add Pattern.id + use it for _punchcard and _spiral
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4 changed files with 25 additions and 6 deletions
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@ -106,19 +106,19 @@ function getCanvasWidget(id, options = {}) {
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registerWidget('_pianoroll', (id, options = {}, pat) => {
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.pianoroll({ fold: 1, ...options, ctx, id });
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return pat.id(id).pianoroll({ fold: 1, ...options, ctx, id });
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});
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registerWidget('_punchcard', (id, options = {}, pat) => {
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.punchcard({ fold: 1, ...options, ctx, id });
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return pat.id(id).punchcard({ fold: 1, ...options, ctx, id });
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});
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/* registerWidget('_spiral', (id, options = {}, pat) => {
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registerWidget('_spiral', (id, options = {}, pat) => {
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options = { width: 200, height: 200, size: 36, ...options };
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const ctx = getCanvasWidget(id, options).getContext('2d');
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return pat.spiral({ ...options, ctx, id });
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}); */
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});
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registerWidget('_scope', (id, options = {}, pat) => {
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options = { width: 500, height: 60, pos: 0.5, scale: 1, ...options };
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