Merge branch 'main' into glossing/lfo-anything
This commit is contained in:
commit
32924b3fcf
29 changed files with 1304 additions and 253 deletions
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@ -1,7 +1,14 @@
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import { getCommonSampleInfo } from './util.mjs';
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import { getBaseURL, getCommonSampleInfo } from './util.mjs';
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import { registerSound, registerWaveTable } from './index.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import { getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
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import {
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getADSRValues,
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getParamADSR,
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getPitchEnvelope,
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getVibratoOscillator,
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onceEnded,
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releaseAudioNode,
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} from './helpers.mjs';
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import { logger } from './logger.mjs';
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const bufferCache = {}; // string: Promise<ArrayBuffer>
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@ -211,7 +218,7 @@ export async function fetchSampleMap(url) {
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// not a browser
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return;
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}
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const base = url.split('/').slice(0, -1).join('/');
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const base = getBaseURL(url);
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if (typeof fetch === 'undefined') {
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// skip fetch when in node / testing
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return;
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@ -286,17 +293,19 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
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const { bufferSource, sliceDuration, offset } = await getSampleBufferSource(value, bank, resolveUrl);
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// asny stuff above took too long?
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if (ac.currentTime > t) {
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logger(`[sampler] still loading sound "${s}:${n}"`, 'highlight');
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// console.warn('sample still loading:', s, n);
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return;
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}
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if (!bufferSource) {
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logger(`[sampler] could not load "${s}:${n}"`, 'error');
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return;
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}
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// async stuff above took too long?
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if (ac.currentTime > t) {
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logger(`[sampler] loading sound "${s}:${n}" took too long`, 'highlight');
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// AudioBufferSourceNode will never be used. discard it
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releaseAudioNode(bufferSource);
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return;
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}
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// vibrato
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let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
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@ -319,13 +328,13 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
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const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
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node.connect(out);
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bufferSource.onended = function () {
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onceEnded(bufferSource, function () {
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bufferSource.disconnect();
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vibratoOscillator?.stop();
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node.disconnect();
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out.disconnect();
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onended();
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};
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});
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let envEnd = holdEnd + release + 0.01;
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bufferSource.stop(envEnd);
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const stop = (endTime) => {
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