begin reimplementing draw logic for parallel use
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9 changed files with 550 additions and 250 deletions
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@ -153,3 +153,131 @@ Pattern.prototype.pianoroll = function ({
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);
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return this;
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};
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// this function allows drawing a pianoroll without ties to Pattern.prototype
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// it will probably replace the above in the future
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export function pianoroll({
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time,
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haps,
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cycles = 4,
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playhead = 0.5,
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flipTime = 0,
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flipValues = 0,
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hideNegative = false,
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// inactive = '#C9E597',
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// inactive = '#FFCA28',
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inactive = '#7491D2',
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active = '#FFCA28',
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// background = '#2A3236',
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background = 'transparent',
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smear = 0,
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playheadColor = 'white',
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minMidi = 10,
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maxMidi = 90,
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autorange = 0,
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timeframe: timeframeProp,
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fold = 0,
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vertical = 0,
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ctx,
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} = {}) {
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const w = ctx.canvas.width;
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const h = ctx.canvas.height;
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let from = -cycles * playhead;
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let to = cycles * (1 - playhead);
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if (timeframeProp) {
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console.warn('timeframe is deprecated! use from/to instead');
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from = 0;
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to = timeframeProp;
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}
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if (!autorange && fold) {
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console.warn('disabling autorange has no effect when fold is enabled');
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}
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const timeAxis = vertical ? h : w;
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const valueAxis = vertical ? w : h;
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let timeRange = vertical ? [timeAxis, 0] : [0, timeAxis]; // pixel range for time
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const timeExtent = to - from; // number of seconds that fit inside the canvas frame
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const valueRange = vertical ? [0, valueAxis] : [valueAxis, 0]; // pixel range for values
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let valueExtent = maxMidi - minMidi + 1; // number of "slots" for values, overwritten if autorange true
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let barThickness = valueAxis / valueExtent; // pixels per value, overwritten if autorange true
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let foldValues = [];
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flipTime && timeRange.reverse();
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flipValues && valueRange.reverse();
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// onQuery
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const { min, max, values } = haps.reduce(
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({ min, max, values }, e) => {
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const v = getValue(e);
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return {
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min: v < min ? v : min,
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max: v > max ? v : max,
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values: values.includes(v) ? values : [...values, v],
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};
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},
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{ min: Infinity, max: -Infinity, values: [] },
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);
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if (autorange) {
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minMidi = min;
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maxMidi = max;
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valueExtent = maxMidi - minMidi + 1;
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}
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foldValues = values.sort((a, b) => a - b);
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barThickness = fold ? valueAxis / foldValues.length : valueAxis / valueExtent;
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ctx.fillStyle = background;
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ctx.globalAlpha = 1; // reset!
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if (!smear) {
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ctx.clearRect(0, 0, w, h);
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ctx.fillRect(0, 0, w, h);
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}
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/* const inFrame = (event) =>
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(!hideNegative || event.whole.begin >= 0) && event.whole.begin <= time + to && event.whole.end >= time + from; */
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haps
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// .filter(inFrame)
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.forEach((event) => {
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const isActive = event.whole.begin <= time && event.whole.end > time;
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ctx.fillStyle = event.context?.color || inactive;
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ctx.strokeStyle = event.context?.color || active;
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ctx.globalAlpha = event.context.velocity ?? 1;
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const timePx = scale((event.whole.begin - (flipTime ? to : from)) / timeExtent, ...timeRange);
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let durationPx = scale(event.duration / timeExtent, 0, timeAxis);
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const value = getValue(event);
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const valuePx = scale(
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fold ? foldValues.indexOf(value) / foldValues.length : (Number(value) - minMidi) / valueExtent,
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...valueRange,
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);
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let margin = 0;
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const offset = scale(time / timeExtent, ...timeRange);
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let coords;
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if (vertical) {
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coords = [
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valuePx + 1 - (flipValues ? barThickness : 0), // x
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timeAxis - offset + timePx + margin + 1 - (flipTime ? 0 : durationPx), // y
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barThickness - 2, // width
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durationPx - 2, // height
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];
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} else {
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coords = [
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timePx - offset + margin + 1 - (flipTime ? durationPx : 0), // x
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valuePx + 1 - (flipValues ? 0 : barThickness), // y
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durationPx - 2, // widith
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barThickness - 2, // height
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];
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}
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isActive ? ctx.strokeRect(...coords) : ctx.fillRect(...coords);
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});
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ctx.globalAlpha = 1; // reset!
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const playheadPosition = scale(-from / timeExtent, ...timeRange);
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// draw playhead
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ctx.strokeStyle = playheadColor;
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ctx.beginPath();
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if (vertical) {
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ctx.moveTo(0, playheadPosition);
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ctx.lineTo(valueAxis, playheadPosition);
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} else {
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ctx.moveTo(playheadPosition, 0);
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ctx.lineTo(playheadPosition, valueAxis);
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}
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ctx.stroke();
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return this;
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}
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