Merge branch 'main' into glossing/lfo-upgrades
This commit is contained in:
commit
12f9af227c
18 changed files with 699 additions and 146 deletions
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@ -181,7 +181,7 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
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getParamADSR(param, attack, decay, sustain, release, min, max, start, holdEnd, curve);
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}
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const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
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return { lfo, disconnect: () => lfo?.disconnect() };
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return lfo;
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}
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export function createFilter(context, start, end, params, cps, cycle) {
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let {
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@ -275,9 +275,12 @@ export function drywet(dry, wet, wetAmount = 0) {
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wet_gain.connect(mix);
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return {
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node: mix,
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onended: () => {
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dry_gain.disconnect(mix);
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wet_gain.disconnect(mix);
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teardown: () => {
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releaseAudioNode(dry_gain);
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releaseAudioNode(wet_gain);
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// it is not the responsability of drywet
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// to call `releaseAudioNode` on
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// the 2 external args dry and wet
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dry.disconnect(dry_gain);
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wet.disconnect(wet_gain);
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},
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@ -316,10 +319,10 @@ export function getVibratoOscillator(param, value, t) {
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gain.gain.value = vibmod * 100;
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vibratoOscillator.connect(gain);
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gain.connect(param);
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vibratoOscillator.onended = () => {
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gain.disconnect(param);
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vibratoOscillator.disconnect(gain);
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};
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onceEnded(vibratoOscillator, () => {
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releaseAudioNode(gain);
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releaseAudioNode(vibratoOscillator);
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});
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vibratoOscillator.start(t);
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return vibratoOscillator;
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}
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@ -605,6 +608,8 @@ export const releaseAudioNode = (node) => {
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// returns true and either its active source flag is true or
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// any AudioNode connected to one of its inputs is actively processing.
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if (node instanceof AudioWorkletNode) {
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// while `end` is not native to the web audio API, it is common practice in superdough
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// to use that param in the worklets to trigger returning false from the processor
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node.parameters.get('end')?.setValueAtTime(0, 0);
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}
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};
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@ -1,4 +1,4 @@
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import { drywet } from './helpers.mjs';
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import { drywet, onceEnded, releaseAudioNode } from './helpers.mjs';
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import { getAudioContext } from './audioContext.mjs';
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let noiseCache = {};
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@ -65,9 +65,12 @@ export function getNoiseOscillator(type = 'white', t, density = 0.02) {
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export function getNoiseMix(inputNode, wet, t) {
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const noiseOscillator = getNoiseOscillator('pink', t);
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const noiseMix = drywet(inputNode, noiseOscillator.node, wet);
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noiseOscillator.node.onended = () => noiseMix.onended();
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onceEnded(noiseOscillator.node, () => {
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releaseAudioNode(noiseOscillator.node);
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});
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return {
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node: noiseMix.node,
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stop: (time) => noiseOscillator?.stop(time),
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teardown: noiseMix.teardown,
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};
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}
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@ -243,12 +243,6 @@ export async function fetchSampleMap(url) {
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* sd: '808sd/SD0010.WAV'
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* }, 'https://raw.githubusercontent.com/tidalcycles/Dirt-Samples/master/');
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* s("[bd ~]*2, [~ hh]*2, ~ sd")
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* @example
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* samples('shabda:noise,chimp:2')
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* s("noise <chimp:0*2 chimp:1>")
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* @example
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* samples('shabda/speech/fr-FR/f:chocolat')
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* s("chocolat*4")
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*/
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export const samples = async (sampleMap, baseUrl = sampleMap._base || '', options = {}) => {
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@ -329,10 +323,10 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
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const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
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node.connect(out);
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onceEnded(bufferSource, function () {
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bufferSource.disconnect();
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vibratoOscillator?.stop();
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node.disconnect();
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out.disconnect();
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releaseAudioNode(bufferSource);
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releaseAudioNode(vibratoOscillator);
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releaseAudioNode(node);
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releaseAudioNode(out);
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onended();
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});
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let envEnd = holdEnd + release + 0.01;
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@ -18,6 +18,7 @@ import {
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getEnvelope,
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getLfo,
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getWorklet,
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releaseAudioNode,
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webAudioTimeout,
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} from './helpers.mjs';
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import { map } from 'nanostores';
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@ -303,8 +304,8 @@ function getPhaser(begin, end, frequency = 1, depth = 0.5, centerFrequency = 100
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const lfo = getLfo(ac, { frequency, depth: sweep * 2, begin, end });
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//filters
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const numStages = 2; //num of filters in series
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let fOffset = 0;
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const numStages = 1; //num of filters in series
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let fOffset = 282; //for backward compat in #1800
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const filterChain = [];
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for (let i = 0; i < numStages; i++) {
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const filter = ac.createBiquadFilter();
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@ -315,12 +316,9 @@ function getPhaser(begin, end, frequency = 1, depth = 0.5, centerFrequency = 100
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lfo.connect(filter.detune);
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fOffset += 282;
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if (i > 0) {
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filterChain[i - 1].connect(filter);
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}
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filterChain.push(filter);
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}
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return { phaser: filterChain[filterChain.length - 1], lfo };
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return { filterChain, lfo };
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}
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function getFilterType(ftype) {
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@ -611,6 +609,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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compressorKnee,
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compressorAttack,
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compressorRelease,
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transient,
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transsustain,
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} = value;
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delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
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@ -668,7 +668,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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} else if (getSound(s)) {
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const { onTrigger } = getSound(s);
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const onEnded = () => {
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audioNodes.forEach((n) => n?.disconnect());
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audioNodes.forEach((n) => releaseAudioNode(n));
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activeSoundSources.delete(chainID);
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};
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const soundHandle = await onTrigger(t, value, onEnded, cps);
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@ -695,6 +695,23 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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chain.push(sourceNode);
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stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
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transient !== undefined &&
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chain.push(
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getWorklet(
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ac,
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'transient-processor',
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{},
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{
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processorOptions: {
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attack: transient,
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sustain: transsustain,
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begin: t,
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end: endWithRelease,
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},
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},
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),
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);
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// gain stage
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const initialGain = gainNode(gain);
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nodes['gain'] = [initialGain];
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@ -901,9 +918,10 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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}
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// phaser
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if (phaserrate !== undefined && phaserdepth > 0) {
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const { phaser, lfo } = getPhaser(t, endWithRelease, phaserrate, phaserdepth, phasercenter, phasersweep);
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nodes['phaser'] = [phaser];
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chain.push(phaser);
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const { filterChain, lfo } = getPhaser(t, endWithRelease, phaserrate, phaserdepth, phasercenter, phasersweep);
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nodes['phaser'] = [...filterChain];
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nodes['phaser_lfo'] = [lfo];
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chain.push(...filterChain);
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audioNodes.push(lfo);
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}
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@ -12,6 +12,7 @@ import {
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getVibratoOscillator,
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getWorklet,
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noises,
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onceEnded,
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releaseAudioNode,
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webAudioTimeout,
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} from './helpers.mjs';
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@ -52,7 +53,7 @@ export function registerSynthSounds() {
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const g = gainNode(0.3);
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let sound = getOscillator(s, t, value, () => {
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g.disconnect();
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releaseAudioNode(g);
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onended();
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});
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@ -111,15 +112,15 @@ export function registerSynthSounds() {
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const mix = gainNode(mixGain);
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o.onended = () => {
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o.disconnect();
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g.disconnect();
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sat.disconnect();
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noise.node.disconnect();
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noiseGain.disconnect();
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mix.disconnect();
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onceEnded(o, () => {
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releaseAudioNode(o);
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releaseAudioNode(g);
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releaseAudioNode(sat);
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releaseAudioNode(noise.node);
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releaseAudioNode(noiseGain);
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releaseAudioNode(mix);
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onended();
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};
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});
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const node = o.connect(sat).connect(g).connect(mix);
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noise.node.connect(noiseGain).connect(mix);
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@ -424,11 +425,11 @@ export function registerSynthSounds() {
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const { duration } = value;
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o.onended = () => {
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o.disconnect();
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g.disconnect();
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onceEnded(o, () => {
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releaseAudioNode(o);
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releaseAudioNode(g);
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onended();
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};
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});
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const envGain = gainNode(1);
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let node = o.connect(g).connect(envGain);
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@ -530,11 +531,12 @@ export function getOscillator(s, t, value, onended) {
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noiseMix = getNoiseMix(o, noise, t);
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}
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o.onended = () => {
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noiseMix || o.disconnect();
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noiseMix?.node.disconnect();
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onceEnded(o, () => {
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noiseMix?.teardown();
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releaseAudioNode(o);
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releaseAudioNode(noiseMix?.node);
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onended();
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};
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});
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o.start(t);
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return {
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@ -320,10 +320,10 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
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ac,
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() => {
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releaseAudioNode(source);
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vibratoOscillator?.stop();
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releaseAudioNode(vibratoOscillator);
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fm?.stop();
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wtPosModulators?.disconnect();
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wtWarpModulators?.disconnect();
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releaseAudioNode(wtPosModulators);
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releaseAudioNode(wtWarpModulators);
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onended();
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},
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t,
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@ -11,6 +11,9 @@ const PI = Math.PI;
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const TWO_PI = 2 * PI;
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const INVSR = 1 / sampleRate;
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const timeToCoeff = (t) => 1 - Math.exp(-INVSR / t);
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const dbToLin = (db) => Math.pow(10, db / 20);
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const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
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const mod = (n, m) => ((n % m) + m) % m;
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const lerp = (a, b, n) => n * (b - a) + a;
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@ -1391,3 +1394,82 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
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}
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registerProcessor('wavetable-oscillator-processor', WavetableOscillatorProcessor);
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class TransientProcessor extends AudioWorkletProcessor {
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static get parameterDescriptors() {
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return [];
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}
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constructor(options) {
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super();
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this.gainCoeff = timeToCoeff(0.2);
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this.avgGain = 1;
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let {
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attackTime = 0.003,
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sustainTime = 0.08,
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attack = 0,
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sustain = 0,
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sensitivity = 0.1,
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mix = 1,
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begin = 0,
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end = 0,
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} = options.processorOptions;
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attackTime = clamp(attackTime, 0.0005, 0.05);
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sustainTime = clamp(sustainTime, 0.01, 0.5);
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this.attackCoeff = timeToCoeff(attackTime);
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this.sustainCoeff = timeToCoeff(sustainTime);
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this.attackAmt = clamp(attack, -1, 1);
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this.sustainAmt = clamp(sustain, -1, 1);
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this.scaling = 0.5 + 5 * clamp(sensitivity, 0, 1);
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this.mix = clamp(mix, 0, 1);
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this.begin = begin;
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this.end = end;
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this.attackEnv = new Float32Array(2); // assume stereo
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this.sustainEnv = new Float32Array(2);
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}
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process(inputs, outputs, _params) {
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const input = inputs[0];
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const output = outputs[0];
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if (currentTime >= this.end) {
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return false;
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}
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if (currentTime <= this.begin) {
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return true;
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}
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const channels = input.length;
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if (channels > this.attackEnv.length) {
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this.attackEnv = new Float32Array(channels);
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this.sustainEnv = new Float32Array(channels);
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}
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let avgGain = this.avgGain;
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for (let ch = 0; ch < channels; ch++) {
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let attEnv = this.attackEnv[ch];
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let susEnv = this.sustainEnv[ch];
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for (let n = 0; n < blockSize; n++) {
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const sample = input[ch][n];
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const x = Math.abs(sample);
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attEnv = lerp(attEnv, x, this.attackCoeff);
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susEnv = lerp(susEnv, x, this.sustainCoeff);
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const peakiness = clamp((this.scaling * (attEnv - susEnv)) / (susEnv + 1e-6), -1.5, 1.5);
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const attScale = peakiness > 0 ? peakiness : 0;
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const susScale = peakiness < 0 ? -peakiness : 0;
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const attackGain = dbToLin(this.attackAmt * attScale * 18);
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const sustainGain = dbToLin(this.sustainAmt * susScale * 36);
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const gain = clamp(attackGain * sustainGain, 0, 8);
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avgGain = lerp(avgGain, gain, this.gainCoeff);
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const makeup = avgGain > 1e-3 ? 1 / avgGain : 1;
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const wet = sample * gain * makeup;
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let y = lerp(sample, wet, this.mix);
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y /= 1 + Math.abs(y); // soft clip
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output[ch][n] = y;
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}
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this.attackEnv[ch] = attEnv;
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this.sustainEnv[ch] = susEnv;
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}
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this.avgGain = avgGain;
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return true;
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}
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}
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registerProcessor('transient-processor', TransientProcessor);
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