Extend to FM, vibrato, etc
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9 changed files with 112 additions and 64 deletions
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@ -314,19 +314,28 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
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dcoffset: value.warpdc ?? 0,
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},
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);
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const vibratoOscillator = getVibratoOscillator(source.parameters.get('detune'), value, t);
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const fm = applyFM(source.parameters.get('frequency'), value, t);
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const vibratoHandle = getVibratoOscillator(source.parameters.get('detune'), value, t);
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const fmHandle = applyFM(source.parameters.get('frequency'), value, t);
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const envGain = ac.createGain();
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const node = source.connect(envGain);
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getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, t, holdEnd, 'linear');
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getPitchEnvelope(source.parameters.get('detune'), value, t, holdEnd);
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const handle = { node, source };
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const handle = {
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node,
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nodes: {
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source: [source],
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wt_lfo: [wtPosModulators],
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warp_lfo: [wtWarpModulators],
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...fmHandle?.nodes,
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...vibratoHandle?.nodes,
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},
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};
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const timeoutNode = webAudioTimeout(
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ac,
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() => {
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releaseAudioNode(source);
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releaseAudioNode(vibratoOscillator);
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fm?.stop();
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vibratoHandle?.stop();
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fmHandle?.stop();
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releaseAudioNode(wtPosModulators);
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releaseAudioNode(wtWarpModulators);
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onended();
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