Merge branch 'main' into uzu
This commit is contained in:
commit
28cd7c1681
186 changed files with 3188 additions and 2138 deletions
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|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
index.mjs - <short description TODO>
|
||||
Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/strudel/blob/main/packages/superdough/index.mjs>
|
||||
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/index.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
|
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|
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@ -1,6 +1,6 @@
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{
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"name": "superdough",
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"version": "1.2.1",
|
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"version": "1.2.3",
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"description": "simple web audio synth and sampler intended for live coding. inspired by superdirt and webdirt.",
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"main": "index.mjs",
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"type": "module",
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|
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@ -16,7 +16,7 @@
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},
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"repository": {
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||||
"type": "git",
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||||
"url": "git+https://github.com/tidalcycles/strudel.git"
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||||
"url": "git+https://codeberg.org/uzu/strudel.git"
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},
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||||
"keywords": [
|
||||
"tidalcycles",
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|
|
@ -28,9 +28,9 @@
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"author": "Felix Roos <flix91@gmail.com>",
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"license": "AGPL-3.0-or-later",
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||||
"bugs": {
|
||||
"url": "https://github.com/tidalcycles/strudel/issues"
|
||||
"url": "https://codeberg.org/uzu/strudel/issues"
|
||||
},
|
||||
"homepage": "https://github.com/tidalcycles/strudel#readme",
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme",
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||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
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||||
"vite-plugin-bundle-audioworklet": "workspace:*"
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|
|
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|
|
@ -1,6 +1,6 @@
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|||
/*
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||||
superdough.mjs - <short description TODO>
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||||
Copyright (C) 2022 Strudel contributors - see <https://github.com/tidalcycles/strudel/blob/main/packages/superdough/superdough.mjs>
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||||
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/superdough.mjs>
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
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||||
|
|
@ -22,6 +22,12 @@ let maxPolyphony = DEFAULT_MAX_POLYPHONY;
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export function setMaxPolyphony(polyphony) {
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maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY;
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}
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|
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let multiChannelOrbits = false;
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export function setMultiChannelOrbits(bool) {
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multiChannelOrbits = bool == true;
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}
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export const soundMap = map();
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||||
|
||||
export function registerSound(key, onTrigger, data = {}) {
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||||
|
|
@ -135,6 +141,7 @@ const defaultDefaultValues = {
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shapevol: 1,
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distortvol: 1,
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delay: 0,
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byteBeatExpression: '0',
|
||||
delayfeedback: 0.5,
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delaytime: 0.25,
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orbit: 1,
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|
|
@ -199,8 +206,15 @@ function loadWorklets() {
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|||
|
||||
// this function should be called on first user interaction (to avoid console warning)
|
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export async function initAudio(options = {}) {
|
||||
const { disableWorklets = false, maxPolyphony, audioDeviceName = DEFAULT_AUDIO_DEVICE_NAME } = options;
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||||
const {
|
||||
disableWorklets = false,
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maxPolyphony,
|
||||
audioDeviceName = DEFAULT_AUDIO_DEVICE_NAME,
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multiChannelOrbits = false,
|
||||
} = options;
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||||
|
||||
setMaxPolyphony(maxPolyphony);
|
||||
setMultiChannelOrbits(multiChannelOrbits);
|
||||
if (typeof window === 'undefined') {
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||||
return;
|
||||
}
|
||||
|
|
@ -281,7 +295,7 @@ export const connectToDestination = (input, channels = [0, 1]) => {
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|||
});
|
||||
stereoMix.connect(splitter);
|
||||
channels.forEach((ch, i) => {
|
||||
splitter.connect(channelMerger, i % stereoMix.channelCount, clamp(ch, 0, ctx.destination.channelCount - 1));
|
||||
splitter.connect(channelMerger, i % stereoMix.channelCount, ch % ctx.destination.channelCount);
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||||
});
|
||||
};
|
||||
|
||||
|
|
@ -294,7 +308,7 @@ export const panic = () => {
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|||
channelMerger == null;
|
||||
};
|
||||
|
||||
function getDelay(orbit, delaytime, delayfeedback, t) {
|
||||
function getDelay(orbit, delaytime, delayfeedback, t, channels) {
|
||||
if (delayfeedback > maxfeedback) {
|
||||
//logger(`delayfeedback was clamped to ${maxfeedback} to save your ears`);
|
||||
}
|
||||
|
|
@ -303,7 +317,7 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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|||
const ac = getAudioContext();
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const dly = ac.createFeedbackDelay(1, delaytime, delayfeedback);
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dly.start?.(t); // for some reason, this throws when audion extension is installed..
|
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connectToDestination(dly, [0, 1]);
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||||
connectToDestination(dly, channels);
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||||
delays[orbit] = dly;
|
||||
}
|
||||
delays[orbit].delayTime.value !== delaytime && delays[orbit].delayTime.setValueAtTime(delaytime, t);
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||||
|
|
@ -311,16 +325,9 @@ function getDelay(orbit, delaytime, delayfeedback, t) {
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|||
return delays[orbit];
|
||||
}
|
||||
|
||||
function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
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||||
//gain
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const ac = getAudioContext();
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const lfoGain = ac.createGain();
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lfoGain.gain.value = sweep * 2;
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// centerFrequency = centerFrequency * 2;
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// sweep = sweep * 1.5;
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|
||||
const lfo = getWorklet(ac, 'lfo-processor', {
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||||
frequency,
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||||
export function getLfo(audioContext, time, end, properties = {}) {
|
||||
return getWorklet(audioContext, 'lfo-processor', {
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||||
frequency: 1,
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||||
depth: 1,
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||||
skew: 0,
|
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phaseoffset: 0,
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||||
|
|
@ -328,8 +335,13 @@ function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000
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end,
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||||
shape: 1,
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||||
dcoffset: -0.5,
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||||
...properties,
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||||
});
|
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lfo.connect(lfoGain);
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||||
}
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||||
|
||||
function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
|
||||
const ac = getAudioContext();
|
||||
const lfoGain = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
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||||
|
||||
//filters
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||||
const numStages = 2; //num of filters in series
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||||
|
|
@ -360,12 +372,12 @@ function getFilterType(ftype) {
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|||
|
||||
let reverbs = {};
|
||||
let hasChanged = (now, before) => now !== undefined && now !== before;
|
||||
function getReverb(orbit, duration, fade, lp, dim, ir) {
|
||||
function getReverb(orbit, duration, fade, lp, dim, ir, channels) {
|
||||
// If no reverb has been created for a given orbit, create one
|
||||
if (!reverbs[orbit]) {
|
||||
const ac = getAudioContext();
|
||||
const reverb = ac.createReverb(duration, fade, lp, dim, ir);
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||||
connectToDestination(reverb, [0, 1]);
|
||||
connectToDestination(reverb, channels);
|
||||
reverbs[orbit] = reverb;
|
||||
}
|
||||
if (
|
||||
|
|
@ -432,8 +444,13 @@ export function resetGlobalEffects() {
|
|||
}
|
||||
|
||||
let activeSoundSources = new Map();
|
||||
//music programs/audio gear usually increments inputs/outputs from 1, we need to subtract 1 from the input because the webaudio API channels start at 0
|
||||
|
||||
export const superdough = async (value, t, hapDuration) => {
|
||||
function mapChannelNumbers(channels) {
|
||||
return (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
|
||||
}
|
||||
|
||||
export const superdough = async (value, t, hapDuration, cps) => {
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||||
const ac = getAudioContext();
|
||||
t = typeof t === 'string' && t.startsWith('=') ? Number(t.slice(1)) : ac.currentTime + t;
|
||||
let { stretch } = value;
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||||
|
|
@ -494,7 +511,7 @@ export const superdough = async (value, t, hapDuration) => {
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|||
bpsustain,
|
||||
bprelease,
|
||||
bandq = getDefaultValue('bandq'),
|
||||
channels = getDefaultValue('channels'),
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||||
|
||||
//phaser
|
||||
phaserrate: phaser,
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||||
phaserdepth = getDefaultValue('phaserdepth'),
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||||
|
|
@ -530,6 +547,11 @@ export const superdough = async (value, t, hapDuration) => {
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|||
compressorRelease,
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||||
} = value;
|
||||
|
||||
const orbitChannels = mapChannelNumbers(
|
||||
multiChannelOrbits && orbit > 0 ? [orbit * 2 - 1, orbit * 2] : getDefaultValue('channels'),
|
||||
);
|
||||
const channels = value.channels != null ? mapChannelNumbers(value.channels) : orbitChannels;
|
||||
|
||||
gain = applyGainCurve(nanFallback(gain, 1));
|
||||
postgain = applyGainCurve(postgain);
|
||||
shapevol = applyGainCurve(shapevol);
|
||||
|
|
@ -551,9 +573,6 @@ export const superdough = async (value, t, hapDuration) => {
|
|||
activeSoundSources.delete(chainID);
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||||
}
|
||||
|
||||
//music programs/audio gear usually increments inputs/outputs from 1, so imitate that behavior
|
||||
channels = (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1);
|
||||
|
||||
let audioNodes = [];
|
||||
|
||||
if (['-', '~'].includes(s)) {
|
||||
|
|
@ -567,7 +586,7 @@ export const superdough = async (value, t, hapDuration) => {
|
|||
// get source AudioNode
|
||||
let sourceNode;
|
||||
if (source) {
|
||||
sourceNode = source(t, value, hapDuration);
|
||||
sourceNode = source(t, value, hapDuration, cps);
|
||||
} else if (getSound(s)) {
|
||||
const { onTrigger } = getSound(s);
|
||||
const onEnded = () => {
|
||||
|
|
@ -706,7 +725,7 @@ export const superdough = async (value, t, hapDuration) => {
|
|||
// delay
|
||||
let delaySend;
|
||||
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
|
||||
const delyNode = getDelay(orbit, delaytime, delayfeedback, t);
|
||||
const delyNode = getDelay(orbit, delaytime, delayfeedback, t, orbitChannels);
|
||||
delaySend = effectSend(post, delyNode, delay);
|
||||
audioNodes.push(delaySend);
|
||||
}
|
||||
|
|
@ -724,7 +743,7 @@ export const superdough = async (value, t, hapDuration) => {
|
|||
}
|
||||
roomIR = await loadBuffer(url, ac, ir, 0);
|
||||
}
|
||||
const reverbNode = getReverb(orbit, roomsize, roomfade, roomlp, roomdim, roomIR);
|
||||
const reverbNode = getReverb(orbit, roomsize, roomfade, roomlp, roomdim, roomIR, orbitChannels);
|
||||
reverbSend = effectSend(post, reverbNode, room);
|
||||
audioNodes.push(reverbSend);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { clamp, midiToFreq, noteToMidi } from './util.mjs';
|
||||
import { registerSound, getAudioContext, soundMap } from './superdough.mjs';
|
||||
import { registerSound, getAudioContext, soundMap, getLfo } from './superdough.mjs';
|
||||
import {
|
||||
applyFM,
|
||||
gainNode,
|
||||
|
|
@ -26,6 +26,9 @@ const getFrequencyFromValue = (value) => {
|
|||
return Number(freq);
|
||||
};
|
||||
function destroyAudioWorkletNode(node) {
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
node.disconnect();
|
||||
node.parameters.get('end')?.setValueAtTime(0, 0);
|
||||
}
|
||||
|
|
@ -147,11 +150,100 @@ export function registerSynthSounds() {
|
|||
{ prebake: true, type: 'synth' },
|
||||
);
|
||||
|
||||
registerSound(
|
||||
'bytebeat',
|
||||
(begin, value, onended) => {
|
||||
const defaultBeats = [
|
||||
'(t%255 >= t/255%255)*255',
|
||||
'(t*(t*8%60 <= 300)|(-t)*(t*4%512 < 256))+t/400',
|
||||
't',
|
||||
't*(t >> 10^t)',
|
||||
't&128',
|
||||
't&t>>8',
|
||||
'((t%255+t%128+t%64+t%32+t%16+t%127.8+t%64.8+t%32.8+t%16.8)/3)',
|
||||
'((t%64+t%63.8+t%64.15+t%64.35+t%63.5)/1.25)',
|
||||
'(t&(t>>7)-t)',
|
||||
'(sin(t*PI/128)*127+127)',
|
||||
'((t^t/2+t+64*(sin((t*PI/64)+(t*PI/32768))+64))%128*2)',
|
||||
'((t^t/2+t+64*(cos >> 0))%127.85*2)',
|
||||
'((t^t/2+t+64)%128*2)',
|
||||
'(((t * .25)^(t * .25)/100+(t * .25))%128)*2',
|
||||
'((t^t/2+t+64)%7 * 24)',
|
||||
];
|
||||
const { n = 0 } = value;
|
||||
const frequency = getFrequencyFromValue(value);
|
||||
const { byteBeatExpression = defaultBeats[n % defaultBeats.length], byteBeatStartTime } = value;
|
||||
|
||||
const ac = getAudioContext();
|
||||
|
||||
let { duration } = value;
|
||||
const [attack, decay, sustain, release] = getADSRValues(
|
||||
[value.attack, value.decay, value.sustain, value.release],
|
||||
'linear',
|
||||
[0.001, 0.05, 0.6, 0.01],
|
||||
);
|
||||
const holdend = begin + duration;
|
||||
const end = holdend + release + 0.01;
|
||||
|
||||
let o = getWorklet(
|
||||
ac,
|
||||
'byte-beat-processor',
|
||||
{
|
||||
frequency,
|
||||
begin,
|
||||
end,
|
||||
},
|
||||
{
|
||||
outputChannelCount: [2],
|
||||
},
|
||||
);
|
||||
|
||||
o.port.postMessage({ codeText: byteBeatExpression, byteBeatStartTime, frequency });
|
||||
|
||||
let envGain = gainNode(1);
|
||||
envGain = o.connect(envGain);
|
||||
|
||||
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
|
||||
|
||||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
destroyAudioWorkletNode(o);
|
||||
envGain.disconnect();
|
||||
onended();
|
||||
},
|
||||
begin,
|
||||
end,
|
||||
);
|
||||
|
||||
return {
|
||||
node: envGain,
|
||||
stop: (time) => {
|
||||
timeoutNode.stop(time);
|
||||
},
|
||||
};
|
||||
},
|
||||
{ prebake: true, type: 'synth' },
|
||||
);
|
||||
|
||||
registerSound(
|
||||
'pulse',
|
||||
(begin, value, onended) => {
|
||||
const ac = getAudioContext();
|
||||
let { duration, n: pulsewidth = 0.5 } = value;
|
||||
let { pwrate, pwsweep } = value;
|
||||
if (pwsweep == null) {
|
||||
if (pwrate != null) {
|
||||
pwsweep = 0.3;
|
||||
} else {
|
||||
pwsweep = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (pwrate == null && pwsweep != null) {
|
||||
pwrate = 1;
|
||||
}
|
||||
|
||||
let { duration, pw: pulsewidth = 0.5 } = value;
|
||||
const frequency = getFrequencyFromValue(value);
|
||||
|
||||
const [attack, decay, sustain, release] = getADSRValues(
|
||||
|
|
@ -159,10 +251,8 @@ export function registerSynthSounds() {
|
|||
'linear',
|
||||
[0.001, 0.05, 0.6, 0.01],
|
||||
);
|
||||
|
||||
const holdend = begin + duration;
|
||||
const end = holdend + release + 0.01;
|
||||
|
||||
let o = getWorklet(
|
||||
ac,
|
||||
'pulse-oscillator',
|
||||
|
|
@ -184,11 +274,16 @@ export function registerSynthSounds() {
|
|||
envGain = o.connect(envGain);
|
||||
|
||||
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
|
||||
|
||||
let lfo;
|
||||
if (pwsweep != 0) {
|
||||
lfo = getLfo(ac, begin, end, { frequency: pwrate, depth: pwsweep });
|
||||
lfo.connect(o.parameters.get('pulsewidth'));
|
||||
}
|
||||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
destroyAudioWorkletNode(o);
|
||||
destroyAudioWorkletNode(lfo);
|
||||
envGain.disconnect();
|
||||
onended();
|
||||
fm?.stop();
|
||||
|
|
|
|||
|
|
@ -295,7 +295,7 @@ class LadderProcessor extends AudioWorkletProcessor {
|
|||
cutoff = (cutoff * 2 * _PI) / sampleRate;
|
||||
cutoff = cutoff > 1 ? 1 : cutoff;
|
||||
|
||||
const k = Math.min(8, resonance * 0.4);
|
||||
const k = Math.min(8, resonance * 0.13);
|
||||
// drive makeup * resonance volume loss makeup
|
||||
let makeupgain = (1 / drive) * Math.min(1.75, 1 + k);
|
||||
|
||||
|
|
@ -761,3 +761,136 @@ class PulseOscillatorProcessor extends AudioWorkletProcessor {
|
|||
}
|
||||
|
||||
registerProcessor('pulse-oscillator', PulseOscillatorProcessor);
|
||||
|
||||
/** BYTE BEATS */
|
||||
const chyx = {
|
||||
/*bit*/ bitC: function (x, y, z) {
|
||||
return x & y ? z : 0;
|
||||
},
|
||||
/*bit reverse*/ br: function (x, size = 8) {
|
||||
if (size > 32) {
|
||||
throw new Error('br() Size cannot be greater than 32');
|
||||
} else {
|
||||
let result = 0;
|
||||
for (let idx = 0; idx < size - 0; idx++) {
|
||||
result += chyx.bitC(x, 2 ** idx, 2 ** (size - (idx + 1)));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
},
|
||||
/*sin that loops every 128 "steps", instead of every pi steps*/ sinf: function (x) {
|
||||
return Math.sin(x / (128 / Math.PI));
|
||||
},
|
||||
/*cos that loops every 128 "steps", instead of every pi steps*/ cosf: function (x) {
|
||||
return Math.cos(x / (128 / Math.PI));
|
||||
},
|
||||
/*tan that loops every 128 "steps", instead of every pi steps*/ tanf: function (x) {
|
||||
return Math.tan(x / (128 / Math.PI));
|
||||
},
|
||||
/*converts t into a string composed of it's bits, regex's that*/ regG: function (t, X) {
|
||||
return X.test(t.toString(2));
|
||||
},
|
||||
};
|
||||
|
||||
// Create shortened Math functions
|
||||
let mathParams, byteBeatHelperFuncs;
|
||||
function getByteBeatFunc(codetext) {
|
||||
if ((mathParams || byteBeatHelperFuncs) == null) {
|
||||
mathParams = Object.getOwnPropertyNames(Math);
|
||||
byteBeatHelperFuncs = mathParams.map((k) => Math[k]);
|
||||
const chyxNames = Object.getOwnPropertyNames(chyx);
|
||||
const chyxFuncs = chyxNames.map((k) => chyx[k]);
|
||||
mathParams.push('int', 'window', ...chyxNames);
|
||||
byteBeatHelperFuncs.push(Math.floor, globalThis, ...chyxFuncs);
|
||||
}
|
||||
return new Function(...mathParams, 't', `return 0,\n${codetext || 0};`).bind(globalThis, ...byteBeatHelperFuncs);
|
||||
}
|
||||
|
||||
class ByteBeatProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.port.onmessage = (event) => {
|
||||
let { codeText } = event.data;
|
||||
const { byteBeatStartTime } = event.data;
|
||||
if (byteBeatStartTime != null) {
|
||||
this.t = 0;
|
||||
this.initialOffset = Math.floor(byteBeatStartTime);
|
||||
}
|
||||
|
||||
//Optimization pulled from dollchan.net: https://github.com/Chasyxx/EnBeat_NEW, it seemed important
|
||||
//Optimize code like eval(unescape(escape`XXXX`.replace(/u(..)/g,"$1%")))
|
||||
codeText = codeText
|
||||
.trim()
|
||||
.replace(
|
||||
/^eval\(unescape\(escape(?:`|\('|\("|\(`)(.*?)(?:`|'\)|"\)|`\)).replace\(\/u\(\.\.\)\/g,["'`]\$1%["'`]\)\)\)$/,
|
||||
(match, m1) => unescape(escape(m1).replace(/u(..)/g, '$1%')),
|
||||
);
|
||||
|
||||
this.func = getByteBeatFunc(codeText);
|
||||
};
|
||||
this.initialOffset = null;
|
||||
this.t = null;
|
||||
this.func = null;
|
||||
}
|
||||
|
||||
static get parameterDescriptors() {
|
||||
return [
|
||||
{
|
||||
name: 'begin',
|
||||
defaultValue: 0,
|
||||
max: Number.POSITIVE_INFINITY,
|
||||
min: 0,
|
||||
},
|
||||
{
|
||||
name: 'frequency',
|
||||
defaultValue: 440,
|
||||
min: Number.EPSILON,
|
||||
},
|
||||
{
|
||||
name: 'detune',
|
||||
defaultValue: 0,
|
||||
min: Number.NEGATIVE_INFINITY,
|
||||
max: Number.POSITIVE_INFINITY,
|
||||
},
|
||||
{
|
||||
name: 'end',
|
||||
defaultValue: 0,
|
||||
max: Number.POSITIVE_INFINITY,
|
||||
min: 0,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
process(inputs, outputs, params) {
|
||||
if (this.disconnected) {
|
||||
return false;
|
||||
}
|
||||
if (currentTime <= params.begin[0]) {
|
||||
return true;
|
||||
}
|
||||
if (currentTime >= params.end[0]) {
|
||||
return false;
|
||||
}
|
||||
if (this.t == null) {
|
||||
this.t = params.begin[0] * sampleRate;
|
||||
}
|
||||
const output = outputs[0];
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
const detune = getParamValue(i, params.detune);
|
||||
const freq = applySemitoneDetuneToFrequency(getParamValue(i, params.frequency), detune / 100);
|
||||
let local_t = (this.t / (sampleRate / 256)) * freq + this.initialOffset;
|
||||
const funcValue = this.func(local_t);
|
||||
let signal = (funcValue & 255) / 127.5 - 1;
|
||||
const out = signal * 0.2;
|
||||
for (let c = 0; c < output.length; c++) {
|
||||
//prevent speaker blowout via clipping if threshold exceeds
|
||||
output[c][i] = clamp(out, -0.4, 0.4);
|
||||
}
|
||||
this.t = this.t + 1;
|
||||
}
|
||||
|
||||
return true; // keep the audio processing going
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('byte-beat-processor', ByteBeatProcessor);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue