first draft of soundMap to register keys for s
+ refactor sampler to use it + refactor synth to use it + add 'source' control + wip: samples tab + wip: webadirt ? + wip: soundfonts
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10 changed files with 244 additions and 234 deletions
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@ -1,5 +1,6 @@
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import { logger, toMidi, valueToMidi } from '@strudel.cycles/core';
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import { getAudioContext } from './index.mjs';
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import { getAudioContext, setSound } from './index.mjs';
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import { getADSR } from './helpers.mjs';
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const bufferCache = {}; // string: Promise<ArrayBuffer>
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const loadCache = {}; // string: Promise<ArrayBuffer>
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@ -20,7 +21,7 @@ function humanFileSize(bytes, si) {
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return bytes.toFixed(1) + ' ' + units[u];
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}
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export const getSampleBufferSource = async (s, n, note, speed, freq) => {
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export const getSampleBufferSource = async (s, n, note, speed, freq, bank) => {
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let transpose = 0;
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if (freq !== undefined && note !== undefined) {
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logger('[sampler] hap has note and freq. ignoring note', 'warning');
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@ -29,23 +30,6 @@ export const getSampleBufferSource = async (s, n, note, speed, freq) => {
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transpose = midi - 36; // C3 is middle C
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const ac = getAudioContext();
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// is sample from loaded samples(..)
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const samples = getLoadedSamples();
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if (!samples) {
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throw new Error('no samples loaded');
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}
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const bank = samples?.[s];
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if (!bank) {
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throw new Error(
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`sample not found: "${s}"`,
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// , try one of ${Object.keys(samples)
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// .map((s) => `"${s}"`)
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// .join(', ')}.
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);
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}
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if (typeof bank !== 'object') {
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throw new Error('wrong format for sample bank:', s);
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}
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let sampleUrl;
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if (Array.isArray(bank)) {
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sampleUrl = bank[n % bank.length];
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@ -107,8 +91,6 @@ export const getLoadedBuffer = (url) => {
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return bufferCache[url];
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};
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let sampleCache = { current: undefined };
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/**
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* Loads a collection of samples to use with `s`
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* @example
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@ -147,37 +129,129 @@ export const samples = async (sampleMap, baseUrl = sampleMap._base || '') => {
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throw new Error(`error loading "${sampleMap}"`);
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});
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}
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sampleCache.current = {
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...sampleCache.current,
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...Object.fromEntries(
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Object.entries(sampleMap).map(([key, value]) => {
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if (typeof value === 'string') {
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value = [value];
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}
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if (typeof value !== 'object') {
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throw new Error('wrong sample map format for ' + key);
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}
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baseUrl = value._base || baseUrl;
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const replaceUrl = (v) => (baseUrl + v).replace('github:', 'https://raw.githubusercontent.com/');
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if (Array.isArray(value)) {
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return [key, value.map(replaceUrl)];
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}
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// must be object
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return [
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key,
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Object.fromEntries(
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Object.entries(value).map(([note, samples]) => {
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return [note, (typeof samples === 'string' ? [samples] : samples).map(replaceUrl)];
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}),
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),
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];
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}),
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),
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};
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Object.entries(sampleMap).forEach(([key, value]) => {
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if (typeof value === 'string') {
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value = [value];
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}
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if (typeof value !== 'object') {
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throw new Error('wrong sample map format for ' + key);
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}
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baseUrl = value._base || baseUrl;
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const replaceUrl = (v) => (baseUrl + v).replace('github:', 'https://raw.githubusercontent.com/');
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if (Array.isArray(value)) {
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//return [key, value.map(replaceUrl)];
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value = value.map(replaceUrl);
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} else {
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// must be object
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value = Object.fromEntries(
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Object.entries(value).map(([note, samples]) => {
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return [note, (typeof samples === 'string' ? [samples] : samples).map(replaceUrl)];
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}),
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);
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}
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setSound(key, (options) => onTriggerSample(options, value));
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});
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};
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export const resetLoadedSamples = () => {
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sampleCache.current = undefined;
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};
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const cutGroups = [];
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export const getLoadedSamples = () => sampleCache.current;
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export async function onTriggerSample(options, bank) {
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const { hap, duration: hapDuration, t, cps } = options;
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const {
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s,
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freq,
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unit,
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nudge = 0, // TODO: is this in seconds?
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cut,
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loop,
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clip = 0, // if 1, samples will be cut off when the hap ends
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n = 0,
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note,
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speed = 1, // sample playback speed
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begin = 0,
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end = 1,
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} = hap.value;
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const ac = getAudioContext();
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// destructure adsr here, because the default should be different for synths and samples
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const { attack = 0.001, decay = 0.001, sustain = 1, release = 0.001 } = hap.value;
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// load sample
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if (speed === 0) {
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// no playback
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return;
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}
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if (!s) {
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// is this check really needed?
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console.warn('no sample specified');
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return;
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}
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//const soundfont = getSoundfontKey(s);
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let bufferSource;
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//if (soundfont) {
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// is soundfont
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//bufferSource = await globalThis.getFontBufferSource(soundfont, note || n, ac, freq);
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//} else {
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// is sample from loaded samples(..)
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bufferSource = await getSampleBufferSource(s, n, note, speed, freq, bank);
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//}
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// asny stuff above took too long?
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if (ac.currentTime > t) {
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logger(`[sampler] still loading sound "${s}:${n}"`, 'highlight');
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// console.warn('sample still loading:', s, n);
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return;
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}
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if (!bufferSource) {
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console.warn('no buffer source');
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return;
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}
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bufferSource.playbackRate.value = Math.abs(speed) * bufferSource.playbackRate.value;
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if (unit === 'c') {
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// are there other units?
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bufferSource.playbackRate.value = bufferSource.playbackRate.value * bufferSource.buffer.duration * cps;
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}
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const shouldClip = /* soundfont || */ clip;
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let duration = shouldClip ? hapDuration : bufferSource.buffer.duration / bufferSource.playbackRate.value;
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// "The computation of the offset into the sound is performed using the sound buffer's natural sample rate,
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// rather than the current playback rate, so even if the sound is playing at twice its normal speed,
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// the midway point through a 10-second audio buffer is still 5."
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const offset = begin * duration * bufferSource.playbackRate.value;
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duration = (end - begin) * duration;
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if (loop) {
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bufferSource.loop = true;
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bufferSource.loopStart = offset;
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bufferSource.loopEnd = offset + duration;
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duration = loop * duration;
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}
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const time = t + nudge;
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bufferSource.start(time, offset);
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if (cut !== undefined) {
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cutGroups[cut]?.stop(time); // fade out?
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cutGroups[cut] = bufferSource;
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}
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//chain.push(bufferSource);
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bufferSource.stop(t + duration + release);
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const adsr = getADSR(attack, decay, sustain, release, 1, time, time + duration);
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bufferSource.connect(adsr);
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//chain.push(adsr);
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return adsr;
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}
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/*const getSoundfontKey = (s) => {
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if (!globalThis.soundfontList) {
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// soundfont package not loaded
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return false;
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}
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if (globalThis.soundfontList?.instruments?.includes(s)) {
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return s;
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}
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// check if s is one of the soundfonts, which are loaded into globalThis, to avoid coupling both packages
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const nameIndex = globalThis.soundfontList?.instrumentNames?.indexOf(s);
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// convert number nameIndex (0-128) to 3 digit string (001-128)
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const name = nameIndex < 10 ? `00${nameIndex}` : nameIndex < 100 ? `0${nameIndex}` : nameIndex;
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if (nameIndex !== -1) {
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// TODO: indices of instrumentNames do not seem to match instruments
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return globalThis.soundfontList.instruments.find((instrument) => instrument.startsWith(name));
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}
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return;
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};*/
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