first draft of soundMap to register keys for s
+ refactor sampler to use it + refactor synth to use it + add 'source' control + wip: samples tab + wip: webadirt ? + wip: soundfonts
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10 changed files with 244 additions and 234 deletions
34
packages/webaudio/synth.mjs
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34
packages/webaudio/synth.mjs
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import { fromMidi, toMidi } from '@strudel.cycles/core';
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import { setSound } from './webaudio.mjs';
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import { getOscillator, gainNode, getADSR } from './helpers.mjs';
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export function loadSynthSounds() {
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['sine', 'square', 'triangle', 'sawtooth'].forEach((wave) => {
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setSound(wave, ({ hap, duration, t }) => {
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// destructure adsr here, because the default should be different for synths and samples
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const { attack = 0.001, decay = 0.05, sustain = 0.6, release = 0.01 } = hap.value;
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let { n, note, freq } = hap.value;
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// with synths, n and note are the same thing
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n = note || n || 36;
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if (typeof n === 'string') {
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n = toMidi(n); // e.g. c3 => 48
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}
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// get frequency
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if (!freq && typeof n === 'number') {
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freq = fromMidi(n); // + 48);
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}
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// maybe pull out the above frequency resolution?? (there is also getFrequency but it has no default)
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// make oscillator
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const o = getOscillator({ t, s: wave, freq, duration, release });
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// chain.push(o);
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// level down oscillators as they are really loud compared to samples i've tested
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//chain.push(gainNode(0.3));
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const g = gainNode(0.3);
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// TODO: make adsr work with samples without pops
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// envelope
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const adsr = getADSR(attack, decay, sustain, release, 1, t, t + duration);
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//chain.push(adsr);
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return o.connect(g).connect(adsr);
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});
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});
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}
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