Merge branch 'main' into glossing/lfo-anything
This commit is contained in:
commit
32924b3fcf
29 changed files with 1304 additions and 253 deletions
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@ -1,7 +1,7 @@
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import { getAudioContext } from './audioContext.mjs';
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import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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import { logger } from './logger.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
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export const noises = ['pink', 'white', 'brown', 'crackle'];
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@ -185,8 +185,7 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
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const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
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return { lfo, disconnect: () => lfo?.disconnect() };
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}
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export function createFilter(context, start, end, params, cps) {
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export function createFilter(context, start, end, params, cps, cycle) {
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let {
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frequency,
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anchor,
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@ -196,12 +195,14 @@ export function createFilter(context, start, end, params, cps) {
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q = 1,
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drive = 0.69,
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depth,
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depthfrequency,
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dcoffset = -0.5,
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skew,
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shape,
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rate,
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sync,
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} = params;
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let frequencyParam, filter;
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if (model === 'ladder') {
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filter = getWorklet(context, 'ladder-processor', { frequency, q, drive });
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@ -232,9 +233,27 @@ export function createFilter(context, start, end, params, cps) {
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if (sync != null) {
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rate = cps * sync;
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}
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const lfoValues = { depth, dcoffset, skew, shape, frequency: rate };
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getParamLfo(context, frequencyParam, start, end, lfoValues);
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return filter;
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const hasLFO = [depth, depthfrequency, skew, shape, rate].some((v) => v !== undefined);
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let lfo;
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if (hasLFO) {
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depth = depth ?? 1;
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const time = cycle / cps;
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const modDepth = depthfrequency ?? (depth ?? 1) * frequency;
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const lfoValues = {
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depth: modDepth,
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dcoffset,
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skew,
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shape,
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frequency: rate ?? cps,
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min: -frequency + 30,
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max: 20000 - frequency,
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time,
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curve: 1,
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};
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lfo = getParamLfo(context, frequencyParam, start, end, lfoValues);
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}
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return { filter, lfo };
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}
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// stays 1 until .5, then fades out
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@ -324,25 +343,17 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
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constantNode.connect(zeroGain);
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// Schedule the `onComplete` callback to occur at `stopTime`
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constantNode.onended = () => {
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// Ensure garbage collection
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try {
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zeroGain.disconnect();
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} catch {
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// pass
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}
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try {
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constantNode.disconnect();
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} catch {
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// pass
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}
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onceEnded(constantNode, () => {
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releaseAudioNode(zeroGain);
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releaseAudioNode(constantNode);
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onComplete();
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};
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});
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constantNode.start(startTime);
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constantNode.stop(stopTime);
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return constantNode;
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}
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const mod = (freq, range = 1, type = 'sine') => {
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const mod = (freq, type = 'sine') => {
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const ctx = getAudioContext();
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let osc;
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if (noises.includes(type)) {
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@ -354,64 +365,89 @@ const mod = (freq, range = 1, type = 'sine') => {
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osc.type = type;
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osc.frequency.value = freq;
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}
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osc.start();
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const g = new GainNode(ctx, { gain: range });
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osc.connect(g); // -range, range
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return { node: g, stop: (t) => osc.stop(t) };
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return osc;
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};
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const fm = (frequencyparam, harmonicityRatio, modulationIndex, wave = 'sine') => {
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const fm = (frequencyparam, harmonicityRatio, wave = 'sine') => {
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const carrfreq = frequencyparam.value;
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const modfreq = carrfreq * harmonicityRatio;
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const modgain = modfreq * modulationIndex;
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return mod(modfreq, modgain, wave);
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return { osc: mod(modfreq, wave), freq: modfreq };
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};
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export function applyFM(param, value, begin) {
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const {
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fmh: fmHarmonicity = 1,
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fmi: fmModulationIndex,
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fmenv: fmEnvelopeType = 'exp',
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fmattack: fmAttack,
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fmdecay: fmDecay,
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fmsustain: fmSustain,
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fmrelease: fmRelease,
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fmvelocity: fmVelocity,
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fmwave: fmWaveform = 'sine',
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duration,
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} = value;
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let modulator;
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let stop = () => {};
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if (fmModulationIndex) {
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const ac = getAudioContext();
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const envGain = ac.createGain();
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const fmmod = fm(param, fmHarmonicity, fmModulationIndex, fmWaveform);
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modulator = fmmod.node;
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stop = fmmod.stop;
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if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].some((v) => v !== undefined)) {
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// no envelope by default
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modulator.connect(param);
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} else {
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const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
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const holdEnd = begin + duration;
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getParamADSR(
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envGain.gain,
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attack,
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decay,
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sustain,
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release,
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0,
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1,
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begin,
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holdEnd,
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fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
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);
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modulator.connect(envGain);
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envGain.connect(param);
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const ac = getAudioContext();
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const toStop = []; // fm oscillators we will expose `stop` for
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const fms = {};
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// Matrix
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for (let i = 1; i <= 8; i++) {
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for (let j = 0; j <= 8; j++) {
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let control;
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if (i === j + 1) {
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// Standard fm3 -> fm2 -> fm1 -> param usage
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const iS = i === 1 ? '' : i;
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control = `fmi${iS}`;
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} else {
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control = `fmi${i}${j}`;
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}
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const amt = value[control];
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if (!amt) continue;
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let io = [];
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for (let [isMod, idx] of [
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[true, i], // source
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[false, j], // target
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]) {
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if (idx === 0) {
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io.push(param);
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continue;
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}
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if (!fms[idx]) {
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const idxS = idx === 1 ? '' : idx;
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const { osc, freq } = fm(param, value[`fmh${idxS}`] ?? 1, value[`fmwave${idxS}`] ?? 'sine');
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toStop.push(osc);
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const toCleanup = [osc]; // nodes we want to cleanup after oscillator `stop`
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const adsr = ['attack', 'decay', 'sustain', 'release'].map((s) => value[`fm${s}${idxS}`]);
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let output = osc;
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if (adsr.some((v) => v !== undefined)) {
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const envGain = ac.createGain();
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const [attack, decay, sustain, release] = getADSRValues(adsr);
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const holdEnd = begin + value.duration;
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const fmEnvelopeType = value[`fmenv${idxS}`] ?? 'exp';
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getParamADSR(
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envGain.gain,
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attack,
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decay,
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sustain,
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release,
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0,
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1,
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begin,
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holdEnd,
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fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
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);
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toCleanup.push(envGain);
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output = osc.connect(envGain);
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}
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fms[idx] = { input: osc.frequency, output, freq, osc, toCleanup };
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}
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const { input, output, freq, osc, toCleanup } = fms[idx];
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const g = gainNode(amt * freq);
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io.push(isMod ? output.connect(g) : input);
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cleanupOnEnd(osc, [...toCleanup, g]);
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}
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if (!io[1]) {
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logger(
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`[superdough] control ${control} failed to connect FM ${i} to target ${j} due to missing frequency parameter (likely because fm${j} is noise)`,
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'warning',
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);
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continue;
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}
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io[0].connect(io[1]);
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}
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}
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return { stop };
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return {
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stop: (t) => toStop.forEach((m) => m?.stop(t)),
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};
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}
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// Saturation curves
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@ -511,7 +547,7 @@ export const getDistortion = (distort, postgain, algorithm) => {
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};
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export const getFrequencyFromValue = (value, defaultNote = 36) => {
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let { note, freq } = value;
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let { note, freq, octave = 0 } = value;
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note = note || defaultNote;
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if (typeof note === 'string') {
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note = noteToMidi(note); // e.g. c3 => 48
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@ -520,14 +556,62 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
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if (!freq && typeof note === 'number') {
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freq = midiToFreq(note); // + 48);
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}
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freq *= Math.pow(2, octave);
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return Number(freq);
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};
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export const destroyAudioWorkletNode = (node) => {
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if (node == null) {
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return;
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}
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node.disconnect();
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node.parameters.get('end')?.setValueAtTime(0, 0);
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// This helper should be used instead of the `node.onended = callback` pattern
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// It adds a mechanism to help minimize gc retention
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export const onceEnded = (node, callback) => {
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const onended = callback;
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node.onended = function cleanup() {
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onended && onended();
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this.onended = null;
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};
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};
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export const releaseAudioNode = (node) => {
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if (node == null) return;
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// check we received an AudioNode
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if (!(node instanceof AudioNode)) {
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throw new Error('releaseAudioNode can only release an AudioNode');
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}
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// https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/disconnect
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node.disconnect();
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// make sure all AudioScheduledSourceNodes are in a stopped state
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// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
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if (node instanceof AudioScheduledSourceNode) {
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if (node.onended && node.onended.name !== 'cleanup') {
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logger(
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`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
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);
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}
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try {
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node.stop();
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} catch (e) {
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// At the stage, `start` was not called on the node
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// but an `onended` callback releasing resources may exist
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// and we want it to fire :
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// - we force a start/stop cycle so that `onended` gets called
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// - we `lock` the node so that no-one can start it
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node.start(node.context.currentTime + 5); // will never happen
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node.stop();
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}
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}
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// https://www.w3.org/TR/webaudio-1.1/#AudioNode-actively-processing
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// An AudioWorkletNode is actively processing when its AudioWorkletProcessor's [[callable process]]
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// returns true and either its active source flag is true or
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// any AudioNode connected to one of its inputs is actively processing.
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if (node instanceof AudioWorkletNode) {
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node.parameters.get('end')?.setValueAtTime(0, 0);
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}
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};
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// Once the `anchor` node has ended, release all nodes in `toCleanup`
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export const cleanupOnEnd = (anchor, toCleanup) => {
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onceEnded(anchor, () => toCleanup.forEach((n) => releaseAudioNode(n)));
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};
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