fixed
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parent
1d189763b2
commit
3d37c73103
3 changed files with 12 additions and 11 deletions
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@ -811,11 +811,10 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
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super();
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this.port.onmessage = (event) => {
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let { codeText } = event.data;
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const { startTimeSeconds, frequency } = event.data;
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if (startTimeSeconds != null) {
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const t = startTimeSeconds * sampleRate;
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this.t = t;
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this.t = (t / (sampleRate / 256)) * frequency;
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const { byteBeatStartTime } = event.data;
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if (byteBeatStartTime != null) {
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this.t = 0
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this.initialOffset = Math.floor(byteBeatStartTime)
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}
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//Optimization pulled from dollchan.net: https://github.com/Chasyxx/EnBeat_NEW, it seemed important
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@ -829,6 +828,7 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
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this.func = getByteBeatFunc(codeText);
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};
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this.initialOffset = null;
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this.t = null;
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this.func = null;
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}
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@ -878,13 +878,14 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
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for (let i = 0; i < output[0].length; i++) {
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const detune = getParamValue(i, params.detune);
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const freq = applySemitoneDetuneToFrequency(getParamValue(i, params.frequency), detune / 100);
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let t = (this.t / (sampleRate / 256)) * freq;
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const funcValue = this.func(t);
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let local_t = ((this.t / (sampleRate / 256)) * freq) + this.initialOffset
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const funcValue = this.func(local_t);
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let signal = (funcValue & 255) / 127.5 - 1;
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const out = signal * 0.2;
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for (let c = 0; c < output.length; c++) {
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output[c][i] = clamp(out, -0.2, 0.2);
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//prevent speaker blowout via clipping if threshold exceeds
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output[c][i] = clamp(out, -0.4, 0.4);
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}
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this.t = this.t + 1;
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}
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