[perf] release unused AudioBufferSourceNode + releaseAudioNode

This commit is contained in:
jeromew 2025-12-01 15:29:19 +00:00
parent 7a3e0fd3fe
commit 68b1cb87ca
5 changed files with 48 additions and 26 deletions

View file

@ -3,7 +3,6 @@ import { registerSound, soundMap } from './superdough.mjs';
import { getAudioContext } from './audioContext.mjs';
import {
applyFM,
destroyAudioWorkletNode,
gainNode,
getADSRValues,
getFrequencyFromValue,
@ -13,6 +12,7 @@ import {
getVibratoOscillator,
getWorklet,
noises,
releaseAudioNode,
webAudioTimeout,
} from './helpers.mjs';
import { logger } from './logger.mjs';
@ -192,8 +192,7 @@ export function registerSynthSounds() {
let timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
envGain.disconnect();
releaseAudioNode(o);
onended();
fm?.stop();
vibratoOscillator?.stop();
@ -270,8 +269,7 @@ export function registerSynthSounds() {
let timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
envGain.disconnect();
releaseAudioNode(o);
onended();
},
begin,
@ -344,9 +342,8 @@ export function registerSynthSounds() {
let timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
destroyAudioWorkletNode(lfo);
envGain.disconnect();
releaseAudioNode(o);
lfo && releaseAudioNode(lfo);
onended();
fm?.stop();
vibratoOscillator?.stop();