended = () => noiseMix.onended();
onceEnded(noiseOscillator.node, () => {
releaseAudioNode(noiseOscillator.node);
});
return {
node: noiseMix.node,
stop: (time) => noiseOscillator?.stop(time),
teardown: noiseMix.teardown,
};
}

View file

@ -2,7 +2,7 @@ import reverbGen from './reverbGen.mjs';
import { clamp } from './util.mjs';
if (typeof AudioContext !== 'undefined') {
AudioContext.prototype.adjustLength = function (duration, buffer, speed = 1, offsetAmount = 0) {
BaseAudioContext.prototype.adjustLength = function (duration, buffer, speed = 1, offsetAmount = 0) {
const sampleOffset = Math.floor(clamp(offsetAmount, 0, 1) * buffer.length);
const newLength = buffer.sampleRate * duration;
const newBuffer = this.createBuffer(buffer.numberOfChannels, buffer.length, buffer.sampleRate);
@ -23,7 +23,7 @@ if (typeof AudioContext !== 'undefined') {
return newBuffer;
};
AudioContext.prototype.createReverb = function (duration, fade, lp, dim, ir, irspeed, irbegin) {
BaseAudioContext.prototype.createReverb = function (duration, fade, lp, dim, ir, irspeed, irbegin) {
const convolver = this.createConvolver();
convolver.generate = (d = 2, fade = 0.1, lp = 15000, dim = 1000, ir, irspeed, irbegin) => {
convolver.duration = d;

View file

@ -12,6 +12,8 @@
// See the License for the specific language governing permissions and
// limitations under the License.
import { releaseAudioNode } from './helpers.mjs';
var reverbGen = {};
/** Generates a reverb impulse response.
@ -104,8 +106,8 @@ var applyGradualLowpass = function (input, lpFreqStart, lpFreqEnd, lpFreqEndAt,
player.start();
context.oncomplete = function (event) {
callback(event.renderedBuffer);
filter.disconnect();
player.disconnect();
releaseAudioNode(filter);
releaseAudioNode(player);
};
context.startRendering();

View file

@ -65,21 +65,22 @@ export const getSampleBufferSource = async (hapValue, bank, resolveUrl) => {
bufferSource.playbackRate.value = playbackRate;
const { loopBegin = 0, loopEnd = 1, begin = 0, end = 1 } = hapValue;
const bufferDuration = bufferSource.buffer.duration;
// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
// the midway point through a 10-second audio buffer is still 5."
const offset = begin * bufferSource.buffer.duration;
// The computation of the offset into the sound is performed using the sound buffer's natural duration,
// rather than the playback duration, so that even if the sound is playing at twice its normal speed,
// the midway point through a 10-second audio buffer is still 5.
const offset = begin * bufferDuration;
const loop = hapValue.loop;
if (loop) {
bufferSource.loop = true;
bufferSource.loopStart = loopBegin * bufferSource.buffer.duration - offset;
bufferSource.loopEnd = loopEnd * bufferSource.buffer.duration - offset;
bufferSource.loopStart = loopBegin * bufferDuration;
bufferSource.loopEnd = loopEnd * bufferDuration;
}
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
const sliceDuration = (end - begin) * bufferDuration;
return { bufferSource, offset, bufferDuration, sliceDuration };
const playbackDuration = bufferDuration / bufferSource.playbackRate.value;
const sliceDuration = (end - begin) * playbackDuration;
return { bufferSource, offset, bufferDuration, playbackDuration, sliceDuration };
};
export const loadBuffer = (url, ac, s, n = 0) => {
@ -243,12 +244,6 @@ export async function fetchSampleMap(url) {
* sd: '808sd/SD0010.WAV'
* }, 'https://raw.githubusercontent.com/tidalcycles/Dirt-Samples/master/');
* s("[bd ~]*2, [~ hh]*2, ~ sd")
* @example
* samples('shabda:noise,chimp:2')
* s("noise <chimp:0*2 chimp:1>")
* @example
* samples('shabda/speech/fr-FR/f:chocolat')
* s("chocolat*4")
*/
export const samples = async (sampleMap, baseUrl = sampleMap._base || '', options = {}) => {
@ -307,7 +302,7 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
}
// vibrato
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
const vibratoHandle = getVibratoOscillator(bufferSource.detune, value, t);
const time = t + nudge;
bufferSource.start(time, offset);
@ -329,10 +324,10 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
node.connect(out);
onceEnded(bufferSource, function () {
bufferSource.disconnect();
vibratoOscillator?.stop();
node.disconnect();
out.disconnect();
releaseAudioNode(bufferSource);
vibratoHandle?.stop();
releaseAudioNode(node);
releaseAudioNode(out);
onended();
});
let envEnd = holdEnd + release + 0.01;
@ -340,7 +335,7 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
const stop = (endTime) => {
bufferSource.stop(endTime);
};
const handle = { node: out, bufferSource, stop };
const handle = { node: out, nodes: { source: [bufferSource], ...vibratoHandle?.nodes }, stop };
// cut groups
if (cut !== undefined) {

View file

@ -7,26 +7,49 @@ This program is free software: you can redistribute it and/or modify it under th
import './feedbackdelay.mjs';
import './reverb.mjs';
import './vowel.mjs';
import { nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
import { clamp, nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
import workletsUrl from './worklets.mjs?audioworklet';
import { createFilter, effectSend, gainNode, getCompressor, getDistortion, getLfo, getWorklet } from './helpers.mjs';
import { getNodeFromPool, isPoolable, releaseNodeToPool } from './nodePools.mjs';
import {
createFilter,
effectSend,
gainNode,
getCompressor,
getDistortion,
getLfo,
getWorklet,
releaseAudioNode,
webAudioTimeout,
} from './helpers.mjs';
import { map } from 'nanostores';
import { logger } from './logger.mjs';
import { connectLFO, connectEnvelope, connectBusModulator } from './modulators.mjs';
import { loadBuffer } from './sampler.mjs';
import { getAudioContext } from './audioContext.mjs';
import { SuperdoughAudioController } from './superdoughoutput.mjs';
import { resetSeenKeys } from './wavetable.mjs';
export const DEFAULT_MAX_POLYPHONY = 128;
const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
let maxPolyphony = DEFAULT_MAX_POLYPHONY;
export let maxPolyphony = DEFAULT_MAX_POLYPHONY;
/**
* Set the max polyphony. If notes are ringing out via `release` then they will
* start to die out in first-in-first-out order once the max polyphony has been hit
*
* @name setMaxPolyphony
* @param {number} Max polyphony. Defaults to 128
* @example
* setMaxPolyphony(4)
* n(irand(24).seg(8)).scale("C#3:minor").room(1).release(4).gain(0.5)
*
*/
export function setMaxPolyphony(polyphony) {
maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY;
}
let multiChannelOrbits = false;
export let multiChannelOrbits = false;
export function setMultiChannelOrbits(bool) {
multiChannelOrbits = bool == true;
}
@ -44,6 +67,17 @@ export function applyGainCurve(val) {
return gainCurveFunc(val);
}
/**
* Apply a function to all gains provided in patterns. Can be used to rescale gain to be
* quadratic, exponential, etc. rather than linear
*
* @name setGainCurve
* @param {Function} function to apply to all gain values
* @example
* setGainCurve((x) => x * x) // quadratic gain
* s("bd*4").gain(0.5) // equivalent to 0.25 gain normally
*
*/
export function setGainCurve(newGainCurveFunc) {
gainCurveFunc = newGainCurveFunc;
}
@ -153,6 +187,7 @@ let defaultDefaultValues = {
distortvol: 1,
distorttype: 0,
delay: 0,
busgain: 1,
byteBeatExpression: '0',
delayfeedback: 0.5,
delaysync: 3 / 16,
@ -160,6 +195,9 @@ let defaultDefaultValues = {
i: 1,
velocity: 1,
fft: 8,
tremolodepth: 1,
tremolophase: 0,
release: 0.01,
};
const defaultDefaultDefaultValues = Object.freeze({ ...defaultDefaultValues });
@ -204,11 +242,13 @@ export function registerWorklet(url) {
}
let workletsLoading;
function loadWorklets() {
export function loadWorklets() {
if (!workletsLoading) {
const audioCtx = getAudioContext();
const allWorkletURLs = externalWorklets.concat([workletsUrl]);
workletsLoading = Promise.all(allWorkletURLs.map((workletURL) => audioCtx.audioWorklet.addModule(workletURL)));
workletsLoading = Promise.all(allWorkletURLs.map((workletURL) => audioCtx.audioWorklet.addModule(workletURL))).then(
() => (workletsLoading = undefined),
);
}
return workletsLoading;
@ -225,6 +265,7 @@ export async function initAudio(options = {}) {
setMaxPolyphony(maxPolyphony);
setMultiChannelOrbits(multiChannelOrbits);
resetSeenKeys();
if (typeof window === 'undefined') {
return;
}
@ -246,8 +287,9 @@ export async function initAudio(options = {}) {
logger('[superdough] failed to set audio interface', 'warning');
}
}
await audioCtx.resume();
if ((!audioCtx) instanceof OfflineAudioContext) {
await audioCtx.resume();
}
if (disableWorklets) {
logger('[superdough]: AudioWorklets disabled with disableWorklets');
return;
@ -281,18 +323,24 @@ export function getSuperdoughAudioController() {
}
return controller;
}
export function setSuperdoughAudioController(newController) {
controller = newController;
return controller;
}
export function connectToDestination(input, channels) {
const controller = getSuperdoughAudioController();
controller.output.connectToDestination(input, channels);
}
function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
function getPhaser(begin, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
const ac = getAudioContext();
const lfo = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
const lfo = getLfo(ac, { frequency, depth: sweep * 2, begin, end });
//filters
const numStages = 2; //num of filters in series
let fOffset = 0;
const numStages = 1; //num of filters in series
let fOffset = 282; //for backward compat in #1800
const filterChain = [];
for (let i = 0; i < numStages; i++) {
const filter = getNodeFromPool('filter', () => ac.createBiquadFilter());
@ -303,12 +351,9 @@ function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000
lfo.connect(filter.detune);
fOffset += 282;
if (i > 0) {
filterChain[i - 1].connect(filter);
}
filterChain.push(filter);
}
return { phaser: filterChain[filterChain.length - 1], lfo };
return { filterChain, lfo };
}
function getFilterType(ftype) {
@ -321,7 +366,7 @@ export let analysers = {},
analysersData = {};
export function getAnalyserById(id, fftSize = 1024, smoothingTimeConstant = 0.5) {
if (!analysers[id]) {
if (!analysers[id] || analysers[id].context != getAudioContext()) {
// make sure this doesn't happen too often as it piles up garbage
const analyserNode = getAudioContext().createAnalyser();
analyserNode.fftSize = fftSize;
@ -362,7 +407,37 @@ function mapChannelNumbers(channels) {
return (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
}
class Chain {
constructor(head) {
this.audioNodes = [head];
this.tails = [head];
}
connect(...nodes) {
nodes.forEach((node) => {
this.tails.forEach((tail) => {
tail.connect(node);
});
});
this.tails = nodes;
this.audioNodes.push(...nodes);
return this;
}
connectOne(idx, node) {
this.tails[idx].connect(node);
this.tails[idx] = node;
this.audioNodes.push(node);
return this;
}
releaseNodes() {
this.audioNodes.forEach((n) => releaseAudioNode(n));
this.audioNodes = [];
this.tails = [];
}
}
export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5) => {
// mapping from main FX and numbered FX chains to nodes
const nodes = { main: {} };
// new: t is always expected to be the absolute target onset time
const ac = getAudioContext();
const audioController = getSuperdoughAudioController();
@ -383,7 +458,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
// duration is passed as value too..
value.duration = hapDuration;
// calculate absolute time
if (t < ac.currentTime) {
console.warn(
`[superdough]: cannot schedule sounds in the past (target: ${t.toFixed(2)}, now: ${ac.currentTime.toFixed(2)})`,
@ -392,49 +466,24 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
}
// destructure
let {
tremolo,
tremolosync,
tremolodepth = 1,
tremoloskew,
tremolophase = 0,
tremoloshape,
s = getDefaultValue('s'),
bank,
source,
gain = getDefaultValue('gain'),
postgain = getDefaultValue('postgain'),
density = getDefaultValue('density'),
duckorbit,
duckonset,
duckattack,
duckdepth,
djf,
// filters
fanchor = getDefaultValue('fanchor'),
release = 0,
//phaser
phaserrate,
phaserdepth = getDefaultValue('phaserdepth'),
phasersweep,
phasercenter,
//
coarse,
crush,
release = getDefaultValue('release'),
dry,
shape,
shapevol = getDefaultValue('shapevol'),
distort,
distortvol = getDefaultValue('distortvol'),
distorttype = getDefaultValue('distorttype'),
pan,
vowel,
delay = getDefaultValue('delay'),
delayfeedback = getDefaultValue('delayfeedback'),
delaysync = getDefaultValue('delaysync'),
delaytime,
orbit = getDefaultValue('orbit'),
bus,
busgain = getDefaultValue('busgain'),
room,
roomfade,
roomlp,
@ -444,14 +493,10 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
irspeed,
irbegin,
i = getDefaultValue('i'),
velocity = getDefaultValue('velocity'),
analyze, // analyser wet
fft = getDefaultValue('fft'), // fftSize 0 - 10
compressor: compressorThreshold,
compressorRatio,
compressorKnee,
compressorAttack,
compressorRelease,
FX = [],
FXrelease,
} = value;
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
@ -466,17 +511,13 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
audioController.duck(duckorbit, t, duckonset, duckattack, duckdepth);
}
gain = applyGainCurve(nanFallback(gain, 1));
postgain = applyGainCurve(postgain);
shapevol = applyGainCurve(shapevol);
distortvol = applyGainCurve(distortvol);
delay = applyGainCurve(delay);
velocity = applyGainCurve(velocity);
tremolodepth = applyGainCurve(tremolodepth);
gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
busgain = applyGainCurve(busgain);
const end = t + hapDuration;
const endWithRelease = end + release;
const fullRelease = Math.max(release, FXrelease ?? 0);
const endWithRelease = end + fullRelease;
const chainID = Math.round(Math.random() * 1000000);
// oldest audio nodes will be destroyed if maximum polyphony is exceeded
@ -490,8 +531,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
activeSoundSources.delete(chainID);
}
let audioNodes = [];
if (['-', '~', '_'].includes(s)) {
return;
}
@ -504,17 +543,31 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
let sourceNode;
if (source) {
sourceNode = source(t, value, hapDuration, cps);
nodes.main['source'] = [sourceNode];
} else if (getSound(s)) {
const { onTrigger } = getSound(s);
const onEnded = () => {
audioNodes.forEach((n) => (isPoolable(n) ? releaseNodeToPool(n) : n?.disconnect()));
activeSoundSources.delete(chainID);
};
// We have to use onEnded because some sources (e.g. `sampler`) have
// an internal duration which is longer than `value.duration`
// const onEnded = () =>
// webAudioTimeout(
// ac,
// () => {
// chain.releaseNodes();
// activeSoundSources.delete(chainID);
// },
// 0,
// endWithRelease,
// );
const soundHandle = await onTrigger(t, value, onEnded, cps);
if (soundHandle) {
sourceNode = soundHandle.node;
activeSoundSources.set(chainID, new WeakRef(soundHandle)); // allow GC
nodes.main = { ...nodes.main, ...soundHandle.nodes };
}
} else {
throw new Error(`sound ${s} not found! Is it loaded?`);
@ -529,189 +582,345 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
logger('[webaudio] skip hap: still loading', ac.currentTime - t);
return;
}
const chain = []; // audio nodes that will be connected to each other sequentially
chain.push(sourceNode);
stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
// gain stage
chain.push(gainNode(gain));
const chain = new Chain(sourceNode); // connection manager which tracks audio nodes for releasing
FX = [...FX, value]; // run through the FX chain and then run through all FX outside of it as well
for (let [idx, fx] of Object.entries(FX)) {
const key = idx == FX.length - 1 ? 'main' : idx;
nodes[key] ??= {};
const fxNodes = nodes[key];
let {
gain = getDefaultValue('gain'),
velocity = getDefaultValue('velocity'),
shapevol = getDefaultValue('shapevol'),
distorttype = getDefaultValue('distorttype'),
distortvol = getDefaultValue('distortvol'),
tremolodepth = getDefaultValue('tremolodepth'),
phaserdepth = getDefaultValue('phaserdepth'),
delay = getDefaultValue('delay'),
delayfeedback = getDefaultValue('delayfeedback'),
delaysync = getDefaultValue('delaysync'),
delaytime,
stretch = getDefaultValue('stretch'),
i = getDefaultValue('i'),
} = fx;
gain = applyGainCurve(nanFallback(gain, 1));
shapevol = applyGainCurve(shapevol);
distortvol = applyGainCurve(distortvol);
velocity = applyGainCurve(velocity);
tremolodepth = applyGainCurve(tremolodepth);
gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
// filter
const ftype = getFilterType(value.ftype);
if (stretch !== undefined) {
const phaseVocoder = getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch });
chain.connect(phaseVocoder);
fxNodes['stretch'] = [phaseVocoder];
}
if (value.cutoff !== undefined) {
const lpMap = {
frequency: 'cutoff',
q: 'resonance',
attack: 'lpattack',
decay: 'lpdecay',
sustain: 'lpsustain',
release: 'lprelease',
env: 'lpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'lprate',
sync: 'lpsync',
depth: 'lpdepth',
depthfrequency: 'lpdepthfrequency',
shape: 'lpshape',
dcoffset: 'lpdc',
skew: 'lpskew',
};
const lpParams = pickAndRename(value, lpMap);
lpParams.type = 'lowpass';
const lp = () => createFilter(ac, t, end, lpParams, cps, cycle);
const { filter: lpf1, lfo: lfo1 } = lp();
chain.push(lpf1);
lfo1 && audioNodes.push(lfo1);
if (ftype === '24db') {
const { filter: lpf2, lfo: lfo2 } = lp();
chain.push(lpf2);
lfo2 && audioNodes.push(lfo2);
if (fx.transient !== undefined) {
const transProcessor = getWorklet(
ac,
'transient-processor',
{},
{
processorOptions: {
attack: fx.transient,
sustain: fx.transsustain,
begin: t,
end: endWithRelease,
},
},
);
chain.connect(transProcessor);
fxNodes['transient'] = transProcessor;
}
// gain stage
const initialGain = gainNode(gain);
fxNodes['gain'] = [initialGain];
chain.connect(initialGain);
// filter
const ftype = getFilterType(value.ftype);
const filt = (params) => createFilter(ac, t, end, params, cps, cycle);
if (fx.cutoff !== undefined) {
const lpMap = {
frequency: 'cutoff',
q: 'resonance',
attack: 'lpattack',
decay: 'lpdecay',
sustain: 'lpsustain',
release: 'lprelease',
env: 'lpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'lprate',
sync: 'lpsync',
depth: 'lpdepth',
depthfrequency: 'lpdepthfrequency',
shape: 'lpshape',
dcoffset: 'lpdc',
skew: 'lpskew',
};
const lpParams = pickAndRename(fx, lpMap);
lpParams.type = 'lowpass';
const { filter: lpf1, lfo: lfo1 } = filt(lpParams);
fxNodes['lpf'] = [lpf1];
fxNodes['lpf_lfo'] = [lfo1];
chain.connect(lpf1);
lfo1 && chain.audioNodes.push(lfo1);
if (ftype === '24db') {
const { filter: lpf2, lfo: lfo2 } = filt(lpParams);
fxNodes['lpf'].push(lpf2);
fxNodes['lpf_lfo'].push(lfo2);
chain.connect(lpf2);
lfo2 && chain.audioNodes.push(lfo2);
}
}
if (fx.hcutoff !== undefined) {
const hpMap = {
frequency: 'hcutoff',
q: 'hresonance',
attack: 'hpattack',
decay: 'hpdecay',
sustain: 'hpsustain',
release: 'hprelease',
env: 'hpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'hprate',
sync: 'hpsync',
depth: 'hpdepth',
depthfrequency: 'hpdepthfrequency',
shape: 'hpshape',
dcoffset: 'hpdc',
skew: 'hpskew',
};
const hpParams = pickAndRename(fx, hpMap);
hpParams.type = 'highpass';
const { filter: hpf1, lfo: lfo1 } = filt(hpParams);
fxNodes['hpf'] = [hpf1];
fxNodes['hpf_lfo'] = [lfo1];
lfo1 && chain.audioNodes.push(lfo1);
chain.connect(hpf1);
if (ftype === '24db') {
const { filter: hpf2, lfo: lfo2 } = filt(hpParams);
fxNodes['hpf'].push(hpf2);
fxNodes['hpf_lfo'].push(lfo2);
chain.connect(hpf2);
lfo2 && chain.audioNodes.push(lfo2);
}
}
if (fx.bandf !== undefined) {
const bpMap = {
frequency: 'bandf',
q: 'bandq',
attack: 'bpattack',
decay: 'bpdecay',
sustain: 'bpsustain',
release: 'bprelease',
env: 'bpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'bprate',
sync: 'bpsync',
depth: 'bpdepth',
depthfrequency: 'bpdepthfrequency',
shape: 'bpshape',
dcoffset: 'bpdc',
skew: 'bpskew',
};
const bpParams = pickAndRename(fx, bpMap);
bpParams.type = 'bandpass';
const { filter: bpf1, lfo: lfo1 } = filt(bpParams);
fxNodes['bpf'] = [bpf1];
fxNodes['bpf_lfo'] = [lfo1];
chain.connect(bpf1);
lfo1 && chain.audioNodes.push(lfo1);
if (ftype === '24db') {
const { filter: bpf2, lfo: lfo2 } = filt(bpParams);
fxNodes['bpf'].push(bpf2);
fxNodes['bpf_lfo'].push(lfo2);
chain.connect(bpf2);
lfo2 && chain.audioNodes.push(lfo2);
}
}
if (fx.vowel !== undefined) {
const vowelNode = ac.createVowelFilter(fx.vowel);
fxNodes['vowel'] = vowelNode.filters;
chain.connect(vowelNode);
}
// effects
if (fx.coarse !== undefined) {
const coarseNode = getWorklet(ac, 'coarse-processor', { coarse: fx.coarse });
fxNodes['coarse'] = [coarseNode];
chain.connect(coarseNode);
}
if (fx.crush !== undefined) {
const crushNode = getWorklet(ac, 'crush-processor', { crush: fx.crush });
fxNodes['crush'] = [crushNode];
chain.connect(crushNode);
}
if (fx.shape !== undefined) {
const shapeNode = getWorklet(ac, 'shape-processor', { shape: fx.shape, postgain: shapevol });
fxNodes['shape'] = [shapeNode];
chain.connect(shapeNode);
}
if (fx.distort !== undefined) {
const distortNode = getDistortion(fx.distort, distortvol, distorttype);
fxNodes['distort'] = [distortNode];
chain.connect(distortNode);
}
let tremolo = fx.tremolo;
if (fx.tremolosync != null) {
tremolo = cps * fx.tremolosync;
}
if (tremolo !== undefined) {
// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
// EX: a triangle waveform will clip like this /-\ when the depth is above 1
const gain = Math.max(1 - tremolodepth, 0);
const amGain = new GainNode(ac, { gain });
const time = cycle / cps;
const lfo = getLfo(ac, {
skew: fx.tremoloskew ?? (fx.tremoloshape != null ? 0.5 : 1),
frequency: tremolo,
depth: tremolodepth,
time,
dcoffset: 0,
shape: fx.tremoloshape,
phaseoffset: fx.tremolophase,
min: 0,
max: 1,
curve: 1.5,
begin: t,
end: endWithRelease,
});
fxNodes['tremolo'] = [lfo];
fxNodes['tremolo_gain'] = [amGain];
lfo.connect(amGain.gain);
chain.audioNodes.push(lfo);
chain.connect(amGain);
}
if (fx.compressor !== undefined) {
const compressorNode = getCompressor(
ac,
fx.compressor,
fx.compressorRatio,
fx.compressorKnee,
fx.compressorAttack,
fx.compressorRelease,
);
fxNodes['compressor'] = [compressorNode];
chain.connect(compressorNode);
}
// panning
if (fx.pan !== undefined) {
const panner = ac.createStereoPanner();
fxNodes['pan'] = [panner];
panner.pan.value = 2 * fx.pan - 1;
chain.connect(panner);
}
// phaser
if (fx.phaserrate !== undefined && phaserdepth > 0) {
const { filterChain, lfo } = getPhaser(
t,
endWithRelease,
fx.phaserrate,
phaserdepth,
fx.phasercenter,
fx.phasersweep,
);
fxNodes['phaser'] = [...filterChain];
fxNodes['phaser_lfo'] = [lfo];
filterChain.forEach((f) => chain.connect(f));
chain.audioNodes.push(lfo);
}
// delay
if (key !== 'main' && delay > 0 && delaytime > 0 && delayfeedback > 0) {
const dry = gainNode(1);
delayfeedback = clamp(delayfeedback, 0, 0.98);
const delayNode = ac.createFeedbackDelay(1, delaytime, delayfeedback);
const wetDelay = gainNode(delay);
const dryDelay = gainNode(fx.dry ?? 1);
const sum = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
chain
.connect(dry)
.connect(dryDelay, delayNode)
.connectOne(1, wetDelay) // connect delayNode -> wetDelay
.connect(sum);
chain.audioNodes.push(delayNode.feedbackGain, delayNode.delayGain);
fxNodes['delay'] = [delayNode];
fxNodes['delay_mix'] = [wetDelay];
}
// reverb
if (key !== 'main' && fx.room > 0) {
let roomIR;
if (fx.ir !== undefined) {
let url;
let sample = getSound(fx.ir);
if (Array.isArray(sample)) {
url = sample.data.samples[fx.i % sample.data.samples.length];
} else if (typeof sample === 'object') {
url = Object.values(sample.data.samples).flat()[i % Object.values(sample.data.samples).length];
}
roomIR = await loadBuffer(url, ac, fx.ir, 0);
}
const dry = gainNode(1);
const reverbNode = ac.createReverb(
fx.roomsize,
fx.roomfade,
fx.roomlp,
fx.roomdim,
roomIR,
fx.irspeed,
fx.irbegin,
);
const wetReverb = gainNode(fx.room);
const dryReverb = gainNode(fx.dry ?? 1);
const sum = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
chain
.connect(dry)
.connect(dryReverb, reverbNode)
.connectOne(1, wetReverb) // connect reverbNode -> wetReverb
.connect(sum);
fxNodes['room'] = [reverbNode];
fxNodes['room_mix'] = [wetReverb];
}
}
if (value.hcutoff !== undefined) {
const hpMap = {
frequency: 'hcutoff',
q: 'hresonance',
attack: 'hpattack',
decay: 'hpdecay',
sustain: 'hpsustain',
release: 'hprelease',
env: 'hpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'hprate',
sync: 'hpsync',
depth: 'hpdepth',
depthfrequency: 'hpdepthfrequency',
shape: 'hpshape',
dcoffset: 'hpdc',
skew: 'hpskew',
};
const hpParams = pickAndRename(value, hpMap);
hpParams.type = 'highpass';
const hp = () => createFilter(ac, t, end, hpParams, cps, cycle);
const { filter: hpf1, lfo: lfo1 } = hp();
chain.push(hpf1);
lfo1 && audioNodes.push(lfo1);
if (ftype === '24db') {
const { filter: hpf2, lfo: lfo2 } = hp();
chain.push(hpf2);
lfo2 && audioNodes.push(lfo2);
}
}
if (value.bandf !== undefined) {
const bpMap = {
frequency: 'bandf',
q: 'bandq',
attack: 'bpattack',
decay: 'bpdecay',
sustain: 'bpsustain',
release: 'bprelease',
env: 'bpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'bprate',
sync: 'bpsync',
depth: 'bpdepth',
depthfrequency: 'bpdepthfrequency',
shape: 'bpshape',
dcoffset: 'bpdc',
skew: 'bpskew',
};
const bpParams = pickAndRename(value, bpMap);
bpParams.type = 'bandpass';
const bp = () => createFilter(ac, t, end, bpParams, cps, cycle);
const { filter: bpf1, lfo: lfo1 } = bp();
chain.push(bpf1);
lfo1 && audioNodes.push(lfo1);
if (ftype === '24db') {
const { filter: bpf2, lfo: lfo2 } = bp();
chain.push(bpf2);
lfo2 && audioNodes.push(lfo2);
}
}
if (vowel !== undefined) {
const vowelFilter = ac.createVowelFilter(vowel);
chain.push(vowelFilter);
}
// effects
coarse !== undefined && chain.push(getWorklet(ac, 'coarse-processor', { coarse }));
crush !== undefined && chain.push(getWorklet(ac, 'crush-processor', { crush }));
shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape, postgain: shapevol }));
distort !== undefined && chain.push(getDistortion(distort, distortvol, distorttype));
if (tremolosync != null) {
tremolo = cps * tremolosync;
}
if (value.wtPosSynced != null) {
value.wtPosRate /= cps;
}
if (value.wtWarpSynced != null) {
value.wtWarpRate /= cps;
}
if (tremolo !== undefined) {
// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
// EX: a triangle waveform will clip like this /-\ when the depth is above 1
const gain = Math.max(1 - tremolodepth, 0);
const amGain = new GainNode(ac, { gain });
const time = cycle / cps;
const lfo = getLfo(ac, t, endWithRelease, {
skew: tremoloskew ?? (tremoloshape != null ? 0.5 : 1),
frequency: tremolo,
depth: tremolodepth,
time,
dcoffset: 0,
shape: tremoloshape,
phaseoffset: tremolophase,
min: 0,
max: 1,
curve: 1.5,
});
lfo.connect(amGain.gain);
audioNodes.push(lfo);
chain.push(amGain);
}
compressorThreshold !== undefined &&
chain.push(
getCompressor(ac, compressorThreshold, compressorRatio, compressorKnee, compressorAttack, compressorRelease),
);
// panning
if (pan !== undefined) {
const panner = ac.createStereoPanner();
panner.pan.value = 2 * pan - 1;
chain.push(panner);
}
// phaser
if (phaserrate !== undefined && phaserdepth > 0) {
const { phaser, lfo } = getPhaser(t, endWithRelease, phaserrate, phaserdepth, phasercenter, phasersweep);
audioNodes.push(lfo);
chain.push(phaser);
if (FXrelease !== undefined && FXrelease > release) {
const releaseNode = gainNode(1);
releaseNode.gain.setValueAtTime(1, end + release);
releaseNode.gain.linearRampToValueAtTime(0, endWithRelease);
chain.connect(releaseNode);
}
// last gain
const post = new GainNode(ac, { gain: postgain });
chain.push(post);
nodes.main['post'] = [post];
chain.connect(post);
// delay
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
orbitBus.getDelay(delaytime, delayfeedback, t);
const send = orbitBus.sendDelay(post, delay);
audioNodes.push(send);
const delayNode = orbitBus.getDelay(delaytime, delayfeedback, t);
nodes.main['delay'] = [delayNode];
const delaySend = orbitBus.sendDelay(post, delay);
nodes.main['delay_mix'] = [delaySend];
chain.audioNodes.push(delaySend);
}
// reverb
if (room > 0) {
@ -726,33 +935,84 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
}
roomIR = await loadBuffer(url, ac, ir, 0);
}
orbitBus.getReverb(roomsize, roomfade, roomlp, roomdim, roomIR, irspeed, irbegin);
const send = orbitBus.sendReverb(post, room);
audioNodes.push(send);
const roomNode = orbitBus.getReverb(roomsize, roomfade, roomlp, roomdim, roomIR, irspeed, irbegin);
nodes.main['room'] = [roomNode];
const reverbSend = orbitBus.sendReverb(post, room);
nodes.main['room_mix'] = [reverbSend];
chain.audioNodes.push(reverbSend);
}
if (bus != null) {
const busNode = audioController.getBus(bus);
const busSend = effectSend(post, busNode, busgain);
chain.audioNodes.push(busSend);
}
if (djf != null) {
orbitBus.getDjf(djf, t);
const djfNode = orbitBus.getDjf(djf, t);
nodes.main['djf'] = [djfNode];
}
// analyser
if (analyze) {
if (analyze && !(ac instanceof OfflineAudioContext)) {
const analyserNode = getAnalyserById(analyze, 2 ** (fft + 5));
const analyserSend = effectSend(post, analyserNode, 1);
audioNodes.push(analyserSend);
chain.audioNodes.push(analyserSend);
}
if (dry != null) {
dry = applyGainCurve(dry);
const dryGain = new GainNode(ac, { gain: dry });
chain.push(dryGain);
chain.connect(dryGain);
orbitBus.connectToOutput(dryGain);
} else {
orbitBus.connectToOutput(post);
}
// connect chain elements together
chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);
audioNodes = audioNodes.concat(chain);
// finally, now that `nodes` is populated, set up modulators
FX.forEach((fx, idx) => {
const key = idx === FX.length - 1 ? 'main' : idx;
if (fx.lfo) {
for (const id of fx.lfo.__ids) {
const params = fx.lfo[id];
params.fxi ??= key;
const lfo = connectLFO(
id,
{
...params,
cps,
cycle,
begin: t,
end: endWithRelease,
},
nodes,
);
lfo && chain.audioNodes.push(lfo);
}
}
if (fx.env) {
for (const id of fx.env.__ids) {
const params = fx.env[id];
params.fxi ??= key;
const env = connectEnvelope(
id,
{
...params,
begin: t,
end: endWithRelease,
},
nodes,
);
env && chain.audioNodes.push(env);
}
}
if (fx.bmod) {
for (const id of fx.bmod.__ids) {
const params = fx.bmod[id];
params.fxi ??= key;
const { toCleanup } = connectBusModulator({ ...params, begin: t, end: endWithRelease }, nodes, controller);
chain.audioNodes.push(...toCleanup);
}
}
});
};
export const superdoughTrigger = (t, hap, ct, cps) => {

View file

@ -0,0 +1,150 @@
/*
superdoughdata.mjs - Data needed for running superdough (defaults, mappings, etc.)
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/superdoughdata.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// Mapping from control name to webaudio node and parameter
const CONTROL_TARGETS = {
stretch: { node: 'stretch', param: 'pitchFactor' },
gain: { node: 'gain', param: 'gain' },
postgain: { node: 'post', param: 'gain' },
pan: { node: 'pan', param: 'pan' },
tremolo: { node: 'tremolo', param: 'frequency' },
tremolosync: { node: 'tremolo', param: 'frequency' },
tremolodepth: { node: 'tremolo_gain', param: 'gain' },
tremoloskew: { node: 'tremolo', param: 'skew' },
tremolophase: { node: 'tremolo', param: 'phase' },
tremoloshape: { node: 'tremolo', param: 'shape' },
// MODULATORS
lfo: { node: 'lfo', param: 'frequency' },
lfo_rate: { node: 'lfo', param: 'frequency' },
lfo_sync: { node: 'lfo', param: 'frequency' },
lfo_depth: { node: 'lfo', param: 'depth' },
lfo_depthabs: { node: 'lfo', param: 'depth' },
lfo_skew: { node: 'lfo', param: 'skew' },
lfo_curve: { node: 'lfo', param: 'curve' },
lfo_dcoffset: { node: 'lfo', param: 'dcoffset' },
env: { node: 'env', param: 'depth' },
env_attack: { node: 'env', param: 'attack' },
env_decay: { node: 'env', param: 'decay' },
env_sustain: { node: 'env', param: 'sustain' },
env_release: { node: 'env', param: 'release' },
bmod: { node: 'bmod', param: 'depth' },
bmod_depth: { node: 'bmod', param: 'depth' },
bmod_depthabs: { node: 'bmod', param: 'depth' },
// LPF
cutoff: { node: 'lpf', param: 'frequency' },
resonance: { node: 'lpf', param: 'Q' },
lprate: { node: 'lpf_lfo', param: 'rate' },
lpsync: { node: 'lpf_lfo', param: 'sync' },
lpdepth: { node: 'lpf_lfo', param: 'depth' },
lpdepthfrequency: { node: 'lpf_lfo', param: 'depth' },
lpshape: { node: 'lpf_lfo', param: 'shape' },
lpdc: { node: 'lpf_lfo', param: 'dcoffset' },
lpskew: { node: 'lpf_lfo', param: 'skew' },
// HPF
hcutoff: { node: 'hpf', param: 'frequency' },
hresonance: { node: 'hpf', param: 'Q' },
hprate: { node: 'hpf_lfo', param: 'rate' },
hpsync: { node: 'hpf_lfo', param: 'sync' },
hpdepth: { node: 'hpf_lfo', param: 'depth' },
hpdepthfrequency: { node: 'hpf_lfo', param: 'depth' },
hpshape: { node: 'hpf_lfo', param: 'shape' },
hpdc: { node: 'hpf_lfo', param: 'dcoffset' },
hpskew: { node: 'hpf_lfo', param: 'skew' },
// BPF
bandf: { node: 'bpf', param: 'frequency' },
bandq: { node: 'bpf', param: 'Q' },
bprate: { node: 'bpf_lfo', param: 'rate' },
bpsync: { node: 'bpf_lfo', param: 'sync' },
bpdepth: { node: 'bpf_lfo', param: 'depth' },
bpdepthfrequency: { node: 'bpf_lfo', param: 'depth' },
bpshape: { node: 'bpf_lfo', param: 'shape' },
bpdc: { node: 'bpf_lfo', param: 'dcoffset' },
bpskew: { node: 'bpf_lfo', param: 'skew' },
vowel: { node: 'vowel', param: 'frequency' },
// DISTORTION
coarse: { node: 'coarse', param: 'coarse' },
crush: { node: 'crush', param: 'crush' },
shape: { node: 'shape', param: 'shape' },
shapevol: { node: 'shape', param: 'postgain' },
distort: { node: 'distort', param: 'distort' },
distortvol: { node: 'distort', param: 'postgain' },
distorttype: { node: 'distort', param: 'distort' },
// COMPRESSOR
compressor: { node: 'compressor', param: 'threshold' },
compressorRatio: { node: 'compressor', param: 'ratio' },
compressorKnee: { node: 'compressor', param: 'knee' },
compressorAttack: { node: 'compressor', param: 'attack' },
compressorRelease: { node: 'compressor', param: 'release' },
// PHASER
phaserrate: { node: 'phaser_lfo', param: 'frequency' },
phasersweep: { node: 'phaser_lfo', param: 'depth' },
phasercenter: { node: 'phaser', param: 'frequency' },
phaserdepth: { node: 'phaser', param: 'Q' },
// ORBIT EFFECTS
delay: { node: 'delay_mix', param: 'gain' },
delaytime: { node: 'delay', param: 'delayTime' },
delayfeedback: { node: 'delay', param: 'feedback' },
delaysync: { node: 'delay', param: 'delayTime' },
dry: { node: 'dry', param: 'gain' },
room: { node: 'room_mix', param: 'gain' },
djf: { node: 'djf', param: 'value' },
busgain: { node: 'bus', param: 'gain' },
// SYNTHS
s: { node: 'source', param: 'frequency' },
detune: { node: 'source', param: 'freqspread' },
wt: { node: 'source', param: 'position' },
warp: { node: 'source', param: 'warp' },
freq: { node: 'source', param: 'frequency' },
note: { node: 'source', param: 'frequency' },
wtdc: { node: 'wt_lfo', param: 'dc' },
wtskew: { node: 'wt_lfo', param: 'skew' },
wtrate: { node: 'wt_lfo', param: 'frequency' },
wtsync: { node: 'wt_lfo', param: 'frequency' },
wtdepth: { node: 'wt_lfo', param: 'depth' },
warpdc: { node: 'warp_lfo', param: 'dc' },
warpskew: { node: 'warp_lfo', param: 'skew' },
warprate: { node: 'warp_lfo', param: 'frequency' },
warpsync: { node: 'warp_lfo', param: 'frequency' },
warpdepth: { node: 'warp_lfo', param: 'depth' },
fmi: { node: 'fm_1_gain', param: 'gain' },
fmi2: { node: 'fm_2_gain', param: 'gain' },
fmi3: { node: 'fm_3_gain', param: 'gain' },
fmi4: { node: 'fm_4_gain', param: 'gain' },
fmi5: { node: 'fm_5_gain', param: 'gain' },
fmi6: { node: 'fm_6_gain', param: 'gain' },
fmi7: { node: 'fm_7_gain', param: 'gain' },
fmi8: { node: 'fm_8_gain', param: 'gain' },
fmh: { node: 'fm_1', param: 'frequency' },
fmh2: { node: 'fm_2', param: 'frequency' },
fmh3: { node: 'fm_3', param: 'frequency' },
fmh4: { node: 'fm_4', param: 'frequency' },
fmh5: { node: 'fm_5', param: 'frequency' },
fmh6: { node: 'fm_6', param: 'frequency' },
fmh7: { node: 'fm_7', param: 'frequency' },
fmh8: { node: 'fm_8', param: 'frequency' },
pw: { node: 'source', param: 'pulsewidth' },
pwrate: { node: 'pw_lfo', param: 'frequency' },
pwsweep: { node: 'pw_lfo', param: 'depth' },
vib: { node: 'vib', param: 'frequency' },
vibmod: { node: 'vib_gain', param: 'gain' },
byteBeatStartTime: { node: 'source', param: 'byteBeatStartTime' },
spread: { node: 'source', param: 'panspread' },
transient: { node: 'transient', param: 'attack' },
};
export function getSuperdoughControlTargets() {
return CONTROL_TARGETS;
}

View file

@ -11,7 +11,10 @@ import { effectSend, getWorklet, webAudioTimeout } from './helpers.mjs';
import { errorLogger } from './logger.mjs';
import { clamp } from './util.mjs';
let hasChanged = (now, before) => now !== undefined && now !== before;
const hasChanged = (now, before) => now !== undefined && now !== before;
// Node with fixed stereo channel count to prevent clicking when the input signal
// switches from mono to stereo
const getStereoNode = (ac) => new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
export class Orbit {
reverbNode;
@ -20,10 +23,11 @@ export class Orbit {
summingNode;
djfNode;
audioContext;
constructor(audioContext) {
this.audioContext = audioContext;
this.output = new GainNode(audioContext, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
this.summingNode = new GainNode(audioContext, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
this.output = getStereoNode(audioContext);
this.summingNode = getStereoNode(audioContext);
this.summingNode.connect(this.output);
}
@ -43,6 +47,7 @@ export class Orbit {
}
const val = this.djfNode.parameters.get('value');
val.setValueAtTime(value, t);
return this.djfNode;
}
getDelay(delaytime = 0, feedback = 0.5, t) {
@ -173,6 +178,7 @@ export class SuperdoughAudioController {
audioContext;
output;
nodes = {};
buses = {};
constructor(audioContext) {
this.audioContext = audioContext;
@ -180,10 +186,14 @@ export class SuperdoughAudioController {
}
reset() {
Array.from(this.nodes).forEach((node) => {
Object.values(this.nodes).forEach((node) => {
node.disconnect();
});
Object.values(this.buses).forEach((bus) => {
bus.disconnect();
});
this.nodes = {};
this.buses = {};
this.output.reset();
}
@ -215,4 +225,11 @@ export class SuperdoughAudioController {
}
return this.nodes[orbitNum];
}
getBus(busNum) {
if (this.buses[busNum] == null) {
this.buses[busNum] = getStereoNode(this.audioContext);
}
return this.buses[busNum];
}
}

View file

@ -1,5 +1,5 @@
import { clamp } from './util.mjs';
import { registerSound, soundMap } from './superdough.mjs';
import { getSuperdoughAudioController, registerSound, soundMap } from './superdough.mjs';
import { getAudioContext } from './audioContext.mjs';
import {
applyFM,
@ -12,6 +12,7 @@ import {
getVibratoOscillator,
getWorklet,
noises,
onceEnded,
releaseAudioNode,
webAudioTimeout,
} from './helpers.mjs';
@ -19,7 +20,7 @@ import { logger } from './logger.mjs';
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
import { getNodeFromPool, markWorkletAsDead, releaseNodeToPool } from './nodePools.mjs';
const waveforms = ['triangle', 'square', 'sawtooth', 'sine', 'user'];
const waveforms = ['triangle', 'square', 'sawtooth', 'sine', 'user', 'one'];
const waveformAliases = [
['tri', 'triangle'],
['sqr', 'square'],
@ -52,17 +53,17 @@ export function registerSynthSounds() {
// turn down
const g = gainNode(0.3);
let sound = getOscillator(s, t, value, () => {
g.disconnect();
const sound = getOscillator(s, t, value, () => {
releaseAudioNode(g);
onended();
});
let { node: o, stop, triggerRelease } = sound;
const { node: o, nodes, stop, triggerRelease } = sound;
const { duration } = value;
const envGain = gainNode(1);
let node = o.connect(g).connect(envGain);
const node = o.connect(g).connect(envGain);
const holdEnd = t + duration;
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
const envEnd = holdEnd + release + 0.01;
@ -70,6 +71,7 @@ export function registerSynthSounds() {
stop(envEnd);
return {
node,
nodes,
stop: (endTime) => {
stop(endTime);
},
@ -111,15 +113,15 @@ export function registerSynthSounds() {
const mix = gainNode(mixGain);
o.onended = () => {
o.disconnect();
g.disconnect();
sat.disconnect();
noise.node.disconnect();
noiseGain.disconnect();
mix.disconnect();
onceEnded(o, () => {
releaseAudioNode(o);
releaseAudioNode(g);
releaseAudioNode(sat);
releaseAudioNode(noise.node);
releaseAudioNode(noiseGain);
releaseAudioNode(mix);
onended();
};
});
const node = o.connect(sat).connect(g).connect(mix);
noise.node.connect(noiseGain).connect(mix);
@ -139,6 +141,7 @@ export function registerSynthSounds() {
return {
node,
nodes: { source: [o] },
stop: (endTime) => {
o.stop(endTime);
},
@ -188,8 +191,8 @@ export function registerSynthSounds() {
};
const gainAdjustment = 1 / Math.sqrt(voices);
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fm = applyFM(o.parameters.get('frequency'), value, begin);
const vibratoHandle = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fmHandle = applyFM(o.parameters.get('frequency'), value, begin);
let envGain = gainNode(1);
envGain = o.connect(envGain);
@ -200,8 +203,8 @@ export function registerSynthSounds() {
() => {
releaseNodeToPool(o);
onended();
fm?.stop();
vibratoOscillator?.stop();
fmHandle?.stop();
vibratoHandle?.stop();
},
begin,
end,
@ -209,6 +212,7 @@ export function registerSynthSounds() {
return {
node: envGain,
nodes: { source: [o], ...fmHandle?.nodes, ...vibratoHandle?.nodes },
stop: (time) => {
timeoutNode.stop(time);
},
@ -284,6 +288,7 @@ export function registerSynthSounds() {
return {
node: envGain,
source: o,
stop: (time) => {
timeoutNode.stop(time);
},
@ -334,25 +339,25 @@ export function registerSynthSounds() {
);
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fm = applyFM(o.parameters.get('frequency'), value, begin);
const vibratoHandle = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fmHandle = applyFM(o.parameters.get('frequency'), value, begin);
let envGain = gainNode(1);
envGain = o.connect(envGain);
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
let lfo;
let pw_lfo;
if (pwsweep != 0) {
lfo = getLfo(ac, begin, end, { frequency: pwrate, depth: pwsweep });
lfo.connect(o.parameters.get('pulsewidth'));
pw_lfo = getLfo(ac, { frequency: pwrate, depth: pwsweep, begin, end });
pw_lfo.connect(o.parameters.get('pulsewidth'));
}
let timeoutNode = webAudioTimeout(
ac,
() => {
releaseAudioNode(o);
releaseAudioNode(lfo);
releaseAudioNode(pw_lfo);
onended();
fm?.stop();
vibratoOscillator?.stop();
fmHandle?.stop();
vibratoHandle?.stop();
},
begin,
end,
@ -360,6 +365,7 @@ export function registerSynthSounds() {
return {
node: envGain,
nodes: { source: [o], pw_lfo: [pw_lfo], ...fmHandle?.nodes, ...vibratoHandle?.nodes },
stop: (time) => {
timeoutNode.stop(time);
},
@ -368,6 +374,41 @@ export function registerSynthSounds() {
{ prebake: true, type: 'synth' },
);
registerSound(
'bus',
(begin, value, onended) => {
const ac = getAudioContext();
const [attack, decay, sustain, release] = getADSRValues(
[value.attack, value.decay, value.sustain, value.release],
'linear',
[0.001, 0.05, 1, 0.01],
);
const holdend = begin + value.duration;
const end = holdend + release + 0.01;
const bus = getSuperdoughAudioController().getBus(value.n ?? 0);
const envGain = bus.connect(gainNode(0));
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
const timeoutNode = webAudioTimeout(
ac,
() => {
bus.disconnect(envGain);
onended();
},
begin,
end,
);
return {
node: envGain,
nodes: { source: [bus] },
stop: (time) => {
timeoutNode.stop(time);
},
};
},
{ prebake: true, type: 'input' },
);
[...noises].forEach((s) => {
registerSound(
s,
@ -390,11 +431,11 @@ export function registerSynthSounds() {
const { duration } = value;
o.onended = () => {
o.disconnect();
g.disconnect();
onceEnded(o, () => {
releaseAudioNode(o);
releaseAudioNode(g);
onended();
};
});
const envGain = gainNode(1);
let node = o.connect(g).connect(envGain);
@ -405,6 +446,7 @@ export function registerSynthSounds() {
stop(envEnd);
return {
node,
nodes: { source: [o] },
stop: (endTime) => {
stop(endTime);
},
@ -472,8 +514,17 @@ export function getOscillator(s, t, value, onended) {
s = 'triangle';
}
s = s === 'user' && !partials ? 'triangle' : s;
// If no partials are given, use stock waveforms
if (!partials || partials?.length === 0 || s === 'sine') {
if (s === 'one') {
// Constant 1 oscillator (used for modulation)
o = new ConstantSourceNode(getAudioContext(), { offset: 1 });
o.start(t);
return {
node: o,
nodes: { source: o },
stop: (time) => o?.stop(time),
};
} else if (!partials || partials?.length === 0 || s === 'sine') {
// If no partials are given, use stock waveforms
o = getAudioContext().createOscillator();
o.type = s || 'triangle';
}
@ -484,29 +535,31 @@ export function getOscillator(s, t, value, onended) {
// set frequency
o.frequency.value = getFrequencyFromValue(value);
let vibratoOscillator = getVibratoOscillator(o.detune, value, t);
const vibratoHandle = getVibratoOscillator(o.detune, value, t);
// pitch envelope
getPitchEnvelope(o.detune, value, t, t + duration);
const fmModulator = applyFM(o.frequency, value, t);
const fmHandle = applyFM(o.frequency, value, t);
let noiseMix;
if (noise) {
noiseMix = getNoiseMix(o, noise, t);
}
o.onended = () => {
noiseMix || o.disconnect();
noiseMix?.node.disconnect();
onceEnded(o, () => {
noiseMix?.teardown();
releaseAudioNode(o);
releaseAudioNode(noiseMix?.node);
onended();
};
});
o.start(t);
return {
node: noiseMix?.node || o,
nodes: { source: [o], ...vibratoHandle?.nodes, ...fmHandle?.nodes },
stop: (time) => {
fmModulator.stop(time);
vibratoOscillator?.stop(time);
fmHandle.stop(time);
vibratoHandle?.stop(time);
noiseMix?.stop(time);
o.stop(time);
},

View file

@ -1,3 +1,5 @@
import { releaseAudioNode } from './helpers.mjs';
// credits to webdirt: https://github.com/dktr0/WebDirt/blob/41342e81d6ad694a2310d491fef7b7e8b0929efe/js-src/Graph.js#L597
export var vowelFormant = {
a: { freqs: [660, 1120, 2750, 3000, 3350], gains: [1, 0.5012, 0.0708, 0.0631, 0.0126], qs: [80, 90, 120, 130, 140] },
@ -46,7 +48,8 @@ if (typeof GainNode !== 'undefined') {
}
const { gains, qs, freqs } = vowelFormant[letter];
this.makeupGain = ac.createGain();
this.audioNodes = [];
this.filters = [];
this.gains = [];
for (let i = 0; i < 5; i++) {
const gain = ac.createGain();
gain.gain.value = gains[i];
@ -56,9 +59,9 @@ if (typeof GainNode !== 'undefined') {
filter.frequency.value = freqs[i];
super.connect(filter);
filter.connect(gain);
this.audioNodes.push(filter);
this.filters.push(filter);
gain.connect(this.makeupGain);
this.audioNodes.push(gain);
this.gains.push(gain);
}
this.makeupGain.gain.value = 8; // how much makeup gain to add?
return this;
@ -67,15 +70,17 @@ if (typeof GainNode !== 'undefined') {
this.makeupGain.connect(target);
}
disconnect() {
this.makeupGain.disconnect();
this.audioNodes.forEach((n) => n.disconnect());
releaseAudioNode(this.makeupGain);
this.filters.forEach(releaseAudioNode);
this.gains.forEach(releaseAudioNode);
super.disconnect();
this.makeupGain = null;
this.audioNodes = null;
this.filters = null;
this.gains = null;
}
}
AudioContext.prototype.createVowelFilter = function (letter) {
BaseAudioContext.prototype.createVowelFilter = function (letter) {
return new VowelNode(this, letter);
};
}

View file

@ -39,6 +39,11 @@ export const Warpmode = Object.freeze({
});
const seenKeys = new Set();
export function resetSeenKeys() {
seenKeys.clear();
}
async function getPayload(url, label, frameLen = 2048) {
const key = `${url},${frameLen}`;
if (!seenKeys.has(key)) {
@ -315,21 +320,30 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
dcoffset: value.warpdc ?? 0,
},
);
const vibratoOscillator = getVibratoOscillator(source.parameters.get('detune'), value, t);
const fm = applyFM(source.parameters.get('frequency'), value, t);
const vibratoHandle = getVibratoOscillator(source.parameters.get('detune'), value, t);
const fmHandle = applyFM(source.parameters.get('frequency'), value, t);
const envGain = ac.createGain();
const node = source.connect(envGain);
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, t, holdEnd, 'linear');
getPitchEnvelope(source.parameters.get('detune'), value, t, holdEnd);
const handle = { node, source };
const handle = {
node,
nodes: {
source: [source],
wt_lfo: [wtPosModulators],
warp_lfo: [wtWarpModulators],
...fmHandle?.nodes,
...vibratoHandle?.nodes,
},
};
const timeoutNode = webAudioTimeout(
ac,
() => {
releaseNodeToPool(source);
vibratoOscillator?.stop();
fm?.stop();
wtPosModulators?.disconnect();
wtWarpModulators?.disconnect();
vibratoHandle?.stop();
fmHandle?.stop();
releaseAudioNode(wtPosModulators);
releaseAudioNode(wtWarpModulators);
onended();
},
t,

View file

@ -11,6 +11,9 @@ const PI = Math.PI;
const TWO_PI = 2 * PI;
const INVSR = 1 / sampleRate;
const timeToCoeff = (t) => 1 - Math.exp(-INVSR / t);
const dbToLin = (db) => Math.pow(10, db / 20);
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const mod = (n, m) => ((n % m) + m) % m;
const lerp = (a, b, n) => n * (b - a) + a;
@ -121,8 +124,8 @@ class LFOProcessor extends AudioWorkletProcessor {
{ name: 'shape', defaultValue: 0 },
{ name: 'curve', defaultValue: 1 },
{ name: 'dcoffset', defaultValue: 0 },
{ name: 'min', defaultValue: 0 },
{ name: 'max', defaultValue: 1 },
{ name: 'min', defaultValue: -1e9 },
{ name: 'max', defaultValue: 1e9 },
];
}
@ -140,7 +143,8 @@ class LFOProcessor extends AudioWorkletProcessor {
process(_inputs, outputs, parameters) {
const begin = parameters['begin'][0];
if (currentTime >= parameters.end[0]) {
const end = parameters['end'][0];
if (currentTime >= end) {
return false;
}
if (currentTime <= begin) {
@ -158,6 +162,7 @@ class LFOProcessor extends AudioWorkletProcessor {
const curve = parameters['curve'][0];
const dcoffset = parameters['dcoffset'][0];
const min = parameters['min'][0];
const max = parameters['max'][0];
const shape = waveShapeNames[parameters['shape'][0]];
@ -978,7 +983,9 @@ class EnvelopeProcessor extends AudioWorkletProcessor {
{ name: 'attackCurve', defaultValue: 0, minValue: -1, maxValue: 1 },
{ name: 'decayCurve', defaultValue: 0, minValue: -1, maxValue: 1 },
{ name: 'releaseCurve', defaultValue: 0, minValue: -1, maxValue: 1 },
{ name: 'peak', defaultValue: 1 },
{ name: 'depth', defaultValue: 1 },
{ name: 'min', defaultValue: -1e9 },
{ name: 'max', defaultValue: 1e9 },
{ name: 'retrigger', defaultValue: 1, minValue: 0, maxValue: 1 },
];
}
@ -1020,9 +1027,15 @@ class EnvelopeProcessor extends AudioWorkletProcessor {
}
process(_inputs, outputs, params) {
const begin = params['begin'][0];
const end = params['end'][0];
if (currentTime >= end) {
return false;
}
if (currentTime <= begin) {
return true;
}
const out = outputs[0][0];
if (!out) return true;
const begin = pv(params.begin, 0);
const retrigger = pv(params.retrigger, 0) >= 0.5; // convert to bool
if (begin !== this.beginTime && (this.state === 0 || retrigger)) {
// triggered
@ -1040,7 +1053,9 @@ class EnvelopeProcessor extends AudioWorkletProcessor {
const aCurve = pv(params.attackCurve, i);
const dCurve = pv(params.decayCurve, i);
const rCurve = pv(params.releaseCurve, i);
const peak = pv(params.peak, i);
const depth = pv(params.depth, i);
const min = pv(params.min, i);
const max = pv(params.max, i);
const states = [
{ time: Number.POSITIVE_INFINITY, start: 0, target: 0 }, // idle
{ time: attack, start: this.attackStart, target: 1, curve: aCurve },
@ -1054,7 +1069,7 @@ class EnvelopeProcessor extends AudioWorkletProcessor {
this.state = (this.state + 1) % states.length;
time = states[this.state].time;
}
out[i] = this.val * peak;
out[i] = clamp(this.val * depth, min, max);
}
return true;
}
@ -1385,3 +1400,82 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
}
registerProcessor('wavetable-oscillator-processor', WavetableOscillatorProcessor);
class TransientProcessor extends AudioWorkletProcessor {
static get parameterDescriptors() {
return [];
}
constructor(options) {
super();
this.gainCoeff = timeToCoeff(0.2);
this.avgGain = 1;
let {
attackTime = 0.003,
sustainTime = 0.08,
attack = 0,
sustain = 0,
sensitivity = 0.1,
mix = 1,
begin = 0,
end = 0,
} = options.processorOptions;
attackTime = clamp(attackTime, 0.0005, 0.05);
sustainTime = clamp(sustainTime, 0.01, 0.5);
this.attackCoeff = timeToCoeff(attackTime);
this.sustainCoeff = timeToCoeff(sustainTime);
this.attackAmt = clamp(attack, -1, 1);
this.sustainAmt = clamp(sustain, -1, 1);
this.scaling = 0.5 + 5 * clamp(sensitivity, 0, 1);
this.mix = clamp(mix, 0, 1);
this.begin = begin;
this.end = end;
this.attackEnv = new Float32Array(2); // assume stereo
this.sustainEnv = new Float32Array(2);
}
process(inputs, outputs, _params) {
const input = inputs[0];
const output = outputs[0];
if (currentTime >= this.end) {
return false;
}
if (currentTime <= this.begin) {
return true;
}
const channels = input.length;
if (channels > this.attackEnv.length) {
this.attackEnv = new Float32Array(channels);
this.sustainEnv = new Float32Array(channels);
}
let avgGain = this.avgGain;
for (let ch = 0; ch < channels; ch++) {
let attEnv = this.attackEnv[ch];
let susEnv = this.sustainEnv[ch];
for (let n = 0; n < blockSize; n++) {
const sample = input[ch][n];
const x = Math.abs(sample);
attEnv = lerp(attEnv, x, this.attackCoeff);
susEnv = lerp(susEnv, x, this.sustainCoeff);
const peakiness = clamp((this.scaling * (attEnv - susEnv)) / (susEnv + 1e-6), -1.5, 1.5);
const attScale = peakiness > 0 ? peakiness : 0;
const susScale = peakiness < 0 ? -peakiness : 0;
const attackGain = dbToLin(this.attackAmt * attScale * 18);
const sustainGain = dbToLin(this.sustainAmt * susScale * 36);
const gain = clamp(attackGain * sustainGain, 0, 8);
avgGain = lerp(avgGain, gain, this.gainCoeff);
const makeup = avgGain > 1e-3 ? 1 / avgGain : 1;
const wet = sample * gain * makeup;
let y = lerp(sample, wet, this.mix);
y /= 1 + Math.abs(y); // soft clip
output[ch][n] = y;
}
this.attackEnv[ch] = attEnv;
this.sustainEnv[ch] = susEnv;
}
this.avgGain = avgGain;
return true;
}
}
registerProcessor('transient-processor', TransientProcessor);

View file

@ -90,6 +90,7 @@ export function registerZZFXSounds() {
});
return {
node: o,
nodes: { source: [o] },
stop: () => {},
};
},

View file

@ -42,4 +42,18 @@ describe('transpiler', () => {
[12, 14],
]);
});
it('allows disabling mini', () => {
const code = `/* mini-off */
const randPrefix = Math.random() > 0.5 ? "b" : "s";
const drumPat = \`\${randPrefix}d\`;
// mini-on
s(drumPat).lpf("5000 10000") // make sure mini still runs;
`;
const { output, miniLocations } = transpiler(code, { ...simple, emitMiniLocations: true });
expect(output).not.toContain("m('b'");
expect(output).not.toContain("m('s'");
const cutoffIdx = code.indexOf('5000 10000');
expect(miniLocations).toHaveLength(2);
expect(miniLocations[0][0]).toEqual(cutoffIdx);
});
});

View file

@ -21,12 +21,15 @@ export function registerLanguage(type, config) {
export function transpiler(input, options = {}) {
const { wrapAsync = false, addReturn = true, emitMiniLocations = true, emitWidgets = true } = options;
const comments = [];
let ast = parse(input, {
ecmaVersion: 2022,
allowAwaitOutsideFunction: true,
locations: true,
onComment: comments,
});
const miniDisableRanges = findMiniDisableRanges(comments, input.length);
let miniLocations = [];
const collectMiniLocations = (value, node) => {
const minilang = languages.get('minilang');
@ -66,6 +69,9 @@ export function transpiler(input, options = {}) {
return this.replace(tidalWithLocation(raw, offset));
}
if (isBackTickString(node, parent)) {
if (isMiniDisabled(node.start, miniDisableRanges)) {
return;
}
const { quasis } = node;
const { raw } = quasis[0].value;
this.skip();
@ -73,6 +79,9 @@ export function transpiler(input, options = {}) {
return this.replace(miniWithLocation(raw, node));
}
if (isStringWithDoubleQuotes(node)) {
if (isMiniDisabled(node.start, miniDisableRanges)) {
return;
}
const { value } = node;
this.skip();
emitMiniLocations && collectMiniLocations(value, node);
@ -327,3 +336,32 @@ function languageWithLocation(name, value, offset) {
optional: false,
};
}
function findMiniDisableRanges(comments, codeEnd) {
const ranges = [];
const stack = []; // used to track on/off pairs
for (const comment of comments) {
const value = comment.value.trim();
if (value.startsWith('mini-off')) {
stack.push(comment.start);
} else if (value.startsWith('mini-on')) {
const start = stack.pop();
ranges.push([start, comment.end]);
}
}
while (stack.length) {
// If no closing mini-on is found, just turn it off until `codeEnd`
const start = stack.pop();
ranges.push([start, codeEnd]);
}
return ranges;
}
function isMiniDisabled(offset, miniDisableRanges) {
for (const [start, end] of miniDisableRanges) {
if (offset >= start && offset < end) {
return true;
}
}
return false;
}

View file

@ -5,10 +5,21 @@ This program is free software: you can redistribute it and/or modify it under th
*/
import * as strudel from '@strudel/core';
import { superdough, getAudioContext, setLogger, doughTrigger, registerWorklet } from 'superdough';
import {
superdough,
getAudioContext,
setLogger,
doughTrigger,
registerWorklet,
setAudioContext,
initAudio,
setSuperdoughAudioController,
resetGlobalEffects,
errorLogger,
} from 'superdough';
import './supradough.mjs';
import { workletUrl } from 'supradough';
import { SuperdoughAudioController } from 'superdough/superdoughoutput.mjs';
registerWorklet(workletUrl);
const { Pattern, logger, repl } = strudel;
@ -26,6 +37,71 @@ export const webaudioOutput = (hap, _deadline, hapDuration, cps, t) => {
return superdough(hap2value(hap), t, hapDuration, cps, hap.whole?.begin.valueOf());
};
export async function renderPatternAudio(
pattern,
cps,
begin,
end,
sampleRate,
maxPolyphony,
multiChannelOrbits,
downloadName = undefined,
) {
let audioContext = getAudioContext();
await audioContext.close();
audioContext = new OfflineAudioContext(2, ((end - begin) / cps) * sampleRate, sampleRate);
setAudioContext(audioContext);
setSuperdoughAudioController(new SuperdoughAudioController(audioContext));
await initAudio({
maxPolyphony,
multiChannelOrbits,
});
logger('[webaudio] preloading');
// Calling superdough(...) in ascending onset time order is important
// for controls that depend on the audio graph state like `cut`
let haps = pattern
.queryArc(begin, end, { _cps: cps })
.sort((a, b) => a.whole.begin.valueOf() - b.whole.begin.valueOf());
for (const hap of haps) {
if (hap.hasOnset()) {
try {
await superdough(
hap2value(hap),
(hap.whole.begin.valueOf() - begin) / cps,
hap.duration / cps,
cps,
(hap.whole?.begin.valueOf() - begin) / cps,
);
} catch (err) {
errorLogger(err, 'webaudio');
}
}
}
logger('[webaudio] start rendering');
return audioContext
.startRendering()
.then((renderedBuffer) => {
const wavBuffer = audioBufferToWav(renderedBuffer);
const blob = new Blob([wavBuffer], { type: 'audio/wav' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
downloadName = downloadName ? `${downloadName}.wav` : `${new Date().toISOString()}.wav`;
a.download = `${downloadName}`;
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
URL.revokeObjectURL(url);
})
.finally(async () => {
setAudioContext(null);
setSuperdoughAudioController(null);
resetGlobalEffects();
});
}
export function webaudioRepl(options = {}) {
options = {
getTime: () => getAudioContext().currentTime,
@ -38,3 +114,98 @@ export function webaudioRepl(options = {}) {
Pattern.prototype.dough = function () {
return this.onTrigger(doughTrigger, 1);
};
function audioBufferToWav(buffer, opt) {
opt = opt || {};
var numChannels = buffer.numberOfChannels;
var sampleRate = buffer.sampleRate;
var format = opt.float32 ? 3 : 1;
var bitDepth = format === 3 ? 32 : 16;
var result;
if (numChannels === 2) {
result = interleave(buffer.getChannelData(0), buffer.getChannelData(1));
} else {
result = buffer.getChannelData(0);
}
return encodeWAV(result, format, sampleRate, numChannels, bitDepth);
}
function encodeWAV(samples, format, sampleRate, numChannels, bitDepth) {
var bytesPerSample = bitDepth / 8;
var blockAlign = numChannels * bytesPerSample;
var buffer = new ArrayBuffer(44 + samples.length * bytesPerSample);
var view = new DataView(buffer);
/* RIFF identifier */
writeString(view, 0, 'RIFF');
/* RIFF chunk length */
view.setUint32(4, 36 + samples.length * bytesPerSample, true);
/* RIFF type */
writeString(view, 8, 'WAVE');
/* format chunk identifier */
writeString(view, 12, 'fmt ');
/* format chunk length */
view.setUint32(16, 16, true);
/* sample format (raw) */
view.setUint16(20, format, true);
/* channel count */
view.setUint16(22, numChannels, true);
/* sample rate */
view.setUint32(24, sampleRate, true);
/* byte rate (sample rate * block align) */
view.setUint32(28, sampleRate * blockAlign, true);
/* block align (channel count * bytes per sample) */
view.setUint16(32, blockAlign, true);
/* bits per sample */
view.setUint16(34, bitDepth, true);
/* data chunk identifier */
writeString(view, 36, 'data');
/* data chunk length */
view.setUint32(40, samples.length * bytesPerSample, true);
if (format === 1) {
// Raw PCM
floatTo16BitPCM(view, 44, samples);
} else {
writeFloat32(view, 44, samples);
}
return buffer;
}
function interleave(inputL, inputR) {
var length = inputL.length + inputR.length;
var result = new Float32Array(length);
var index = 0;
var inputIndex = 0;
while (index < length) {
result[index++] = inputL[inputIndex];
result[index++] = inputR[inputIndex];
inputIndex++;
}
return result;
}
function writeFloat32(output, offset, input) {
for (var i = 0; i < input.length; i++, offset += 4) {
output.setFloat32(offset, input[i], true);
}
}
function floatTo16BitPCM(output, offset, input) {
for (var i = 0; i < input.length; i++, offset += 2) {
var s = Math.max(-1, Math.min(1, input[i]));
output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7fff, true);
}
}
function writeString(view, offset, string) {
for (var i = 0; i < string.length; i++) {
view.setUint8(offset + i, string.charCodeAt(i));
}
}