Add option to use old random and a benchmark

This commit is contained in:
Aria 2025-08-24 11:56:11 -05:00
parent 1e96d59ac8
commit 5d5159a08f
3 changed files with 99 additions and 1 deletions

View file

@ -0,0 +1,46 @@
import { describe, bench } from 'vitest';
import { calculateSteps, rand, useOldRandom } from '../index.mjs';
const testingResolution = 1024;
const _generateRandomPattern = () => rand.iter(testingResolution).fast(testingResolution).firstCycle();
describe('random', () => {
calculateSteps(true);
bench(
'+tactus',
_generateRandomPattern,
{ time: 1000 },
);
calculateSteps(false);
bench(
'-tactus',
_generateRandomPattern,
{ time: 1000 },
);
});
describe('old random', () => {
calculateSteps(true);
bench(
'+tactus',
() => {
useOldRandom();
_generateRandomPattern();
},
{ time: 1000 },
);
calculateSteps(false);
bench(
'-tactus',
() => {
useOldRandom();
_generateRandomPattern();
},
{ time: 1000 },
);
});
calculateSteps(true);

View file

@ -186,7 +186,7 @@ export const mouseY = signal(() => _mouseY);
export const mousex = signal(() => _mouseX);
export const mouseX = signal(() => _mouseX);
// random signals
// Random number generators
// Produce "Avalanche effect" where flipping a single bit of x
// results in all output bits flipping with probability 0.5
@ -215,8 +215,38 @@ function randAt(t, i = 0) {
return _murmurHashFinalizer(_decorrelate(t, i)) / 4294967296; // 2^32
}
// Deprecated: Old random signals. Configuration `useOldRandom` may be used for legacy songs
// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
const __xorwise = (x) => {
const a = (x << 13) ^ x;
const b = (a >> 17) ^ a;
return (b << 5) ^ b;
};
const __frac = (x) => x - Math.trunc(x);
const __timeToIntSeed = (x) => __xorwise(Math.trunc(__frac(x / 300) * 536870912));
const __intSeedToRand = (x) => (x % 536870912) / 536870912;
const __timeToRand = (x) => Math.abs(__intSeedToRand(__timeToIntSeed(x)));
const __timeToRandsPrime = (seed, n) => {
const result = [];
for (let i = 0; i < n; i++) {
result.push(__intSeedToRand(seed));
seed = __xorwise(seed);
}
return result;
};
const __timeToRands = (t, n) => __timeToRandsPrime(__timeToIntSeed(t), n);
// End old random
let useOldRandomBool = false;
export const useOldRandom = (b = true) => useOldRandomBool = b;
// N samples at time t
function timeToRands(t, n) {
if (useOldRandomBool) {
return __timeToRands(t, n);
}
const out = new Array(n);
for (let i = 0; i < n; i++) out[i] = randAt(t, i);
return out;
@ -224,6 +254,9 @@ function timeToRands(t, n) {
// Single sample at time t
function timeToRand(t) {
if (useOldRandomBool) {
return __timeToRand(t);
}
return randAt(t, 0);
}