Merge branch 'main' into deprecate-old-package-names
This commit is contained in:
commit
171f4206a8
65 changed files with 2829 additions and 1113 deletions
|
|
@ -234,7 +234,7 @@ const generic_params = [
|
|||
* note("c3 e3").decay("<.1 .2 .3 .4>").sustain(0)
|
||||
*
|
||||
*/
|
||||
['decay'],
|
||||
['decay', 'dec'],
|
||||
/**
|
||||
* Amplitude envelope sustain level: The level which is reached after attack / decay, being sustained until the offset.
|
||||
*
|
||||
|
|
@ -270,7 +270,7 @@ const generic_params = [
|
|||
* s("bd sd,hh*3").bpf("<1000 2000 4000 8000>")
|
||||
*
|
||||
*/
|
||||
[['bandf', 'bandq'], 'bpf', 'bp'],
|
||||
[['bandf', 'bandq', 'bpenv'], 'bpf', 'bp'],
|
||||
// TODO: in tidal, it seems to be normalized
|
||||
/**
|
||||
* Sets the **b**and-**p**ass **q**-factor (resonance).
|
||||
|
|
@ -481,7 +481,7 @@ const generic_params = [
|
|||
* s("bd*8").lpf("1000:0 1000:10 1000:20 1000:30")
|
||||
*
|
||||
*/
|
||||
[['cutoff', 'resonance'], 'ctf', 'lpf', 'lp'],
|
||||
[['cutoff', 'resonance', 'lpenv'], 'ctf', 'lpf', 'lp'],
|
||||
|
||||
/**
|
||||
* Sets the lowpass filter envelope modulation depth.
|
||||
|
|
@ -758,7 +758,7 @@ const generic_params = [
|
|||
* .vibmod("<.25 .5 1 2 12>:8")
|
||||
*/
|
||||
[['vibmod', 'vib'], 'vmod'],
|
||||
[['hcutoff', 'hresonance'], 'hpf', 'hp'],
|
||||
[['hcutoff', 'hresonance', 'hpenv'], 'hpf', 'hp'],
|
||||
/**
|
||||
* Controls the **h**igh-**p**ass **q**-value.
|
||||
*
|
||||
|
|
@ -891,6 +891,82 @@ const generic_params = [
|
|||
*
|
||||
*/
|
||||
['freq'],
|
||||
// pitch envelope
|
||||
/**
|
||||
* Attack time of pitch envelope.
|
||||
*
|
||||
* @name pattack
|
||||
* @synonyms patt
|
||||
* @param {number | Pattern} time time in seconds
|
||||
* @example
|
||||
* note("<c eb g bb>").pattack("<0 .1 .25 .5>")
|
||||
*
|
||||
*/
|
||||
['pattack', 'patt'],
|
||||
/**
|
||||
* Decay time of pitch envelope.
|
||||
*
|
||||
* @name pdecay
|
||||
* @synonyms pdec
|
||||
* @param {number | Pattern} time time in seconds
|
||||
* @example
|
||||
* note("<c eb g bb>").pdecay("<0 .1 .25 .5>")
|
||||
*
|
||||
*/
|
||||
['pdecay', 'pdec'],
|
||||
// TODO: how to use psustain?!
|
||||
['psustain', 'psus'],
|
||||
/**
|
||||
* Release time of pitch envelope
|
||||
*
|
||||
* @name prelease
|
||||
* @synonyms prel
|
||||
* @param {number | Pattern} time time in seconds
|
||||
* @example
|
||||
* note("<c eb g bb> ~")
|
||||
* .release(.5) // to hear the pitch release
|
||||
* .prelease("<0 .1 .25 .5>")
|
||||
*
|
||||
*/
|
||||
['prelease', 'prel'],
|
||||
/**
|
||||
* Amount of pitch envelope. Negative values will flip the envelope.
|
||||
* If you don't set other pitch envelope controls, `pattack:.2` will be the default.
|
||||
*
|
||||
* @name penv
|
||||
* @param {number | Pattern} semitones change in semitones
|
||||
* @example
|
||||
* note("c")
|
||||
* .penv("<12 7 1 .5 0 -1 -7 -12>")
|
||||
*
|
||||
*/
|
||||
['penv'],
|
||||
/**
|
||||
* Curve of envelope. Defaults to linear. exponential is good for kicks
|
||||
*
|
||||
* @name pcurve
|
||||
* @param {number | Pattern} type 0 = linear, 1 = exponential
|
||||
* @example
|
||||
* note("g1*2")
|
||||
* .s("sine").pdec(.5)
|
||||
* .penv(32)
|
||||
* .pcurve("<0 1>")
|
||||
*
|
||||
*/
|
||||
['pcurve'],
|
||||
/**
|
||||
* Sets the range anchor of the envelope:
|
||||
* - anchor 0: range = [note, note + penv]
|
||||
* - anchor 1: range = [note - penv, note]
|
||||
* If you don't set an anchor, the value will default to the psustain value.
|
||||
*
|
||||
* @name panchor
|
||||
* @param {number | Pattern} anchor anchor offset
|
||||
* @example
|
||||
* note("c").penv(12).panchor("<0 .5 1 .5>")
|
||||
*
|
||||
*/
|
||||
['panchor'],
|
||||
// TODO: https://tidalcycles.org/docs/configuration/MIDIOSC/control-voltage/#gate
|
||||
['gate', 'gat'],
|
||||
// ['hatgrain'],
|
||||
|
|
@ -1209,7 +1285,7 @@ const generic_params = [
|
|||
* Formant filter to make things sound like vowels.
|
||||
*
|
||||
* @name vowel
|
||||
* @param {string | Pattern} vowel You can use a e i o u.
|
||||
* @param {string | Pattern} vowel You can use a e i o u ae aa oe ue y uh un en an on, corresponding to [a] [e] [i] [o] [u] [æ] [ɑ] [ø] [y] [ɯ] [ʌ] [œ̃] [ɛ̃] [ɑ̃] [ɔ̃]. Aliases: aa = å = ɑ, oe = ø = ö, y = ı, ae = æ.
|
||||
* @example
|
||||
* note("c2 <eb2 <g2 g1>>").s('sawtooth')
|
||||
* .vowel("<a e i <o u>>")
|
||||
|
|
@ -1394,10 +1470,20 @@ controls.adsr = register('adsr', (adsr, pat) => {
|
|||
const [attack, decay, sustain, release] = adsr;
|
||||
return pat.set({ attack, decay, sustain, release });
|
||||
});
|
||||
controls.ds = register('ds', (ds, pat) => {
|
||||
ds = !Array.isArray(ds) ? [ds] : ds;
|
||||
const [decay, sustain] = ds;
|
||||
controls.ad = register('ad', (t, pat) => {
|
||||
t = !Array.isArray(t) ? [t] : t;
|
||||
const [attack, decay = attack] = t;
|
||||
return pat.attack(attack).decay(decay);
|
||||
});
|
||||
controls.ds = register('ds', (t, pat) => {
|
||||
t = !Array.isArray(t) ? [t] : t;
|
||||
const [decay, sustain = 0] = t;
|
||||
return pat.set({ decay, sustain });
|
||||
});
|
||||
controls.ds = register('ar', (t, pat) => {
|
||||
t = !Array.isArray(t) ? [t] : t;
|
||||
const [attack, release = attack] = t;
|
||||
return pat.set({ attack, release });
|
||||
});
|
||||
|
||||
export default controls;
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ export const midi2note = (n) => {
|
|||
// modulo that works with negative numbers e.g. _mod(-1, 3) = 2. Works on numbers (rather than patterns of numbers, as @mod@ from pattern.mjs does)
|
||||
export const _mod = (n, m) => ((n % m) + m) % m;
|
||||
|
||||
export function nanFallback(value, fallback) {
|
||||
export function nanFallback(value, fallback = 0) {
|
||||
if (isNaN(Number(value))) {
|
||||
logger(`"${value}" is not a number, falling back to ${fallback}`, 'warning');
|
||||
return fallback;
|
||||
|
|
|
|||
|
|
@ -292,7 +292,7 @@ function peg$parse(input, options) {
|
|||
var peg$f3 = function(s) { return s };
|
||||
var peg$f4 = function(s, stepsPerCycle) { s.arguments_.stepsPerCycle = stepsPerCycle ; return s; };
|
||||
var peg$f5 = function(a) { return a };
|
||||
var peg$f6 = function(s) { s.arguments_.alignment = 'slowcat'; return s; };
|
||||
var peg$f6 = function(s) { s.arguments_.alignment = 'polymeter_slowcat'; return s; };
|
||||
var peg$f7 = function(a) { return x => x.options_['weight'] = a };
|
||||
var peg$f8 = function(a) { return x => x.options_['reps'] = a };
|
||||
var peg$f9 = function(p, s, r) { return x => x.options_['ops'].push({ type_: "bjorklund", arguments_ :{ pulse: p, step:s, rotation:r }}) };
|
||||
|
|
@ -1073,7 +1073,7 @@ function peg$parse(input, options) {
|
|||
}
|
||||
if (s2 !== peg$FAILED) {
|
||||
s3 = peg$parsews();
|
||||
s4 = peg$parsesequence();
|
||||
s4 = peg$parsepolymeter_stack();
|
||||
if (s4 !== peg$FAILED) {
|
||||
s5 = peg$parsews();
|
||||
if (input.charCodeAt(peg$currPos) === 62) {
|
||||
|
|
|
|||
|
|
@ -119,8 +119,8 @@ polymeter_steps = "%"a:slice
|
|||
|
||||
// define a step-per-cycle timeline e.g <1 3 [3 5]>. We simply defer to a sequence and
|
||||
// change the alignment to slowcat
|
||||
slow_sequence = ws "<" ws s:sequence ws ">" ws
|
||||
{ s.arguments_.alignment = 'slowcat'; return s; }
|
||||
slow_sequence = ws "<" ws s:polymeter_stack ws ">" ws
|
||||
{ s.arguments_.alignment = 'polymeter_slowcat'; return s; }
|
||||
|
||||
// a slice is either a single step or a sub cycle
|
||||
slice = step / sub_cycle / polymeter / slow_sequence
|
||||
|
|
|
|||
|
|
@ -91,6 +91,10 @@ export function patternifyAST(ast, code, onEnter, offset = 0) {
|
|||
if (alignment === 'stack') {
|
||||
return strudel.stack(...children);
|
||||
}
|
||||
if (alignment === 'polymeter_slowcat') {
|
||||
const aligned = children.map((child) => child._slow(strudel.Fraction(child.__weight ?? 1)));
|
||||
return strudel.stack(...aligned);
|
||||
}
|
||||
if (alignment === 'polymeter') {
|
||||
// polymeter
|
||||
const stepsPerCycle = ast.arguments_.stepsPerCycle
|
||||
|
|
@ -104,15 +108,9 @@ export function patternifyAST(ast, code, onEnter, offset = 0) {
|
|||
return strudel.chooseInWith(strudel.rand.early(randOffset * ast.arguments_.seed).segment(1), children);
|
||||
}
|
||||
const weightedChildren = ast.source_.some((child) => !!child.options_?.weight);
|
||||
if (!weightedChildren && alignment === 'slowcat') {
|
||||
return strudel.slowcat(...children);
|
||||
}
|
||||
if (weightedChildren) {
|
||||
const weightSum = ast.source_.reduce((sum, child) => sum + (child.options_?.weight || 1), 0);
|
||||
const pat = strudel.timeCat(...ast.source_.map((child, i) => [child.options_?.weight || 1, children[i]]));
|
||||
if (alignment === 'slowcat') {
|
||||
return pat._slow(weightSum); // timecat + slow
|
||||
}
|
||||
pat.__weight = weightSum;
|
||||
return pat;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,12 @@
|
|||
import { noteToMidi, freqToMidi, getSoundIndex } from '@strudel.cycles/core';
|
||||
import { getAudioContext, registerSound, getEnvelope } from '@strudel.cycles/webaudio';
|
||||
import {
|
||||
getAudioContext,
|
||||
registerSound,
|
||||
getParamADSR,
|
||||
getADSRValues,
|
||||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
} from '@strudel.cycles/webaudio';
|
||||
import gm from './gm.mjs';
|
||||
|
||||
let loadCache = {};
|
||||
|
|
@ -130,24 +137,39 @@ export function registerSoundfonts() {
|
|||
registerSound(
|
||||
name,
|
||||
async (time, value, onended) => {
|
||||
const [attack, decay, sustain, release] = getADSRValues([
|
||||
value.attack,
|
||||
value.decay,
|
||||
value.sustain,
|
||||
value.release,
|
||||
]);
|
||||
|
||||
const { duration } = value;
|
||||
const n = getSoundIndex(value.n, fonts.length);
|
||||
const { attack = 0.001, decay = 0.001, sustain = 1, release = 0.001 } = value;
|
||||
const font = fonts[n];
|
||||
const ctx = getAudioContext();
|
||||
const bufferSource = await getFontBufferSource(font, value, ctx);
|
||||
bufferSource.start(time);
|
||||
const { node: envelope, stop: releaseEnvelope } = getEnvelope(attack, decay, sustain, release, 0.3, time);
|
||||
bufferSource.connect(envelope);
|
||||
const stop = (releaseTime) => {
|
||||
const silentAt = releaseEnvelope(releaseTime);
|
||||
bufferSource.stop(silentAt);
|
||||
};
|
||||
const envGain = ctx.createGain();
|
||||
const node = bufferSource.connect(envGain);
|
||||
const holdEnd = time + duration;
|
||||
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, time, holdEnd, 'linear');
|
||||
let envEnd = holdEnd + release + 0.01;
|
||||
|
||||
// vibrato
|
||||
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, time);
|
||||
// pitch envelope
|
||||
getPitchEnvelope(bufferSource.detune, value, time, holdEnd);
|
||||
|
||||
bufferSource.stop(envEnd);
|
||||
const stop = (releaseTime) => {};
|
||||
bufferSource.onended = () => {
|
||||
bufferSource.disconnect();
|
||||
envelope.disconnect();
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
onended();
|
||||
};
|
||||
return { node: envelope, stop };
|
||||
return { node, stop };
|
||||
},
|
||||
{ type: 'soundfont', prebake: true, fonts },
|
||||
);
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { getAudioContext } from './superdough.mjs';
|
||||
import { clamp } from './util.mjs';
|
||||
import { clamp, nanFallback } from './util.mjs';
|
||||
|
||||
export function gainNode(value) {
|
||||
const node = getAudioContext().createGain();
|
||||
|
|
@ -7,78 +7,73 @@ export function gainNode(value) {
|
|||
return node;
|
||||
}
|
||||
|
||||
// alternative to getADSR returning the gain node and a stop handle to trigger the release anytime in the future
|
||||
export const getEnvelope = (attack, decay, sustain, release, velocity, begin) => {
|
||||
const gainNode = getAudioContext().createGain();
|
||||
let phase = begin;
|
||||
gainNode.gain.setValueAtTime(0, begin);
|
||||
phase += attack;
|
||||
gainNode.gain.linearRampToValueAtTime(velocity, phase); // attack
|
||||
phase += decay;
|
||||
let sustainLevel = sustain * velocity;
|
||||
gainNode.gain.linearRampToValueAtTime(sustainLevel, phase); // decay / sustain
|
||||
// sustain end
|
||||
return {
|
||||
node: gainNode,
|
||||
stop: (t) => {
|
||||
// to make sure the release won't begin before sustain is reached
|
||||
phase = Math.max(t, phase);
|
||||
// see https://github.com/tidalcycles/strudel/issues/522
|
||||
gainNode.gain.setValueAtTime(sustainLevel, phase);
|
||||
phase += release;
|
||||
gainNode.gain.linearRampToValueAtTime(0, phase); // release
|
||||
return phase;
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
export const getExpEnvelope = (attack, decay, sustain, release, velocity, begin) => {
|
||||
sustain = Math.max(0.001, sustain);
|
||||
velocity = Math.max(0.001, velocity);
|
||||
const gainNode = getAudioContext().createGain();
|
||||
gainNode.gain.setValueAtTime(0.0001, begin);
|
||||
gainNode.gain.exponentialRampToValueAtTime(velocity, begin + attack);
|
||||
gainNode.gain.exponentialRampToValueAtTime(sustain * velocity, begin + attack + decay);
|
||||
return {
|
||||
node: gainNode,
|
||||
stop: (t) => {
|
||||
// similar to getEnvelope, this will glitch if sustain level has not been reached
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.0001, t + release);
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
export const getADSR = (attack, decay, sustain, release, velocity, begin, end) => {
|
||||
const gainNode = getAudioContext().createGain();
|
||||
gainNode.gain.setValueAtTime(0, begin);
|
||||
gainNode.gain.linearRampToValueAtTime(velocity, begin + attack); // attack
|
||||
gainNode.gain.linearRampToValueAtTime(sustain * velocity, begin + attack + decay); // sustain start
|
||||
gainNode.gain.setValueAtTime(sustain * velocity, end); // sustain end
|
||||
gainNode.gain.linearRampToValueAtTime(0, end + release); // release
|
||||
// for some reason, using exponential ramping creates little cracklings
|
||||
/* let t = begin;
|
||||
gainNode.gain.setValueAtTime(0, t);
|
||||
gainNode.gain.exponentialRampToValueAtTime(velocity, (t += attack));
|
||||
const sustainGain = Math.max(sustain * velocity, 0.001);
|
||||
gainNode.gain.exponentialRampToValueAtTime(sustainGain, (t += decay));
|
||||
if (end - begin < attack + decay) {
|
||||
gainNode.gain.cancelAndHoldAtTime(end);
|
||||
} else {
|
||||
gainNode.gain.setValueAtTime(sustainGain, end);
|
||||
const getSlope = (y1, y2, x1, x2) => {
|
||||
const denom = x2 - x1;
|
||||
if (denom === 0) {
|
||||
return 0;
|
||||
}
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.001, end + release); // release */
|
||||
return gainNode;
|
||||
return (y2 - y1) / (x2 - x1);
|
||||
};
|
||||
|
||||
export const getParamADSR = (param, attack, decay, sustain, release, min, max, begin, end) => {
|
||||
export const getParamADSR = (
|
||||
param,
|
||||
attack,
|
||||
decay,
|
||||
sustain,
|
||||
release,
|
||||
min,
|
||||
max,
|
||||
begin,
|
||||
end,
|
||||
//exponential works better for frequency modulations (such as filter cutoff) due to human ear perception
|
||||
curve = 'exponential',
|
||||
) => {
|
||||
attack = nanFallback(attack);
|
||||
decay = nanFallback(decay);
|
||||
sustain = nanFallback(sustain);
|
||||
release = nanFallback(release);
|
||||
const ramp = curve === 'exponential' ? 'exponentialRampToValueAtTime' : 'linearRampToValueAtTime';
|
||||
if (curve === 'exponential') {
|
||||
min = min === 0 ? 0.001 : min;
|
||||
max = max === 0 ? 0.001 : max;
|
||||
}
|
||||
const range = max - min;
|
||||
const peak = min + range;
|
||||
const sustainLevel = min + sustain * range;
|
||||
const peak = max;
|
||||
const sustainVal = min + sustain * range;
|
||||
const duration = end - begin;
|
||||
|
||||
const envValAtTime = (time) => {
|
||||
let val;
|
||||
if (attack > time) {
|
||||
let slope = getSlope(min, peak, 0, attack);
|
||||
val = time * slope + (min > peak ? min : 0);
|
||||
} else {
|
||||
val = (time - attack) * getSlope(peak, sustainVal, 0, decay) + peak;
|
||||
}
|
||||
if (curve === 'exponential') {
|
||||
val = val || 0.001;
|
||||
}
|
||||
return val;
|
||||
};
|
||||
|
||||
param.setValueAtTime(min, begin);
|
||||
param.linearRampToValueAtTime(peak, begin + attack);
|
||||
param.linearRampToValueAtTime(sustainLevel, begin + attack + decay);
|
||||
param.setValueAtTime(sustainLevel, end);
|
||||
param.linearRampToValueAtTime(min, end + Math.max(release, 0.1));
|
||||
if (attack > duration) {
|
||||
//attack
|
||||
param[ramp](envValAtTime(duration), end);
|
||||
} else if (attack + decay > duration) {
|
||||
//attack
|
||||
param[ramp](envValAtTime(attack), begin + attack);
|
||||
//decay
|
||||
param[ramp](envValAtTime(duration), end);
|
||||
} else {
|
||||
//attack
|
||||
param[ramp](envValAtTime(attack), begin + attack);
|
||||
//decay
|
||||
param[ramp](envValAtTime(attack + decay), begin + attack + decay);
|
||||
//sustain
|
||||
param.setValueAtTime(sustainVal, end);
|
||||
}
|
||||
//release
|
||||
param[ramp](min, end + release);
|
||||
};
|
||||
|
||||
export function getCompressor(ac, threshold, ratio, knee, attack, release) {
|
||||
|
|
@ -92,38 +87,44 @@ export function getCompressor(ac, threshold, ratio, knee, attack, release) {
|
|||
return new DynamicsCompressorNode(ac, options);
|
||||
}
|
||||
|
||||
export function createFilter(
|
||||
context,
|
||||
type,
|
||||
frequency,
|
||||
Q,
|
||||
attack,
|
||||
decay,
|
||||
sustain,
|
||||
release,
|
||||
fenv,
|
||||
start,
|
||||
end,
|
||||
fanchor = 0.5,
|
||||
) {
|
||||
// changes the default values of the envelope based on what parameters the user has defined
|
||||
// so it behaves more like you would expect/familiar as other synthesis tools
|
||||
// ex: sound(val).decay(val) will behave as a decay only envelope. sound(val).attack(val).decay(val) will behave like an "ad" env, etc.
|
||||
|
||||
export const getADSRValues = (params, curve = 'linear', defaultValues) => {
|
||||
const envmin = curve === 'exponential' ? 0.001 : 0.001;
|
||||
const releaseMin = 0.01;
|
||||
const envmax = 1;
|
||||
const [a, d, s, r] = params;
|
||||
if (a == null && d == null && s == null && r == null) {
|
||||
return defaultValues ?? [envmin, envmin, envmax, releaseMin];
|
||||
}
|
||||
const sustain = s != null ? s : (a != null && d == null) || (a == null && d == null) ? envmax : envmin;
|
||||
return [Math.max(a ?? 0, envmin), Math.max(d ?? 0, envmin), Math.min(sustain, envmax), Math.max(r ?? 0, releaseMin)];
|
||||
};
|
||||
|
||||
export function createFilter(context, type, frequency, Q, att, dec, sus, rel, fenv, start, end, fanchor) {
|
||||
const curve = 'exponential';
|
||||
const [attack, decay, sustain, release] = getADSRValues([att, dec, sus, rel], curve, [0.005, 0.14, 0, 0.1]);
|
||||
const filter = context.createBiquadFilter();
|
||||
|
||||
filter.type = type;
|
||||
filter.Q.value = Q;
|
||||
filter.frequency.value = frequency;
|
||||
|
||||
// envelope is active when any of these values is set
|
||||
const hasEnvelope = att ?? dec ?? sus ?? rel ?? fenv;
|
||||
// Apply ADSR to filter frequency
|
||||
if (!isNaN(fenv) && fenv !== 0) {
|
||||
const offset = fenv * fanchor;
|
||||
|
||||
const min = clamp(2 ** -offset * frequency, 0, 20000);
|
||||
const max = clamp(2 ** (fenv - offset) * frequency, 0, 20000);
|
||||
|
||||
// console.log('min', min, 'max', max);
|
||||
|
||||
getParamADSR(filter.frequency, attack, decay, sustain, release, min, max, start, end);
|
||||
if (hasEnvelope !== undefined) {
|
||||
fenv = nanFallback(fenv, 1, true);
|
||||
fanchor = nanFallback(fanchor, 0, true);
|
||||
const fenvAbs = Math.abs(fenv);
|
||||
const offset = fenvAbs * fanchor;
|
||||
let min = clamp(2 ** -offset * frequency, 0, 20000);
|
||||
let max = clamp(2 ** (fenvAbs - offset) * frequency, 0, 20000);
|
||||
if (fenv < 0) [min, max] = [max, min];
|
||||
getParamADSR(filter.frequency, attack, decay, sustain, release, min, max, start, end, curve);
|
||||
return filter;
|
||||
}
|
||||
|
||||
return filter;
|
||||
}
|
||||
|
||||
|
|
@ -148,3 +149,40 @@ export function drywet(dry, wet, wetAmount = 0) {
|
|||
wet_gain.connect(mix);
|
||||
return mix;
|
||||
}
|
||||
|
||||
let curves = ['linear', 'exponential'];
|
||||
export function getPitchEnvelope(param, value, t, holdEnd) {
|
||||
// envelope is active when any of these values is set
|
||||
const hasEnvelope = value.pattack ?? value.pdecay ?? value.psustain ?? value.prelease ?? value.penv;
|
||||
if (!hasEnvelope) {
|
||||
return;
|
||||
}
|
||||
const penv = nanFallback(value.penv, 1, true);
|
||||
const curve = curves[value.pcurve ?? 0];
|
||||
let [pattack, pdecay, psustain, prelease] = getADSRValues(
|
||||
[value.pattack, value.pdecay, value.psustain, value.prelease],
|
||||
curve,
|
||||
[0.2, 0.001, 1, 0.001],
|
||||
);
|
||||
let panchor = value.panchor ?? psustain;
|
||||
const cents = penv * 100; // penv is in semitones
|
||||
const min = 0 - cents * panchor;
|
||||
const max = cents - cents * panchor;
|
||||
getParamADSR(param, pattack, pdecay, psustain, prelease, min, max, t, holdEnd, curve);
|
||||
}
|
||||
|
||||
export function getVibratoOscillator(param, value, t) {
|
||||
const { vibmod = 0.5, vib } = value;
|
||||
let vibratoOscillator;
|
||||
if (vib > 0) {
|
||||
vibratoOscillator = getAudioContext().createOscillator();
|
||||
vibratoOscillator.frequency.value = vib;
|
||||
const gain = getAudioContext().createGain();
|
||||
// Vibmod is the amount of vibrato, in semitones
|
||||
gain.gain.value = vibmod * 100;
|
||||
vibratoOscillator.connect(gain);
|
||||
gain.connect(param);
|
||||
vibratoOscillator.start(t);
|
||||
return vibratoOscillator;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import { noteToMidi, valueToMidi, getSoundIndex } from './util.mjs';
|
||||
import { getAudioContext, registerSound } from './index.mjs';
|
||||
import { getEnvelope } from './helpers.mjs';
|
||||
import { getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
|
||||
const bufferCache = {}; // string: Promise<ArrayBuffer>
|
||||
|
|
@ -243,8 +243,7 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
|||
begin = 0,
|
||||
loopEnd = 1,
|
||||
end = 1,
|
||||
vib,
|
||||
vibmod = 0.5,
|
||||
duration,
|
||||
} = value;
|
||||
// load sample
|
||||
if (speed === 0) {
|
||||
|
|
@ -254,24 +253,15 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
|||
loop = s.startsWith('wt_') ? 1 : value.loop;
|
||||
const ac = getAudioContext();
|
||||
// destructure adsr here, because the default should be different for synths and samples
|
||||
const { attack = 0.001, decay = 0.001, sustain = 1, release = 0.001 } = value;
|
||||
|
||||
let [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
|
||||
//const soundfont = getSoundfontKey(s);
|
||||
const time = t + nudge;
|
||||
|
||||
const bufferSource = await getSampleBufferSource(s, n, note, speed, freq, bank, resolveUrl);
|
||||
|
||||
// vibrato
|
||||
let vibratoOscillator;
|
||||
if (vib > 0) {
|
||||
vibratoOscillator = getAudioContext().createOscillator();
|
||||
vibratoOscillator.frequency.value = vib;
|
||||
const gain = getAudioContext().createGain();
|
||||
// Vibmod is the amount of vibrato, in semitones
|
||||
gain.gain.value = vibmod * 100;
|
||||
vibratoOscillator.connect(gain);
|
||||
gain.connect(bufferSource.detune);
|
||||
vibratoOscillator.start(0);
|
||||
}
|
||||
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
|
||||
|
||||
// asny stuff above took too long?
|
||||
if (ac.currentTime > t) {
|
||||
|
|
@ -298,26 +288,31 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
|||
bufferSource.loopEnd = loopEnd * bufferSource.buffer.duration - offset;
|
||||
}
|
||||
bufferSource.start(time, offset);
|
||||
const { node: envelope, stop: releaseEnvelope } = getEnvelope(attack, decay, sustain, release, 1, t);
|
||||
bufferSource.connect(envelope);
|
||||
const envGain = ac.createGain();
|
||||
const node = bufferSource.connect(envGain);
|
||||
if (clip == null && loop == null && value.release == null) {
|
||||
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
|
||||
duration = (end - begin) * bufferDuration;
|
||||
}
|
||||
let holdEnd = t + duration;
|
||||
|
||||
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
|
||||
|
||||
// pitch envelope
|
||||
getPitchEnvelope(bufferSource.detune, value, t, holdEnd);
|
||||
|
||||
const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
|
||||
envelope.connect(out);
|
||||
node.connect(out);
|
||||
bufferSource.onended = function () {
|
||||
bufferSource.disconnect();
|
||||
vibratoOscillator?.stop();
|
||||
envelope.disconnect();
|
||||
node.disconnect();
|
||||
out.disconnect();
|
||||
onended();
|
||||
};
|
||||
const stop = (endTime, playWholeBuffer = clip === undefined && loop === undefined) => {
|
||||
let releaseTime = endTime;
|
||||
if (playWholeBuffer) {
|
||||
const bufferDuration = bufferSource.buffer.duration / bufferSource.playbackRate.value;
|
||||
releaseTime = t + (end - begin) * bufferDuration;
|
||||
}
|
||||
const silentAt = releaseEnvelope(releaseTime);
|
||||
bufferSource.stop(silentAt);
|
||||
};
|
||||
let envEnd = holdEnd + release + 0.01;
|
||||
bufferSource.stop(envEnd);
|
||||
const stop = (endTime, playWholeBuffer) => {};
|
||||
const handle = { node: out, bufferSource, stop };
|
||||
|
||||
// cut groups
|
||||
|
|
|
|||
|
|
@ -280,26 +280,26 @@ export const superdough = async (value, deadline, hapDuration) => {
|
|||
// low pass
|
||||
cutoff,
|
||||
lpenv,
|
||||
lpattack = 0.01,
|
||||
lpdecay = 0.01,
|
||||
lpsustain = 1,
|
||||
lprelease = 0.01,
|
||||
lpattack,
|
||||
lpdecay,
|
||||
lpsustain,
|
||||
lprelease,
|
||||
resonance = 1,
|
||||
// high pass
|
||||
hpenv,
|
||||
hcutoff,
|
||||
hpattack = 0.01,
|
||||
hpdecay = 0.01,
|
||||
hpsustain = 1,
|
||||
hprelease = 0.01,
|
||||
hpattack,
|
||||
hpdecay,
|
||||
hpsustain,
|
||||
hprelease,
|
||||
hresonance = 1,
|
||||
// band pass
|
||||
bpenv,
|
||||
bandf,
|
||||
bpattack = 0.01,
|
||||
bpdecay = 0.01,
|
||||
bpsustain = 1,
|
||||
bprelease = 0.01,
|
||||
bpattack,
|
||||
bpdecay,
|
||||
bpsustain,
|
||||
bprelease,
|
||||
bandq = 1,
|
||||
channels = [1, 2],
|
||||
//phaser
|
||||
|
|
@ -333,6 +333,7 @@ export const superdough = async (value, deadline, hapDuration) => {
|
|||
compressorAttack,
|
||||
compressorRelease,
|
||||
} = value;
|
||||
|
||||
gain = nanFallback(gain, 1);
|
||||
|
||||
//music programs/audio gear usually increments inputs/outputs from 1, so imitate that behavior
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import { midiToFreq, noteToMidi } from './util.mjs';
|
||||
import { registerSound, getAudioContext } from './superdough.mjs';
|
||||
import { gainNode, getEnvelope, getExpEnvelope } from './helpers.mjs';
|
||||
import { gainNode, getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
|
||||
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
|
||||
|
||||
const mod = (freq, range = 1, type = 'sine') => {
|
||||
|
|
@ -29,8 +29,11 @@ export function registerSynthSounds() {
|
|||
registerSound(
|
||||
s,
|
||||
(t, value, onended) => {
|
||||
// destructure adsr here, because the default should be different for synths and samples
|
||||
let { attack = 0.001, decay = 0.05, sustain = 0.6, release = 0.01 } = value;
|
||||
const [attack, decay, sustain, release] = getADSRValues(
|
||||
[value.attack, value.decay, value.sustain, value.release],
|
||||
'linear',
|
||||
[0.001, 0.05, 0.6, 0.01],
|
||||
);
|
||||
|
||||
let sound;
|
||||
if (waveforms.includes(s)) {
|
||||
|
|
@ -45,21 +48,24 @@ export function registerSynthSounds() {
|
|||
// turn down
|
||||
const g = gainNode(0.3);
|
||||
|
||||
// gain envelope
|
||||
const { node: envelope, stop: releaseEnvelope } = getEnvelope(attack, decay, sustain, release, 1, t);
|
||||
const { duration } = value;
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
onended();
|
||||
};
|
||||
|
||||
const envGain = gainNode(1);
|
||||
let node = o.connect(g).connect(envGain);
|
||||
const holdEnd = t + duration;
|
||||
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
|
||||
const envEnd = holdEnd + release + 0.01;
|
||||
triggerRelease?.(envEnd);
|
||||
stop(envEnd);
|
||||
return {
|
||||
node: o.connect(g).connect(envelope),
|
||||
stop: (releaseTime) => {
|
||||
const silentAt = releaseEnvelope(releaseTime);
|
||||
triggerRelease?.(releaseTime);
|
||||
stop(silentAt);
|
||||
},
|
||||
node,
|
||||
stop: (releaseTime) => {},
|
||||
};
|
||||
},
|
||||
{ type: 'synth', prebake: true },
|
||||
|
|
@ -99,28 +105,24 @@ export function waveformN(partials, type) {
|
|||
}
|
||||
|
||||
// expects one of waveforms as s
|
||||
export function getOscillator(
|
||||
s,
|
||||
t,
|
||||
{
|
||||
export function getOscillator(s, t, value) {
|
||||
let {
|
||||
n: partials,
|
||||
note,
|
||||
freq,
|
||||
vib = 0,
|
||||
vibmod = 0.5,
|
||||
noise = 0,
|
||||
// fm
|
||||
fmh: fmHarmonicity = 1,
|
||||
fmi: fmModulationIndex,
|
||||
fmenv: fmEnvelopeType = 'lin',
|
||||
fmenv: fmEnvelopeType = 'exp',
|
||||
fmattack: fmAttack,
|
||||
fmdecay: fmDecay,
|
||||
fmsustain: fmSustain,
|
||||
fmrelease: fmRelease,
|
||||
fmvelocity: fmVelocity,
|
||||
fmwave: fmWaveform = 'sine',
|
||||
},
|
||||
) {
|
||||
duration,
|
||||
} = value;
|
||||
let ac = getAudioContext();
|
||||
let o;
|
||||
// If no partials are given, use stock waveforms
|
||||
|
|
@ -148,42 +150,39 @@ export function getOscillator(
|
|||
o.start(t);
|
||||
|
||||
// FM
|
||||
let stopFm, fmEnvelope;
|
||||
let stopFm;
|
||||
let envGain = ac.createGain();
|
||||
if (fmModulationIndex) {
|
||||
const { node: modulator, stop } = fm(o, fmHarmonicity, fmModulationIndex, fmWaveform);
|
||||
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].find((v) => v !== undefined)) {
|
||||
// no envelope by default
|
||||
modulator.connect(o.frequency);
|
||||
} else {
|
||||
fmAttack = fmAttack ?? 0.001;
|
||||
fmDecay = fmDecay ?? 0.001;
|
||||
fmSustain = fmSustain ?? 1;
|
||||
fmRelease = fmRelease ?? 0.001;
|
||||
fmVelocity = fmVelocity ?? 1;
|
||||
fmEnvelope = getEnvelope(fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity, t);
|
||||
if (fmEnvelopeType === 'exp') {
|
||||
fmEnvelope = getExpEnvelope(fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity, t);
|
||||
fmEnvelope.node.maxValue = fmModulationIndex * 2;
|
||||
fmEnvelope.node.minValue = 0.00001;
|
||||
}
|
||||
modulator.connect(fmEnvelope.node);
|
||||
fmEnvelope.node.connect(o.frequency);
|
||||
const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
|
||||
const holdEnd = t + duration;
|
||||
getParamADSR(
|
||||
envGain.gain,
|
||||
attack,
|
||||
decay,
|
||||
sustain,
|
||||
release,
|
||||
0,
|
||||
1,
|
||||
t,
|
||||
holdEnd,
|
||||
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
|
||||
);
|
||||
modulator.connect(envGain);
|
||||
envGain.connect(o.frequency);
|
||||
}
|
||||
stopFm = stop;
|
||||
}
|
||||
|
||||
// Additional oscillator for vibrato effect
|
||||
let vibratoOscillator;
|
||||
if (vib > 0) {
|
||||
vibratoOscillator = getAudioContext().createOscillator();
|
||||
vibratoOscillator.frequency.value = vib;
|
||||
const gain = getAudioContext().createGain();
|
||||
// Vibmod is the amount of vibrato, in semitones
|
||||
gain.gain.value = vibmod * 100;
|
||||
vibratoOscillator.connect(gain);
|
||||
gain.connect(o.detune);
|
||||
vibratoOscillator.start(t);
|
||||
}
|
||||
let vibratoOscillator = getVibratoOscillator(o.detune, value, t);
|
||||
|
||||
// pitch envelope
|
||||
getPitchEnvelope(o.detune, value, t, t + duration);
|
||||
|
||||
let noiseMix;
|
||||
if (noise) {
|
||||
|
|
@ -199,7 +198,7 @@ export function getOscillator(
|
|||
o.stop(time);
|
||||
},
|
||||
triggerRelease: (time) => {
|
||||
fmEnvelope?.stop(time);
|
||||
// envGain?.stop(time);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,9 +54,9 @@ export const valueToMidi = (value, fallbackValue) => {
|
|||
return fallbackValue;
|
||||
};
|
||||
|
||||
export function nanFallback(value, fallback) {
|
||||
export function nanFallback(value, fallback = 0, silent) {
|
||||
if (isNaN(Number(value))) {
|
||||
logger(`"${value}" is not a number, falling back to ${fallback}`, 'warning');
|
||||
!silent && logger(`"${value}" is not a number, falling back to ${fallback}`, 'warning');
|
||||
return fallback;
|
||||
}
|
||||
return value;
|
||||
|
|
|
|||
|
|
@ -5,6 +5,37 @@ export var vowelFormant = {
|
|||
i: { freqs: [270, 1850, 2900, 3350, 3590], gains: [1, 0.0631, 0.0631, 0.0158, 0.0158], qs: [40, 90, 100, 120, 120] },
|
||||
o: { freqs: [430, 820, 2700, 3000, 3300], gains: [1, 0.3162, 0.0501, 0.0794, 0.01995], qs: [40, 80, 100, 120, 120] },
|
||||
u: { freqs: [370, 630, 2750, 3000, 3400], gains: [1, 0.1, 0.0708, 0.0316, 0.01995], qs: [40, 60, 100, 120, 120] },
|
||||
ae: { freqs: [650, 1515, 2400, 3000, 3350], gains: [1, 0.5, 0.1008, 0.0631, 0.0126], qs: [80, 90, 120, 130, 140] },
|
||||
aa: { freqs: [560, 900, 2570, 3000, 3300], gains: [1, 0.5, 0.0708, 0.0631, 0.0126], qs: [80, 90, 120, 130, 140] },
|
||||
oe: { freqs: [500, 1430, 2300, 3000, 3300], gains: [1, 0.2, 0.0708, 0.0316, 0.01995], qs: [40, 60, 100, 120, 120] },
|
||||
ue: { freqs: [250, 1750, 2150, 3200, 3300], gains: [1, 0.1, 0.0708, 0.0316, 0.01995], qs: [40, 60, 100, 120, 120] },
|
||||
y: { freqs: [400, 1460, 2400, 3000, 3300], gains: [1, 0.2, 0.0708, 0.0316, 0.02995], qs: [40, 60, 100, 120, 120] },
|
||||
uh: { freqs: [600, 1250, 2100, 3100, 3500], gains: [1, 0.3, 0.0608, 0.0316, 0.01995], qs: [40, 70, 100, 120, 130] },
|
||||
un: { freqs: [500, 1240, 2280, 3000, 3500], gains: [1, 0.1, 0.1708, 0.0216, 0.02995], qs: [40, 60, 100, 120, 120] },
|
||||
en: { freqs: [600, 1480, 2450, 3200, 3300], gains: [1, 0.15, 0.0708, 0.0316, 0.02995], qs: [40, 60, 100, 120, 120] },
|
||||
an: { freqs: [700, 1050, 2500, 3000, 3300], gains: [1, 0.1, 0.0708, 0.0316, 0.02995], qs: [40, 60, 100, 120, 120] },
|
||||
on: { freqs: [500, 1080, 2350, 3000, 3300], gains: [1, 0.1, 0.0708, 0.0316, 0.02995], qs: [40, 60, 100, 120, 120] },
|
||||
get æ() {
|
||||
return this.ae;
|
||||
},
|
||||
get ø() {
|
||||
return this.oe;
|
||||
},
|
||||
get ɑ() {
|
||||
return this.aa;
|
||||
},
|
||||
get å() {
|
||||
return this.aa;
|
||||
},
|
||||
get ö() {
|
||||
return this.oe;
|
||||
},
|
||||
get ü() {
|
||||
return this.ue;
|
||||
},
|
||||
get ı() {
|
||||
return this.y;
|
||||
},
|
||||
};
|
||||
if (typeof GainNode !== 'undefined') {
|
||||
class VowelNode extends GainNode {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue